Superhero Shenanigans
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Showing 25 of 25 Red cards
Go to section: White (17) Blue (36) Black (7) Red (25) Green (14) Artifact (15) Land (5)
Show rarities: C U R
Backwash Deathray deals 3 damage to target creature or player and 1 damage to you.
Target creature you control gets +5/+0 and gains trample. Sacrifice it at the beginning of the next end step.
If defending player controls a mountain, Captain Caprine can only be blocked by creatures with flying.
ART: Anthropomorphic goat in spandex, standing on ledge of high building, leaning slightly forward, holding onto a gargyle with one hand.
2/1
Double-barrel deathray deals 3 damage to target creature or player and 2 damage to another target creature or player.
Whenever Flamethrower Jo becomes blocked, it deals 2 damage to all blocking creature.
4/2
Deals 5 damage divided as target opponent chooses between any number of creatures they control. They can't assign more than lethal damage to any creature.
At the beginning of each opponent's upkeep, Frenetic arsonist deals 5 damage to them unless they pay 1.
0/1
Intimidate
3/2
: Indignant Hulk becomes 3/3 and gains trample until end of turn.
1/1
Enchant Creature
At the beginning of combat, you may reveal the top card of your library. If you do, and its red, you choose how enchanted creature attacks or blocks this turn.
At the beginning of combat, you may reveal the top card of your library. If you do, and its red, you choose how enchanted creature attacks or blocks this turn.
Whenever a spell an opponent controls causes you to reveal Land Shark from your hand, you may cast it without paying its mana cost.
3/1
Manic pummeler attacks each turn if able.
: Exile Manic pummeler. When you next declare attackers, return it to play tapped and attacking.
: Exile Manic pummeler. When you next declare attackers, return it to play tapped and attacking.
2/1
Flying, first strike.
: Target creature can block Maverick Aviatrix this turn as though it has flying and does so if able.
: Target creature can block Maverick Aviatrix this turn as though it has flying and does so if able.
4/1
Megasplash death ray deals X damage to target creature and half X damage rounded down to each other creature.
Choose one – Melting Bolt deals 2 damage to target creature; or destroy target artifact.
Enchant Creature.
Enchanted creature gets +2/+0.
Whenever enchanted creature attacks, target creature can't block this turn.
Enchanted creature gets +2/+0.
Whenever enchanted creature attacks, target creature can't block this turn.
Haste, trample.
2/1
Righteous Vengeance deals 5 damage to target creature that dealt damage this turn.
When Rocket Boot Rosie attacks you may pay R. If you do, Rocket Boot Rosie gains flying and +1/+0 until end of turn.
1/1
Sensible henchman can't block or be blocked by creatures with power 3 or greater.
2/1
Street thug can't block creatures with power 2 or less.
4/3
Super – +2/+0`and`haste (Designate a creature you control. It has +2/+0`and`haste and all your other "super" abilities.)
1/1
Whenever Superstitious Brute blocks, it gets -2/-2 until end of turn.
4/4
Play only during combat before the combat damage step. End the combat phase and begin another combat phase instead. Untap all creatures which attacked.
Go to section: White (17) Blue (36) Black (7) Red (25) Green (14) Artifact (15) Land (5)
Show rarities: C U R
Superhero Shenanigans: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Intro | Skeleton |
last 2011-01-31 12:31:01 by Jack V