Armed & Armored: Virtual Booster
Armed & Armored: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Kris, the Everburning has indestructible, as long as you have cast an instant or sorcery spell this turn
Prowess Whenever you cast an Instant or sorcery spell, Copy it for every instant or sorcery spell you cast this turn.you may Choose new targets for the copiesEvery opponent may pay ![]() Whenever you copy an Instant or sorcery spell, Kris, the Everburning gets +1/+1 until end of turn 6/4
|
Create a 1/1 red Sootling token with Craftsmanship
![]() Soot Sink deals 2 damage to every player and 1 damage to every planeswalker they control. |
Trget creature loses indestructible until end of turn
Burnout deals 5 damage to target creature. If it would die, exile it instead |
Whenever yu Cast an Instant or Sorcery Spell, Choose one:
-Copy that Spell -Rune of Fire deals 2 Damage to any target |
This spell costs
![]() Exile target permanent. Its controller gains 1 Life. If it was a Land, they may search their library for a Basic Land card and put it onto the battlefield tapped with a stun counter. |
Faithful
![]() ![]() Faithful Guard has Hexproof as long as you control another merfolk. ![]() 4/5
|
Creatures you control enter with x +1/+1 counters, where x is the number of forests you control.
Creatures you control have trample. |
Flying
Whenever this creature deals Combat damage to a Player, that player Loses 1 Life at the Beginning of their next upkeep 3/2
|
Flaming Dart deals 1 Damage to target creature and to target player.
|
Defender
As long as you control another equipped permanent, Wall o' weapons can attack as though it didnt have defender. 2/3
|
Vigilance,First strike
Craftsmanship ![]() ![]() Whenever this creature crafts, Exile target permanent Target player controls, until another card gets exiled this way. Whenever this creature deals combat damage to a Player, Create a token thats a copy of the card exiled with Heroic Pikemaster. Sacrifice it at the beginnin of your next upkeep When Heroic Pikemaster Leaves the Battlefield, return all cards exiled with it to the battlefield under their owners control 3/4
|
You may play an additional Land each turn.
Whenever equipped Creature Attacks, It gets +x/+x until end of turn, where x is the number of lands you control. Equip ![]() ![]() |
Craftsmanship
![]() ![]() Whenever this Creature crafts, Create a 1/2 Atrocity Creature Token. 0/1
|
Sacrifice Vial of Ancestry: Shuffle target creature from your graveyard back into your library.
|
|
Kris, the Everburning
(mythic)
Soot Sink
(uncommon)
Burnout
(uncommon)
Rune of Fire
(uncommon)
Light Smite
(common)
Faithful Guard
(common)
Power of the Woods
(common)
Bloodcraze Tormentor
(common)
Flaming Dart
(common)
Wall o' weapons
(common)
Heroic Pikemaster
(common)
Explorers Spyglass
(common)
Mad Scientist
(common)
Vial of Ancestry
(common)
Swamp
(basic)