Color war (edited): Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying,Ward
Whenever Ranegam deals combat damage to a player, you gain one life for each enchantment you control and draw a card. If you gained 3 or more life this way, draw an additional card. 4/4
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Defender
As long as you control a nonbasic land that produces red mana, this creature can attack as though it didn’t have Defender Flame Body 2 (When this creature blocks, it deals 2 damage to each creature it is blocking.), Ash Remnants 1 (When this creature dies, create one Ash token(s).) Emberclan-Den Guard gets +1/+0 for each nonbasic-land you control that produces red mana. 1/4
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: Add
, : Target artifact creature you control gains "When this creature dies create a 1/1 colorless Robot artifact creature Token" until end of turn |
Robot Factory enters tapped.
:Add
, :create a 1/1 Colorless robot artifact creature token. |
Flame Body 1 (When this creature blocks, it deals 1 damage to each creature it is blocking.)
0/3
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Target Creature gets +1/+1 and Trample until end of turn.
If its mana value is one or less draw a card |
Enchant creature
Enchanted creature gets -1/-0 for each fish you control. When Swarm the Enemy enters the battlefield, create a 1/1 blue Fish creature token with Swift Swim 2 |
Whenever you attack with three or more Birds, attacking creatures you control get +1/+0 until end of turn. Then untap all Birds you control.
When For the Flock! enters the battlefield, Create a 2/2 white bird soldier token with flying and vigilance All birds passing by this artifactious artifact immediatly felt the urge not to question its artifactness
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Tap up to two target creatures. put a stun counter on each of them.
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As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs
less to cast for each card exiled this way.
Each creature you control fights up to one target creature you don’t control. |
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Whenever a creature card would leave your graveyard you may exile it with a Spore counter on it, if you do, create a 1/1 green Saproling creature token.
You may cast creature cards you own from exile with Spore counters on them. Exile Dusk Den from your graveyard, remove three spore counters from cards in exile you own: Create a 1/1 green Saproling creature token. |
Deathtouch
Whenever Squeak-Gang Elite attacks, create a 2/2 Rat, Thief token with Deathtouch. Whenever a Rat you control dies, each opponent loses 1 Life. If that creatures converted mana cost was 4 or more they lose 2 life instead. 3/3
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Don’t try to outrun one of the Grizzly Robots; it’ll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you’ll get a nice view before it knocks the tree down and eats you.
2/2
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Splinter Fling deals 1 Damage to any target. If a permanent dealt damage by it would die this turn, exile it instead.
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Ranegam, Skyfish of Wisdom
(rare)
Emberclan-Den Guard
(uncommon)
Robo Rumble Rotund
(uncommon)
Robot Factory
(uncommon)
Emberclan-Member
(common)
Enlarge
(common)
Swarm the Enemy
(common)
For the Flock!
(common)
Freeze in motion
(common)
Unbearable Brawl
(common)
Dusk Den
(common)
Squeak-Gang Elite
(common)
Grizzly Bot
(common)
Splinter Fling
(common)
Swamp
(basic)



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