Color war (edited): Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a White creature you control dies, put a grave counter on Featherwatch Cemetary, then if there are five or more grave counters on Featherwatch Cemetary ,transform it.
Creatures you control enter the battlefield with an additional +1/+1 counter.
Abirdination
 
 R 
Colour indicator WB Creature – Bird, Beast
When Featherwatch Cementary transforms into Abirdination, destroy up to one target creature and up to one target enchantment.
Whenever a creature you control dies, put a +1/+1 counter on Abirdination.
When Abirdination dies, return it to the battlefield.
9/7
 U 
Creature – Fish Ally
Swarm 1 (Whenever this creature attacks with at least one other creature that shares a creature type with it, create one tapped and attacking 1/1 blue fish creature tokens.)
Whenever one or more tokens you control attack, target creature gets +1/+0 and gains “When this creature deals combat damage to a player draw a card” until end of turn.
3/3
 U 
Creature – Fish, Ally
Silver School enters with a +1/+1 counter on it for each creature you control.
Remove a +1/+1 counter from Silver School: Create a 1/1 blue Fish creature token. Activate only once each turn
0/0
 U 
Sorcery
Put a +1/+1 Counter on each creature with Mana Value 1 or less.
If you control an Artifact, Draw a card.
 C 
Sorcery
As an additional cost to cast this spell, sacrifice a Bird.
Bombirdement deals x damage to target creature or planeswalker where x is the number of artifacts and Birds you control.
 C 
Creature – Fish, Ally, Elder
Defender
The Elders of the Glisterfin are well Known for teaching the little kids to swim. When they are not teaching, they often tell storys about long forgotten wars. Those stories are listened to and liked by the Children of Glisterfin.
2/4
 C 
Artifact Creature – Robot, Elder
This Cards cost {x} more to cast where X is the highest number of cards in every opponent's hand minus the number of artifacts you control
2/4
 C 
Sorcery
Target Creature you control fights target creature an opponent controls. If that creature dies this turn, you gain 3 life.
 C 
Creature – Rat, Elder
When Squeak-Gang Elder dies, create a treasure token
Although the Squeak-Gang may seem immoral and godless, they are loyal to every member of the Gang. When one of them gets injured or is too old, they stay at the lair and tell stories to motivate the trainees.
1/2
 C 
Craeture – Elemental, Giant
Sacrifice an Artifact: Target creature gains Haste until end of turn.

Ash Remnants 3 (When this creature dies, create three Ash token(s).)
Although not liked, the giant members of emberclan earn thier respect for their Siege prowess.
6/3
 C 
Instant
As an additional cost to cast this spell sacrifice a creature.
Destroy target creature. For each creature that died this way, its controller mills cards equal to its power
 C 
Instant
Deathfire deals 4 damage to target creature or planeswalker. Up to one target Bear you control deals one damage to that creature.
 C 
Creature – Bear Warrior
Reach, Bloodlust 2 (This creature gets +2/+1 as long as a creature died since the beginning of your last turn.)

Whenever a creature with Flying an opponent controls dies, search you library for a basic land card and put onto the battlefield tapped, then shuffle
3/4
 C 
Artifact
When Sungrace Raycage enters the battlefield, exile target creature an opponent controls until Sungrace Raycage leaves the game, then put a +1/+1 counter on target creature you control.
 B 
Land
Glistering Horizon enters tapped
{t}: Add {c}
{t}: Add {w} or {u}

Featherwatch Cemetary (rare)
Glisterfin Garrison Leader (uncommon)
Silver School (uncommon)
Feathery Sigil (uncommon)
Bombirdement (common)
Glisterfin Elder (common)
Rusted Elder (common)
Gruesome Duel (common)
Squeak-Gang Elder (common)
Emberclan Crusher (common)
Knife Throw (common)
Deathfire (common)
Paw-Tribe Archer (common)
Sungrace Raycage (common)
Glistering Horizon (basic)