Armed & Armored: Virtual Booster

Armed & Armored: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Warrior
Whenever one or more elves, you control, attack, attacking elves you control get +1/+0 for each elf you control.

{t}:add {g} for each elf you control
2/3
 U 
Creature – Merfolk Monk
Defender,Faithful {u} (When this Creature dies if it is not a Spirit, you may pay {u} to copy this creature, except it is a blue Spirit with flying instead of its other types.)

Whenever a Blue Source causes you to draw Cards, Choose one

-Monastery Watcher gets +0/+1 until end of turn
-Monastery Watcher loses defender until end of turn
1/3
 U 
instant
Create two 1/1 green insect tokens.
 U 
Creature – Elemental Wizard
This creature enters with four -1/-1 counters on it if you cast it.

When this creature dies, if it had a revival counter on it, you may pay {r}. If you do, return it to the battlefield with one fewer-1/-1 counter on it.

Whenever Crashing Coal-Stoker attacks, choose one, not chosen before. If you cannot, sacrifice Crashing Coal-Stoker.

-add {r}{r}{r}
-Crashing Coal-Stoker deals damage, equal to its power to target player or planeswalker
-Destroy target land, the defending player controls.


4/5
 C 
Creature – Elf Wizard
Rune Circle-Whenever a rune enters the battlefied under your control, Add X mana of any one color, where x is the number of runes you control
0/2
 C 
Creature – Merfolk Monk
Faithful {1}{u} (When this Creature dies if it is not a Spirit, you may pay {1}{u} to copy this creature, except it is a blue Spirit with flying instead of its other types.)


When This creature enters, draw two Cards
2/3
 C 
Creature – Human Soldier
Craftsmanship {w}{w} (Whenever a nontoken artifact enters under your control, you may pay {w}{w}. If you do, this creature Crafts)

Whenever this creature crafts, choose one

-This creature gains Bludgeoning until end of turn.
-This creature gains First Strike until end of turn
-Attacking Creatures you control get +1/+0 until end of turn
4/3
 C 
Instant
Craftsmanship (If you've cast an artifact spell this turn, this spell becomes crafted.)

Destroy Target Creature with power 2 or less. If this spell was crafted, destroy target Creature instead
 C 
Creature – Human Artificer
Craftsmanship {1} (Whenever a nontoken artifact enters under your control, you may pay {1}. If you do, this creature Crafts)

Whenever this creature crafts, Create a tapped 1/1 white robot soldier artifact creature token.
2/1
 C 
Artifact – Equipment
You may play an additional Land each turn.

Whenever equipped Creature Attacks, It gets +x/+x until end of turn, where x is the number of lands you control.

Equip {1}{g}
 C 
Creature
Prowess, Haste
3/1
 C 
Creature – Demon Rogue
Flying Deathtouch Lifelink

Whenever a Creature dealt damage this turn by Bloodcraze Brawler dies, Gain life equal to that creatures Toughness.
2/3
 C 
Sorcery
Target Land is now a Wastes.

Lava Spill deals 3 damage to target opponent.
 C 
Artifact Creaure – Robot
When Terraforming rover enters, Search your library for one basic land each of up to two types,shuffle your library, then, Put One of them onto the battlefield tapped and the other one on top of your library.
2/3
Swamp
 
 B 
Basic Land – Swamp

Greentwig Gatewatch (rare)
Monastery Watcher (uncommon)
Infestation (uncommon)
Crashing Coal-Stoker (uncommon)
Runed Omenspeaker (common)
Praying Brother (common)
Tinkering Marshal (common)
Cable Strangle (common)
Crafting genius (common)
Explorers Spyglass (common)
Avatar of Rage (common)
Bloodcraze Brawler (common)
Lava Spill (common)
Terraforming rover (common)
Swamp (basic)