Exodus: Virtual Booster

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Mechanics | Skeleton | Ma'at has fallen, The World is ending
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Skip your draw step.
Pay 1 life: Draw a card. You may only activate this once per turn.

"Dispel that traitorous woman's words; it is poison. Weh'jed is no more, I have been privy to its foretold fate. We need to depart before it is too late."
 U 
Artifact – Equipment
Equipped creature gains double-strike (It deals both first-strike and normal damage during combat.)
Equipped creature gains reach. (Creatures with reach can block flying creatures.)
Equip {3}
What seemed like an inconvenience at first, in time became an expertise.
 U 
Instant
Choose one:
-Permanents you control are indestructible until the end of turn.
-Exile target creature that was damaged this turn.
-Whenever a land enters the battlefield under you control this turn, creatures you control gains +2/+2 until the end of turn.
 U 
Enchantment Creature – Djinn
Hexproof, Indestructible.
Whenever Djinn of Action is a target of a spell, if your devotion to red, green and blue is less than 7, sacrifice it.
{1}{u}{u}: Djinn of Action loses hexproof and gains flying until the end of turn.

"The Brightest minds heed warnings and survive."
2/2
 C 
Creature – Elemental
Islandwalk
When Gods of the Forgotten enters the battlefiel, if {u} is spent to cast it, target player puts the top three cards of his or her library into the graveyard.
3/2
 C 
Land
As long as there is an even number of warp counter on Warped Plains, it is a basic Plains. Otherwise it is a basic Island.
{t}: Put a warp counter on Warped Plains.
 C 
Creature – Plant Zombie
Trample
Wailing Weeds enters the battlefield with X +1/+1 counters, where X is the amount of life you lost this turn.
0/0
 C 
Creature – Plant Zombie
Reach
Lost Camphotim enters the battlefield with a +1/+1 counter if you lost life this turn.

"They are the souls who came back but realized that their relatives gave them no body to return to."
4/3
 C 
Sorcery
Target player draws two cards and loses two life.
 C 
Creature – Human Soldier
First-strike.
When Soldier of Distinction enters the battlefield, put two 1/1 white Shabti Soldier artifact creature tokens with double-strike onto the battlefield.

"No matter Clay or Flesh, it's the notion of Freedom that defines our cause."
2/2
 C 
Artifact Creature – Shabti Illusion
First-strike.
When Traitorous Warmonger enters the battlefield, you may destroy target artifact. If you do, put two +1/+1 counters on it.

"It's clear the Masters sent him to disrupt our cause."
0/1
 C 
Sorcery
Creatures you control gain +2/+1 until the end of turn. Artifact creatures gain first-strike, lifelink and vigilance until the end of turn.
 C 
Artifact Creature – Golem
Mud Soldier enters the battlefield with X +1/+1 counters, where X is the mana spent to cast it.
No longer a Shabti, yet still animated
0/0
 C 
Enchantment – Aura
Enchant non-land permanent
Enchanted permanent is colorless.
{6}: Enchanted permanent's controller sacrifices it.
Island
 
 B 
Basic Land – Island
 T 
Artifact
{3}: Sacrifice this permanent.

Khemnistra's Return (rare)
Loose Chains (uncommon)
Hymn to Zendikar (uncommon)
Djinn of Action (uncommon)
Gods of the Forgotten (common)
Warped Plains (common)
Wailing Weeds (common)
Lost Camphotim (common)
Augmentation (common)
Soldier of Distinction (common)
Traitorous Warmonger (common)
Ceramic Charge (common)
Mud Soldier (common)
Fading Sickness (common)
Island (basic)
Stone (token)