Color war (edited): Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Location
Eternal Flames enter the battlefield tapped.
{t}: Add {r}
{1}{r}, {t}: Create a 0/1 red Elemental Creature token with Flame Body 1 (When this creature blocks, it deals 1 damage to each creature it is blocking.)
 U 
Artifact Creature – Robot
{1}, {t}: Create a 1/1 colorless robot token. Activate only as a sorcery
1/2
 U 
Creature – Bird
Training, Flying
As long as there are 2 or more +1/+1 counters on this creature, it has vigilance and is a soldier in addition to its other types.
2/1
 U 
Artifact – Equipment
Affinity for Fish
Equipped Creature has Swarm 1 (Whenever this creature attacks with at least one other creature that shares a creature type with it, create one tapped and attacking 1/1 blue fish creature tokens.) and gains “Whenever this creature attacks, attacking creatures get +1/+1 until end of turn”.
Equip a fish or Ally {0}
Equip{3}
 C 
Creature – Bear, Warrior
Defender, Vigilance, Reach
Landfall -Whenever a land enters the battlefield under your control, this creature can attack as though it didn’t have defender until end of turn.
3/4
 C 
Artifact
When Sungrace Raycage enters the battlefield, exile target creature an opponent controls until Sungrace Raycage leaves the game, then put a +1/+1 counter on target creature you control.
 C 
Instant
Deathfire deals 4 damage to target creature or planeswalker. Up to one target Bear you control deals one damage to that creature.
 C 
Enchantment – Aura
Enchant a Land
Enchanted Land has {t}: Until end of turn, if a creature would leave your graveyard, creatures you control get +1/+0, deathtouch and first strike until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and gains “When this creature deals combat damage to a player, you may sacrifice it. If you do it damage equal to its power to any target.”
Equip Elemental {0}
Equip{2}
 C 
Artifact Creature – Robot, Elder
This Cards cost {x} more to cast where X is the highest number of cards in every opponent's hand minus the number of artifacts you control
2/4
 C 
Sorcery
As an additional cost to cast this spell, sacrifice a Bird.
Bombirdement deals x damage to target creature or planeswalker where x is the number of artifacts and Birds you control.
 C 
Artifact – Equipment
Equipped Creature gets +0/+2 and gains Ward {1}
Equip an Ally {0}
Equip {3}
 C 
Instant
Destroy target creature with Power 3 or less. If its mana value was 2 or less, its owner discards a card.
 C 
Creature – Bear, Warrior
Trample, Bloodlust 1 (This creature gets +1/+1 as long as a creature died since the beginning of your last turn.)
2/3
 B 
Land
Incinerated Woods enter tapped
{t}: Add {c}
{t}: Add {r} or {g}

Eternal Flames (rare)
Rusty Replicator (uncommon)
Featherwatch Trainee (uncommon)
Glisterfin Banner (uncommon)
Furry-ous Guardbear (common)
Sungrace Raycage (common)
Deathfire (common)
Squeak-Gang Encampment (common)
Fiery Whip (common)
Rusted Elder (common)
Bombirdement (common)
Shielded Scale (common)
Drown in the Sewer (common)
Paw-Tribe Warrior (common)
Incinerated Woods (basic)