Multiverse Design Challenge: Recent Activity
Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text) |
Recent updates to Multiverse Design Challenge: (Generated at 2025-05-19 05:07:59)
Veil of the Blissful Reverie, Dormant Volcano, and Eden :]
This card inspired Diffuse Essence.
Speaking of Mirroria, would anyone object if I borrowed their ideas? I would link to your original idea.
Oh yes, I think I did notice that for lands. It makes sense, that must be the official determinant as well, although I don't know exactly what rules apply to what land gets what colour.
Good question. I wonder what card has appeared in the most colour combinations? 2/2 Vanlla does R, G, B, W, RG and colourless. (Is my search wrong? Has blue never had a vanilla 2/2?) But I wonder if there's anything better :)
V: Go and edit the text box now. Or create a new card. It updates the moment you type anything in the text field (or the cost or type fields). It doesn't pay attention to colour words.
Jack: So I do actually try to guess the colour to use for nonbasic lands. I watch the text box for coloured mana symbols and for basic land types (so that things like Arid Mesa get coloured correctly). It would be great fun to try to make it guess the colour of spells though, I agree :)
(If acknowledgely impossible, as shown by Naturalize/Disenchant, Death Stroke/Vengeance, Repentance/Kiku's Shadow/Wrack with Madness, and Essence Drain/Lightning Helix :) )
When I try it, the color of the back side changes to match the mana cost of the front side when you start typing (whatever you type). I haven't tried all combinations, but I assume Alex would remember if he put in some code that guessed the colour based on the effect :)
That said, it would be cool to have a program that DID guess the colour based on the effect, like random card generator in reverse. I wonder how accurate it would be :)
No, it flipped as soon as I typed 'black' in non-black.
Ha! I suspect that it's not "nonblack" in the card text, but rather automatically inheriting colour from the front side. As you can see if you try replacing that textbox with "red" or "
{
R}
".Also, you're right, this is way too cheap sadly. Reminds me a bit of Carrionette. Very interesting idea to have a card that sits back-side-up in your graveyard. (Technically the rules don't handle it yet, but they easily could.)
Iiinteresting. So the enchanted creature effectively gets to persist by putting -1s on opponents' creatures rather than yours.
Yeah - why three? Most of the other multi-card challenegs has some kind of tie-in between the cards; this is just "Do this thing. Uh, do it thrice!"
So in protest, I submit only Mora, Mare
For Challenge # 030
Amusingly; non-black is enough to convince the auto-frame and colour indicator that this should be black :)
So yeah - here we have something more in the flavour text than otherwise; but it's an aggressive little creature that lurks around to be a terror when you need it.
Probably undercosted, actually.
I was just thinking about making a challenge, but you beat me! I'm also only going to make two cards, Soul Tether and Evaler, Priest of Alethe.
For Challenge # 030.
I'm not really sure about the power level on this. This is for Challenge # 030.
This is also very similar to Elbrus, the Binding Blade. Even the name sounds like it.
Ah, interesting. You do have permission to move cards out of this set (because indeed any signed-in user has admin privileges), but you don't have permission to move cards into Cards With No Home (because I'm the only one with admin privileges on that cardset). I'm slightly cautious of granting full admin privileges to everyone there, but it's worked okay over here, so maybe I should.
If you have some specific cardset of your own that you want to move cards into from here, then yes, you can do that.
And yes, I definitely agree DFCs have lots of design space and interesting possibilities. If there was a way around the fifteen logistical problems with DFCS then I'd love them. MTGO or other forms of virtual Magic are a good solution to most of those issues, so in purely-digital contexts, DFCS work rather well. It's only when the physical card back becomes relevant that it's a problem. Get rid of these pesky people who refuse to move to playing online, and we'd be fine...
OK, maybe that is a bit too easy :)
T1: Forest, Llanowar Elves
T2: Forest, Imprisoning Blade
T3: Forest, equip to Llanowar Elves, flips, attack for 9.
Hmm :)
For Challenge # 030.
I considered having a way for your opponent to imprison the creature, but couldn't think of anything good.
Oh yes, wrt DFC, I think that once they're in play, everyone thinks the possibilities are interesting (Alex, would you agree?), but people would disagree whether the benefits are worth the hassle of not having the backside visible in the library.
When I first came up with the idea, I set it for any signed in user to have admin privileges. I'm not sure if that includes being able to move cards though
Alex? is that a possibility/easy to implement ?
As to DFC's being a good or bad idea, I'm not sure yet personally but they exist now so why not explore the design space a bit? hence this challenge.