Armed & Armored

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Mechanics | Skeleton

Showing 43 of 43 White cards

Go to section: White (43) Blue (43) Black (43) Red (43) Green (43) Multicolour (20) Artifact (15) Land (1)

Show rarities: C U R M

 U 
Legendary Land
Alatronia Town enters tapped

{t}: Add {w}

Whenever an Artifact enters under your control, target Creature gets +1/+1 until end of turn.
 R 
Creature – Human Soldier
Whenever one or more Creatures, you control, attack, put a +1/+1 Counter on every attacking Creature you control, for each artifact you control
1/1
 U 
Creature – Human Citizen
Craftsmanship {1} (Whenever a nontoken artifact enters under your control, you may pay {1}. If you do, this creature Crafts)

Whenever this Creature crafts,Create a 1/1 colorless Thopter Token with Flying
2/1
1 comment
2025-01-16 10:33:12 by PillowyAnt
 C 
Sorcery
Attach X target Equipments you control to X target Creatures you control

Gain x Life
3 comments
last 2025-01-14 12:39:18 by PillowyAnt
 U 
Creature – Human Soldier
Armed Forces get +1/+0 for each artifact you control

Vigilance
0/2
1 comment
2025-01-14 07:50:03 by PillowyAnt
 C 
Creature – Human Citizen
As long as Armed Guard is equipped, it has +1/+1 and Vigilance
1/2
 C 
Creature – Angel
Flying,Vigilance

Craftsmanship {2} (Whenever a nontoken artifact enters under your control, you may pay {2}. If you do, this creature Crafts)

Whenever this Creature crafts, Creatures yu control get +0/+1 until end of turn
4/6
1 comment
2025-01-14 07:50:57 by PillowyAnt
 M 
Legendary Artifact – Equipment
Whenever you gain life, put a +1/+1 counter on Equipped creature.

Equip {w}
 R 
Enchantment
Whenever you attack, Create a 4/4 White angel token with Flying, Lifelink, that is tapped and attacking. Then, if you control five or more Creatures, gain 3 Life
 R 
Creature – Human Citizen
Artifact spells you cast cost {1} less to cast for each life you gained this turn. This effect cannot Reduce Costs to {0}
 U 
Instant
Create a 1/1 White Human soldier token

+{1}-Create a Mace equipment token
+{w}- Gain 3 life
+{1}{w}- Put a +1/+1 counter on up to two creatures

As you cast this spell, You may pay any extra costs to get the effect next to it
3 comments
last 2025-01-14 12:38:01 by PillowyAnt
 R 
Creature – Angel Soldier
Flying, Lifelink, Vigilance

Whenever An artifact enters under your control, Attacking creatures you control get +1/+1 and Vigilance until end of turn
4/3
 C 
Creature – Human Artificer
Craftsmanship {1} (Whenever a nontoken artifact enters under your control, you may pay {1}. If you do, this creature Crafts)

Whenever this creature crafts, Create a tapped 1/1 white robot soldier artifact creature token.
2/1
1 comment
2025-01-14 08:12:16 by PillowyAnt
 C 
Sorcery
Choose one.If you control an artifact, Choose two instead

-Gain 3 Life
-Target Artifact You control becomes a 1/1 golem Artifact Creature until end of turn.
-Artifact Creatures you control get +1/+1 until end of turn
 C 
Creature – Human
Whenever you cast your first Artifact spell each turn, you may have it enter tapped. If you do,gain life equal to that spells converted mana cost.
Respect the small workers. They make the stuff that you buy.
1/1
1 comment
2025-01-05 19:55:24 by pillowy Ant
 U 
Creature – Human Citizen
As Long as Fertile Farmer is Equipped, it has +2/+1
1/4
3 comments
last 2025-01-14 12:39:37 by PillowyAnt
 C 
Creature – Spirit
Lifelink

Craftsmanship {2}{w/u} (Whenever a nontoken artifact enters under your control, you may pay {2}{w/u}. If you do, this creature Crafts)

Whenever this creature crafts, choose one

-Gain 3 life
-Create a tapped Powerstone Token
3/2
 M 
Creature – Human Soldier
Vigilance, Doublestrike Craftsmanship {1} (Whenever a nontoken artifact enters under your control, you may pay {1}. If you do, this creature Crafts)

Whenever a creature crafts, it crafts twice instead

Creatures you control gain doublestrike

Whenever this Creature Crafts: Until end of turn, whenever a creature you control attacks, it gets +2/+1
4/6
1 comment
2025-01-14 08:15:34 by PillowyAnt
 R 
Legendary Creature – Human Citizen
Whenever a Creature Crafts, That Creature crafts Twice instaead.

Whenever an Artifact entering under your control would cause an ability or effect to activate, it triggers twice and you gain 3 Life and Create a Treasure token
3/5
 C 
Creature – Rhino Citizen
Vigilance,First strike

Craftsmanship {3} (Whenever a nontoken artifact enters under your control, you may pay {3}. If you do, this creature Crafts)

Whenever this creature crafts, Exile target permanent Target player controls, until another card gets exiled this way.

Whenever this creature deals combat damage to a Player, Create a token thats a copy of the card exiled with Heroic Pikemaster. Sacrifice it at the beginnin of your next upkeep

When Heroic Pikemaster Leaves the Battlefield, return all cards exiled with it to the battlefield under their owners control
3/4
2 comments
last 2025-01-14 08:18:36 by PillowyAnt
 M 
Legendary Artifact
Creatures you control have +3/+5 and Vigilance

{t}: gain 3 life
 U 
Sorcery
Craftsmanship (If you've cast an artifact spell this turn, this spell becomes crafted.)

Put a +1/+1 counter on every Creature you control. If this spell was Crafted, Gain 3 life
 U 
Sorcery
Exile target nonland Permanent. When Light Pierce Leaves the battlefield, shuffle that card into its owners library.
 C 
Sorcery
This spell costs {1} less to cast, if it targets a creature

Exile target permanent. Its controller gains 1 Life. If it was a Land, they may search their library for a Basic Land card and put it onto the battlefield tapped with a stun counter.
1 comment
2025-01-06 10:24:53 by PillowyAnt
 C 
Artifact – Equipment
As long as it is your turn, equipped Creature has First Strike.

Equipped Creature has +1/+3

Equip {1}
 U 
Artifact Enchantment – Rune
Creatures, you control get +1/+0
 U 
Artifact Enchantment – rune
Creatures you control, have:"Whenever this Creature attacks, gain 1 Life
 R 
Artifact Enchantment – Rune
{t}:Target creature becomes a 4/4 white angel until end of turn. it keeps all abilities

{2},discard cardname:Target creature becomes a 4/4 white angel until end of turn. It keeps its abilities
 C 
Instant
Craftsmanship (If you've cast an artifact spell this turn, this spell becomes crafted.)

Destroy target Artifact or creature.If this spell is crafted, tap target artifact.
3 comments
last 2025-01-07 07:30:08 by thurl187
 C 
Artifact – Equipment
When you cast this spell, you may pay {w} in addition to its other cost. If you do,when Sacred Flail enters, attatch it to target creature you control

Equipped creature gets +1/+1 and has lifelink

Equip {1}
 C 
Enchantment Creature – Human
Bestow {3}{w}

Whenever an artifact enters under your control, Destroy target Enchantment or artifact with converted mana cost of x or less where X is the converted mana cost of the artifact that entered.

Enchanted Creature has +3/+2 and Lifelink
3/2
 U 
Creature
Vigilance, Lifelink

Craftsmanship {1} (Whenever a nontoken artifact enters under your control, you may pay {1}. If you do, this creature Crafts)

Whenever this creature crafts, Gain 3 Life
2/3
 U 
Sorcery
Gain Control of target Artifact or creature until end of turn, Except it is a 4/4 white angel with Vigilance, Firststrike and Lifelink.

Gain 3 life
 U 
Creature – Human Citizen
Whenever a Creature attacks You, or a planeswalker you control, gain 3 Life

Vigilance, Lifelink,Defender

As long as you have 10 more life than your starting life, Security Guard can attack as though it didnt have defender
3/6
 U 
Enchantment
Whenever an artifact enters under your Control, exile target Permanent with Mana Cost X or Less, Where X is the converted mana cost of that artifact.

When Steel-Filled Sinkhole leaves the Battlefield, return all exiled permanents to the battlefield tapped under their owners control
 M 
Legendary Creature – Angel Artificer
Flying, Vigilance, lifelink, First Strike

When Teresa, the Ironwing enters, search your Library for Up to X artifact and/or Creature cards and Exile them, Where X is the Number of Creatures you control

Whenever you would gain Life, you may Choose to not Gain Life and instead Return one of the Cards exiled with Teresa, With mana Value X or less to the battlefield with your Choice of a Shield or +1/+1 Counter on it, Where X is the amount of life you would have Gained.

Whenever you Gain Life, Gain that much life plus one instead .

If you Gain 6 or more life this way,Gain that much life again. this ability triggers only once each turn

5/6
 R 
Legendary Enchantment – Theory
Theory (You may only control one theory. If a Theory enters the Battlefield under your Control, if you conrol another Theory, Sacrifice that theory )

Whenever a Creature enters under your control, gain ife equal to that Creatures toughness.

Whenever you gain life, gain twice as much Life instead.

Whenever A Creature You control Attacks, gain Life equal to the number of creatures with higher toughness than their Base Toughness.

When you have 250 or more Life, if you would gain Life, you win the game instead.
1 comment
2025-01-16 10:29:25 by PillowyAnt
 C 
Creature – Human Soldier
Craftsmanship {w}{w} (Whenever a nontoken artifact enters under your control, you may pay {w}{w}. If you do, this creature Crafts)

Whenever this creature crafts, choose one

-This creature gains Bludgeoning until end of turn.
-This creature gains First Strike until end of turn
-Attacking Creatures you control get +1/+0 until end of turn
4/3
2 comments
last 2025-01-14 12:38:30 by PillowyAnt
 C 
Creature – Human
The first Artifact spell you cast eachturn costs {1} less. This effect can not reduce the costs to less than one mana

{t}:Untap target Artifact
2/1
1 comment
2025-01-06 10:36:19 by PillowyAnt
 C 
Enchantment
Whenever an Artifact enters under your control, choose one

-Create a Sword equipment token with "Equip {1}" and "equipped creature gets +1/+1"
-Create a colorless Mace equipment token with "Equip {2}" and Equipped Creature gets +2/+0 and Bludgeoning"
1 comment
2025-01-06 10:38:45 by PillowyAnt
 C 
Artifact creature – Wall
Defender

As long as you control another equipped permanent, Wall o' weapons can attack as though it didnt have defender.
2/3
 U 
Creature – Angel Artificer
Watcher of the Machines enters with X +1/+1 counters on it

Craftsmanship {1} (Whenever a nontoken artifact enters under your control, you may pay {1}. If you do, this creature Crafts)

Whenever this Creature Crafts, Put a +1/+1 counter on it.

{t}: Remove a +1/+1 Counter from Watcher of the Machines: Put two +1/+1 Counters on each of up to two creatures you control
0/0
 C 
Creature – Aven
Flying

Craftsmanship {1}{w} (Whenever a nontoken artifact enters under your control, you may pay {1}{w}. If you do, this creature Crafts)

Whenever this creature crafts, tap target creature an opponent controls
2/1

Go to section: White (43) Blue (43) Black (43) Red (43) Green (43) Multicolour (20) Artifact (15) Land (1)

Show rarities: C U R M


Armed & Armored: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton