Steamboom Advances: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Whenever a spell would be countered you may return that spell to its owner's hand.

Prosperity (Whenever this card's ability is triggered, prosperity triggers.)- Put target permanent on top of it's owner's library.
 U 
Artifact
{2}{w}{g}{t}: Untap all creatures you control. They gain vigilance until end of turn.
 U 
Sorcery
Put X +1/+1 counters on target creature where X is that creature's power.
 U 
Artifact
When Rawform Rhondite enters the battlefield it becomes a copy of target artifact at random.
The rare praecantium, the goal of Eluim's conquest, could have changed the war from the very beginning.
 C 
Creature – Human Officer
Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
"Sometimes my eyes fail me. When I see certain colors my vision gets a little blurry, if you catch my drift."
2/3
 C 
Creature – Human Soldier
Haste
When 4th Division Trainee enters the battlefield it gains +2/+0 until end of turn if you control an artifact.
2/1
 C 
Sorcery
Destroy target artifact or land.

Draw a card.
"Burn the forest. Smoke out their animals until the Nochtlaca have nothing left to copy."- Thacker, Conquest Regiment.
 C 
Sorcery
Target opponent reveals his or her hand. Choose two non-land cards revealed this way. Your opponent discards one of them.
 C 
Creature – Human Soldier
Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
3/3
 C 
Instant
Destroy target creature with flying if it has a +1/+1 counter on it.
 C 
Enchantment – Aura
Enchant creature

Whenever the enchanted creature becomes tapped its controller loses 3 life.
 C 
Artifact
{t}: Until end of turn target black permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +2/-1.
 C 
Artifact
{t}: Until end of turn target white permanent becomes an artifact in addition to its other types. If that artifact is also a creature it gains first strike until end of turn.
 C 
Artifact – Eqipment
Equipped creature gains defender and lifelink.

Equip {1}{w}
Plains
 
 B 
Basic Land – Plains

Mind Winder (rare)
Basilette Steed Training (uncommon)
Decadent Attack (uncommon)
Rawform Rhondite (uncommon)
Dock Guard (common)
4th Division Trainee (common)
Scorched Horizons (common)
Discontent (common)
Disgraced Commander (common)
Headsplitter Shot (common)
Sickly Sloth (common)
Black Finish (common)
White Finish (common)
Kinvol Regenerators (common)
Plains (basic)