Silly String: Virtual Booster

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Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Enchantment
Any time an opponent is being rude or otherwise showing poor sportsmanship you may choose a permanent type and that player must sacrifice a non-token permanent of that type.
Good manners cost nothing.
 R 
Artifact Land – Forest Island Prime Realestate
(Tel-Jilad Lakeside Residence isn't a spell)

{t}: Add {g} or {u} to your mana pool.
As an un-set it feels like liberties such as this can be done.
 R 
Creature – Antelope
Swampwalk

When Graveful ANTElope deals combat damage to a player each players antes a land card from his or her graveyard.
1/4
 M 
Legendary Creature – Hydra Avatar
Deathtouch, trample, flying, lifelink, first strike, haste, horsemanship, mountainwalk, islandwalk, plainswalk, forestwalk, swampwalk, vigilance
Protection from everything.
If a spell would destroy, tap, exile, have shuffled into your library, when Super Progenitus returned to your hand, or Super Progenitus's power and/or toughness would be altered without targeting Super Progenitus, Super Progenitus remains on the battlefield as if that spell or ability had not happened.
When Super Progenitus enters the graveyard shuffle it back into your deck. If Super Progenitus is exiled return Super Progenitus to the battlefield tapped.
20/20
 M 
Artifact
Key to a Shiny New Life enters the battlefield with 3 curse counters on it.
{2}{g/w}{g/w}: Remove a curse counter from Key to a Shiny New Life.
Discard two cards, {t}: Regenerate target creature and gain 3 life. If Key to a Shiny New Life has no curse counters on it this ability can be activated without discarding any cards.
 R 
Artifact Land – Swamp Mountain
(Crematory Forge isn't a spell)

{t}: Add {b} or {r} to your mana pool.
Dual phyrexian artifact lands were only suspended so as they could be implemented in the the super un-set, where tie-dye borders will be introduced.
 U 
Instant
Any number of players may pull any number of cards from outside of the game from the back pockets of their pants. All cards containing the letters with either two "P"s or two "O"s in their names are shuffled into their respective player's decks.
 M 
Creature – Cleric
You are playing for money.
Everytime a creature you controlled is sent from the battlefield to the graveyard all opponents must any amount of legal currency on Profit of Doom. If you win the game, you keep all money that was on Profit of Doom. If you lose the game the money on Profit of Doom is divided up equally amongst the winners and you must additionally pay the amount of money that was on Profit of Doom to the winners as well using money from your own pocket or wallet. If Profit of Doom exits the battlefield before the game concludes, all money on Profit of Doom is donated to a tax-deductible charity of your choice.
2/2
 C 
Enchantment – Aura
Enchanted creature doesn't untap during its controllers untap step unless its power and toughness are both less than 3.
 R 
Phyrexian Snow Land
Darker Depths comes into play with 10 grim and frostbitten counters on it.
Snow{pb}Snow{pb}Snow{pb}: Remove a grim and frostbittencounter from Darker Depths.
When Darker Depths has no grim and frotbitten counters sacrifice it. If you do throw black metal albums at target opponent until that player scoops.
 C 
Colour indicator W Sorcery
Put a 1/1 white zebra token into play for each plains you control from the Mirage block that contains a zebra in the art.
 U 
Enchantment
Light one candle and turn off all other non-candle-based lights. Whenever the candle goes out light another one and deal 4 damage to all players. Any player that intentionally puts out the flame on the candle loses the game.
{2/w}{2/u}{2/b}{2/r}{2/g}
 
 U 
Sorcery
The game stops for 30 minutes and each player goes to make a costume of his or her favorite creature from Magic: The Gathering. Then find a trio of judges to judge best costume. The winner or winners double their life while the losers lose half of their life.
 C 
Enchantment
Creatures you control get +1/+1 if you have a bushy beard.
 R 
Sorcery
Put 4 1/2 blue Storm Crow tokens with flying onto the battlefield under your control for each Storm Crow you control.
Storm
Ender of Worlds, times 4 (minimum!)

Courtly Manner (rare)
Tel-Jilad Lakeside Residence (rare)
Graveful ANTElope (rare)
Super Progenitus (mythic)
Key to a Shiny New Life (mythic)
Crematory Forge (rare)
Poop Shoot (uncommon)
Profit of Doom (mythic)
Tighty Whities (common)
Darker Depths (rare)
Free Zebra (common)
Candlelight (uncommon)
Cosplay (uncommon)
Grizzly Beard (common)
Crow Storm (rare)