Superhero Shenanigans

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Showing 17 of 17 White cards

Go to section: White (17) Blue (36) Black (7) Red (25) Green (14) Artifact (15) Land (5)

Show rarities: C R

 C 
Creature – Human Spirit
Flying.
W, T: Exile Astral projection. Return it to play at the beginning of the next end step.
1/2
1 comment
2011-01-26 19:27:04 by Jack V
 C 
Instant
Target creature you control gains protection from the color of your choice. Return it to owner's hand at end of turn.
4 comments
last 2011-01-31 14:49:26 by Jack V
 C 
Creature – Human
{t}, Sacrifice Destined matyr: target creature gains protection from the colour of your choice until end of turn.
1/1
1 comment
2011-01-26 19:28:46 by Jack V
 C 
 
Super – +1/+1`and`Flying (Designate a creature you control. It has +1/+1`and`Flying and all your other "super" abilities.)
1/1
1 comment
2011-02-01 04:12:21 by Jack V
 C 
Enchantment – Aura
Enchant Creature.
Enchanted creature gets +2/+2.
When Imbued with ancient secrets comes into play, enchanted creature gains vigilance and flying until end of turn.
5 comments
last 2012-01-15 15:16:22 by Link
 C 
Creature – Human Knight
W, T: Remove target other creature from combat
2/2
1 comment
2011-01-26 19:29:46 by Jack V
 C 
Creature – Human Angel
Flying
When Living Angel comes into play, target creature you control gets +0/+4 until end of turn.
3/2
3 comments
last 2011-01-31 15:13:31 by Jack V
 C 
Creature – Human
3W: Mild Alter Ego becomes 4/3 and gains flying until end of turn.
2/2
7 comments
last 2011-01-31 15:16:27 by Jack V
 C 
Creature – Human Assassin
Flash.
When Mutant Hunter comes into play, target creature you don't control loses all abilities and becomes 2/2 until end of turn.
2/2
3 comments
last 2011-01-28 08:39:29 by Jack V
 C 
Enchantment – Aura
{w}: Enchanted creature can't attack or block this turn.
3 comments
last 2011-01-31 14:54:52 by Jack V
 R 
Creature – Human ????
Whenever a creature blocks Professor Shrink or becomes blocked by Professor Shrink, it loses all abilities and becomes 1/1 until end of turn.
2/4
3 comments
last 2011-02-07 10:53:35 by Jack V
 C 
Sorcery
Put two 2/2 white human minion creature tokens onto the battlefield.
8 comments
last 2012-01-14 00:37:58 by Jack V
 C 
Creature – Bird Soldier
Sun Hawk can only block creatures with flying.
{t}: gain 1 life.
1/1
1 comment
2011-01-26 19:36:56 by Jack V
 C 
Creature – Human
{t}: Look at the top card of target player's library. If it's a creature card, you may reveal it and have Superhero Journalist get +1/+1 until end of turn.
1/2
4 comments
last 2011-05-22 21:35:16 by jmgariepy
 C 
Creature – Human
Whenever a piece of equipment becomes attached to Superior wielder, it gains haste and vigilance until end of turn.
2/1
3 comments
last 2011-01-31 14:44:52 by Jack V
 C 
Instant
Untap target creature. Creatures controlled by the same player get +1/+2 until end of turn.
4 comments
last 2011-01-31 14:50:57 by Jack V
 C 
Creature – Human
First strike
3/1
5 comments
last 2012-01-14 00:42:45 by Jack V

Go to section: White (17) Blue (36) Black (7) Red (25) Green (14) Artifact (15) Land (5)

Show rarities: C R


Superhero Shenanigans: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Intro | Skeleton