Armed & Armored: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
instant
Draw three Cards, then discard a Card
 U 
Instant
Tap X creatures, where x is the number of forests you control
 U 
Creature – Elf
{t}: tap target Creature

Landfall-Tap target Creature
2/1
 U 
Artifact Enchantment – Rune
Whenever a Creature,you control,dies, return target Creature Card with Lower Cost from your Graveyard to your Hand
 C 
Instant
You may search library for a Basic land card. you put it into your hand. Then shuffle your library

Sow 2 (You get two seed counters. You may harvest them at any time to gain 1 Life per seed counter),
 C 
Artifact creature
When this creature enters, tap target Creature. Capturing Scarecrow deals 1 damage to that creature
3/1
 C 
Sorcery
Fiery Rampage deals 5 damage to any target

Creatures you control get +2/+1 until end of turn
 C 
Enchantment – Aura
Enchant target Land.

Whenever enchanted land is tapped for mana, Flaming Fields deals 1 damage to the lands controller.
 C 
Sorcery
Choose one.If you control an artifact, Choose two instead

-Gain 3 Life
-Target Artifact You control becomes a 1/1 golem Artifact Creature until end of turn.
-Artifact Creatures you control get +1/+1 until end of turn
 C 
Creature – Merfolk Monk
Flash

When Hidden Mermonk enters, if its not your turn, draw a Card
2/1
 C 
instant
Destroy target Creature, that was dealt Damage this turn
 C 
Sorcery
Target creature gets +X/+X until end of turn, where x is the number of forests you control.

Draw a Card. If it is a land, put it onto the battlefield tapped
 C 
Creature – Demon Rogue
Flying Deathtouch Lifelink

Whenever a Creature dealt damage this turn by Bloodcraze Brawler dies, Gain life equal to that creatures Toughness.
2/3
 C 
Artifact creature – Wall
Defender

As long as you control another equipped permanent, Wall o' weapons can attack as though it didnt have defender.
2/3
Swamp
 
 B 
Basic Land – Swamp

Wash Away (rare)
Leaf-Covered Hole (uncommon)
Vine Slinger (uncommon)
Rune Of Dust (uncommon)
Magic Roil (common)
Capturing Scarecrow (common)
Fiery Rampage (common)
Flaming Fields (common)
Daybreak (common)
Hidden Mermonk (common)
Kill by Accident (common)
Guerilla Tactics (common)
Bloodcraze Brawler (common)
Wall o' weapons (common)
Swamp (basic)