Threads of Fate
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Mechanics | Skeleton |
Showing 26 of 26 Multicolour cards
Go to section: Colourless (6) White (23) Blue (21) Black (25) Red (23) Green (22) Multicolour (26) Artifact (5) Land (6)
Show rarities: C U R
At the beginning of your end step, if you control a colorless creature, create a 1/1 white bird creature token with flying.
Flying
Whenever you cast Eglahel, The Tabula Rasa or a spell that shares a color with Eglahel, you may return target creature an opponent controls to its owner's hand.

: Return target creature you control to its owner's hand.
Whenever you cast Eglahel, The Tabula Rasa or a spell that shares a color with Eglahel, you may return target creature an opponent controls to its owner's hand.


5/3
Counter target spell that targets you or a permanent you control.
Draw a card.
Draw a card.

Other creatures you control have "

3/2
First strike
Whenever two or more creatures enter the battlefield at the same time, you draw a card and lose 1 life.
Whenever two or more creatures enter the battlefield at the same time, you draw a card and lose 1 life.
2/2
Deathtouch

,
: Copy target instant or sorcery spells that shares a color with Eryun, Squats Mistress. You may choose new targets for the copy.

: Counter target activated or triggered ability of a creature.





3/2
Create two 1/1 black Insect creature tokens with flying and haste.
Vindictive (
, Exile this card from your graveyard: Target opponent loses 1 life.)
Vindictive (


Destroy target artifact, creature, or land.
Menace
At the beginning of your upkeep, target creature that shares a color with Arrlak, Hand of Ob Nixilis gains indestructible. (This effect doesn't end.)


: Target creature gets -2/-2 and Arrlak gets +2/+2 until end of turn. Activate this ability only once each turn.
At the beginning of your upkeep, target creature that shares a color with Arrlak, Hand of Ob Nixilis gains indestructible. (This effect doesn't end.)



4/4
When Artin Haruspex dies, choose one —
• Target player gains 1 life and draws a card.
• Target player loses 1 life and discards a card.
• Target player gains 1 life and draws a card.
• Target player loses 1 life and discards a card.
2/1
Enchant creature
Enchanted creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player, that player discards two cards."
Enchanted creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player, that player discards two cards."
Leech 2 (During your upkeep, you may have a creature you control get -2/-2 and this creature gets +2/+2 until your next upkeep.)
When Rampart Crawler dies, you may put any number of other target creature cards from your graveyard on top of your library.
When Rampart Crawler dies, you may put any number of other target creature cards from your graveyard on top of your library.
4/4
Each creature that's white, blue, or red gets -2/-2 until end of turn.
Exile all cards from target player's graveyard.
Exile all cards from target player's graveyard.
Caste comes first, always.
Prevent all combat damage that would be dealt this turn. Scry 2.
Fatespiller Hydra enters the battlefield with 4 fate counters on it.
Fatespiller Hydra's power and toughness are each equal to the number of fate counters on creatures you control.


: Double the number of fate counters on target creature.
Fatespiller Hydra's power and toughness are each equal to the number of fate counters on creatures you control.



*/*
Mekulek, the Fateshaper enters the battlefield with two fate counters on it.
Creatures you control that share a color with Mekulek enter the battlefield with a fate counter on them.
, Remove two fate counters from among creatures you control: Draw a card.
Creatures you control that share a color with Mekulek enter the battlefield with a fate counter on them.

4/3
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library. If you chose correctly, it enters the battlefield with a fate counter on it.)
Creatures you control with fate counters on them have Trample.
Creatures you control with fate counters on them have Trample.
4/4
Exchange the top two cards of your library with two target cards in your graveyard.
Our presence here alters the past as much, if not more then it does the present.
—Velmomir, Kisme fatetwinner
—Velmomir, Kisme fatetwinner
Counter target creature spell. Create a 2/2 green Bear creature token.
If a nontoken creature would enter the battlefield, instead exile it, then that creature's controller creates a 1/1 white soldier creature token with vigilance for each card that has been exiled by Army of the Vanished. Those tokens gain haste until end of turn.
Dauntless — When Cindersword Dwarf enters the battlefield, if you control the creature with the least power, it deals 2 damage to target opponent and you gain 2 life.
3/2
Destroy target artifact or enchantment. If it's attached to another permanent, instead exile that artifact or enchantment and destroy the permanent it's attached to.
Whenever a creature that shares a color with Plafko, Smiter of the Compact enters the battlefield under your control, you may pay
. If you do, that creature gains haste and vigilance until end of turn.

,
: Tap target creature and target land. They don't untap during their controller's next untap step.




2/3
Menace
Rebelling Sapper can block an additional creature each combat.
Rebelling Sapper can block an additional creature each combat.
4/2
Enchant creature
Enchanted creature has haste and "
,
: Create a 1/1 white creature token with vigilance."
Enchanted creature has haste and "



There is no such thing as a lone Sorba.
Go to section: Colourless (6) White (23) Blue (21) Black (25) Red (23) Green (22) Multicolour (26) Artifact (5) Land (6)
Show rarities: C U R
Threads of Fate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Whenever Aven Cyclonist attacks, another target creature you control gains flying until end of turn.
Imbue