Al-Weh'jed: Recent Activity
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Mechanics | Skeleton | New Creature Types | The Five Forces of Weljed | Deck Archetypes: Aggro | Deck Archetypes: Control |
Recent updates to Al-Weh'jed: (Generated at 2025-05-04 21:53:17)
Oh; thought of another good reason for Invoke. Hellbent and similar mechanics that want your hand to be empty. If your set had some of that, it would make sense. (Though still only low-cost sense)
fair enough
Well, what I'm looking at is that a set that is supposed to play multi-coloured but only has mono colours. The colourless cycle is a way for any colour to splash something that fundamentally a colour shouldn't do.
Now that's a much nicer way of using invoke. I like that.
Very solid creature kill; but only instant if you pay more.
Posssibly too splashable, which might want to push its cost up slightly. Perhaps
/
instead?
Yeah; but... just revealing it is in your hand is the same amount of threat; unless you're using up your
every turn, I guess. Which seems pretty marginal.
Also, well, Blessed Breath and Apostle's Blessing and Emerge Unscathed and Faith's Shield and Gods Willing already exist. So while I agree, it's a very very nice threat - it doesn't cost 4+1; it costs
, or slightly less. (Razor Barrier suggests it USED to cost slightly more; though Shelter and Stave Of disagree.)
And a surprise is usually, though not always, better than a threat.
Now; maybe this could be: Sorcery
, Invoke
(so effectively 
to flash it, or as a threat) ?
Gosh; I didn't realise how MANY recent sets this was printed it. It's like white's Giant Growth or something.
Also another thing with invoke: It goes crazy well with
!
but I'll try playtest it at invoke:1WW to see if it affect gameplay too much.