Metroid: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Whenever equipped creature is blocked, Screw Attack deals 4 damage to each creature blocking it.

Equip {3}
 U 
Sorcery
Put a copy of target artifact an opponent controls into play under your control.
 U 
Artifact – Equipment
Equipped creature gets +2/+0 and damage dealt by it can't be prevented. Whenever equipped creature deals damage to a creature with indestructible, that creature loses indestructible until end of turn.
Equip {4}
 U 
Artifact – Equipment
Equipped creature gets +2/+0 and whenever it deals damage to a creature, tap that creature. It doesn't untap during it's controllers next untap step.

Equip {2}
 C 
Basic Artifact – Equipment
(You may have any number of basic cards with the same name in your deck.)
Equipped Creature gets +0/+1.
Equip {0}
 C 
Creature – Metroid
This creature can't attack or block.
At the beginning of your upkeep, but a +1/+1 counter on Metroid Egg.
0/1
 C 
Creature – Human Soldier
Vigilance
1/2
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and has protection from green.
Equip {2}
 C 
Artifact – Equipment
Equipped Creature gets +0/+3 and has Protection from red.

Equip {2}
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has reach.

Equip {1}
 C 
Basic Artifact – Equipment
(You may have any number of basic cards with the same name in your deck.)
Equipped creature gets +1/+0.
Equip {1}
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and has protection from white.
Equip {2}
 C 
Creature – Metroid
Metamorphosis (When you play Infant Metroid, you may return a creature you control that shares a creature type with it to your hand. if you do, Infant Metroid costs {x} less to play, where x is the returned creatures power.)
Whenever a creature dealt damage by Infant Metroid this turn dies, put a +1/+1 counter on Infant Metroid.
1/2
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and has protection from blue.
Equip {2}
Mountain
 
 B 
Basic Land – Mountain

Screw Attack (rare)
Reverse Engineer (uncommon)
Plasma Beam (uncommon)
Ice Beam (uncommon)
Health Tank (common)
Metroid Egg (common)
Federation Trooper (common)
Fusion Suit (common)
Varia Suit (common)
Long Beam (common)
Missile Tank (common)
Light Suit (common)
Infant Metroid (common)
Gravity Suit (common)
Mountain (basic)