Metroid: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever equipped creature is blocked, Screw Attack deals 4 damage to each creature blocking it.
Equip ![]() |
Put a copy of target artifact an opponent controls into play under your control.
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Equipped creature gets +2/+0 and damage dealt by it can't be prevented. Whenever equipped creature deals damage to a creature with indestructible, that creature loses indestructible until end of turn.
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Equipped creature gets +2/+0 and whenever it deals damage to a creature, tap that creature. It doesn't untap during it's controllers next untap step.
Equip ![]() |
(You may have any number of basic cards with the same name in your deck.)
Equipped Creature gets +0/+1. Equip ![]() |
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This creature can't attack or block.
At the beginning of your upkeep, but a +1/+1 counter on Metroid Egg. 0/1
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Vigilance
1/2
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Equipped creature gets +0/+3 and has protection from green.
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Equipped Creature gets +0/+3 and has Protection from red.
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Equipped creature gets +2/+0 and has reach.
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(You may have any number of basic cards with the same name in your deck.)
Equipped creature gets +1/+0. Equip ![]() |
Equipped creature gets +0/+3 and has protection from white.
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Metamorphosis (When you play Infant Metroid, you may return a creature you control that shares a creature type with it to your hand. if you do, Infant Metroid costs
less to play, where x is the returned creatures power.)
Whenever a creature dealt damage by Infant Metroid this turn dies, put a +1/+1 counter on Infant Metroid. 1/2
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Equipped creature gets +0/+3 and has protection from blue.
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Screw Attack
(rare)
Reverse Engineer
(uncommon)
Plasma Beam
(uncommon)
Ice Beam
(uncommon)
Health Tank
(common)
Metroid Egg
(common)
Federation Trooper
(common)
Fusion Suit
(common)
Varia Suit
(common)
Long Beam
(common)
Missile Tank
(common)
Light Suit
(common)
Infant Metroid
(common)
Gravity Suit
(common)
Mountain
(basic)




less to play, where x is the returned creatures power.)