Color war (edited)
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Showing 43 of 43 White cards
Go to section: Colourless (6) White (43) Blue (40) Black (44) Red (43) Green (43) Multicolour (31) Hybrid (1) Artifact (36) Land (31)
Show rarities: C U R M
Enchant Creature
Enchanted Creature can’t attack or Block and Loses all abilities.
When Air Lock enters the battlefield Create a 1/1 white Bird Token with Flying
Enchanted Creature can’t attack or Block and Loses all abilities.
When Air Lock enters the battlefield Create a 1/1 white Bird Token with Flying
When Aprentice Falconer enters the battlefield, create a 1/1 white Bird creature Token with Flying
2/1
+1: Create a 1/1 white bird creature token with Flying.
-2: Put a +1/+1 counter on each creature you control
-9: Create an Emblem with “Creatures you control get +2/+3 and Lifelink.”
-2: Put a +1/+1 counter on each creature you control
-9: Create an Emblem with “Creatures you control get +2/+3 and Lifelink.”
4
Flying, Vigilance, Lifelink
This Spell costs
less to cast if you control three or more tokens and if you controll three or more artifacts
This Spell costs

4/4
As an additional cost to cast this spell, sacrifice a Bird.
Bombirdement deals x damage to target creature or planeswalker where x is the number of artifacts and Birds you control.
Bombirdement deals x damage to target creature or planeswalker where x is the number of artifacts and Birds you control.
You gain twice x life.
Create x 1/1 white bird creature tokens with flying.
Create x 1/1 white bird creature tokens with flying.
Create x 1/1 white Bird creature tokens with flying where x is half the number of birds you control.
Other Birds and Soldiers you control get +1/+0 and Double Strike
Flying, Double Strike
Flying, Double Strike
3/4
Whenever you Attack with 5 or more Birds or soldiers you control, there is an additional combat phase after your next main phase. Untap all Birds, Soldiers, Tokens and Creature Artifacts you control. This Ability triggers only once each turn.
Flying
When Delicious Chicken dies, create a food Token
When Delicious Chicken dies, create a food Token
1/1
When Eager Tinkerer attacks you may pay 
, if you do create a 1/1 colorless Robot artifact creature token.


2/1
Flying
Sacrifice another creature: Eerie Wormcatcher gains indestructible until end of turn. Activate only once each turn
When a creature token you control dies, create a treasure token, this ability triggers only once each turn.
Sacrifice another creature: Eerie Wormcatcher gains indestructible until end of turn. Activate only once each turn
When a creature token you control dies, create a treasure token, this ability triggers only once each turn.
3/1
Birds and Soldiers you control get +0/+1 Vigilance and Lifelink.
Whenever another Bird or Soldier enters the battlefield under your control, you gain 2 life.
Whenever another Bird or Soldier enters the battlefield under your control, you gain 2 life.
3/5
Equipped Creature gets +2/+2 and Vigilance.
Equip a Bird or Soldier
Equip
Equip a Bird or Soldier

Equip

Flying
Whenever a creature you control dies,
Whenever a creature you control dies,
2/1
Flying
other Birds and soldiers you control get +0/+2.
other Birds and soldiers you control get +0/+2.
1/4
Defender, Reach
,
:Birds and other creatures with mana value 1 or less you control get +1/+0 until end of turn. Activate only as a Sorcery.


1/5
Dance 3 (Tap any number of creatures you control with total power three to dance this dance. Dance only as a Sorcery. Activate only once each turn.)
Whenever Featherwalz is danced, put a +1/+1 counter on all dancing creatures you control.
Whenever Featherwalz is danced, put a +1/+1 counter on all dancing creatures you control.
Affinity for Birds
Equipped Creature has Lifelink and gains „When this creature attacks, attacking creatures +1/+2 until end of turn“
Equip
Equip a Bird or soldier
Equipped Creature has Lifelink and gains „When this creature attacks, attacking creatures +1/+2 until end of turn“
Equip

Equip a Bird or soldier

When Featherwatch Brigadier enters the battlefield or dies, you may pay
, if you do, create a 2/2 white bird soldier creature Token with flying and vigilance.

3/2
Whenever a White creature you control dies, put a grave counter on Featherwatch Cemetary, then if there are five or more grave counters on Featherwatch Cemetary ,transform it.
Creatures you control enter the battlefield with an additional +1/+1 counter.
Creatures you control enter the battlefield with an additional +1/+1 counter.
When Featherwatch Cementary transforms into Abirdination, destroy up to one target creature and up to one target enchantment.
Whenever a creature you control dies, put a +1/+1 counter on Abirdination.
When Abirdination dies, return it to the battlefield.
Whenever a creature you control dies, put a +1/+1 counter on Abirdination.
When Abirdination dies, return it to the battlefield.
9/7
Flying
When Featherwatch Crossbowman enters, create a colorless Equipment artifact token named Crossbow with “Equipped creature gets +1/+1 and reach” and equip
.
When Featherwatch Crossbowman enters, create a colorless Equipment artifact token named Crossbow with “Equipped creature gets +1/+1 and reach” and equip

1/2
When Featherwatch Elder attacks, it gains flying. Sacrifice it at the beginning of the next end step.
When members of the featherwatch get injured in battle and cannot fight anymore,they stay in the safety of feathertown and tell stories about the war. young birds Respect them and listen to every story,because they dream of becoming a soldier one day.
2/4
Equipped creature gets +1/+1. If it is a Bird or a Soldier, it gains First Strike.
Equip a Bird
Equip
Equip a Bird

Equip

Flying, First Strike
Featherwatch Lancer attacks each combat, if able
Featherwatch Lancer attacks each combat, if able
2/1

When Featherwatch Mead enters the battlefield Create a 1/1 White Bird token with Flying
If you are attacked, you may cast this spell as though it had Flash
Create a 2/2 bird soldier token with flying and vigilance
Flashback

Create a 2/2 bird soldier token with flying and vigilance
Flashback


Flying
At the beginning of your end step, if you control eight or more Birds, you gain one life.
A deck can have up to eight cards named Featherwatch Soldier.
At the beginning of your end step, if you control eight or more Birds, you gain one life.
A deck can have up to eight cards named Featherwatch Soldier.
1/2
Training, Flying
As long as there are 2 or more +1/+1 counters on this creature, it has vigilance and is a soldier in addition to its other types.
As long as there are 2 or more +1/+1 counters on this creature, it has vigilance and is a soldier in addition to its other types.
2/1
Put a +1/+1 Counter on each creature with Mana Value 1 or less.
If you control an Artifact, Draw a card.
If you control an Artifact, Draw a card.
Whenever you attack with three or more Birds, attacking creatures you control get +1/+0 until end of turn. Then untap all Birds you control.
When For the Flock! enters the battlefield, Create a 2/2 white bird soldier token with flying and vigilance
When For the Flock! enters the battlefield, Create a 2/2 white bird soldier token with flying and vigilance
All birds passing by this artifactious artifact immediatly felt the urge not to question its artifactness
Create a 3/3 white Bird Angel Token with Flying and Lifelink and a 2/2 Bird Soldier token with Flying and vigilance and a 1/1 White bird token with Flying.
If a creature you controlled died this turn, you gain 4 life.
If a creature you controlled died this turn, you gain 4 life.
Convoke
Vigilance, Flying
Attacking Birds and Soldiers you control get +3/+0
Whenever a Creature you control dies in combat, create a 1/1 Bird creature token with Flying, if that creatures power was 5 or greater create 3 of those tokens instead.
Vigilance, Flying
Attacking Birds and Soldiers you control get +3/+0
Whenever a Creature you control dies in combat, create a 1/1 Bird creature token with Flying, if that creatures power was 5 or greater create 3 of those tokens instead.
3/4
Target Creature you control gets Lifelink until end of turn. Put a +1/+1 counter on it. You gain 2 Life
Flying
When Mighty Wingdog enters the battlefield, you may search your Library for a Plains Basic Land Card and Put it into your Hand. Then Shuffle your Library.
When Mighty Wingdog enters the battlefield, you may search your Library for a Plains Basic Land Card and Put it into your Hand. Then Shuffle your Library.
2/2
Flying, Vigilance
Whenever Raking Raptor attacks, create a tapped and attacking 2/2 Bird, Soldier token with Flying and Vigilance.
Whenever a token you control attacks, you gain 1 Life
Whenever Raking Raptor attacks, create a tapped and attacking 2/2 Bird, Soldier token with Flying and Vigilance.
Whenever a token you control attacks, you gain 1 Life
2/2
When Sacred Warriors of Featherwatch enter the battlefield, if they're not a token, for each bird that died this turn, create a token that's a copy of Sacred Warriors of Featherwatch.
Flying,Lifelink
Flying,Lifelink
3/4
When Sungrace Raycage enters the battlefield, exile target creature an opponent controls until Sungrace Raycage leaves the game, then put a +1/+1 counter on target creature you control.
Exile Target creature or artifact. Each player gains 1 Life.
When Trusted Strategists enter or attack, creatures you control get +1/+1 until end of turn.
Creatures with mana value 1 or less get +0/+1.
Creatures with mana value 1 or less get +0/+1.
3/4
Creatures you control get +1/+0 and have Vigilance.
Whenever a nontoken creature you control dies, create a 1/1 white Bird, Soldier creature token.
Whenever a nontoken creature you control dies, create a 1/1 white Bird, Soldier creature token.
Flying
As long as Winged Feathergalley is a creature, its Power is equal to the number of Birds and Soldiers you control.
Crew 3
As long as Winged Feathergalley is a creature, its Power is equal to the number of Birds and Soldiers you control.
Crew 3
*/3
Go to section: Colourless (6) White (43) Blue (40) Black (44) Red (43) Green (43) Multicolour (31) Hybrid (1) Artifact (36) Land (31)
Show rarities: C U R M
Color war (edited): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
2024-11-19 09:36:21 by thurl187