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CardName: Hookwolf Cost: {2}{R} Type: Creature - Human Pow/Tgh: 2/1 Rules Text: {2}: Transform Hookwolf Flavour Text: Back side: CardName: Hook Wolf Cost: Type: Artifact Creature - Hound Pow/Tgh: 2/1 Rules Text: {2}: Regenerate Hook Wolf {1}: Hook Wolf gains +1/+0 until end of turn Flavour Text: Set/Rarity: Worm None

Hookwolf
{2}{r}
 
Creature – Human
{2}: Transform Hookwolf
2/1
Hook Wolf
 
Artifact Creature – Hound
{2}: Regenerate Hook Wolf
{1}: Hook Wolf gains +1/+0 until end of turn
2/1
Updated on 15 Dec 2014 by Vitenka

History:

2014-12-15 16:15:34: Vitenka created and commented on the card Hookwolf

I loathe DFCs.

But it's pretty hard to justify making this guy an artifact all the time.

Alternate take: red creature, "attacks each turn if able" maybe, with "{2}: UEOT, ~ becomes a 3/2 artifact creature with double strike" or similar.

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