Ankheret: Virtual Booster
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15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Target creature gets +3/+3 until end of turn.
Illus. Yefumm
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Enchant creature
Enchanted creature gets +4/+4. Renew (: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) |
Enchant creature
Enchanted creature gets +1/+1 and has flying. Renew (: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.)
Illus. akreon at deviantart
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Flying, lifelink
“It carries Atun’s golden light during the dawn to herald the sundisk’s rebirth. Not even the foulest shadow dare touch it.”
— Setsuaret, priest of Atun 1/3
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Defender
Sleeping Guardian can attack as though it didn't have defender as long as there is one or more +1/+1 counters on it.
Illus. Jonathan Dufresne
4/4
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First strike
Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.)
Illus. Daniel Warren
2/3
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, , Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
Illus. Nate Barnes
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Enchant creature
Enchanted creature gets +1/+1. Renew (: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.)
Illus. CherishedMemories at deviantart
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Whenever a land enters the battlefield under your control, if its name is unique among lands you control, put a +1/+1 counter on Trading Caravan.
Illus. Artwork from Civilization V
1/1
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Royal Palace enters the battlefield tapped.
Expedition — When Royal Palace enters the battlefield, if it’s your destination, tap up to three target creatures. In any case, name another land card as your next destination. : Add to your mana pool.
Illus. Forsaken World artwork
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Enchant creature
Enchanted creature gets +1/+1. : Regenerate enchanted creature. Renew (: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.)
Illus. artfrombooks.com
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“A war elephant—a trained, disciplined war elephant—has a bravery and nobility of heart that I have never seen matched on the battlefield.”
— Pharaoh Tutsemut
Illus. Miguel Coimbra
3/2
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Water into Blood deals 1 damage to each creature. You gain life equal to the damage dealt this way.
Illus. James Tissot
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Flash
Flying When Shieldwing Roc enters the battlefield, target creature gains hexproof until end of turn.
Illus. larkin2 at deviantart
2/3
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Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.)
Illus. Krumberly Dangus
1/2
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Illus. LookAtMyBack
0/0
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Giant Growth
(common)
Primeval Strength
(common)
Sphinx Wings
(common)
Sacred Bennu
(common)
Sleeping Guardian
(common)
Devout Charioteer
(common)
Expedition Map
(common)
Sundisk's Blessing
(common)
Trading Caravan
(common)
Royal Palace
(common)
Eternal Embalming
(common)
Armored Elephant
(common)
Water into Blood
(common)
Shieldwing Roc
(common)
Disciple of the Lost Moon
(common)
Spirit
(token)