Spectrum of the Storm: Recent Activity
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Mechanics | Skeleton | Usher |
Recent updates to Spectrum of the Storm: (Generated at 2025-05-01 15:50:11)
Yeah, I don't know why I opted for Peccary over boar as a creature type when I was fine using camel for llamas and alpacas. I can be finicky about creature types sometimes.
I'll adjust the creature to give an alternate upsode.
Have you thought about a new creature type with a shorter character count? It would bind the flavor together quite well, or so I'm assuming from just this conversation
I'll have to read up on the world building for these sets then. I'm coming at this untroubled by previous education on the topic. :)
Mmm, yeah; these abilities tend to be more fun when it's "Small upside or larger upside" rather than "upside or downside".
Also every upkeep? Don't cast this in a chaos match, or you'll be dead before you get to do anything with it. Really weird that you have to flip even if you can't use it for anything.
I assume you have a reason, but I think this could get away with being a Boar.
Also, don't use colons for your triggered abilities. They are reserved for activated abilities. "if you call correctly" would be "If you win".
This is not the kind of coin flip card players actually enjoy playing with. It's like one of those high variance cards one would see in Unglued e. g. Poultrygeist.
There as here you get an upside and a downside, where often not getting an upside is already enough downside or vice versa, so doubling down just makes the cards more swingy to the detriment of the gameplay.
No, I made xenophobic propaganda part of Eluim's military, and Eluim has most of the common Magic races. While I never named or even outright stated the existence of Urmak, I was going for that continent to have the races absent from Eluim (there are a couple one-off cards suggesting immigration in the flavor text, and the races given don't show up elsewhere in Eluim).
I guess with the class indicators it's not confusing why one is a regular animal and one isn't. Then again, Tarkir showed loxodons and regular elephant-like creatures (the naga type at least clearly differentiates snake people from regular snakes). For what it's worth, if there was art, the shapeshifters would look like animals as depicted in stylized art from Mesoamerican cultures, which I think would be a strong visual indicator.
Weird this does care about toughness since surge makes me think more power-related effects.
There is only one off-color Shapeshifter tribal effect to actually support this though I had hoped for more.
You could easily replace Shapeshifter with Human or Elf or something - aren't the classes indicators that creatures like this one aren't regular wildlife as well? I don't see the particular issue with removing Shapeshifter, though it's not actually that big of an issue keeping it either (I admit though the numbers you went with for these are a little overwhelming).
Plants can be 1/1 (compare Grovetender Druids), but then again I wasn't suggesting Plant tokens, but animals that conceivably could live between the roots of a lake-side tree. ;)
The shapeshifters (usually) take the form of animals, that's why so many creatures have Animal Shapeshifter Class subtypes. This is something I somewhat regret, but was one of the first foundations I had when creating Coaxkika (a continent, not a plane). I went to far to undo it. I can't remove the shapeshifter type because it makes Coaxkika's denizens indistinguishable from the fauna. There are some cards supporting shapeshifters in the set, but not many.
I use just saprolings when I want a 1/1 plant because plant tokens are usually 0/1.
Your set is so full of uses of animals (especially with the Shapeshifters) that it is jarring to see Saprolings being used on two cards rather than tying things together a bit better by creating some cross synergy e. g. making more frogs.
Changed from druid to rogue (I considered wizard and warrior, but prowler made me think rogue).
Overcosted at

, reduced to 

Changed from sorcery to instant
This is a very disappointing Treasure to find at the end of the rainbow. It's not even as easy to use as a Treasure token.
If this lost both ETBT and the "Activate only" restriction this still would be a bad land, wouldn't it? What world is that, where I'd rather be at an Archeological Dig?
As Alex correctly pointed out the use is still very narrow - and if this really wants to interest you in using this card with essentia, then the benefit should be more cost-efficient e. g. this could be easily
and the narrow death trigger would feel better as a reward, because you got access to it sacrificing a cheaper creature - which makes the card more usuable by itself and is something better flowing into essentia (you don't want to sacrifice your expensive creature to get your spells cheaper, you sacrifice trash).
I'd argue even better would be to put this ability on a cheap non-flier, that you maybe have in your deck to provide an early blocker, but can later in the game combine with essentia to get through a blocker.
It's a more pronounced reward than giving a permanently evasive creature to hand out temporary evasion (even if sometimes you might have that large creature to finish off an opponent with a single evasive attack).
Maybe this was a set up for a card with the Essentia mechanic?
You can name him whatever you want. I'm not saying I have an issue with it. Just note that the player base would get lots of mileage out of Usher jokes.
I did not know Usher's name was not a stage name. If it matters, I never intended Usher to be his birth name but instead a title he took (chosen based of verb) to remove his own importance when spreading the words of the nameless god.
Just want to point out that naming a Planeswalker after a famous rapper might not be the best plan.
EDIT: I just read your flavor blurb about Usher. He sounds very white-black.
I can't target as part of the cost.
"Target instant or sorcery and flip a coin?" What?
upped the necessary blue in the mana cost and added flavor text.
Whaaat. Um, no, this really really shouldn't have haste. You need to give people a chance to respond, otherwise... the game is over without them even realising.
Trample is WORSE than flying against most decks.
Having haste makes this a sorcery speed "I win" button. There's lots of good reasons why those aren't made - they really aren't fun to play against.
I added haste since Unsummon can make you lose. Removing flying and adding trample curb the problem, since then heavy blockers can save you?
It's Phage the Untouchable!
Yow. "Do you have a Murder in hand? No? 7-mana and I win."
That's usually higher cost than that. The downside is... maybe too huge; maybe just the right amount of exciting.
(Note that almost all alt-win cards deliberately do give the opponent a chance to respond. Imagine playing against this and you'll see why it's just frsutrating otherwise.)