Color war (edited): Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Eternal Flames enter the battlefield tapped.
: Add
![]() , : Create a 0/1 red Elemental Creature token with Flame Body 1 (When this creature blocks, it deals 1 damage to each creature it is blocking.) |
, : Create a 1/1 colorless robot token. Activate only as a sorcery
1/2
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Training, Flying
As long as there are 2 or more +1/+1 counters on this creature, it has vigilance and is a soldier in addition to its other types. 2/1
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Affinity for Fish
Equipped Creature has Swarm 1 (Whenever this creature attacks with at least one other creature that shares a creature type with it, create one tapped and attacking 1/1 blue fish creature tokens.) and gains “Whenever this creature attacks, attacking creatures get +1/+1 until end of turn”. Equip a fish or Ally
Equip ![]() |
Defender, Vigilance, Reach
Landfall -Whenever a land enters the battlefield under your control, this creature can attack as though it didn’t have defender until end of turn. 3/4
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When Sungrace Raycage enters the battlefield, exile target creature an opponent controls until Sungrace Raycage leaves the game, then put a +1/+1 counter on target creature you control.
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Deathfire deals 4 damage to target creature or planeswalker. Up to one target Bear you control deals one damage to that creature.
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Enchant a Land
Enchanted Land has : Until end of turn, if a creature would leave your graveyard, creatures you control get +1/+0, deathtouch and first strike until end of turn. |
Equipped creature gets +2/+0 and gains “When this creature deals combat damage to a player, you may sacrifice it. If you do it damage equal to its power to any target.”
Equip Elemental
Equip ![]() |
This Cards cost
more to cast where X is the highest number of cards in every opponent's hand minus the number of artifacts you control2/4
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As an additional cost to cast this spell, sacrifice a Bird.
Bombirdement deals x damage to target creature or planeswalker where x is the number of artifacts and Birds you control. |
Equipped Creature gets +0/+2 and gains Ward
Equip an Ally
Equip ![]() |
Destroy target creature with Power 3 or less. If its mana value was 2 or less, its owner discards a card.
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Trample, Bloodlust 1 (This creature gets +1/+1 as long as a creature died since the beginning of your last turn.)
2/3
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Incinerated Woods enter tapped
: Add
: Add or ![]() |
Eternal Flames
(rare)
Rusty Replicator
(uncommon)
Featherwatch Trainee
(uncommon)
Glisterfin Banner
(uncommon)
Furry-ous Guardbear
(common)
Sungrace Raycage
(common)
Deathfire
(common)
Squeak-Gang Encampment
(common)
Fiery Whip
(common)
Rusted Elder
(common)
Bombirdement
(common)
Shielded Scale
(common)
Drown in the Sewer
(common)
Paw-Tribe Warrior
(common)
Incinerated Woods
(basic)
: Add



more to cast where X is the highest number of cards in every opponent's hand minus the number of artifacts you control