Color war (edited): Virtual Booster

Color war (edited): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment Creature – Fish Bird
Flying,Ward {2}
Whenever Ranegam deals combat damage to a player, you gain one life for each enchantment you control and draw a card. If you gained 3 or more life this way, draw an additional card.
4/4
 U 
Creature – Elemental
Defender
As long as you control a nonbasic land that produces red mana, this creature can attack as though it didn’t have Defender
Flame Body 2 (When this creature blocks, it deals 2 damage to each creature it is blocking.), Ash Remnants 1 (When this creature dies, create one Ash token(s).)
Emberclan-Den Guard gets +1/+0 for each nonbasic-land you control that produces red mana.
1/4
 U 
Land
{t}: Add {c}
{1}, {t}: Target artifact creature you control gains "When this creature dies create a 1/1 colorless Robot artifact creature Token" until end of turn
 U 
Land – Location
Robot Factory enters tapped.
{t}:Add {c}
{2},{t}:create a 1/1 Colorless robot artifact creature token.
 C 
Creature – Elemental, Shapeshifter
Flame Body 1 (When this creature blocks, it deals 1 damage to each creature it is blocking.)
0/3
{g}
 
 C 
Instant
Target Creature gets +1/+1 and Trample until end of turn.
If its mana value is one or less draw a card
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-0 for each fish you control.
When Swarm the Enemy enters the battlefield, create a 1/1 blue Fish creature token with Swift Swim 2
 C 
Artifact
Whenever you attack with three or more Birds, attacking creatures you control get +1/+0 until end of turn. Then untap all Birds you control.
When For the Flock! enters the battlefield, Create a 2/2 white bird soldier token with flying and vigilance
All birds passing by this artifactious artifact immediatly felt the urge not to question its artifactness
 C 
Instant
Tap up to two target creatures. put a stun counter on each of them.
 C 
Sorcery
As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs {1} less to cast for each card exiled this way.

Each creature you control fights up to one target creature you don’t control.
 C 
Enchantment
Whenever a creature card would leave your graveyard you may exile it with a Spore counter on it, if you do, create a 1/1 green Saproling creature token.
You may cast creature cards you own from exile with Spore counters on them.
Exile Dusk Den from your graveyard, remove three spore counters from cards in exile you own: Create a 1/1 green Saproling creature token.
 C 
Creature – Rat, Thief
Deathtouch
Whenever Squeak-Gang Elite attacks, create a 2/2 Rat, Thief token with Deathtouch.
Whenever a Rat you control dies, each opponent loses 1 Life. If that creatures converted mana cost was 4 or more they lose 2 life instead.
3/3
 C 
Artifact Creature – Bear, Robot
Don’t try to outrun one of the Grizzly Robots; it’ll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you’ll get a nice view before it knocks the tree down and eats you.
2/2
 C 
Instant
Splinter Fling deals 1 Damage to any target. If a permanent dealt damage by it would die this turn, exile it instead.
 
 B 
Land – Swamp

Ranegam, Skyfish of Wisdom (rare)
Emberclan-Den Guard (uncommon)
Robo Rumble Rotund (uncommon)
Robot Factory (uncommon)
Emberclan-Member (common)
Enlarge (common)
Swarm the Enemy (common)
For the Flock! (common)
Freeze in motion (common)
Unbearable Brawl (common)
Dusk Den (common)
Squeak-Gang Elite (common)
Grizzly Bot (common)
Splinter Fling (common)
Swamp (basic)