Exodus: Virtual Booster
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Mechanics | Skeleton | Ma'at has fallen, The World is ending |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Clay Supremacy cost
![]() Until the end of turn, whenever a creature you control attacks, put X white 1/1 Shabti Soldier artifact creature tokens with double-strike tapped and attacking defending player. Finality (Exile this spell as it resolves. For the rest of the game, you can't cast spells with the same name as this card, and cards you control that share a name with it gain " ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() "There must be a Reality with no meddling humans. No dominating, no destroying and no polluting. A world of wild and wonder."
1/2
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First-Strike, Lifelink
Whenever another creature enters the battlefield, untap Hero of Days Forgotten. "How could one forget the Deeds of the Great Khartum?" 3/1
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Flying, Indestructible
Whenever Delver of the Du'at is a target of a spell, if your devotion to red, green and blue is less than 7, sacrifice it. ![]() ![]() ![]() ![]() 4/5
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Melt deals 2 damage to each artifact creature. When a creature dealt damage this way is put into the graveyard this turn, you gain 2 life.
"Clay... how unfortunate." |
![]() ![]() ![]() Whenever Ezim's Sorcerer becomes tapped, it deals 1 damage to target creature or player. 0/1
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When Surveyor Seer enters the battlefield, search your library and/or graveyard for two land cards with at least one basic land type and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle your library.
"I have delved into visions of the Du'at, and the reality of Lorwyn is a sight to to behold indeed." 2/1
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Enchant player
At the beginning of your upkeep, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is your devotion to red, green and blue. "A coin tossed for a promise that's kept til the end of the World and onto a new one." |
Enchant non-land permanent
Enchanted permanent is colorless. ![]() |
Haste
Whenever you cast a spell, if it's not the first spell cast this turn, Spellslinger Adept gets +2/+0 until the end of turn 0/2
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Artifact creatures you control gets +1/+0.
0/1
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You may pay 4 life and instead of paying ~'s mana cost.
Exile target player's graveyard, then for each permanent you control with a counter on it, put another one of that counter on that permanent. |
Whenever Shabti Elite attacks, it gains +4/+0 and vigilance until the end of turn.
Whenever Shabti Elite blocks, it gains +0/+4 and reach until the end of turn. 0/1
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Clay Supremacy
(mythic)
Seeker of Tranquility
(uncommon)
Codex Shredder
(uncommon)
Hero of Days Forgotten
(uncommon)
Woken Djinn
(common)
Melt
(common)
Ezim's Sorcerer
(common)
Surveyor Seer
(common)
Wishing Well
(common)
Fading Sickness
(common)
Spellslinger Adept
(common)
Sun-baked Mentor
(common)
CZ15
(common)
Shabti Elite
(common)
Forest
(basic)
Stone
(token)