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Mechanics | Skeleton

Showing 50 of 59 Green cards

Go to section: White (49) Blue (50) Black (51) Red (49) Green (59) Multicolour (4) Artifact (30)

Show rarities: C

 C 
Creature – Giant
{6}{g}: monstrosity 3 (If this creature isn't monstrous, put 3 +1/+1 counters on it and it becomes monstrous.)
When Advancing Giant becomes monstrous, it fights target creature.
5/3
 C 
Creature – Elf Warrior
Vigilance
1/4
 C 
Creature – Elf Druid
At the beginning of your upkeep, if you control a creature with power 4 or greater, put a 3/3 green Beast creature token onto the battlefield.
2/4
 C 
Instant – Trap
If you control an unblocked attacker, you may pay {r} rather than pay Ambush Assault's mana cost.
Target creature you control fights target creature you don't control.
3 comments
last 2014-09-04 18:51:14 by Link
 C 
Enchantment – Aura
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
2 comments
last 2014-04-19 21:23:27 by Alex
 C 
Creature – Elf Druid
{t}: Untap target forest.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{t}: This creature deals 2 damage to target creature with flying."
 C 
Creature – Beast
When Beast Couple enters the battlefield, if it's not a token, put a token that's a copy of it onto the battlefield.
revive {2}{g} ({2}{g}, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)
3/3
4 comments
last 2014-04-24 05:31:06 by 5colors
 C 
Creature – Bear Mutant
{6}{g}: monstrosity 4 (If this creature isn't monstrous, put 4 +1/+1 counters on it and it becomes monstrous.)
2/2
 C 
Creature – Bear Mutant
{g}: monstrosity 1 (If this creature isn't monstrous, put 1 +1/+1 counters on it and it becomes monstrous.)
When Booster Bear becomes monstrous, put a +1/+1 counter on each other creature you control.
2/2
5 comments
last 2014-08-31 17:49:01 by MOON-E
 C 
Sorcery
Target creature you control deals damage equal to its power to target creature with flying.
 C 
Creature – Elemental
When Counter Elemental enters the battlefield, put a +1/+1 counter on target creature you control.
revive {2}{g}{g} ({2}{g}{g}, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)
3/3
2 comments
last 2014-04-19 22:16:05 by 5colors
 C 
Creature – Elf Warrior
revive {3}{g}{g} ({3}{g}{g}, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)
3/3
4 comments
last 2014-04-24 18:10:11 by MOON-E
 C 
Instant
Destroy target artifact, then search your library for a basic land, reveal it, and put it into your hand. Shuffle your library.
2 comments
last 2014-04-19 22:16:25 by 5colors
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
1/1
 C 
Creature – Elf Shaman
When Elvish Visionary* enters the battlefield, draw a card.
1/1
 C 
Creature – Elf Scout
When Elvish Wayfinder enters the battlefield, reveal the top 4 cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
1/1
 C 
Creature – Elf Shaman
Whenever another creature enters the battlefield, you gain 1 life.
1/1
 C 
Instant – Trap
If a creature entered the battlefield under an opponent's control this turn, you may pay {r} rather than pay Fight Trap's mana cost.
Target creature you control fights target creature.
3 comments
last 2014-04-19 22:17:27 by 5colors
 C 
Sorcery
Unattach all equipment from target creature you control and target creature you don't control. Those creatures fight.
 C 
Instant
Put three +1/+1 counters on target creature. That creature is a mutant in addition to its other types.
{2}{g}
 
 C 
Instant
As an additional cost to cast Harrow, sacrifice a land.
Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.
 C 
Instant
Regenerate target creature. You gain life equal to that creature's toughness.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +4/+4.
3 comments
last 2014-05-01 19:45:18 by 5colors
 C 
Sorcery
Put X 1/1 green Elf creature tokens onto the battlefield.
 C 
Creature – Elemental
{5}{g}{g}: monstrosity 2 (If this creature isn't monstrous, put 2 +1/+1 counters on it and it becomes monstrous.)
When Ivy*'s Elemental becomes monstrous, put three 1/1 green Saprolings creature tokens onto the battlefield.
4/4
 C 
Creature – Elf Shaman
Whenever a creature you control becomes monstrous, draw a card.
2/1
 C 
Creature – Elf Archer
Reach, suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
As long as Keen Archer is equipped, it gets +2/+1 and has vigilance.
2/3
1 comment
2014-05-11 08:00:22 by MOON-E
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
As long as you control a legendary creature or planeswalker, whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool.
9 comments
last 2014-05-02 19:29:24 by 5colors
 C 
Sorcery
Reveal the top X cards of your library, where X is the greatest power among creatures you control. Put all land cards revealed this way into your hand and the rest into your graveyard.
You may play an additional land this turn.
 C 
Creature – Ox
Whenever Mulching Ox attacks, reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
5/5
 C 
Instant
Regenerate target creature. If that creature is monstrous, put a +1/+1 counter on it.
7 comments
last 2014-05-23 15:14:38 by .Rai
 C 
Instant
Destroy target artifact or enchantment.
 C 
Creature – Elf Warrior
When Outwilds Warrior enters the battlefield, if you control a creature with power 4 or greater, put a +1/+1 counter on Outwilds Warrior.
3/1
 C 
Creature – Human Mutant
{g}: monstrosity 1 (If this creature isn't monstrous, put 1 +1/+1 counters on it and it becomes monstrous.)
As long as Plant Singer is monstrous, it has "{t}: Add {g} to your mana pool."
0/1
 C 
Creature – Human
Whenever another creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on target creature.
2/2
 C 
Creature – Human Mutant
{1}{g}: monstrosity 1 (If this creature isn't monstrous, put 1 +1/+1 counters on it and it becomes monstrous.)
As long as Porcupine Man is monstrous, it has deathtouch.
1/1
3 comments
last 2014-04-20 20:12:20 by 5colors
{1}{g}
 
 C 
Instant
Target creature gets +4/+4 until end of turn.
 C 
Creature – Human
Attacking and blocking creatures you control get +1/+1.
2/2
 C 
Creature – Beast
4/3
 C 
Creature – Lizard
{1}{g}: monstrosity 1 (If this creature isn't monstrous, put 1 +1/+1 counters on it and it becomes monstrous.)
When Relentless Slasher becomes monstrous, regenerate it.
3/1
2 comments
last 2014-05-20 18:11:59 by 5colors
 C 
Creature – Beast
revive {4}{g}{g}{g} ({4}{g}{g}{g}, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)
5/5
 C 
Creature – Elf Scout
{4}{g}, Sacrifice Rhino Caller: Put a 4/4 green Rhino creature token with trample onto the battlefield.
1/1
 C 
Creature – Human Mutant
{3}{g}{g}: monstrosity 2 (If this creature isn't monstrous, put 2 +1/+1 counters on it and it becomes monstrous.)
As long as Rhino Man is monstrous, it has trample.
3/3
{2}{g}{g}
 
 C 
Creature – Human
Hexproof
4/3
1 comment
2014-04-19 09:10:06 by MOON-E
 C 
Creature – Beast Mutant
Trample
{1}{g}: monstrosity 2 (If this creature isn't monstrous, put 2 +1/+1 counters on it and it becomes monstrous.)
2/2
 C 
Creature – Human Mutant
{2}{g}: monstrosity 1 (If this creature isn't monstrous, put 1 +1/+1 counters on it and it becomes monstrous.)
As long as Spider Bro is monstrous, it has reach.
1/3
 C 
Creature – Elf Scout
Spire Tracer* can't be blocked except by creatures with flying or reach.
 C 
Creature – Lizard
{3}{g}: monstrosity 2 (If this creature isn't monstrous, put 2 +1/+1 counters on it and it becomes monstrous.)
When Sporeback Stegadon becomes monstrous, you gain life equal to its power.
2/2
 C 
Enchantment
At the beginning of your upkeep, search your library for a number of basic land cards equal to the number of creatures you control with power 4 or greater. Put those cards onto the battlefield tapped, then shuffle your library.
4 comments
last 2014-05-01 18:54:45 by MOON-E

Go to section: White (49) Blue (50) Black (51) Red (49) Green (59) Multicolour (4) Artifact (30)

Show rarities: C


Comic Book Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton