Color war (edited)

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Mechanics | Skeleton

Showing 43 of 43 Red cards

Go to section: Colourless (6) White (43) Blue (40) Black (44) Red (43) Green (43) Multicolour (31) Hybrid (1) Artifact (36) Land (31)

Show rarities: C U R M

 R 
Artifact – Vehicle
Whenever Blue Fire Thopter is crewed, it deals x damage to any target where x is the number of creatures that crewed it.
Flying
Crew 3
4/3
 U 
Artifact
{t}: Put a +1/+1 counter on target creature. Then put 2 Drunk counters on that creature (If a creature with drunk counters on it attacks or block, sacrifice it at end of combat. At the beginning of each players end step, remove a drunk counter from it.)

When Blue Flare Brew enters create a 0/1 red elemental creature token with Flame Body 1 (When this creature blocks, it deals 1 damage to each creature it is blocking.)
 M 
Legendary Creature – Elemental
This spell costs {1} less to cast for each Elemental you control.

Flame Body 6 (When this creature blocks, it deals 6 damage to each creature it is blocking.), Ash Remnants 6

Whenever an Elemental enters under your control, Burnard deals 1 Damage to target player and each creature they control.
4/4
 M 
Legendary Planeswalker – Chandra
+1:Chandra deals 3 damage to any target.
-2: Exile any number of instant and sorcery cards from your graveyard that were put there this turn, for each card exiled this way copy it, you may cast the copies without paying their mana costs.
-9: Chandra deals X damage split upon your opponents, where X is the number of instant and sorcery cards in all graveyards
3
 C 
Instant
Charcoal Dart deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
If you control three or more artifacts, create 2 Ash tokens.
 C 
Sorcery
Choose one:
-Dissolve deals 4 damage to target Creature
-Destroy target Artifact and create a 0/1 red Elemenal Creature Token with Flame Body 1 (When this creature blocks, it deals 1 damage to each creature it is blocking.)
 C 
Instant
As an additional cost to cast this spell sacrifice a creature.
Elemental Throw deals x damage divided as you choose among any number of targets where x is the sacrificed creature’s power.
If an Elemental was sacrificed this way,create two Ash tokens.
 C 
Creature – Elemental, Scout
Reach, Flame Body 1 (When this creature blocks, it deals 1 damage to each creature it is blocking.) Ash Remnants 1 (When this creature dies, create one Ash token(s).)
{1}{r}:Emberclan Archer gets +1/+0 until end of turn.
1/2
 C 
Creature – Elemental, Shapeshifter
Ash Remnants 1 (When this creature dies, create one Ash token(s).)
Emberclan Buster can’t be blocked as long as there are three or more instant or sorcery cards in your graveyard.
When Emberclan Buster deals combat damage to a player you may discard a card, if you do, draw a card
2/1
 R 
Enchantment
At the beginning of your upkeep, if you control eight or more Ashes, transform this card.

At the beginning of your upkeep, you may sacrifice an Elemental. If you do, Emberclan Cemetary deals damage to any target equal to that creatures power.
Furious Ashgolem
 
 R 
Colour indicator BR Creature – Elemental Golem
This creatures power and toughness are each equal to the number of artifacts you control.

When Furious Ashgolem dies, return it to the battlefield
*/*
 C 
Craeture – Elemental, Giant
Sacrifice an Artifact: Target creature gains Haste until end of turn.

Ash Remnants 3 (When this creature dies, create three Ash token(s).)
Although not liked, the giant members of emberclan earn thier respect for their Siege prowess.
6/3
 C 
Creature – Elemental, Elder
Ash Remnants 1 (When this creature dies, create one Ash token(s).)
When the Flames of those who are members of the Clan start to fade, they rest and tell stories to the Children of the clan of the wars of long forgotten times.
1/2
 R 
Creature – Elemental
Ash Remnants 1 (When this creature dies, create one Ash token(s).)
2/1
 U 
Creature – Elemental, Wizard
Prowess, Flame Body 2 (When this creature blocks, it deals 2 damage to each creature it is blocking.)
When Emberclan Sorcerer enters, it deals two damage to any target

Ash Remnants 1 (When this creature dies, create one Ash token(s).)

2/1
 C 
Creature – Elemental
Whenever you cast an instant or sorcery spell, Emberclan Spellcaster gains First Strike until end of turn.
Flame Body 1 (When this creature blocks, it deals 1 damage to each creature it is blocking.)
Ash Remnants 2 (When this creature dies, create two Ash token(s).)
3/2
 U 
Creature – Elemental
Whenever an opponent casts a spell that targets you or a permanent you control, Emberclan Spellgorger deals damage to any target equal to the number of artifacts you control.
Ash Remnants 2 (When this creature dies, create two Ash token(s).)
3/2
 C 
Creature – Elemental
Prowess
When this creature attacks, if its power is five or more, return target instant or sorcery card from your Graveyard to your hand.
Ash Remnants 2 (When this creature dies, create two Ash token(s).)
2/2
 U 
Creature – Elemental
Defender
As long as you control a nonbasic land that produces red mana, this creature can attack as though it didn’t have Defender
Flame Body 2 (When this creature blocks, it deals 2 damage to each creature it is blocking.), Ash Remnants 1 (When this creature dies, create one Ash token(s).)
Emberclan-Den Guard gets +1/+0 for each nonbasic-land you control that produces red mana.
1/4
 C 
Creature – Elemental, Shapeshifter
Flame Body 1 (When this creature blocks, it deals 1 damage to each creature it is blocking.)
0/3
 C 
Creature – Elemental Shapeshifter
Prowess, Flame Body 1 (When this creature blocks, it deals 1 damage to each creature it is blocking.),
Ash Remnants 1 (When this creature dies, create one Ash token(s).)
2/1
 U 
Artifact
Emberheart Core enters with two charge counters on it.
Whenever you sacrifice an artifact or a creature, put a charge counter on Emberheart Core.
Whenever a creature with Ash Remnants dies, if there is a charge counter on Emberheart Core, create an ash token, then remove a charge counter from Emberheart Core.
{1}{r}, Sacrifice an artifact: Exile the top card of your library, until end of turn you may cast it.
{1}{r}, Sacrifice a creature: Emberheart Core deals two damage to target player.
 U 
Sorcery
You may cast Entwined Fireshot as though it had flash if you pay {1} more to cast it.

Entwined Fireshot deals one damage to each of up to two targets. If no player was dealt damage this way, create a 0/1 red Elemental Creature Token with Flame Body 1 (When this creature blocks, it deals 1 damage to each creature it is blocking.)
 C 
Instant
Target Creature you control gets +2/+0 and First Strike until end of turn. Create an Ash Token.
 R 
Enchantment – Dance
Dance 2 (Tap any number of creatures you control with total power two to dance this dance. Dance only as a Sorcery. Activate only once each turn.)
Whenever you dance Fiery Tango, gain control of target creature with power less or equal to the number of dancing creatures you control until end of turn. If you didn’t control that creature, untap it.
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and gains “When this creature deals combat damage to a player, you may sacrifice it. If you do it damage equal to its power to any target.”
Equip Elemental {0}
Equip{2}
 R 
Sorcery
Flaming Abduction deals two damage to target creature. If that creature dies this turn, return it to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.
 U 
Creature – Elemental, Cat
Haste
Whenever a creature an opponent controls dies, create an Ash token.
Sacrifice an Artifact: Flaming Cheetah deals one damage to any target.
Ash Remnants 1 (When this creature dies, create one Ash token(s).)
4/3
 U 
Artifact
Creatures you control get Flame Body 1 and +1/+1
 C 
Creature – Elemental, Giant
Whenever you sacrifice one or more Artifacts Growing Elemental gets +1/+0 until end of turn.
Whenever Growing Elemental attacks, it gets +1/+0 for each other elemental you control until end of turn, then if it's Power is six or more, Growing Elemental deals 3 Damage to any target.
Ash Remnants 3 (When this creature dies, create three Ash token(s).)
2/4
 C 
Instant
Heartburning Shot deals 3 damage to any target
If a player with 15 or more life was dealt damage this way, Heartburning Shot deals 2 damage to that player.
If a creature was dealt damage this way, choose another target creature. Heartburning Shot deals 1 damage to that creature
 C 
Instant
Target creature gets +1/+0 until end of turn. If you control an Elemental, it gets +2/+1 instead and deals 2 Damage to any target.
 U 
Sorcery
Lava Plume deals x damage to target creature.
Create a x/x red Elemental creature tokens with Flame Body 1 (When this creature blocks, it deals 1 damage to each creature it is blocking.).
 C 
Creature – Elemental Wall
Defender
Flame Body 3 (When this creature blocks, it deals 3 damage to each creature it is blocking.)
Ash Remnants 1 (When this creature dies, create one Ash token(s).).
0/4
 U 
Instant
Molten Spit deals three damage to any target and one damage to you.
 C 
Creature – Elemental
Offspring {r} (You may pay an additional {r} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flame Body 2 (When this creature blocks, it deals 2 damage to each creature it is blocking.)
2/3
1 comment
2024-12-27 10:02:09 by SecretInfiltrator
 U 
Instant
Admant- Shard Shot deals 2 Damage to target creature for each red mana that was spent to cast it.
Create a 1/1 red Goblin Creature Token With Prowess
{2}{r}
 
 U 
Instant
Destroy target Artifact. If its mana value was 3 or less, Shatter deals 4 damage to its controller.
Create a colorless Prism Shard artifact token Artifact with “{t}: Sacrifice Prism Shard, discard a card: Add 2 mana of any color.”
 C 
Instant
Destroy target Artifact. Steel-Breaking Punch deals one Damage its controller
 U 
Creature – Dragon
Flying
This card costs {1} less to cast for each Instant or Sorcery card in your graveyard.
7/4
 C 
Instant
Triple Lightning deals two damage to each player and up to one target creature.
 C 
Artifact – Equipment
Equipped Creature gets +2/+3
Equip an Elemental {0}
Equip {3}
 R 
Instant
Turn to Ashes deals 4 damage to each creature. Create two Ash tokens
Zap
{r}
 
 C 
Instant
Zap deals 1 Damage to any target.
Flashback {r}

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Show rarities: C U R M


Color war (edited): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton