Castes of Suvnica

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Showing 33 of 33 Green cards

Go to section: Colourless (18) White (34) Blue (31) Black (32) Red (34) Green (33) Multicolour (52) Artifact (7) Land (5)

Show rarities: C U R M

 C 
Instant
Target creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it.)
 C 
Creature – Spirit
{2}{g}, sacrifice Alderbosc Hödekins: Look at the top four cards of your library. You may reveal a creature from among them and put it into your hand. Put the rest on the bottom of your library in any order.
It is very hard to get lost in the Alderbosc.
2/1
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn.
The early bear gets to smash your skull.
 C 
Creature – Rhino Cleric
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion gets +2/+2 and has trample.
3/3
4 comments
last 2015-04-26 19:05:42 by Circeus
 C 
Creature – Naga Warrior
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Whenever a creature dealt damage by your champion this turn dies, you may draw a card.
3/2
 C 
Creature – Elf Shaman
{t}: put a fate counter on Aynsele Scholar.
{t}, Remove a fate counter from a creature you control: Add one mana of any color to your mana pool.
1/2
3 comments
last 2015-04-15 20:05:15 by Circeus
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent gets +1/+1 and has "Untap this during each other player's untap step."
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has "You may have this creature assign its combat damage as though it weren't blocked."
"Say hello to my big friend."
 R 
Creature – Knight
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion gets +2/+2.
1/2
 C 
Creature – Bear Warrior
When Denraiser enters the battlefield, if you control a creature with a fate counter on it, create a 2/2 green bear token.
3/3
 U 
Creature – Centaur Soldier
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion has "{g}: regenerate this creature."
1/1
 R 
Instant
Choose one or more--
• Creatures you control gain hexproof until end of turn
• Target creature you control fights target creature you don't control.
• Target creature you control deals damage equal to its power to target creature with flying.
 C 
Sorcery
Return target card from your graveyard to your hand. If you control a creature with a fate counter on it, draw a card.
2 comments
last 2015-06-05 14:41:25 by Circeus
 U 
Creature – Shaman
Trample
Invigorate — Whenever Farmhands of Alderbosc's power or toughness increases, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
4/3
 U 
Enchantment
When Fate of the Fallen enters the battlefield, put a fate counter on target creature.
Creatures you control with fate counters on them get +1/+1 and have "When this creature dies, draw a card.".
4 comments
last 2015-05-09 05:55:10 by Circeus
 U 
Creature – Bear Shaman
When Fated Artin enters the battlefield, distribute two fate counters among one or two target creatures you control.
{1}{w}, {t}, Remove two fate counters from among creatures you control: Create a 1/1 white bird token with flying.
2/2
 U 
Creature – Cat Shaman
Vigilance
When Foreseer of the Destined enters the battlefield, search your library for a white or green creature card, reveal it, and put it into your hand. Then shuffle your library.
4/4
1 comment
2015-04-16 21:45:09 by Circeus
 C 
Creature – Human
Forestwalk
Whenever Garden Infiltrator attacks and isn't blocked, another target creature you control gets +1/+1 until end of turn.
2/2
 C 
Sorcery
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Aynsele champions never truly leave the temple gardens.
 U 
Creature – Shaman
Tap another creature you control: Add one mana of any color to your mana pool. Activate this ability only once each turn.
1/3
 U 
Creature – Spider
Reach, Deathtouch
Kiteweaving Spider can only be blocked by creatures with flying or reach.
{1}{g}: Target creature gains reach until end of turn.
2/4
 R 
Creature – Hydra
Whenever a player casts a spell, you may pay {1}. If you do, put a +1/+1 counter on Lambslayer Hydra.
When Lambslayer Hydra dies, you scry X and you gain X life, where X is the number of counters on Lambslayer Hydra.
3/3
1 comment
2017-03-23 04:14:55 by dude1818
 M 
Sorcery
As an additional cost to cast Legends of Elder Telengor, reveal a card in your hand.
Exile the top X cards of your library, where X is the revealed card's converted mana cost, then create Y 2/2 green Bear tokens, where Y is the total mana cost of all cards exiled this way.
1 comment
2014-11-10 17:47:22 by Circeus
 C 
Creature – Spider Mutant
Reach
Invigorate — Whenever Lifebond Spider's power or toughness increases, you gain 3 life.
2/3
 U 
Sorcery
Target creature gets +2/+2 until end of turn, then create a X/X green Elemental creature token, where X is the targeted creature's power.
 R 
Sorcery
Put two fate counters on a creature you control.
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest number of fate counters on a creature you control.
 U 
Instant
Prevent all damage creatures without fate counters on them would deal this turn.
 C 
Creature – Plant
Defender
{3}{g}: Target creature gets +2/+2 until end of turn. Activate this ability only once each turn.
0/2
 C 
Creature – Wurm Mutant
Reined Wurm can't be your champion.
8/6
1 comment
2013-08-08 02:38:07 by Circeus
 C 
Creature – Elf Archer
{1}{r}, {t}: Skynet Warden deals 1 damage to target player.
Whenever your champion attacks, untap Skynet Warden.
2/2
 C 
Instant
Destroy target artifact or enchantment. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
 C 
Creature – Beast
Invigorate — Whenever Wall-Edge Goliath's power or toughness increases, creatures you control gain trample until end of turn.
"I don't care if it was lured or created, you will find someone to punish for it!"
—Zeftelen, the Doubletalker
5/4
 R 
Creature – Spirit
Invigorate — Whenever Wyldwood Ally's power or toughness increases, you may put a land from your hand onto the battlefield tapped.
1/1

Go to section: Colourless (18) White (34) Blue (31) Black (32) Red (34) Green (33) Multicolour (52) Artifact (7) Land (5)

Show rarities: C U R M


Castes of Suvnica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits