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Mechanics | Skeleton |
Showing 50 of 59 Green cards
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Show rarities: C
Vigilance
1/4
At the beginning of your upkeep, if you control a creature with power 4 or greater, put a 3/3 green Beast creature token onto the battlefield.
2/4
If you control an unblocked attacker, you may pay
rather than pay Ambush Assault's mana cost.
Target creature you control fights target creature you don't control.

Target creature you control fights target creature you don't control.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.

1/1
Enchant creature
Enchanted creature has "
: This creature deals 2 damage to target creature with flying."
Enchanted creature has "

When Beast Couple enters the battlefield, if it's not a token, put a token that's a copy of it onto the battlefield.
revive
(
, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)
revive




3/3


2/2

When Booster Bear becomes monstrous, put a +1/+1 counter on each other creature you control.
2/2
Target creature you control deals damage equal to its power to target creature with flying.
When Counter Elemental enters the battlefield, put a +1/+1 counter on target creature you control.
revive

(

, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)
revive






3/3
revive 

(

, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)






3/3
Destroy target artifact, then search your library for a basic land, reveal it, and put it into your hand. Shuffle your library.


1/1
When Elvish Visionary* enters the battlefield, draw a card.
1/1
When Elvish Wayfinder enters the battlefield, reveal the top 4 cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
1/1
Whenever another creature enters the battlefield, you gain 1 life.
1/1
If a creature entered the battlefield under an opponent's control this turn, you may pay
rather than pay Fight Trap's mana cost.
Target creature you control fights target creature.

Target creature you control fights target creature.
Unattach all equipment from target creature you control and target creature you don't control. Those creatures fight.
Put three +1/+1 counters on target creature. That creature is a mutant in addition to its other types.
As an additional cost to cast Harrow, sacrifice a land.
Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.
Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.
Regenerate target creature. You gain life equal to that creature's toughness.
Enchant creature
Enchanted creature gets +4/+4.
Enchanted creature gets +4/+4.
Put X 1/1 green Elf creature tokens onto the battlefield.



When Ivy*'s Elemental becomes monstrous, put three 1/1 green Saprolings creature tokens onto the battlefield.
4/4
Whenever a creature you control becomes monstrous, draw a card.
2/1
Reach, suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
As long as Keen Archer is equipped, it gets +2/+1 and has vigilance.
As long as Keen Archer is equipped, it gets +2/+1 and has vigilance.
2/3
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
As long as you control a legendary creature or planeswalker, whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool.
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
As long as you control a legendary creature or planeswalker, whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool.
Reveal the top X cards of your library, where X is the greatest power among creatures you control. Put all land cards revealed this way into your hand and the rest into your graveyard.
You may play an additional land this turn.
You may play an additional land this turn.
Whenever Mulching Ox attacks, reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
5/5
Regenerate target creature. If that creature is monstrous, put a +1/+1 counter on it.
Destroy target artifact or enchantment.
When Outwilds Warrior enters the battlefield, if you control a creature with power 4 or greater, put a +1/+1 counter on Outwilds Warrior.
3/1

As long as Plant Singer is monstrous, it has "


0/1
Whenever another creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on target creature.
2/2


As long as Porcupine Man is monstrous, it has deathtouch.
1/1
Target creature gets +4/+4 until end of turn.
Attacking and blocking creatures you control get +1/+1.
2/2
4/3


When Relentless Slasher becomes monstrous, regenerate it.
3/1
revive 


(


, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)








5/5


1/1



As long as Rhino Man is monstrous, it has trample.
3/3
Hexproof
4/3
Trample

: monstrosity 2 (If this creature isn't monstrous, put 2 +1/+1 counters on it and it becomes monstrous.)


2/2


As long as Spider Bro is monstrous, it has reach.
1/3
Spire Tracer* can't be blocked except by creatures with flying or reach.


When Sporeback Stegadon becomes monstrous, you gain life equal to its power.
2/2
At the beginning of your upkeep, search your library for a number of basic land cards equal to the number of creatures you control with power 4 or greater. Put those cards onto the battlefield tapped, then shuffle your library.
Go to section: White (49) Blue (50) Black (51) Red (49) Green (59) Multicolour (4) Artifact (30)
Show rarities: C
Comic Book Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
When Advancing Giant becomes monstrous, it fights target creature.