CardName: Sneezing Snitches Cost: {3}{R} Type: Creature - Faerie Dragon Pow/Tgh: 2/3 Rules Text: Flying The first time a player loses a clash during their turn, they may clash again instead. Flavour Text: To their credit, they are ablaze with a desire to get it done **right**. As a downside; they are literally on fire. Set/Rarity: Multiverse Design Challenge Uncommon |
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I forgot the P/T!
For Challenge # 023, a tight cycle based on Wizened Snitches. I kinda got lucky on getting an adjective-noun name to call a cycle after - and it even had a creature type-subtype.
Wizened Snitches is an uncommon utility creature, of slightly unusual but quite nice effect, that affects all players equally - and at the time had a synergy with clash.
I chose to focus mainly on the clash aspect.
The entries are Sneezing Snitches, Doom Snitches, Guardian Snitches and Wirewood Snitches.
So, this is the most blatantly 'clashy' of them - it uses the word. It doesn't automatically let you win clashes, it helps your opponent just as much. Dunno, not happy with the directness of this one. It doesn't feel random enough for red, either.
Pretty damn solid card if I do say so. I'm a big fan of both the 'faerie dragon' subtype, and the ability. I don't know whether the ability belongs in red, either, but I'd have a hard time telling you where Krark's Thumb belongs. Maybe black?
Well, pretty much all coin flip is red, and the classic coin flip improver is a goblin. But clash was pretty much all over the place.