Metroid: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has First Strike.

Equip {2}
 
 
 R 
Legendary Land
When Norfair comes into play, sacrifice it unless you pay {2}. This cost is reduced by {1} for each other nonbasic land you control, but not to less than {0}.
Norfair comes into play tapped.
{t}: Add {r}{1} to your mana pool.
 U 
Artifact – Equipment
Equipped creature gets +2/+0 and whenever it deals damage to a creature, tap that creature. It doesn't untap during it's controllers next untap step.

Equip {2}
 U 
Artifact – Equipment
Whenever a creature dealt damage by equipped creature this turn dies, put a charge counter on Missile Launcher.

Remove a charge counter from Missile Launcher: Equipped Creature gets +3/+0.
Equip {3}
 U 
Artifact – Equipment
{1}: Equipped creature can't be blocked this turn.
Equip {2}
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and has protection from blue.
Equip {2}
 C 
Creature – Metroid
Metamorphosis (When you play Infant Metroid, you may return a creature you control that shares a creature type with it to your hand. if you do, Infant Metroid costs {x} less to play, where x is the returned creatures power.)
Whenever a creature dealt damage by Infant Metroid this turn dies, put a +1/+1 counter on Infant Metroid.
1/2
 C 
Creature – Alien Pirate
Intimidate
Space Pirate Trooper cannot attack or block unless equipped.
2/1
 C 
Artifact – Equipment
Equipped Creature gets +0/+3 and has Protection from red.

Equip {2}
 C 
Basic Artifact – Equipment
(You may have any number of basic cards with the same name in your deck.)
Equipped Creature gets +0/+1.
Equip {0}
 C 
Artifact – Equipment
Equipped Creature gets +0/+3 and has protection from black.
Equip {2}
 C 
Basic Artifact – Equipment
(You may have any number of basic cards with the same name in your deck.)
Equipped creature gets +1/+0.
Equip {1}
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and has protection from green.
Equip {2}
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has reach.

Equip {1}
Forest
 
 B 
Basic Land – Forest

Wave beam (common, foil)
Norfair (rare)
Ice Beam (uncommon)
Missile Launcher (uncommon)
Morph Ball (uncommon)
Gravity Suit (common)
Infant Metroid (common)
Space Pirate Trooper (common)
Varia Suit (common)
Health Tank (common)
Dark Suit (common)
Missile Tank (common)
Fusion Suit (common)
Long Beam (common)
Forest (basic)