Exodus

Printable
Exodus: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Ma'at has fallen, The World is ending

Showing 27 of 27 Green cards

Go to section: Colourless (4) White (27) Blue (28) Black (27) Red (27) Green (27) Multicolour (54) Hybrid (15) Artifact (11) Land (11)

Show rarities: C U R M

 M 
Sorcery
Search target player's library for a creature card with converted mana cost X or less, put it into play under your control, then shuffle your library.
Finality (Exile this spell as it resolves. For the rest of the game, you can't cast spells with the same name as this card, and cards you control that share a name with it gain "{1}, Discard this card: Draw a card.)
 C 
Creature – Beast Wizard
Vigilance
When Arbiter of Yesterdays enters the battlefield, put a card from your graveyard or your hand on the top of your library.
4/2
 R 
Creature – Elemental Snake
Flash, Deathtouch.
{b}: Aspect of Affliction gains +1/+1 until the end of turn.
Whenever another creature dies, you may pay {1}{b}{g} to return Aspect of Affliction from your graveyard to your hand.

"The final flood will come, and it will devour the entire reality of Weh'jed."
0/1
 U 
Sorcery
Blessing of Gods cost {1} less for each creature card in your graveyard.
Draw a card for each creature card in your graveyard.
 R 
Sorcery
Call of the Cataract cost {1} less for each card in your graveyard.
Choose up to X cards in your graveyard at random. Put each permanent card chosen this way onto the battlefield.
A low bellow came from the cataracts a few days before the High Flood; those who heard it reminded themselves to pack plague masks for the journey to come.
 C 
Creature – Djinn
Indestructible
Djinn of Lost Ways can't be blocked except by creatures with flying and reach.
Whenever Djinn of Lost Ways is a target of a spell, if your devotion to red, blue and green is less than 7, sacrifice it.
{g}, {t}: Reveal the top card of your library. If it's a non-land card, prevent all combat damage dealt this turn.
2/4
 R 
Creature – Zombie Cleric
Trample
Whenever Embalmer of the House or another creature enters the battlefield under your control, put +1/+1 counters equal to the amount of life you lost this turn on that creature. It becomes a zombie in addition to its other types.
2/2
 C 
Creature – Hippo Shaman
Vigilance
{2/g}{2/g}, {t}, Put the top two cards of your library into the graveyard: Put a +1/+1 counter on Ephemeral Goddess.
Exile Ephemeral Goddess from your graveyard: Shuffle a card from a graveyard into its owner's library.
2/2
 R 
Enchantment
At the beginning of your end-step, remove all counters from permanents you control.
Whenever you pay life, you gain life equal to half the amount you've paid, rounded down.
 C 
Creature – Human Wizard
{t}: Reveal the top card of your library. If it's a card with converted mana cost equal to or less than your devotion to red, blue or green, you may put it in your hand.
2/2
 R 
Creature – Human Mystic
At the beginning of your upkeep, look at the top X cards of your library, where X is your devotion to red, green and blue, then put them back in any order. You may then shuffle your library.
4/4
 U 
Sorcery
Each player puts a land card from his or her hand into play.
As long as Last Harvest is in your graveyard, at the beginning of your precombat main phase, you may add {g} to your mana pool.
Finality (Exile this spell as it resolves. For the rest of the game, you can't cast spells with the same name as this card, and cards you control that share a name with it gain "{1}, Discard this card: Draw a card.)
 C 
Creature – Plant Zombie
Reach
Lost Camphotim enters the battlefield with a +1/+1 counter if you lost life this turn.

"They are the souls who came back but realized that their relatives gave them no body to return to."
4/3
{3}{gp}
 
 C 
Sorcery
Melt deals 2 damage to each artifact creature. When a creature dealt damage this way is put into the graveyard this turn, you gain 2 life.

"Clay... how unfortunate."
2 comments
last 2014-06-04 15:58:48 by 10vernothin
 C 
Creature – Beast
When Mulch Cruncher enters the battlefield, you may reveal the top four cards of your library. Put all land cards revealed this way into your hand, and the rest into the graveyard.
2/2
 C 
Instant
Destroy target non-creature permanent, it can't be regenerated.

Finality (Exile this spell as it resolves. For the rest of the game, you can't cast spells with the same name as this card, and cards you control that share a name with it gain "{1}, Discard this card: Draw a card.)
2 comments
last 2014-05-27 20:52:11 by 10vernothin
 C 
Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
 U 
Instant
Put target card from a graveyard on top of its owner's library.
 M 
Sorcery
Choose a number. Each player searches his or her library for that many land cards and put them into play tapped, then each player shuffle his or her library. Untap all lands you control.
"The sun did not rise today, and tonight, Weh'jed will end. The Day of High Flood has come, and I will leave to a new Reality. Al-Weh'jed may not exist tomorrow, but I will always remember, and I will not let our story be forgotten."
 C 
Creature – Plant Spirit
{3}{g}{b}: Return River's Avatar onto the battlefield tapped.
{u}: River's Avatar gets -1/+1 until the end of turn.
4/3
 U 
Creature – Snake
Deathtouch, Reach
When Scavenging Asp enters the battlefield, return a card with converted mana cost equal to or less than your devotion to red, green and blue from your graveyard to your hand. (Land cards have a converted mana cost of 0.)
2/1
 U 
Creature – Elemental
{g}, {t}: Add {2} to your mana pool.
{2}, {t}: Add {g} to your mana pool.
{2}{g}, {t}: Add three mana of any color in any combination to your mana pool.
"There must be a Reality with no meddling humans. No dominating, no destroying and no polluting. A world of wild and wonder."
1/2
 C 
Creature – Elemental Beast
Trample
At the end of your turn, if three or more cards are put into your graveyard from anywhere this turn, return Spirit of the Flood from your graveyard to your hand.

"When you push the Waters too strongly, the water fights back."
3/3
 C 
Creature – Human Druid
When Surveyor Seer enters the battlefield, search your library and/or graveyard for two land cards with at least one basic land type and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle your library.

"I have delved into visions of the Du'at, and the reality of Lorwyn is a sight to to behold indeed."
2/1
 U 
Enchantment – Shrine
At the beginning of your end-step, put a Verse counter on each Shrine you control.
{3}{g}{g}, sacrifice Tribute to Nekheb: Search your library for X land cards, where X is the amount of Verse counters on Tribute to Nekheb, and put them onto the battlefield tapped. Then Shuffle your library.
"On this final day, we pay tribute to Her and pray that our Legacy may live again."
 C 
Creature – Plant Zombie
Trample
Wailing Weeds enters the battlefield with X +1/+1 counters, where X is the amount of life you lost this turn.
0/0
 U 
Sorcery
Destroy target non-creature permanent, then for each counter on target creature, enchantment or artifact you control, put another one of that counter on that permanent.

Go to section: Colourless (4) White (27) Blue (28) Black (27) Red (27) Green (27) Multicolour (54) Hybrid (15) Artifact (11) Land (11)

Show rarities: C U R M


Exodus: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Ma'at has fallen, The World is ending