Armed & Armored: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control get +3/+2 and have "
: this creature deals 1 damage to any target".
Whenever three or more red creatures, you control, attack, Flame Reinforcements deals X damage To target Player, where x is the number of attacking creatures you control. |
Whenever Joined Forces attacks with at least two other creatures, attacking creatures you control get +2/+1
Landfall-Put a +1/+1 counter on target Creature 2/1
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Exile target nonland Permanent. When Light Pierce Leaves the battlefield, shuffle that card into its owners library.
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Prowess
0/1
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Craftsmanship
(Whenever a nontoken artifact enters under your control, you may pay . If you do, this creature Crafts)
Whenever this creature crafts, you may search your library for a basic land card and put the card into your hand.then shuffle your library. 2/3
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As an additional cost to cast this spell, Sacrifice an artifact.
Destroy X target Creatures, where X is the converted mana cost of the Sacrificed Artifact |
Smelt
(Whenever this Creature attacks, you may sacrifice an Artifact. If you do, Fading Sentinel deals damage to any target equal to that artifacts mana cost. Then you may pay . If you do, this Creature gets +x/+0 until end of turn, where X is the Sacrificed artifacts Converted mana cost)
Fading 4 (Fading Sentinel enters with four time Counters.At the beginning of your end step, remove a Time Counter From Fading Sentinel. if you cannot, sacrifice it.) Haste 2/1
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Equipped Creature "
,discard a Card: Create a Treasure Token.
Equip: discard a Card |
When you cast this spell, you may pay
in addition to its other cost. If you do,when Sacred Flail enters, attatch it to target creature you control
Equipped creature gets +1/+1 and has lifelink Equip ![]() |
Return Target creature to its owners Hand. Draw a Card
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Smelt (When you cast this spell, you may sacrifice an Artifact. If you do,this spell is Smelted.)
Slagblast deals 1 Damage to target Creature and Target Player. If this Spell is Smelted, It deals 2 damage to each of the targets instead |
:Sacrifice Fx-42: destroy target creature
![]() :sacrifice Fx-42: All Players lose X life, rounded up, where X is their life total. |
As long as Armed Guard is equipped, it has +1/+1 and Vigilance
1/2
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When Adaptable Mecha enters, you may pay one of the extra costs
![]() : Adaptable Mecha is a 3/3 green bear with trample
![]() : Adaptable Mecha is a 2/2 White Bird with Flying
![]() : Adaptable Mecha is a 5/5 black demon with Lifelink
![]() : Adaptable Mecha is a 2/2 Illusion with Hexproof
: Adaptable Mecha is a 1/1 red elemental
If you do not pay any of those, it is a 1/1 robot **/**
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Flame Reinforcements
(rare)
Joined Forces
(uncommon)
Light Pierce
(uncommon)
Embermage
(uncommon)
Crafty Connoiseur
(common)
Metalshot
(common)
Fading Sentinel
(common)
Coral Shovel
(common)
Sacred Flail
(common)
Reversal
(common)
Slagblast
(common)
Fx-42
(common)
Armed Guard
(common)
Adaptable Mecha
(common)
Island
(basic)

: this creature deals 1 damage to any target".



