Nice effect! I wonder if it should cost 2 mana; at times this'll be better than Arc Trail, which is extremely good. Uncommon is certainly the right rarity. Sadly the name is probably too close to Fanning the Flames.
Very cool! I wonder if it should exile itself when it hits the graveyard? Otherwise I see it chaining with Zombify / Breath of Life / Resurrection / etc...
Wow, uber-unblockable goblin. Interesting how it'd be a lot worse if it stayed in combat, even though it'd get to deal more damage that way. Flavour seems a bit odd in red, although I'm not sure what colour would be better.
Nice card. Slightly better than Utopia Tree, but that's not going to break anything. It's pretty unusual for nonrare creatures to tap for mana of any colour, but Gemhide Sliver did it, so I guess this is fine.
I agree rare is the right place for this, but 3 mana seems somewhat high, given that it does nothing the turn it hits the battlefield and only does anything if you can keep a creature alive a turn.
Yep, sounds right. I really like the synergy between abilities. The only oddness about the card is the name: is this intended to be the same person as Linessa, Zephyr Mage?
Seems a bit expensive for a mythic, although I appreciate this could be a 7/9. Bit of a tricky spot. I might suggest making it one or two mana cheaper, and shrinking its P/T by the same amount.
Yeah, I think I agree this is fine. Sorcery speed takes away a lot of the strength in Raise the Alarm. I think Chris's version Mount Expedition was a bit too strong, but this seems fine.
At first glance this seemed a bit too strong, compared to Gleam of Resistance, but actually it's probably fine, compared with Fortify. It's better than Warrior's Honor, but that's probably not a problem.
Nice: Boon Reflection coupled with a one-sided Ghosts of the Innocent. Both of these want to be replacement effects, so they need to say "If" not "Whenever", and they want an "instead" tacked on: see the rules text of the cards I linked above.
I'm a bit worried that this is basically a cantrip Holy Day. Decks with lots of Fog effects have been quite powerful at times, and adding a cantrip for no extra mana and only a minor downside (untapping the attackers) is quite strong.
Also, this can be niftily abused with first strike, but that's a feature not a bug :)
thanks for the tips. I think as is, the non-land card that isn't dealt with stays on top of the library, as you were just revealing it. Same for the noncreature card in the ultimate.
"You may put them back in any order"... so what happens if I don't? o.o Still, awesome design. What are you intending to happen to the revealed nonland card or noncreature card? At the moment it stays on top of the library.
Nice effect! I wonder if it should cost 2 mana; at times this'll be better than Arc Trail, which is extremely good. Uncommon is certainly the right rarity. Sadly the name is probably too close to Fanning the Flames.
Very cool! I wonder if it should exile itself when it hits the graveyard? Otherwise I see it chaining with Zombify / Breath of Life / Resurrection / etc...
fix spelling, so my link from Reverent Taskmaster works
Hmm, but I like it a bit more now I've seen the mirror with Rebellious Taskmaster.
Hmm. Plague Spitter as an activated ability, or Fire Ants that does hit itself. Fair enough.
Niice! Superb matching of name and effect. That which does not kill you, really does make you stronger.
Wow, uber-unblockable goblin. Interesting how it'd be a lot worse if it stayed in combat, even though it'd get to deal more damage that way. Flavour seems a bit odd in red, although I'm not sure what colour would be better.
My experience of playing with Fungal Behemoth is that it's jolly confusing. This probably will be as well. But it's probably quite also fun.
Nice card. Slightly better than Utopia Tree, but that's not going to break anything. It's pretty unusual for nonrare creatures to tap for mana of any colour, but Gemhide Sliver did it, so I guess this is fine.
Hm. Intriguing card. Probably quite good. Nice design.
I agree rare is the right place for this, but 3 mana seems somewhat high, given that it does nothing the turn it hits the battlefield and only does anything if you can keep a creature alive a turn.
Yep, sounds right. I really like the synergy between abilities. The only oddness about the card is the name: is this intended to be the same person as Linessa, Zephyr Mage?
Seems a bit expensive for a mythic, although I appreciate this could be a 7/9. Bit of a tricky spot. I might suggest making it one or two mana cheaper, and shrinking its P/T by the same amount.
Yeah, I think I agree this is fine. Sorcery speed takes away a lot of the strength in Raise the Alarm. I think Chris's version Mount Expedition was a bit too strong, but this seems fine.
Hee... the universal Clone. Feels like it should cost slightly more than Rite of Replication in order to get the Copy Enchantment/Sculpting Steel/Vesuva ability. Also, by comparison with those others, this should probably be rare.
At first glance this seemed a bit too strong, compared to Gleam of Resistance, but actually it's probably fine, compared with Fortify. It's better than Warrior's Honor, but that's probably not a problem.
Heh, nice tweak on Reciprocate.
Needs a clause to say what happens if ~ leaves the battlefield before the ability resolves. See Auratouched Mage for an example.
This card still feels quite fiddly to me.
Hm, Wall of Reverence, without defender and one mana cheaper, but only able to see itself. Probably okay, and a nice little puzzle a la Spikeshot Elder / Viridian Joiner.
Nice: Boon Reflection coupled with a one-sided Ghosts of the Innocent. Both of these want to be replacement effects, so they need to say "If" not "Whenever", and they want an "instead" tacked on: see the rules text of the cards I linked above.
I'm a bit worried that this is basically a cantrip Holy Day. Decks with lots of Fog effects have been quite powerful at times, and adding a cantrip for no extra mana and only a minor downside (untapping the attackers) is quite strong.
Also, this can be niftily abused with first strike, but that's a feature not a bug :)
Nice :) I like it when people design a one-drop 1/1 that's rare and has an ability appropriate to its rarity and cost. This ticks all those boxes IMO.
This is also a nice design with good internal synergy.
Nice design!
thanks for the tips. I think as is, the non-land card that isn't dealt with stays on top of the library, as you were just revealing it. Same for the noncreature card in the ultimate.
"You may put them back in any order"... so what happens if I don't? o.o Still, awesome design. What are you intending to happen to the revealed nonland card or noncreature card? At the moment it stays on top of the library.