Worm
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Showing 13 of 13 Red cards
Go to section: Colourless (4) White (22) Blue (18) Black (5) Red (13) Green (9) Multicolour (18) Hybrid (2) Artifact (3)
Show rarities: N U R M
Indestructible
Whenever Behemoth blocks or becomes blocked by a creature, it deals 4 damage to that creature and 4 damage to that creature's controller.
If Behemoth would enter the battlefield, if it wasn't cast, put it onto the bottom of its owner's library instead.
Whenever Behemoth blocks or becomes blocked by a creature, it deals 4 damage to that creature and 4 damage to that creature's controller.
If Behemoth would enter the battlefield, if it wasn't cast, put it onto the bottom of its owner's library instead.
5/5
,: Take control of target creature until end of turn. Use this ability only as a sorcery.
1/1
Haste
: Target creature gains haste until end of turn.
: Target creature gains flying until end of turn.
: Target creature gains haste until end of turn.
: Target creature gains flying until end of turn.
2/2
: Put a +1/+1 counter on another target creature. If it has 3 or more, you take control of it.
1/1
Damage that would be dealt by Flechette can't be prevented.
: Flechette deals 1 damage to target creature.
: Flechette deals 1 damage to target creature.
2/2
: Transform Hookwolf
2/1
: Regenerate Hook Wolf
: Hook Wolf gains +1/+0 until end of turn
: Hook Wolf gains +1/+0 until end of turn
2/1
Enchant creature
Enchanted creature has ": Exchange control of two target creatures with the same power"
Enchanted creature has ": Exchange control of two target creatures with the same power"
R-0-9-3-6, ‘Jaunt’, 70% mixture. Added: C-0-0-7-2, ‘Balance’, 30% mixture. To be consumed by Client 2
Flying
:until end of turn, target creature gets +1/+1, and Kid Win loses flying.
:until end of turn, target creature gets +1/+1, and Kid Win loses flying.
1/1
Flying
Whenever Laserdream attacks or blocks, you may have her deal 1 damage to target creature.
Whenever Laserdream attacks or blocks, you may have her deal 1 damage to target creature.
2/1
Lung attacks each turn if able.
If Lung would be destroyed during combat, regenerate him.
At the beginning of each upkeep, put a +1/+1 counter on Lung.
If Lung would be destroyed during combat, regenerate him.
At the beginning of each upkeep, put a +1/+1 counter on Lung.
1/1
1/2
, : Destroy target artifact with converted mana cost X.
, Sacrifice Saint: Destroy target artifact creature.
, Sacrifice Saint: Destroy target artifact creature.
1/1
Go to section: Colourless (4) White (22) Blue (18) Black (5) Red (13) Green (9) Multicolour (18) Hybrid (2) Artifact (3)
Show rarities: N U R M
Worm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
2014-12-16 13:30:06 by cmeister2