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Mechanics | Skeleton | New Creature Types | The Five Forces of Weljed | Deck Archetypes: Aggro | Deck Archetypes: Control

CardName: Confusion Charm Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Choose one: -Target creature gains -4/-0 until the end of turn. -Untap target permanent. -Draw a card, then discard a card. Invoke {1}{U} ({1}{U}: exile Confusion Charm from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.) Flavour Text: Set/Rarity: Al-Weh'jed Common

Confusion Charm
{u}
 
 C 
Sorcery
Choose one:
-Target creature gains -4/-0 until the end of turn.
-Untap target permanent.
-Draw a card, then discard a card.
Invoke {1}{u} ({1}{u}: exile Confusion Charm from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)
Updated on 24 Oct 2014 by 10vernothin

Code: CU03

History: [-]

2014-03-13 20:13:42: 10vernothin created the card Confusion Charm
2014-03-13 20:29:29: 10vernothin edited Confusion Charm
2014-03-15 18:46:05: 10vernothin edited Confusion Charm
2014-03-17 15:59:02: 10vernothin edited Confusion Charm
2014-10-22 07:01:52: 10vernothin edited Confusion Charm

Aww, I thought this was going to have 3 modes.

Me too.

I can make it have three modes =P

2014-10-24 07:40:01: 10vernothin edited Confusion Charm

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