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CardName: Missile Launcher Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever a creature dealt damage by equipped creature this turn dies, put a charge counter on Missile Launcher. Remove a charge counter from Missile Launcher: Equipped Creature gets +3/+0. Equip {3} Flavour Text: Set/Rarity: Metroid Uncommon |
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This makes sense in game, but dos it make sense on a card?
Also, should I make it red or leave it colorless?
Hmm. I know Vulshok Battlegear was overpowered, but this seems a lot of work for a Greatsword. I appreciate you can charge this up and then fire off multiple shots at once, but...
I made it cheaper. You think that's good, or...
I think it's fine now; it's usually going to be worse than Greatsword but it's got the potential to be much much better in some situations.
Personally, I'd not run it (Equipment that costs
/
? That'd better be Loxodon Warhammer) but it's got potenital.
Yeah, this looks like about the right spot. One of the costs could come down to
if you wanted, but I think
/
is probably fine too.