Castes of Suvnica
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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits |
Showing 33 of 33 Green cards
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Show rarities: C U R M
Target creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it.)
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, sacrifice Alderbosc Hödekins: Look at the top four cards of your library. You may reveal a creature from among them and put it into your hand. Put the rest on the bottom of your library in any order.
It is very hard to get lost in the Alderbosc.
2/1
Target creature gets +3/+3 and gains trample until end of turn.
The early bear gets to smash your skull.
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion gets +2/+2 and has trample.
Your champion gets +2/+2 and has trample.
3/3
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Whenever a creature dealt damage by your champion this turn dies, you may draw a card.
Whenever a creature dealt damage by your champion this turn dies, you may draw a card.
3/2
: put a fate counter on Aynsele Scholar.
, Remove a fate counter from a creature you control: Add one mana of any color to your mana pool.
, Remove a fate counter from a creature you control: Add one mana of any color to your mana pool.
1/2
Enchant permanent
Enchanted permanent gets +1/+1 and has "Untap this during each other player's untap step."
Enchanted permanent gets +1/+1 and has "Untap this during each other player's untap step."
Enchant creature
Enchanted creature gets +1/+1 and has "You may have this creature assign its combat damage as though it weren't blocked."
Enchanted creature gets +1/+1 and has "You may have this creature assign its combat damage as though it weren't blocked."
"Say hello to my big friend."
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion gets +2/+2.
Your champion gets +2/+2.
1/2
When Denraiser enters the battlefield, if you control a creature with a fate counter on it, create a 2/2 green bear token.
3/3
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion has ": regenerate this creature."
Your champion has ": regenerate this creature."
1/1
Choose one or more--
• Creatures you control gain hexproof until end of turn
• Target creature you control fights target creature you don't control.
• Target creature you control deals damage equal to its power to target creature with flying.
• Creatures you control gain hexproof until end of turn
• Target creature you control fights target creature you don't control.
• Target creature you control deals damage equal to its power to target creature with flying.
Return target card from your graveyard to your hand. If you control a creature with a fate counter on it, draw a card.
Trample
Invigorate — Whenever Farmhands of Alderbosc's power or toughness increases, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Invigorate — Whenever Farmhands of Alderbosc's power or toughness increases, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
4/3
When Fate of the Fallen enters the battlefield, put a fate counter on target creature.
Creatures you control with fate counters on them get +1/+1 and have "When this creature dies, draw a card.".
Creatures you control with fate counters on them get +1/+1 and have "When this creature dies, draw a card.".
When Fated Artin enters the battlefield, distribute two fate counters among one or two target creatures you control.
, , Remove two fate counters from among creatures you control: Create a 1/1 white bird token with flying.
, , Remove two fate counters from among creatures you control: Create a 1/1 white bird token with flying.
2/2
Vigilance
When Foreseer of the Destined enters the battlefield, search your library for a white or green creature card, reveal it, and put it into your hand. Then shuffle your library.
When Foreseer of the Destined enters the battlefield, search your library for a white or green creature card, reveal it, and put it into your hand. Then shuffle your library.
4/4
Forestwalk
Whenever Garden Infiltrator attacks and isn't blocked, another target creature you control gets +1/+1 until end of turn.
Whenever Garden Infiltrator attacks and isn't blocked, another target creature you control gets +1/+1 until end of turn.
2/2
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Aynsele champions never truly leave the temple gardens.
Tap another creature you control: Add one mana of any color to your mana pool. Activate this ability only once each turn.
1/3
Reach, Deathtouch
Kiteweaving Spider can only be blocked by creatures with flying or reach.
: Target creature gains reach until end of turn.
Kiteweaving Spider can only be blocked by creatures with flying or reach.
: Target creature gains reach until end of turn.
2/4
Whenever a player casts a spell, you may pay . If you do, put a +1/+1 counter on Lambslayer Hydra.
When Lambslayer Hydra dies, you scry X and you gain X life, where X is the number of counters on Lambslayer Hydra.
When Lambslayer Hydra dies, you scry X and you gain X life, where X is the number of counters on Lambslayer Hydra.
3/3
As an additional cost to cast Legends of Elder Telengor, reveal a card in your hand.
Exile the top X cards of your library, where X is the revealed card's converted mana cost, then create Y 2/2 green Bear tokens, where Y is the total mana cost of all cards exiled this way.
Exile the top X cards of your library, where X is the revealed card's converted mana cost, then create Y 2/2 green Bear tokens, where Y is the total mana cost of all cards exiled this way.
Reach
Invigorate — Whenever Lifebond Spider's power or toughness increases, you gain 3 life.
Invigorate — Whenever Lifebond Spider's power or toughness increases, you gain 3 life.
2/3
Target creature gets +2/+2 until end of turn, then create a X/X green Elemental creature token, where X is the targeted creature's power.
Put two fate counters on a creature you control.
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest number of fate counters on a creature you control.
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest number of fate counters on a creature you control.
Prevent all damage creatures without fate counters on them would deal this turn.
Defender
: Target creature gets +2/+2 until end of turn. Activate this ability only once each turn.
: Target creature gets +2/+2 until end of turn. Activate this ability only once each turn.
0/2
Reined Wurm can't be your champion.
8/6
, : Skynet Warden deals 1 damage to target player.
Whenever your champion attacks, untap Skynet Warden.
Whenever your champion attacks, untap Skynet Warden.
2/2
Destroy target artifact or enchantment. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Invigorate — Whenever Wall-Edge Goliath's power or toughness increases, creatures you control gain trample until end of turn.
"I don't care if it was lured or created, you will find someone to punish for it!"
—Zeftelen, the Doubletalker
—Zeftelen, the Doubletalker
5/4
Invigorate — Whenever Wyldwood Ally's power or toughness increases, you may put a land from your hand onto the battlefield tapped.
1/1
Go to section: Colourless (18) White (34) Blue (31) Black (32) Red (34) Green (33) Multicolour (52) Artifact (7) Land (5)
Show rarities: C U R M
Castes of Suvnica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits |