Worm
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Showing 4 of 4 Colourless cards
Go to section: Colourless (4) White (22) Blue (18) Black (5) Red (13) Green (9) Multicolour (18) Hybrid (2) Artifact (3)
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1/1
Whenever King deals combat damage to a creature, put a pawn counter on that creature.
If King would be destroyed, instead remove all damage from it and destroy a creature with a pawn counter on it.
If King would be destroyed, instead remove all damage from it and destroy a creature with a pawn counter on it.
Flying, Devoid
Whenever you would lose life, exile that many cards from the top of your library instead.
Whenever Zion would die or be exiled, remove all damage from it and exile the top 6 cards of your library instead.
Exile X cards from the top of your library: Zion deals X damage to target creature. If X was 6 or more, Zion gains your choice of Double Strike, Hexproof, Menace, Trample, or Vigilance until end of turn.
Whenever you would lose life, exile that many cards from the top of your library instead.
Whenever Zion would die or be exiled, remove all damage from it and exile the top 6 cards of your library instead.
Exile X cards from the top of your library: Zion deals X damage to target creature. If X was 6 or more, Zion gains your choice of Double Strike, Hexproof, Menace, Trample, or Vigilance until end of turn.
6/6
Go to section: Colourless (4) White (22) Blue (18) Black (5) Red (13) Green (9) Multicolour (18) Hybrid (2) Artifact (3)
Show rarities: C R M
Worm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the end step, if enchanted creature's power is 6 or greater, destroy Containment Foam.