Metroid: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 
 R 
Legendary Land
When Norfair comes into play, sacrifice it unless you pay {2}. This cost is reduced by {1} for each other nonbasic land you control, but not to less than {0}.
Norfair comes into play tapped.
{t}: Add {r}{1} to your mana pool.
 U 
Artifact – Equipment
Whenever you activate an ability of the equipped creature that would deal damage, you may copy that ability up to 4 times. Pay {2} for each time you copy said ability. You may choose new targets for the copies.
Equip {4}
 U 
Artifact – Equipment
Equipped creature can target permanents with shroud or hexproof as though they didn't have shroud or hexproof and can block any creature that doesn't have flying.
Equip {4}
 U 
Artifact – Equipment
Equipped creature has Nonbasic Landwalk and has "{t}: Detach target equipment from target creature."

Equip {2}
 C 
Creature – Metroid
This creature can't attack or block.
At the beginning of your upkeep, but a +1/+1 counter on Metroid Egg.
0/1
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and has protection from green.
Equip {2}
 C 
Artifact – Equipment
Equipped Creature gets +0/+3 and has Protection from red.

Equip {2}
 C 
Creature – Alien Pirate
Intimidate
Space Pirate Trooper cannot attack or block unless equipped.
2/1
 C 
Creature – Human Soldier
Vigilance
1/2
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and has protection from blue.
Equip {2}
 C 
Creature – Metroid
Metamorphosis (When you play Infant Metroid, you may return a creature you control that shares a creature type with it to your hand. if you do, Infant Metroid costs {x} less to play, where x is the returned creatures power.)
Whenever a creature dealt damage by Infant Metroid this turn dies, put a +1/+1 counter on Infant Metroid.
1/2
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and has protection from white.
Equip {2}
 C 
Basic Artifact – Equipment
(You may have any number of basic cards with the same name in your deck.)
Equipped creature gets +1/+0.
Equip {1}
 C 
Artifact – Equipment
Equipped Creature gets +0/+3 and has protection from black.
Equip {2}
Island
 
 B 
Basic Land – Island

Norfair (rare)
Seeker Missile (uncommon)
X-Ray Visor (uncommon)
Grapple Beam (uncommon)
Metroid Egg (common)
Fusion Suit (common)
Varia Suit (common)
Space Pirate Trooper (common)
Federation Trooper (common)
Gravity Suit (common)
Infant Metroid (common)
Light Suit (common)
Missile Tank (common)
Dark Suit (common)
Island (basic)