Kin Kwan 乾坤: Card List
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Mechanics | Set Details: Kin Kwan | Planeswalker's Guide to Kin Kwan 乾坤 |
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Blessed Orchard | White | Uncommon | Enchantment – Aura |
Enchant land
Whenever enchanted land becomes tapped, you gain 2 life. |
1 | on 05 Sep 2013 by Link | |||
2 | Clear Conscience | White | Rare | Instant |
Target creature loses all keyword abilities until end of turn.
Target creature's power becomes 0 until end of turn. |
0 | ||||
3 | Cover-up | White | Common | Enchantment |
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
When Cover-up enters, exile target creature until Cover-up leaves. |
3 | on 20 Nov 2013 by Vitenka | |||
4 | Knight of the Scepter | White | Uncommon | Creature – Human Knight | 2 | 2 | Lifelink, protection from enchantments | 1 | on 10 Oct 2016 by amuseum | |
5 | Liang, Chief Justice | White | Mythic | Legendary Creature – Cat Advisor | 4 | 7 | When a source an opponent controls targets or deals damage to you or a permanent you control, exile it. | 1 | on 26 Nov 2013 by Alex | |
6 | Lifewatch Thrull | White | Common | Creature – Thrull Soldier | 2 | 2 | When Lifewatch Thrull blocks a creature, that creature loses lifelink until end of turn. | 0 | ||
7 | Relieved Agony | White | Uncommon | Enchantment |
Protection from black
: Relieved Agony becomes a 3/3 creature until end of turn. It's still an enchantment. |
0 | ||||
8 | Relieved Ecstasy | White | Rare | Enchantment |
Flying
, An opponent gains 2 life: Relieved Ecstasy becomes a 6/5 Angel creature until end of turn. It's still an enchantment. |
0 | ||||
9 | Relieved Tension | White | Common | Enchantment |
Vigilance
: Relieved Tension becomes a 2/2 Spirit creature until end of turn. It's still an enchantment. |
0 | ||||
10 | Stalwart Thrull | White | Uncommon | Creature – Thrull Soldier | 3 | 3 | Stalwart Thrull's power and toughness can't be reduced. | 0 | ||
11 | Undercover Cop | White | Uncommon | Creature – Human Soldier | 2 | 3 | : Undercover Cop becomes black and gets +1/-1 and gains intimidate until end of turn. | 0 | ||
12 | Deactivate | Blue | Rare | Instant | Counter target activated ability. At the beginning of your next main phase, add the mana spent to pay the activation cost to your mana pool. | 1 | on 23 Jan 2014 by Vitenka | |||
13 | Debunk | Blue | Uncommon | Instant | Counter target white or black spell. | 2 | on 15 Nov 2017 by amuseum | |||
14 | Naigong Dambuilder | Blue | Uncommon | Creature – Merfolk Warrior | 2 | 2 | When Naigong Dambuilder enters, if you control a Forest, you may draw a card. | 0 | ||
15 | Naigong Fallsdiver | Blue | Uncommon | Creature – Merfolk Wizard | 2 | 3 | When Naigong Fallsdiver attacks, if you control a Mountain, it gets +1/+0 and gains flying until end of turn. | 12 | on 03 Sep 2013 by Link | |
16 | Naigong Illusionist | Blue | Uncommon | Creature – Merfolk Wizard | 2 | 3 | , , Discard a card: Creatures you control gain intimidate until end of turn. | 4 | on 25 Mar 2014 by amuseum | |
17 | Naigong Streamslipper | Blue | Common | Creature – Merfolk Rogue | 3 | 3 | Naigong Streamslipper can't be blocked by blue creatures. | 2 | on 03 Sep 2013 by Vitenka | |
18 | Naigong Wavecrasher | Blue | Common | Creature – Merfolk Warrior | 1 | 1 | When Naigong Wavecrasher gains a keyword ability except islandwalk, it gains islandwalk until end of turn. | 0 | ||
19 | No Silver Buried Here | Blue | Rare | Enchantment – Aura |
Enchant land
When No Silver Buried Here enters, exile your hand face down and draw that many cards. Put four silver counters on No Silver Buried Here. At the beginning of your upkeep, remove a silver counter from No Silver Buried Here. When you remove the last counter, sacrifice No Silver Buried Here. If you do, return the exiled cards to your hand. |
5 | on 16 Sep 2013 by SadisticMystic | |||
20 | Trampoline Leviathan | Blue | Uncommon | Creature – Leviathan | 7 | 6 | When Trampoline Leviathan gains a keyword ability except trample, it gains trample until end of turn. | 0 | ||
21 | Vanilla Ice | Blue | Common | Instant | Counter target spell with a keyword ability. | 0 | ||||
22 | Vapor Elemental | Blue | Common | Creature – Elemental | 0 | 1 |
Defender, flying
Prevent all combat damage that would be dealt to Vapor Elemental. |
0 | ||
23 | Analtherapy | Black | Rare | Enchantment – Aura |
Enchant player
Enchanted player plays with their hand revealed. At the beginning of enchanted player's upkeep, that player discards a nonland card unless they pay or 2 life. |
2 | on 02 Dec 2013 by Alex | |||
24 | Can Gan-Bak, Mountain Master | Black | Mythic | Legendary Creature – Rat Rogue Master | 5 | 5 |
Intimidate
Other Master creatures you control get +3/+3 and have intimidate. , : Another target creature you control is a Master in addition to its other types. |
0 | ||
25 | Deathwatch Thrull | Black | Common | Creature – Thrull Soldier | 2 | 2 | When Deathwatch Thrull blocks a creature, that creature loses deathtouch until end of turn. | 0 | ||
26 | Duerfian Slip | Black | Uncommon | Sorcery | Target player discards three cards. For each card discarded this way, put a card from that player's graveyard into their hand. | 2 | on 11 Apr 2013 by Alex | |||
27 | Knight of the Cloak | Black | Uncommon | Creature – Human Knight | 2 | 2 | Skulk, protection from artifact | 1 | on 10 Oct 2016 by amuseum | |
28 | Prison Liberator | Black | Rare | Creature – Rat Rogue | 2 | 2 | When Prison Liberator enters, return up to one target face-up exiled creature card to its owner's hand. | 0 | ||
29 | Repressed Aggression | Black | Uncommon | Enchantment |
Protection from white
: Repressed Aggression becomes a 3/3 creature until end of turn. It's still an enchantment. |
0 | ||||
30 | Repressed Anger | Black | Common | Enchantment |
Haste
: Repressed Anger becomes a 2/2 Spirit creature until end of turn. It's still an enchantment. |
1 | on 28 Mar 2014 by amuseum | |||
31 | Repressed Demon | Black | Rare | Enchantment |
Intimidate
, Pay 2 life: Repressed Demon becomes a 5/5 Demon creature until end of turn. It's still an enchantment. |
0 | ||||
32 | Tainted Well | Black | Common | Enchantment – Aura |
Enchant land
When Tainted Well enters, draw a card. Enchanted land is a Swamp. |
1 | on 05 Sep 2013 by amuseum | |||
33 | Triad Initiate | Black | Common | Creature – Rat Rogue | 2 | 2 |
( can be paid with either or 2 life.)
extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) |
0 | ||
34 | Triad Member | Black | Uncommon | Creature – Rat Rogue | 4 | 4 |
( can be paid with either or 2 life.)
extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) |
0 | ||
35 | Channel Mani Fireball | Red | Rare | Creature – Elemental | 3 | 1 |
,: Channel Mani Fireball deals X damage to target creature or player.
manifest 2 (When you discard this card, you may create 2 1/1 Elemental creature token that is all colors with "Sacrifice this creature: Add one mana of any color into your mana pool.") Channel--, Discard Channel Mani Fireball: Channel Mani Fireball deals X damage to target creature or player. |
0 | ||
36 | Flighty Dragon | Red | Uncommon | Creature – Dragon | 5 | 3 | When Flighty Dragon gains a keyword ability except flying, it gains flying until end of turn. | 0 | ||
37 | Jimsam Adventurer | Red | Common | Creature – Dwarf Warrior | 1 | 2 | When Jimsam Adventurer gains a keyword ability except double strike, it gains double strike until end of turn. | 0 | ||
38 | Jimsam Armswinger | Red | Uncommon | Creature – Dwarf Spellshaper | 2 | 3 | , , Discard a card: Creatures you control gain first strike until end of turn. | 0 | ||
39 | Jimsam Charger | Red | Uncommon | Creature – Dwarf Warrior | 3 | 3 | When Jimsam Charger attacks, if you control a green permanent, it gets +1/+0 and gains trample until end of turn. | 0 | ||
40 | Jimsam Hearthstoker | Red | Common | Creature – Dwarf Artificer | 2 | 1 | [unharmed red] | 0 | ||
41 | Jimsam Mastermind | Red | Uncommon | Creature – Dwarf Wizard | 3 | 3 | When Jimsam Mastermind enters, if you control a blue permanent, gain control of target creature. | 0 | ||
42 | Shaper Provoker | Red | Uncommon | Creature – Dwarf Spellshaper | 3 | 2 | , Discard a card: Target creature blocks this turn if able. If it does, you may draw a card. | 0 | ||
43 | Adaptive Ooze | Green | Common | Creature – Ooze | 1 | 1 | At the beginning of your end step, if Adaptive Ooze gained a keyword ability this turn, put a +1/+1 counter on it. | 0 | ||
44 | Channel Mold | Green | Rare | Creature – Elemental | 1 | 1 |
,: Destroy target artifact or enchantment.
Channel--, Discard Channel Mold: Destroy target noncreature permanent. |
0 | ||
45 | Deadly Hydra | Green | Uncommon | Creature – Hydra | 0 | 0 |
Deadly Hydra enters with X +1/+1 counters on it.
When Deadly Hydra gains a keyword ability except deathtouch, it gains deathtouch until end of turn. |
0 | ||
46 | Deep-Rooted Leadwood | Green | Uncommon | Creature – Treefolk Warrior | 3 | 3 | Deep-Rooted Leadwood can't be exiled as long as you control a Mountain. | 0 | ||
47 | Leadwood Defender | Green | Common | Creature – Treefolk Warrior | 3 | 4 | When Leadwood Defender gains a keyword ability except hexproof, it gains hexproof until end of turn. | 0 | ||
48 | Leadwood Diplomat | Green | Uncommon | Creature – Treefolk Druid | 1 | 4 | When Leadwood Diplomat deals combat damage to a player, if you control an Island, draw a card. | 0 | ||
49 | Leadwood Shepherd | Green | Uncommon | Creature – Treefolk Shaman | 2 | 4 | , , Discard a card: Creatures you control gain trample until end of turn. | 0 | ||
50 | Leadwood Treefolk | Green | Common | Creature – Treefolk Rogue | 2 | 5 | Forestwalk | 0 | ||
51 | Empower Essence | Multicolour | Uncommon | Sorcery | Put two +1/+1 counters on target creature. | 0 | ||||
52 | Lacerate Essence | Multicolour | Uncommon | Sorcery | Lacerate Essence deals 4 damage to target creature or player. | 0 | ||||
53 | Kara the Enchanted | Multicolour | Mythic | Planeswalker – Kara | 4 |
+2: You gain life equal to the highest converted mana cost among enchantments you control.
-2: Target permanent becomes an enchantment. (It loses all other types.) -7: You get an emblem with "Each enchantment you control is a creature with power and toughness each equal to X, where X is the number of enchantments you control. It's still an enchantment. Auras you control and Aura spells you cast lose the Aura subtype." |
3 | on 22 Nov 2013 by amuseum | ||
54 | Reinvest | Multicolour | Rare | Sorcery | Return up to one target artifact card, up to one target creature card, and up to one target enchantment card from your graveyard to your hand. | 4 | on 06 Feb 2014 by Link | |||
55 | Ritual // Belief | Multicolour | Uncommon | // | Instant // Instant |
Each player sacrifices a creature and gains life equal to the toughness of the creature they sacrificed this way.
fuse (You may cast one or both halves of this card from your hand.) // Create a 1/1 white Spirit creature token with flying for each creature that died this turn. |
2 | on 11 Oct 2013 by amuseum | ||
56 | Timeless Path | Multicolour | Rare | Sorcery |
( can be paid with either or 2 life.)
Exile target permanent. |
0 | ||||
57 | Coat of Body and Mind | Multicolour | Mythic | Enchantment – Aura |
Enchant permanent
Enchanted permanent gets +2/+2 and has protection from green and from blue except from this card. When enchanted permanent becomes untapped, you may pay and/or . If you paid , create a 2/2 green Wolf creature token. If you paid , up to one target player mills ten cards. |
1 | on 31 Jan 2014 by Alex | |||
58 | Enrich Essence | Multicolour | Uncommon | Instant |
As an additional cost to cast Enrich Essence, sacrifice a land.
Search your library for a land card and put that card onto the field. Then shuffle your library. |
16 | on 30 Dec 2013 by Circeus | |||
59 | Imbibe Essence | Multicolour | Uncommon | Instant |
Counter target activated or triggered ability.
Draw a card. |
0 | ||||
60 | Coat of Fire and Ice | Multicolour | Mythic | Enchantment – Aura |
Enchant permanent
Enchanted permanent gets +2/+2 and has protection from blue and from red except from this card . When enchanted permanent becomes untapped, you may pay and/or . If you paid , draw a card. If you paid , Coat of Fire and Ice deals 2 damage to up to one target creature or player. |
0 | ||||
61 | Disintegrate Essence | Multicolour | Uncommon | Instant | Counter target instant or sorcery spell. | 0 | ||||
62 | Creation Theory | Multicolour | Rare | Sorcery |
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put Creation Theory on the stack.
Each player exiles the top five cards of their library. Then that player may put any land cards they own exiled this way onto the field and may cast any nonland cards they own exiled this way without paying their mana costs. |
4 | on 02 Feb 2014 by Alex | |||
63 | Elex's Avenger | Multicolour | Rare | Creature – Shapeshifter | 4 | 4 | : Elex's Avenger gets -1/-1 and it or target creature gains your choice of flying, first strike, trample, or hexproof until end of turn. | 3 | on 23 Mar 2014 by Alex | |
64 | Zoning Law | Hybrid | Rare | Enchantment | At the beginning of your upkeep, you may search your library for a Plains or Swamp card and put it into your hand. Then shuffle your library. | 3 | on 05 Feb 2014 by Alex | |||
65 | Cryofry | Hybrid | Common | Enchantment – Aura |
Enchant creature
: Enchanted creature gets +1/-1 until end of turn. : Enchanted creature gets -1/+1 until end of turn. |
1 | on 22 Mar 2014 by Alex | |||
66 | Live // Learn | Split | Rare | // | Sorcery // Sorcery |
Return target creature card from your graveyard onto the field.
Fuse (You may cast one or both halves of this card from your hand.) // Exile a creature you control. You draw cards equal to the exiled creature's power, then you gain life equal to its toughness. |
1 | on 09 Oct 2013 by amuseum | ||
67 | Twist // Shout | Split | Uncommon | // | Sorcery // Sorcery |
Twist deals 3 damage to target creature or player. You gain 3 life.
fuse (You may cast one or both halves of this card from your hand.) // Target creature gets +X/+0 until end of turn, where X is the amount of life you've gained this turn. |
1 | on 09 Oct 2013 by amuseum | ||
68 | Gray Diamond | Artifact | Common | Artifact |
Gray Diamond enters tapped.
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) : Produce or . |
0 | ||||
69 | Possessed Broom | Artifact | Common | Artifact |
Flying
: Possessed Broom becomes also a 1/1 Armament creature until end of turn. |
0 | ||||
70 | Possessed Mirror | Artifact | Rare | Artifact |
: Possessed Mirror becomes also a 4/1 Armament creature until end of turn.
: Possessed Mirror gains a keyword ability that target creature or artifact has until end of turn. |
5 | on 29 Mar 2014 by Alex | |||
71 | Possessed Urn | Artifact | Uncommon | Artifact |
When a creature dies, put a +1/+1 counter on Possessed Urn.
: Possessed Urn becomes also a 1/1 Armament creature until end of turn. |
0 |
Kin Kwan 乾坤: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Set Details: Kin Kwan | Planeswalker's Guide to Kin Kwan 乾坤 |