Color war (edited)
Color war (edited) by PillowyAnt
325 cards in Multiverse
142 commons, 88 uncommons,
51 rares, 16 mythics, 27 basics, 1 token
6 colourless, 1 token blue, 2 token artifact, 2 token colourless, 1 token white, 43 white, 41 blue,
44 black, 43 red, 43 green, 31 multicolour, 1 hybrid, 36 artifact, 31 land
84 comments total
The continuation of a set created by a friend of mine.
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Mechanics | Skeleton |
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Equipped Creature gets +2/+2 and Vigilance.
Equip a Bird or Soldier
Equip
Equip a Bird or Soldier

Equip

Exile Target creature or artifact. Each player gains 1 Life.
When Sungrace Raycage enters the battlefield, exile target creature an opponent controls until Sungrace Raycage leaves the game, then put a +1/+1 counter on target creature you control.
Creatures you control get +1/+0 and have Vigilance.
Whenever a nontoken creature you control dies, create a 1/1 white Bird, Soldier creature token.
Whenever a nontoken creature you control dies, create a 1/1 white Bird, Soldier creature token.
Whenever you attack with three or more Birds, attacking creatures you control get +1/+0 until end of turn. Then untap all Birds you control.
When For the Flock! enters the battlefield, Create a 2/2 white bird soldier token with flying and vigilance
When For the Flock! enters the battlefield, Create a 2/2 white bird soldier token with flying and vigilance
All birds passing by this artifactious artifact immediatly felt the urge not to question its artifactness
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Vigilance is a far safer choice than first strike on a power-boosting common Equipment.
As a fan of aven, I like the alternate typal equip option, but I noticed that you use two kinds of Bird Soldie tokens in the set, one of which already has vigilance. Not a deal breaker, but something to consider.
I've seen the reverse of flame body ("Whenever this creature becomes blocked by a creature, it deals N damage to that creature."), and I think it's better at propelling the game forward.
This version of flame body shares the first strike problem of promoting board stalls - except it is a worse offender at that because it has no added value on on attacking.
This seems very pushed even without the delve, with it certainly seems even crazier. Then again delve seems strangely non-fitting for a design that has mere
colorless in its mana cost. With delve you would assume that the card would cost like 
, what would generally make the design more sensible IMO.
Why
im vergleich zu dem was vorher da stand, nicht deinem design
added Delve
added flying
wo flavor text
maybe calle it EXP-333
Metallic