Metroid: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Federation Trooper | White | Common | ![]() ![]() |
Creature – Human Soldier | 1 | 2 | Vigilance | 0 | |
2 | Reverse Engineer | Blue | Uncommon | ![]() ![]() |
Sorcery | Put a copy of target artifact an opponent controls into play under your control. | 0 | |||
3 | Space Pirate Trooper | Black | Common | ![]() |
Creature – Alien Pirate | 2 | 1 |
Intimidate
Space Pirate Trooper cannot attack or block unless equipped. |
10 | on 25 Feb 2014 by Alex |
4 | Samus Aran | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Human Warrior | 2 | 1 |
First Strike, Haste
Landfall, MetalCraft – When a land enters the battlefield under your control, you may reveal the top four cards of your library and put all equipment cards revealed this way into your hand. If you control three or more artifacts, you may instead put those cards onto the battlefield. Put the other cards on the bottom of your library in any order. |
15 | on 21 Feb 2014 by Link |
5 | Alpha Metroid | Hybrid | Rare | ![]() ![]() ![]() |
Creature – Metroid | 5 | 6 |
Flying, Trample, Metamorphosis
Whenever a creature dealt damage by Alpha Metroid this turn dies, put a +1/+1 counter on Alpha Metroid. |
0 | |
6 | Gamma Metroid | Hybrid | Rare | ![]() ![]() ![]() |
Creature – Metroid | 7 | 8 |
Flying, Trample, Hexproof, Metamorphosis
Whenever a creature dealt damage by Gamma Metroid this turn dies, put a +1/+1 counter on Gamma Metroid. |
6 | on 13 Mar 2014 by Link |
7 | Infant Metroid | Hybrid | Common | ![]() ![]() |
Creature – Metroid | 1 | 2 |
Metamorphosis (When you play Infant Metroid, you may return a creature you control that shares a creature type with it to your hand. if you do, Infant Metroid costs ![]() Whenever a creature dealt damage by Infant Metroid this turn dies, put a +1/+1 counter on Infant Metroid. |
0 | |
8 | Metroid | Hybrid | Uncommon | ![]() ![]() ![]() |
Creature – Metroid | 3 | 4 |
Flying
Whenever a creature dealt damage by Metroid this turn dies, put a +1/+1 counter on Metroid. Metamorphosis (When you play Metroid, you may return a creature you control that shares a creature type with it to your hand. If you do, Metroid costs ![]() |
0 | |
9 | Metroid Egg | Hybrid | Common | ![]() |
Creature – Metroid | 0 | 1 |
This creature can't attack or block.
At the beginning of your upkeep, but a +1/+1 counter on Metroid Egg. |
0 | |
10 | Charge Beam | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature gets +2/+0 and has "![]() Whenever equipped creature deals damage, remove all charge counters from Charge Beam. Equipped creature deals an extra two damage for each counter removed this way. Equip ![]() |
1 | on 21 Feb 2014 by Angle | ||
11 | Dark Beam | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature has gets +2/+0 and has wither.
Equip ![]() |
0 | |||
12 | Dark Suit | Artifact | Common | ![]() |
Artifact – Equipment |
Equipped Creature gets +0/+3 and has protection from black.
Equip ![]() |
0 | |||
13 | Fusion Suit | Artifact | Common | ![]() |
Artifact – Equipment |
Equipped creature gets +0/+3 and has protection from green.
Equip ![]() |
0 | |||
14 | Grapple Beam | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature has Nonbasic Landwalk and has "![]() Equip ![]() |
2 | on 23 Feb 2014 by Link | ||
15 | Gravity Suit | Artifact | Common | ![]() |
Artifact – Equipment |
Equipped creature gets +0/+3 and has protection from blue.
Equip ![]() |
0 | |||
16 | Health Tank | Artifact | Common | ![]() |
Basic Artifact – Equipment |
(You may have any number of basic cards with the same name in your deck.)
Equipped Creature gets +0/+1. Equip ![]() |
3 | on 22 Feb 2014 by Angle | ||
17 | Ice Beam | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature gets +2/+0 and whenever it deals damage to a creature, tap that creature. It doesn't untap during it's controllers next untap step.
Equip ![]() |
0 | |||
18 | Light Beam | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped Creature gets +2/+0 and whenever a creature dealt damage by equipped creature this turn would leave the battlefield, you may exile that creature instead.
Equip ![]() |
0 | |||
19 | Light Suit | Artifact | Common | ![]() |
Artifact – Equipment |
Equipped creature gets +0/+3 and has protection from white.
Equip ![]() |
0 | |||
20 | Long Beam | Artifact | Common | ![]() |
Artifact – Equipment |
Equipped creature gets +2/+0 and has reach.
Equip ![]() |
0 | |||
21 | Missile Launcher | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Whenever a creature dealt damage by equipped creature this turn dies, put a charge counter on Missile Launcher.
Remove a charge counter from Missile Launcher: Equipped Creature gets +3/+0. Equip ![]() |
6 | on 22 Feb 2014 by Angle | ||
22 | Missile Tank | Artifact | Common | ![]() |
Basic Artifact – Equipment |
(You may have any number of basic cards with the same name in your deck.)
Equipped creature gets +1/+0. Equip ![]() |
2 | on 27 Mar 2014 by elvenchakra | ||
23 | Morph Ball | Artifact | Uncommon | ![]() |
Artifact – Equipment |
![]() Equip ![]() |
0 | |||
24 | Plasma Beam | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature gets +2/+0 and damage dealt by it can't be prevented. Whenever equipped creature deals damage to a creature with indestructible, that creature loses indestructible until end of turn.
Equip ![]() |
0 | |||
25 | Power Bomb | Artifact | Rare | ![]() |
Artifact – Equipment |
Whenever a creature dealt combat damage by equipped creature this turn dies, put a charge counter on Power Bomb.
Remove a charge counter from Power Bomb, tap equipped creature: Power Bomb deals 5 damage to each other creature. Equip ![]() |
6 | on 23 Feb 2014 by Vitenka | ||
26 | Power Suit | Artifact | Rare | ![]() |
Artifact – Equipment |
Equipped creature gets +2/+4 and has "![]() ![]() Equip: ![]() |
0 | |||
27 | Scan Visor | Artifact | Rare | ![]() |
Artifact – Equipment |
Whenever equipped creature becomes blocked, draw a card for each creature blocking it. It gets +0/+1 for each card drawn this way.
Equip ![]() |
0 | |||
28 | Screw Attack | Artifact | Rare | ![]() |
Artifact – Equipment |
Whenever equipped creature is blocked, Screw Attack deals 4 damage to each creature blocking it.
Equip ![]() |
0 | |||
29 | Seeker Missile | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Whenever you activate an ability of the equipped creature that would deal damage, you may copy that ability up to 4 times. Pay ![]() Equip ![]() |
0 | |||
30 | Speed Boost | Artifact | Rare | ![]() |
Artifact – Equipment |
Equipped creature has trample and assigns combat damage equal to it's toughness instead of it's power.
Equip ![]() |
8 | on 23 Feb 2014 by Link | ||
31 | Varia Suit | Artifact | Common | ![]() |
Artifact – Equipment |
Equipped Creature gets +0/+3 and has Protection from red.
Equip ![]() |
1 | on 21 Feb 2014 by Angle | ||
32 | Wave beam | Artifact | Common | ![]() |
Artifact – Equipment |
Equipped creature gets +2/+0 and has First Strike.
Equip ![]() |
4 | on 23 Jul 2018 by dude1818 | ||
33 | X-Ray Visor | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature can target permanents with shroud or hexproof as though they didn't have shroud or hexproof and can block any creature that doesn't have flying.
Equip ![]() |
6 | on 23 Feb 2014 by Link | ||
34 | Brinstar | Land | Rare | Legendary Land |
When Brinstar comes into play, sacrifice it unless you pay ![]() ![]() ![]() Brinstar comes into play tapped. ![]() ![]() ![]() |
0 | ||||
35 | Maridia | Land | Rare | Legendary Land |
When Maridia comes into play, sacrifice it unless you pay ![]() ![]() ![]() Maridia comes into play tapped. ![]() ![]() ![]() |
0 | ||||
36 | Norfair | Land | Rare | Legendary Land |
When Norfair comes into play, sacrifice it unless you pay ![]() ![]() ![]() Norfair comes into play tapped. ![]() ![]() ![]() |
0 |
Metroid: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |