Al-Weh'jed: Virtual Booster

[-] [+]
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Forest Plains
({t}: add {g} or {w} to your mana pool.)
Palace Gardens enters the battlefield tapped.
Cycling {1}{g}{w}
When you cycle Palace Gardens, untap each creature you control. They gain lifelink and indestructible until the end of turn.
 U 
Instant
Return up to two permanent cards from your graveyard to your hand. You may gain life equal to the greatest converted mana cost amongst the cards .

"You should count yourself lucky; our Prince has granted you amnesty. But if it was me, I would let you rot for what you have done." -Cleokhara, Sanctum Adept
 U 
Sorcery
Destroy target artifact or enchantment. If this card was cast from exile, instead destroy two target artifacts and/or enchantments.
Invoke {g} ({g}: exile Corrosion Spell from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)
 U 
Artifact Creature – Shabti
As long as Syah's Herald is on the battlefield, target creature is a 0/1 colourless Shabti artifact creature and loses all other abilities
Cycling {1}{u}
When you cycle Syah's Herald, target creature loses all abilities and becomes a 0/1 Shabti until the end of turn.

"Behold Syah, she who bestows Eternity."
0/1
 C 
Sorcery
You draw 2 cards and you lose 2 life.

"Conception and Creation are two very different things, my friend. In fact, I met a man – Yawgmoth, I believe was his name – who conceived a whole Reality without creating it." -Scharazad
 C 
Sorcery
Target player draw 2 cards.
Invoke {1}{u} ({1}{u}: exile Flow of the River from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)

"While Syah preserves the nourishing waters that flows in the Twin Rivers, Nekheb preserves the never-ending Cycle that floods it onto our silt."
 C 
Instant
Return target spell that was cast from exile to its owner's hand.

"It's obvious that the Forces are meant to be beheld, but not to be worshiped."
 C 
Artifact Creature – Golem
Defender, Reach.

{8}: Testament to Legacy loses defender and gains trample until the end of turn.

"the Body rots, the Spirit breaks and even the Soul reincarnates. In the end, only Names endure."
4/4
 C 
Sorcery
Searing Grains deals 4 damage to target creature. It can't be regenerated this turn.
"It's interfering with the healing process..."
 C 
Enchantment
At the beginning of your upkeep, Words of Fighting becomes a 3/1 white Shabti Warrior creature with first-strike until the end of turn.
"A gift blessed by the Creation Force, and a boon for your journeys."
 C 
Sorcery
Exile target creature with power 4 or greater, then put a 2/2 white Human creature token onto the battlefield.

"Go, the Cycle is broken. You're free."
 C 
Creature – Hound
At the beginning of each combat phase, you may give Chained Jackal +2/-1 until the end of turn.
2/2
 C 
Creature – Chimera
Trample

At the beginning of each end-step, if you gained life this turn, put a +1/+1 counter on Good-Willed Chimera.
3/2
 C 
Creature – Efreet
During each combat, Minor Efreet gains flying.
3/1
 
 B 
Basic Land – Plains
 T 
Artifact Creature – Shabti
1/1

Palace Gardens (rare)
Royal Pardon (uncommon)
Corrosion Spell (uncommon)
Syah's Herald (uncommon)
Hidden Truth (common)
Flow of the River (common)
Stoic Retort (common)
Testament to Legacy (common)
Searing Grains (common)
Words of Fighting (common)
Free the Enslaved (common)
Chained Jackal (common)
Good-Willed Chimera (common)
Minor Efreet (common)
Plains (basic)
Shabti Worker (token)