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CardName: Time Epidemic Cost: {2}{UB}{UB} Type: Sorcery Pow/Tgh: / Rules Text: Each player gains a poison counter, shuffles their discard pile and puts it on top of their deck. Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon

Time Epidemic
{2}{u/b}{u/b}
 
 U 
Sorcery
Each player gains a poison counter, shuffles their discard pile and puts it on top of their deck.
Updated on 08 Dec 2011 by Vitenka

History: [-]

2011-12-08 10:09:41: Vitenka created the card Time Epidemic

For Challenge # 024

Ok, this is more subtle than I thought. It has the whole "Are you winning with what you've used? No? Care to try a second time?" thing.

It's an incremental lockdown with lots of combo possibility.

It's still not VERY fun though.

2011-12-08 10:12:12: Vitenka edited Time Epidemic

Huh. this card appears to be more fun than I thought. Dammit.

Huh. Yeah, I agree this could be a problematic combo, but also, I think it's a surprisingly interesting idea. Note that as worded (I think) it's still on the stack as its resolving so it's not shuffled in itself: that's probably correct, to stop it being too repetitive, but if you'd rather it did, you could say so explicitly.

I skipped the card from bottom of deck, which would break the lock and be even more directly copying it, it's almost certainly not needed.

And no, no need to make it completely trivial to cycle forever. We'll just assume you go looking for a second copy.

I think I'd like this card if it used "Win the game counters" instead of poison counters (and require less counters to win). Seems like the strategy would be more fun if it didn't have support from Team Infect.

You can always print it in a set that has no other poison creatures :) Poison just seems a great fit for epidemic :)

Not really lockdown, unless you've got two of them and the opponent's hand is full. Reminds me of the situation when someone's got a combo to put a creature on top of its owner's library each turn. The opponent can get to see new cards, they just need to stop playing creatures.

And yeah, I don't think it's necessary to let Infect taint the idea of poison forever.

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