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Recent updates to Multiverse Design Challenge: (Generated at 2025-05-13 18:36:25)
These are my 3 entries: (((Desecrated Sphinx))), (((Rage-Driven Vampire))) & (((Land Leviathan))).
Hopefully I met the requirements of the challenge - I think all three fit well into the colours they have been 'shifted' to whilst still retaining at least a hint of their origins.
The rest of this cycle seem pleasingly balanced. But this one seems overpowered in both its modes. Green shouldn't get a 3/3 for 2 mana, and just in creature mode this is better than that. And cycled, this is like an Aura for
saying "Enchanted creature gets +2/+2. When ~ ETBs, draw a card." Ritual of Steel / Krovikan Fetish / Scavenged Weaponry say that for a three-mana cantrip, you get 2 points divided between boosting power and toughness, not 4.
I think these numbers should sync up. Renewed Faith cycled for
and 2 life, so this could as well.
Indeed fascinating. I hadn't even realised the interaction with wither and infect... I'm not sure that works. Suppose this gets hit by Flowstone Embrace, what happens? Does it get +2/-2?
What about if its power and toughness are switched? Boggle...
It's very cool. I suspect it could be printed, with defined answers to these questions. They'd just be somewhat confusing. Perhaps confusing enough that it wouldn't be printed, I'm not sure.
Anyway, I like the cycle.
I just realized this says three... I automatically assumed it said five. I need to start paying closer attention.
Somewhat better... I guess.
I dislike designing green and red cards, so I'm glad at least one of them turned out well. Haha.
"If CARDNAME would deal damage to a player, it deals that much damage to target creature instead" is the ideal ability, but it doesn't line up with the rest of the cycle and is possibly too good.
This is definitely the loser of the cycle. lol
Yeah, I can't see a good rephrasing. (And unfortunately, it doesn't seem very red -- it's essentially the same as "defender")
Ooh, that's a great green ability. Treading rarely-trod ground but easy to understand. A bit like hexproof, but strong against some black removal, but also wither and infect.
I wish I could like up his wording with the others in the cycle, but this is how he should be worded rules-wise.
For Challenge # 002.
For Challenge # 002.
For Challenge # 002.
Okay, here is my (hopefully better) attempt. I hope the connection is clear enough. Tenacious Knight, Unwilling Assistant, Resentful Mercenary, Bloodhunger Ogre, and Indomitable Warrior.
For Challenge # 002.