Armed & Armored: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elf
Craftsmanship {g} (Whenever a nontoken artifact enters under your control, you may pay {g}. If you do, this creature Crafts)

Whenever this creature crafts, you may search your library for a basic land card and put the card into your hand.then shuffle your library.
2/3
 
 R 
Creature – Elf Warrior
Whenever one or more elves, you control, attack, attacking elves you control get +1/+0 for each elf you control.

{t}:add {g} for each elf you control
2/3
 U 
Sorcery
Exile target nonland Permanent. When Light Pierce Leaves the battlefield, shuffle that card into its owners library.
 U 
Sorcery
Create X 2/2 Black Zombie Tokens, where X is the number of Creature Cards in all Graveyards.
 U 
Creature – Elf Druid
Defender

Whenever this creature blocks, sow 3

Harvest-whenever you harvest, Choose one per seed counter, nstead of its other effects

-Greentwig Guard loses Defender until end of turn,
-Cardname gets your Choice of trample, Lifelink, Reach or Deathtouch
-Put a +1/+1 counter on target creature
-Add {g} for every creature you control with a +1/+1 counter on it
2/4
 C 
Sorcery
Target Land is now a Wastes.

Lava Spill deals 3 damage to target opponent.
 C 
Creature – Elf Wizard
{t}: Harvest

Harvest-whenever you harvest,You may search your library for a forest and put it into your hand per three counters, instead of the other effects.
2/3
 C 
Instant
As an additional cost to cast this spell, Sacrifice an artifact.

Destroy X target Creatures, where X is the converted mana cost of the Sacrificed Artifact
 C 
Enchantment Creature – Human
Bestow {3}{w}

Whenever an artifact enters under your control, Destroy target Enchantment or artifact with converted mana cost of x or less where X is the converted mana cost of the artifact that entered.

Enchanted Creature has +3/+2 and Lifelink
3/2
 C 
Sorcery
Up to two Creatures you Control get +2/+1 until end of turn.
 C 
Sorcery
This spell costs {1} less to cast, if it targets a creature

Exile target permanent. Its controller gains 1 Life. If it was a Land, they may search their library for a Basic Land card and put it onto the battlefield tapped with a stun counter.
 C 
Sorcery
Draw cards until you have seven cards in hand.

Every Opponent may shuffle their hand into their Library. If they do, they draw three Cards and search their Library for an Instant or sorcery spell,reveal it, and put it in their hand.If they do not ,you draw a card
{4}
 
 C 
Artifact
{t}:Sacrifice Fx-42: destroy target creature

{7}{t}:sacrifice Fx-42: All Players lose X life, rounded up, where X is their life total.
 C 
Creature – Merfolk Monk
Faithful {1} (When this Creature dies if it is not a Spirit, you may pay {1} to copy this creature, except it is a blue Spirit with flying instead of its other types.)

Faithful Guard has Hexproof as long as you control another merfolk.

{t}: Draw two Cards, then discard a Card
4/5
Plains
 
 B 
Basic Land – Plains

Crafty Connoiseur (common, foil)
Greentwig Gatewatch (rare)
Light Pierce (uncommon)
Reawaken (uncommon)
Greentwig Guard (uncommon)
Lava Spill (common)
Treekeeper (common)
Metalshot (common)
Sacred Swordsman (common)
Thunderburst (common)
Light Smite (common)
Visit the Ancestors (common)
Fx-42 (common)
Faithful Guard (common)
Plains (basic)