CardName: Nissa, Hand of Krosa Cost: 2GG Type: Planeswalker - Nissa Pow/Tgh: /4 Rules Text: [+1] Target creature or planeswalker gets another counter of a kind already there. [-2] Double the amount of mana of each type in your mana pool. [-7] Put two X/X green Elemental creature tokens with trample onto the battlefield with "This creature's power and toughness are each equal to the number of counters amongst permanents you control". Flavour Text: Set/Rarity: Otaria Forever (Ideas) Mythic +1 Target creature or planeswalker gets another counter of a kind already there.
-2 Double the amount of mana of each type in your mana pool. -7 Put two X/X green Elemental creature tokens with trample onto the battlefield with "This creature's power and toughness are each equal to the number of counters amongst permanents you control". 4
|
Code: MG01 History: [-] Add your comments: |
Welcome to Multiverse! Hope you have fun here :)
I love the look of this kind of planeswalker. A Clockspinning / Gilder Bairn effect is great for a planeswalker's +1, Doubling Cube is a very nifty effect for the -2 as well - reminiscent of Nissa, Worldwaker's middle ability, but more fun :) And making some Fungal Behemoths is a hilarious ultimate.
I have only one suggestion: it looks to me like this could be monogreen rather than gold.
thanks for the welcome, i'd been managing my own design skeleton in an excel sheet but this seems like a much better system overall (and being able to wake up in the morning and see valuable comments like your own is a nice bonus!).
you make a good point about the colour alignment; kinda just churned this out last night while thinking about how to make a planeswalker that works well on this plane. from a storyline perspective i would like nissa to be GW (GW is effectively the "good" faction, BU the "bad", with red split across the two) but i agree that this doesn't do a good job of being a GW planeswalker.
thanks for the feedback, will take it on board.