Comic Book Set: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you draw a card, each opponent discards a card.
 U 
Creature – Human
suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
When 5c should name his cards v1 enters the battlefield, reveal the top five cards of your library. You may put an equipment with converted mana cost three or less revealed this way onto the battlefield. Then put the rest on the bottom of your library in any order.
4/4
 U 
Creature – Human Mutant
Other Mutant creatures you control get +1/+1.
{g}{u}: monstrosity 1 (If this creature isn't monstrous, put 1 +1/+1 counters on it and it becomes monstrous.)
{t}: Put a +1/+1 counter on a creature you control with a +1/+1 counter on it.
2/2
 U 
Sorcery
Destroy target land.
Creatures can't block this turn.
 C 
Creature – Human Mutant
{1}{r}: monstrosity 1 (If this creature isn't monstrous, put 1 +1/+1 counters on it and it becomes monstrous.)
As long as Beastclaw Brawler is monstrous, it has first strike.
2/1
 C 
Artifact – Equipment
Equipped creature gets +4/+0.
Equip {3}
 C 
Creature – Human
Attacking and blocking creatures you control get +1/+1.
2/2
 C 
Creature – Human Warrior
suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
Spear Man gets +1/+1 and gains first strike as long as its equipped.
2/2
 C 
Instant – Trap
If an opponent drew two or more cards this turn, you may pay {u} rather than pay Wire Tap's mana cost.
Target opponent discards a card. Draw a card.
 C 
Creature – Human Soldier
Vigilance, suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
2/3
 C 
Creature – Human Mutant
{g}: monstrosity 1 (If this creature isn't monstrous, put 1 +1/+1 counters on it and it becomes monstrous.)
As long as Plant Singer is monstrous, it has "{t}: Add {g} to your mana pool."
0/1
 C 
Creature – Human Artificer
suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
Whenever Weapon Tester becomes equipped, look at the top card of your library. If it's an artifact card, you may reveal it and put it into your hand.
1/3
 C 
Creature – Serpent
Islandwalk
{7}{u}{u}: monstrosity 3 (If this creature isn't monstrous, put 3 +1/+1 counters on it and it becomes monstrous.)
5/5
 C 
Creature – Zombie Rogue
When Mortuary Robber enters the battlefield, return target creature card from your graveyard to your hand.
revive {5}{b} ({5}{b}, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)
2/2
 C 
Creature – Bird
Flying
Sacrifice Trashdiver Eagle: Return target artifact card from your graveyard to your hand.
1/1

Maniacal Laughter (rare)
5c should name his cards v1 (uncommon)
Mutant Lord (uncommon)
Public Display (uncommon)
Beastclaw Brawler (common)
First of Fury (common)
Power Puncher (common)
Spear Man (common)
Wire Tap (common)
Gotham* Patrol (common)
Plant Singer (common)
Weapon Tester (common)
Hunter of Merfolk (common)
Mortuary Robber (common)
Trashdiver Eagle (common)