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CardName: Overcharge Cost: {3}{R} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a permanent you control becomes the target of an instant or sorcery spell, flip a coin. If you win the flip, counter that spell. If you lose the flip, that spell's controller may copy it and choose new targets for the copy. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare

Overcharge
{3}{r}
 
 R 
Enchantment
Whenever a permanent you control becomes the target of an instant or sorcery spell, flip a coin. If you win the flip, counter that spell. If you lose the flip, that spell's controller may copy it and choose new targets for the copy.
Updated on 11 May 2012 by cmeister2

History: [-]

2012-05-11 12:58:39: cmeister2 created the card Overcharge

I kinda wanted to make this effect as an instant for {r} - I couldn't figure out how to word it. I really wanted "Target target spell. Flip a coin. If you win, counter that spell. If you lose, that spell's controller copies it and may choose new targets"

2012-05-11 13:40:00: cmeister2 edited Overcharge:

added instant/sorc

I'm liking this. Though I'm still not surer whether I should use it to defend my stuff, or to try to copy my giant growth.

Which is probably the sign of a good red random.

I think cmeister's version in the comments is Odds // Ends, isn't it?

Also, the potential for this to turn Giant Growth into Overrun somewhat scares me. But it's of course not reliable unless you've got Krark's Thumb, so I'm sure it's fine.

@Alex - not quite. Odds // Ends copies the spell and you may choose new targets. My idea is that your opponent gets either 0 spells or 2 of the same spell.

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