Armed & Armored: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever this creature attacks, if no other creatures attacked this turn, Transform Greentwig Suspect at the beginning of your end step
Reach 2/1
Trample, Reach,
Whenevr this creature attacks with at least two other creatures, Transform it at the beinning of your end step. 4/3
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Armed Forces get +1/+0 for each artifact you control
Vigilance 0/2
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This spell costs
more to cast if you have 4 or more cards in hand |
Create two 1/1 green insect tokens.
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When Adaptable Mecha enters, you may pay one of the extra costs
![]() : Adaptable Mecha is a 3/3 green bear with trample
![]() : Adaptable Mecha is a 2/2 White Bird with Flying
![]() : Adaptable Mecha is a 5/5 black demon with Lifelink
![]() : Adaptable Mecha is a 2/2 Illusion with Hexproof
: Adaptable Mecha is a 1/1 red elemental
If you do not pay any of those, it is a 1/1 robot **/**
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When this Creature dies, return target Creature card from your graveyard to your Hand
4/5
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Faithful
![]() (When this Creature dies if it is not a Spirit, you may pay ![]() to copy this creature, except it is a blue Spirit with flying instead of its other types.)
When This creature enters, draw two Cards 2/3
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Craftsmanship
(Whenever a nontoken artifact enters under your control, you may pay . If you do, this creature Crafts)
Whenever this Creature crafts, it gains Deathtouch until end of turn. If it already has Deathtouch, Destroy a Creature with converted mana cost x or less, where X is the number of creatures, that died this turn. The Metalfist is one of the Peak underground groups, only Challenged by the Bloodcraze Cult
2/2
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Blue-Fire Berserker attacks each turn if able.
Prowess,Fading 3 (Blue-Fire Berserker enters with three time Counters.At the beginning of your end step, remove a Time Counter From Blue-Fire Berserker. if you cannot, sacrifice it.) 3/2
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You may play an additional Land each turn.
Whenever equipped Creature Attacks, It gets +x/+x until end of turn, where x is the number of lands you control. Equip ![]() ![]() |
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The first Artifact spell you cast eachturn costs
less. This effect can not reduce the costs to less than one mana
:Untap target Artifact2/1
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Smelt
(Whenever this Creature attacks, you may sacrifice an Artifact. If you do, Keeper of the Flames deals damage to any target equal to that artifacts mana cost. Then you may pay . If you do, this Creature gets +x/+0 until end of turn, where X is the Sacrificed artifacts Converted mana cost)
Whenever this creature attacks, it deals damage equal to its power to target creature 4/3
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As long as Armed Guard is equipped, it has +1/+1 and Vigilance
1/2
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When Hiring Manager enters create two 1/1 colorless robot tokens and a 1/1 worker token that is all colors
2/1
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Greentwig Suspect
(rare)
Armed Forces
(uncommon)
Duplicate
(uncommon)
Infestation
(uncommon)
Adaptable Mecha
(common)
Blighted Brawler
(common)
Praying Brother
(common)
Metalfist Crook
(common)
Blue-Fire Berserker
(common)
Explorers Spyglass
(common)
Tired Blacksmith
(common)
Keeper of the Flames
(common)
Armed Guard
(common)
Hiring Manager
(common)
Plains
(basic)


more to cast if you have 4 or more cards in hand
: Adaptable Mecha is a 5/5 black demon with Lifelink
: Adaptable Mecha is a 1/1 red elemental

:Untap target Artifact