Castes of Suvnica
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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits |
Showing 34 of 34 Red cards
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Show rarities: C U R M
Invigorate — Whenever Bar Pugilist's power or toughness increases, it gains menace until end of turn.
2/1
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
It wasn't about justice. It wasn't about rules. It was about fairness.
+1 Draw a card unless a player has Chandra, Free and Outraged deal 2 damage to them.
-2 Creatures you control get +1/+0 and gain first strike until end of turn.
-XX You get X emblems with "Sacrifice this: This deals 3 damage to target creature or player"
-2 Creatures you control get +1/+0 and gain first strike until end of turn.
-XX You get X emblems with "Sacrifice this: This deals 3 damage to target creature or player"
4
Destroy target land. Create a 2/2 green Bear token.
First strike
1/2
Devoid (This card has no color.)
First strike, haste
: Ebullient Fireling gets +1/+0 until end of turn.
When Ebullient Fireling dies, add X mana in any combination of colors to your mana pool at the beginning of your next main phase, where X is Ebullient Fireling's power.
First strike, haste
: Ebullient Fireling gets +1/+0 until end of turn.
When Ebullient Fireling dies, add X mana in any combination of colors to your mana pool at the beginning of your next main phase, where X is Ebullient Fireling's power.
2/2
Create three 2/2 green Bear tokens with haste.
Haste
Fated Youngling enters the battlefield with three fate counters on it.
, Remove a fate counter from a creature you control: Target creature gains haste until end of turn.
Fated Youngling enters the battlefield with three fate counters on it.
, Remove a fate counter from a creature you control: Target creature gains haste until end of turn.
1/1
First strike
Whenever Fireleaf Scout or another creature enters the battlefield under your control, Fireleaf Scout deals 1 damage to each opponent.
Whenever Fireleaf Scout or another creature enters the battlefield under your control, Fireleaf Scout deals 1 damage to each opponent.
2/1
Flames' Edge deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
Invigorate — Whenever Grohm Conscriptor's power or toughness increases, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
2/1
Invigorate — Whenever Grove Wanderer's power or toughness increases, create a 1/1 red Viashino token with haste.
3/3
Enchant land
Enchanted land has ": Target creature can't block this turn."
Enchanted land has ": Target creature can't block this turn."
"This very plane rejects our city."
Create a 1/1 red viashino token, then Humiliation Conga deals damage to target creature or player equal to the number of creatures you control.
Haste, prowess
Hödekins are attracted just as much to acts of destruction as to creation. Unsurprisingly, to a Tezzi smith, there is no such thing as too many hödekins.
2/2
Choose one or both —
• Counter target instant spell.
• Incandescent Response deals 1 damage to target creature or player.
• Counter target instant spell.
• Incandescent Response deals 1 damage to target creature or player.
Never heckle the bard.
Target creature gets +2/+0 and gains first strike until end of turn.
As an additional cost to cast Jump off the stage, sacrifice a creature.
Counter target instant or sorcery spell.
Counter target instant or sorcery spell.
: Liftoff Viashino gains flying until end of turn.
4/2
Enchant creature
Enchanted creature gets +3/+0 and has menace. (It can't be blocked except by two or more creatures.)
Enchanted creature gets +3/+0 and has menace. (It can't be blocked except by two or more creatures.)
Destroy target artifact or land. Scry 2.
3/2
Whenever Pressing Lunk attacks, target creature gets +1/+1 and gains trample until end of turn.
4/2
Discard your hand, then draw a cards. If two or more cards are discarded this way, draw three cards instead.
As an additional cost to cast Read the Crowd, discard a card.
Scry 2, then draw two cards.
Encore — If you've cast another instant or sorcery this turn, instead scry 4, then draw two cards.
Scry 2, then draw two cards.
Encore — If you've cast another instant or sorcery this turn, instead scry 4, then draw two cards.
Return target instant or sorcery spell to its owner's hand.
Encore — If you've cast another instant or sorcery spell this turn, scry 2.
Encore — If you've cast another instant or sorcery spell this turn, scry 2.
Flying
When you cast Sacrificial Dragon, you may sacrifice a creature. If you do, create X 1/1 red Viashino tokens with haste, where X is the sacrificed creature's converted mana cost.
When you cast Sacrificial Dragon, you may sacrifice a creature. If you do, create X 1/1 red Viashino tokens with haste, where X is the sacrificed creature's converted mana cost.
4/4
So-Called Mishap deals 2 damage to target creature or player.
Encore — If you've cast another instant or sorcery spell this turn, So-Called Mishap deals 4 damage to that creature or player instead.
Encore — If you've cast another instant or sorcery spell this turn, So-Called Mishap deals 4 damage to that creature or player instead.
First strike
Invigorate — Whenever Solitary Slasher's power or toughness increases, Solitary Slasher gains double strike until end of turn.
Invigorate — Whenever Solitary Slasher's power or toughness increases, Solitary Slasher gains double strike until end of turn.
3/1
At the beginning of your upkeep, you may pay . If you do, exile the top card of your library. You may play that card this turn. (It remains exiled if you don’t.)
At the end of each player's turn, Street Festival deals 2 damage to that player unless that player's cast an instant or sorcery spell this turn.
Create two 1/1 red Viashino tokens.
Encore — Those tokens gain haste if you cast another instant or sorcery spell this turn.
Encore — Those tokens gain haste if you cast another instant or sorcery spell this turn.
Haste
: All creatures able to block Wallbasher Allies this turn do so.
: All creatures able to block Wallbasher Allies this turn do so.
A hödekin has no need of walls to know where a field ends and another begins.
3/1
Go to section: Colourless (18) White (34) Blue (31) Black (32) Red (34) Green (33) Multicolour (52) Artifact (7) Land (5)
Show rarities: C U R M
Castes of Suvnica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits |
2016-06-29 20:55:31 by Circeus