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Recent updates to Multiverse Design Challenge: (Generated at 2025-05-23 07:52:12)
Reminds me of a silly generated card:
> Nothing but Cards in This Library, Sir, I Swear!
: target opponent reveals the top 4 cards of his or her library. that player puts all cards from among them into hand and put the rest on top of his or her library in any order
> Enchantment (black)
>
I think this would be more suitable for the set if the flavour text changed and it was recosted as a 1/1 for
or 
. This is a reasonable parody of Delver of Secrets, but only by being better than it, where the challenge asks us to make something that looks better but is actually lower powered than the original.
The toughness of this one is particularly irrelevant given its ability. In fact, this is the "fragile" ability that people come up with from time to time and which MaRo described as "Magic already has that ability. It's called toughness 1." But on this cycle it's worth it :)
I created Delver of Basically Anything.
For Challenge # 045. Tournament players: what the penalty for having something other than a Magic card in your deck?
When I first saw this card, I assumed that Cymerdown made this a 6/3 because it was too good for the Titan cycle. Turns out that he made them all 6/3s... I just didn't notice it.
But, you know, it still doesn't do what I would assume most people would think it would do. All the other Titans' second abilities just give the ability to your opponent. Lost Titan, however, reverses tap into untap, then gives you control over it, even if you're forced to use it on your opponent. I just figured they should all line up. And anyhow... those two abilities together are barely negatives. The first ability could be useful to its controller, and the second ability will often be used on the opponent's most useless tapped permanent, probably a land. This is really just a 6/3 for 6... which is rather playable in limited. I'd probably pick him 5th-8th.
Jmgariepy... what? This untaps things, and your opponent doesn't even choose what.
Oh, I see, they're all 6/3s. Even the original Infernal Titan. I don't know... the drawbacks are already very bad, I'd say go with 6/6. I mean, otherwise people won't play them... making joke cards is fine, but wouldn't it be more fun if people played the dumb things?
Hmm. 6/3? I think you may have gotten too clever with the second ability. Clearly, your opponent is supposed to choose one of your permanents, tap it, and it doesn't untap next turn. Since they will commonly choose the Lost Titan, 6/6 seems pretty reasonable again.
It should have your opponent do he search, because you can just choose never to find anything... unless you're trying to enable landwalk or something.
ROFL. This cycle is awesome.
Although I'm not quite sure how this one should be balanced; I don't want suggest breaking the symmetry of putting the zombies OTB under an opponent's control, but as it is, I'm worried it'll usually be much better for the opponent than it is for you.
For Challenge # 045, the Grave Titan equivalent.
For Challenge # 045, the Frost Titan equivalent.
For Challenge # 045, the Primeval Titan equivalent. :)
This card includes Kobolds. Automatic 5 stars.
Also, this card is be broken with... oh, let's say Luminescence... but changing it to a payment of life should work. I wonder if it's still broken then... Suicide Black/Red with Bloodthrone Vampire would be pretty strong.
I'm also not sure if this card is un- or shows off how good mythic is compared to the old days... since it's just a good card that uses an old creature type. A lot of good cards use old creature types... but, whatever. Kobolds = ★★★★★
Yes, they did! I really like that card.