Steamboom Advances
Steamboom Advances: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Names |
Showing 21 of 21 Red cards
Go to section: White (21) Blue (21) Black (21) Red (21) Green (21) Multicolour (10) Artifact (29) Land (1)
Show rarities: C U R M
Target creature gets +X/+0 and first strike where X is the number of tapped creatures each opponent controls.
The Itoco tribe, proud to imitate apex predators, found a worthy enemy in the forces of Eluim.
4/4
Flying
When Boilblast Dragon enters the battlefield deal 1 damage to 5 target creatures target opponent controls.
(Debt)- If you can't deal 1 damage to 5 target creatures an opponent controls deal 3 damage to as many creatures as possible that player controls.
When Boilblast Dragon enters the battlefield deal 1 damage to 5 target creatures target opponent controls.
(Debt)- If you can't deal 1 damage to 5 target creatures an opponent controls deal 3 damage to as many creatures as possible that player controls.
6/4
Cinder Wisps deals 1 damage to target artifact creature. When that creature dies this turn, Cinder Wisps deals 1 damage to each other creature.
Whenever you cast an instant or sorcery put a charge counter on Electrobomb.
Remove all charge counters from Electrobomb and sacrifice it: Deal X damage to target player, where X was the number of charge counters on Electrobomb.
Remove all charge counters from Electrobomb and sacrifice it: Deal X damage to target player, where X was the number of charge counters on Electrobomb.
Until end of turn, whenever you cast an instant or sorcery spell, you may cast another spell with the same name from your hand without paying it's mana cost.
When Extermination Regiment enters the battlefield name a creature type.
: Until end of turn creatures of the chosen type can't block.

3/2
Creatures that enter the battlefield under your control this turn gain +1/+0 and haste until end of turn.
Whenever another creature enters the battlefield under your control, gets +1/+0 until end of turn. If a soldier enters the battlefield under your control, Fireheart Regiment gets +2/+0 instead.
1/1
+1: Add
to your mana pool.
-2: Destroy target artifact. Its controller takes damage equal to its converted mana cost.
-5: Cast two random instants from your graveyard without paying your mana cost.

-2: Destroy target artifact. Its controller takes damage equal to its converted mana cost.
-5: Cast two random instants from your graveyard without paying your mana cost.
3
Whenever you discard a card gets +2/+0 until end of turn.
When you've got nothing left to lose, you've everything to gain.
1/1
Deal 3 damage to target creature or player. Molten Lob deals 3 damage to you if you have an artifact in your graveyard.
"They break our armor and weapons? Then they may keep them!"- Joance, Sixth Division Lieutenant.
Deal X damage to target player, where X is the number of tapped creatures he or she controls.
Rankweaver Goblin can't be blocked unless all other attacking creatures you control are blocked.
"I'll lead... the rear."
2/1
Discard a card at random.
Choose 1: Creatures you control gain +X/+0 until end of turn where X was the discarded card's converted mana cost or draw two cards.
Choose 1: Creatures you control gain +X/+0 until end of turn where X was the discarded card's converted mana cost or draw two cards.
Destroy target artifact or land.
Draw a card.
Draw a card.
"Burn the forest. Smoke out their animals until the Nochtlaca have nothing left to copy."- Thacker, Conquest Regiment.
Destroy target artifact. If an equipment was destroyed this way you may deal 3 damage to the creature it was equipped to.
Roll a six-sided die. Copy target instant or sorcery that many times. You may choose new targets for each copy.
Haste
: Until end of turn target creature gets +X/+0, where X is the number of equipment cards attached to it.

2/1
Gain control of target creature and untap it. Until end of turn it gains haste and intimidate.
Even in the midst of war cutthroat ambitions show.
Go to section: White (21) Blue (21) Black (21) Red (21) Green (21) Multicolour (10) Artifact (29) Land (1)
Show rarities: C U R M
Steamboom Advances: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Names |
When 4th Division Trainee enters the battlefield it gains +2/+0 until end of turn if you control an artifact.