Armed & Armored: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Enchantment – Rune
{t}:Target creature becomes a 4/4 white angel until end of turn. it keeps all abilities

{2},discard cardname:Target creature becomes a 4/4 white angel until end of turn. It keeps its abilities
 U 
Artifact Enchantment – Rune
Whenever you draw a Card, tap target Creature with converted mana cost X, where x is the number of cards in your hand.

{t}:Discard any number of cards. draw a card
 U 
Creature – Merfolk Warrior
Landfall-Draw a card

Whenever you draw your second card each turn, search your library for a basic Land card and put it onto the battlefield tapped.
2/1
 U 
Sorcery
Create a 1/1 red Sootling token with Craftsmanship {1} and whenever this creature crafts, return target Elemental Card with converted mana cost x or less from your graveyard to your hand, where x is the number of time, this creature crafted this turn.

Soot Sink deals 2 damage to every player and 1 damage to every planeswalker they control.
 C 
Creature – Elf Warrior
Reach, Deathtouch

Whenever a creature or artifact enters under your control, you may sow 1

Harvest-Whenever you harvest, you may have Greentwig Bowmaster fight target creature per five counters, instead of the other effects
3/4
 C 
Artifact creature – Robot
Rune Circle- Whenever a Rune enters under your control, untap x permanents you control, where X is the number of Runes you control
3/2
 C 
Sorcery
Choose one

-Put X +1/+1 counters on target creature
-Put a +1/+1 counter on x Creatures you control.
 C 
Artifact – Equipment
Equipped Creature has Deathtouch

Throw (Whenever Equipped creature attacks, you may choose to throw Poison Dagger. If you do, equipped creature deals damage equal to its power to target Creature . Shuffle Poison Dagger into its owners library after combat.)

When you throw Poison Dagger, Destroy target Creature with Mana Value 2 or less

Equip {1}
 C 
Creature – Demon
When this Creature dies, return target Creature card from your graveyard to your Hand
4/5
 C 
Creature – Angel
Flying,Vigilance

Craftsmanship {2} (Whenever a nontoken artifact enters under your control, you may pay {2}. If you do, this creature Crafts)

Whenever this Creature crafts, Creatures yu control get +0/+1 until end of turn
4/6
 C 
Enchantment Creature – Human
Bestow {3}{w}

Whenever an artifact enters under your control, Destroy target Enchantment or artifact with converted mana cost of x or less where X is the converted mana cost of the artifact that entered.

Enchanted Creature has +3/+2 and Lifelink
3/2
 C 
Sorcery
As an additional cost to cast this spell, sacrifice a Creature

Return all Creature cards with mana cost x to the battlefield from your Graveyard, where X is the sacrificed creature's power.
 C 
Sorcery
Target Land is now a Wastes.

Lava Spill deals 3 damage to target opponent.
 C 
Creature – Merfolk Monk
Flash

When Hidden Mermonk enters, if its not your turn, draw a Card
2/1
Mountain
 
 B 
Basic Land – Mountain

Rune of Purification (rare)
Rune of Water (uncommon)
Lakeside Warrior (uncommon)
Soot Sink (uncommon)
Greentwig Bowmaster (common)
Runecarved Ship (common)
Power Split (common)
Poison Dagger (common)
Blighted Brawler (common)
Armored Angel (common)
Sacred Swordsman (common)
Deadly Procession (common)
Lava Spill (common)
Hidden Mermonk (common)
Mountain (basic)