Armed & Armored: Virtual Booster

Armed & Armored: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{t}:Add {u} or {c}

Sacrifice Sapphire Bangle: Search your Library for a island and put it onto the battlefield tapped.Then shuffle your library
 U 
Instant
Tap target Creature with converted mana cost X or less

Counter Target Spell with converted mana cost x or Less
 U 
Creature – Merfolk Artificer
Prevent the First 1 damage that would be dealt to an artifact you control, each turn.

Whenever an artifact leaves the Battlefield, if you controlled that artifact, Scry 2, then draw a Card
 U 
Creature – Elf
When Greentwig Explorer enters, it explores, then it explores again.
1/2
 C 
Artifact – Equipment
Rune Circle-Whenever a Rune enters under your control, return target instant or sorcery card with Mana Value X or less from your graveyard to your hand, where X Is the Number of Runes you control

Equipped creature has Prowess

Equip {2}
 C 
Creature – Rhino Citizen
Vigilance,First strike

Craftsmanship {3} (Whenever a nontoken artifact enters under your control, you may pay {3}. If you do, this creature Crafts)

Whenever this creature crafts, Exile target permanent Target player controls, until another card gets exiled this way.

Whenever this creature deals combat damage to a Player, Create a token thats a copy of the card exiled with Heroic Pikemaster. Sacrifice it at the beginnin of your next upkeep

When Heroic Pikemaster Leaves the Battlefield, return all cards exiled with it to the battlefield under their owners control
3/4
 C 
Instant
You may search library for a Basic land card. you put it into your hand. Then shuffle your library

Sow 2 (You get two seed counters. You may harvest them at any time to gain 1 Life per seed counter),
 C 
Artifact – Equipment
Equipped Creature "{t},discard a Card: Create a Treasure Token.

Equip: discard a Card
 C 
Creature – elemental
Blue-Fire Berserker attacks each turn if able.

Prowess,Fading 3 (Blue-Fire Berserker enters with three time Counters.At the beginning of your end step, remove a Time Counter From Blue-Fire Berserker. if you cannot, sacrifice it.)
3/2
 C 
Creature – Human Artificer
Craftsmanship {1} (Whenever a nontoken artifact enters under your control, you may pay {1}. If you do, this creature Crafts)

Whenever this Creature crafts, Create a 1/2 Atrocity Creature Token.
0/1
 C 
Artifact creature
When this creature enters, tap target Creature. Capturing Scarecrow deals 1 damage to that creature
3/1
 C 
Creature – Human Soldier
Craftsmanship {w}{w} (Whenever a nontoken artifact enters under your control, you may pay {w}{w}. If you do, this creature Crafts)

Whenever this creature crafts, choose one

-This creature gains Bludgeoning until end of turn.
-This creature gains First Strike until end of turn
-Attacking Creatures you control get +1/+0 until end of turn
4/3
 C 
Sorcery
Search your library for a Basic Land card and put it onto the battlefield tapped.Then shuffle your library

Draw two cards
 C 
Creature – Merfolk Monk
Whenever you draw your second card each turn, Create a Treasure Token.

{2}{u}{t}: Draw a Card
I wish for a new Pair'o'shoes
3/4
Island
 
 B 
Basic Land – Island

Sapphire Bangle (rare)
Deep Dive (uncommon)
Repairing Brother (uncommon)
Greentwig Explorer (uncommon)
Runestone Staff (common)
Heroic Pikemaster (common)
Magic Roil (common)
Coral Shovel (common)
Blue-Fire Berserker (common)
Mad Scientist (common)
Capturing Scarecrow (common)
Tinkering Marshal (common)
Fumes of Growth (common)
Wishful Brother (common)
Island (basic)