Armed & Armored: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Theory (You may only control one theory. If a Theory enters the Battlefield under your Control, if you conrol another Theory, Sacrifice that theory )
When Theory of Everything enters,Draw X Cards, where X is half the number of cards in your Library. You have no maximum Hand Size. Whenever you would draw one or more card, draw double the number of cards instead. This effect does not trigger when this enters.If you draw four or More Cards this way, Create an X/X Blue Drake token Where X is the number of cards you drew this turn. When you would draw a card, if your Libraray is empty, you win the game |
As Long as Fertile Farmer is Equipped, it has +2/+1
1/4
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Vigilance Smelt
![]() ![]() 2/2
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Whenever Joined Forces attacks with at least two other creatures, attacking creatures you control get +2/+1
Landfall-Put a +1/+1 counter on target Creature 2/1
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Rune Circle- Whenever a Rune Enters under your control, Equipped creature gains +x/+x and trample until end of turn, where x is the number of runes you control.
Whenever Equipped Creature attacks, You may put a land from your Hand onto the battlefield tapped Equip ![]() |
Flying,Craftsmanship
![]() ![]() ![]() ![]() Whenever this Creature crafts, destroy target creature with power 2 or less 3/2
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![]() Flying 0/1
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Draw two cards, Then discard a Card
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Destroy target Creature With Power 2 or less
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Bestow
![]() ![]() Whenever an artifact enters under your control, Destroy target Enchantment or artifact with converted mana cost of x or less where X is the converted mana cost of the artifact that entered. Enchanted Creature has +3/+2 and Lifelink 3/2
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As long as it is your turn, equipped Creature has First Strike.
Equipped Creature has +1/+3 Equip ![]() |
Smelt
![]() ![]() Fading 4 (Fading Sentinel enters with four time Counters.At the beginning of your end step, remove a Time Counter From Fading Sentinel. if you cannot, sacrifice it.) Haste 2/1
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Creatures you control, have:"
![]() Reach Whenever this creature attacks,If you control creatures with total power of 10 or more, Creatures you control get +X/+X, where x is the highest power among creatures you control 1/4
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Whenever you cast an instant or sorcery spell , Equipped creature deals 1 damage to target opponent.
Equip ![]() |
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Theory of Everything
(rare)
Fertile Farmer
(uncommon)
Molten Major
(uncommon)
Joined Forces
(uncommon)
Runecarved Machete
(common)
Metalfist Brawler
(common)
Crystal Thopter
(common)
Cloud of Creativity
(common)
Blood Drain
(common)
Sacred Swordsman
(common)
Pike of Faith
(common)
Fading Sentinel
(common)
Greentwig Archivist
(common)
Lightning Whip
(common)
Mountain
(basic)