Exodus
Exodus by 10vernothin
232 cards in Multiverse
85 commons, 61 uncommons,
62 rares, 23 mythics, 1 token
4 colourless, 1 token artifact, 27 white, 28 blue, 27 black, 27 red,
27 green, 54 multicolour, 15 hybrid, 11 artifact, 11 land
199 comments total
Weh'jed is on the brink of collapse, and the people of Al-Wel'jed are divided to stay or leave.
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Mechanics | Skeleton | Ma'at has fallen, The World is ending |
Cardset comments (5) | Add a comment on this cardset
The set creator would like to draw your attention to these comments:
On Exodus (reply):
The Sanctum meeting decided to keep this secret, but the tell-tale signs are there even for the blind: Ma'at has fallen. What the people do not know, which the two planeswalkers do, is that the plane of Weh'jed is fated to collapse. After the final cycle, the Glyphs that held the five primal forces will disintegrate, and Weh'jed will return into nothing. The planeswalkers Tah'wir and Scharazad devised a plan to save all of Weh'jed: An Exodus, a plan to move all the people on Weh'jed to all the other planes they knew and travelled to. Everyone must leave. With their combined efforts, they are able to open giant portals that are able to, but they can only do this a finite amount of times and they can only do it on the Day of High Flood, the most magical of days. The people themselves must be ready for the Exodus, but how do they organize a world plunged into chaos? One thing is clear, the people of this dying world must leave, or they will die with it. |
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Whenever a Rogue you control deals combat damage to an opponent, gain control of target artifact that player controls until Al-Isfa'ik, the Golden King leaves the battlefield.




I know. But before I think of a new name, this is what I'm calling it
Don't know if you know this or not, but there's already am expansion called Exodus. It's the third set in Tempest block.
You can also compare this to Tajic, Blade of the Legion, who was in one of the more primary colors of indestructibility and yet was only 2/2 most of the time.
This guy's ability to steal artifacts seems blue to me, but I suppose it's not a huge color pie break.
Reminds me of Guardian Idol. Giving up the ability to tap for mana in exchange for becoming rather larger. Alternatively, Gargoyle Sentinel that can't block and doesn't fly, in exchange for being
cheaper and common.
All of which suggests this is in the right spot regarding power level and costs. Nice one.
4/4 indestructible for 4 mana. That's quite a bump on what's been available for any colour, apart from the Theros-block gods which require hefty devotion. The comparisons I can find are Manor Gargoyle, Darksteel Sentinel, Sapling of Colfenor, Thornling, and Sliver Hivelord - and this looks rather more efficient than any of them.
I guess this might be comparable to Angelic Overseer. "Control a Human" is more of a hoop than this makes you jump through, but it has flying and hexproof.
He's a zombie who's literally made of gold, and he turns other people into gold. That's why he had deathtouch. But he can also just be an indestructible guy
As a "mono-red" creature, this should not have access to deathtouch.
I agree with kixleart. There's a bit too much text here. You'll probably have to cut the flavor text.
i think you might want to tone down the number and/or complexity or those abilities, or maybe shorten the flavor text.
I'm not annoyed. I apologize. I'm just not good at sounding friendly through text. I didn't mean to sound harsh.
I expect something called Corpse Imposter to copy creatures in graveyards, not just animate itself.