Armed & Armored: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Elemental
{t}: Draw a Card, Will,Avatar of Lightning deals 1 damage to target player.

Whenever you would draw one or more cards, draw twice as many instead.

Whenever you draw one or more card, exile target instant or sorcery card from your graveyard. you may cast it for {x} less, where x is the number of cards you have drawn this turn.

Prowess
4/2
 U 
Instant
Tap target Creature with converted mana cost X or less

Counter Target Spell with converted mana cost x or Less
 U 
Creature – Human Soldier
Armed Forces get +1/+0 for each artifact you control

Vigilance
0/2
 U 
Creature – Angel Artificer
Watcher of the Machines enters with X +1/+1 counters on it

Craftsmanship {1} (Whenever a nontoken artifact enters under your control, you may pay {1}. If you do, this creature Crafts)

Whenever this Creature Crafts, Put a +1/+1 counter on it.

{t}: Remove a +1/+1 Counter from Watcher of the Machines: Put two +1/+1 Counters on each of up to two creatures you control
0/0
 C 
Instant
Destroy target Creature With Power 2 or less
 C 
Sorcery
Destroy Up to two Target Creatures. With total Power 5 or less. Their Controllers gain 2 life
 C 
instant
Blue Fire Fireball deals 2 damage to any target.then, you may discard a card. if you do, copy Blue Fire Fireball
{4}
 
 C 
Artifact
{t}:Sacrifice Fx-42: destroy target creature

{7}{t}:sacrifice Fx-42: All Players lose X life, rounded up, where X is their life total.
 C 
Artifact – Equipment
As long as it is your turn, equipped Creature has First Strike.

Equipped Creature has +1/+3

Equip {1}
 C 
Creature – Elf
Creatures you control, have:"{t}:add one mana of any color"

Reach

Whenever this creature attacks,If you control creatures with total power of 10 or more, Creatures you control get +X/+X, where x is the highest power among creatures you control
1/4
 C 
Creature – Elemental
[Fad 4]

Whenever a Counter is removed from Flaming Hunter, it deals damage equal to the number of counters on it to any target
2/2
 C 
Creature – Merfolk Monk
Faithful {1} (When this Creature dies if it is not a Spirit, you may pay {1} to copy this creature, except it is a blue Spirit with flying instead of its other types.)

Faithful Guard has Hexproof as long as you control another merfolk.

{t}: Draw two Cards, then discard a Card
4/5
 C 
Sorcery
Harvest,Sow 4

Harvest-When you harvest, add one mana of any color per counter, instead of its other effects
 C 
Artifact creature – Wall
Defender

As long as you control another equipped permanent, Wall o' weapons can attack as though it didnt have defender.
2/3
Swamp
 
 B 
Basic Land – Swamp

Will,Avatar of Lightning (rare)
Deep Dive (uncommon)
Armed Forces (uncommon)
Watcher of the Machines (uncommon)
Blood Drain (common)
Bloody Rain (common)
Blue Fire Fireball (common)
Fx-42 (common)
Pike of Faith (common)
Greentwig Archivist (common)
Flaming Hunter (common)
Faithful Guard (common)
Prosperous Year (common)
Wall o' weapons (common)
Swamp (basic)