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Recent updates to Yet another card dump (Circeus's): (Generated at 2025-08-13 01:24:31)
It's Clonewalker! Or ((C29531))!
Admittedly there are a few different ways to take this effect.
-2 is good enough
I agree! I was so gutted to hear that Stormcaller of Keranos used to be a "Whenever you scry" card like Flamespeaker Adept, but then they removed that trigger for the sake of the off-colour cycle. I mean, I certainly want off-colour cycles to be complete, but trigger effects like that are each a unique opportunity for a Johnny, particularly ones using non-evergreen keywords like that.
typo (an -> and)
from


from 1b sorcery. Cf. Rend Flesh, Eyeblight's Ending
Alright. I didn't do my research. Adjusting now.
Reminds me of Fight to the Death, a little bit.
Reminds me of Warpath. Given that Rain of Blades costs one mana (or in fact less than that - Marrow Shards), this looks somewhat overcosted.
Yow. It does include even just abilities like flying. I wonder if this could say "with an activated or triggered ability"?
Oh... although even that does also include ETB-triggered abilities (that have no other remaining relevance), and indeed abilities like Cycling or Unearth that have no other relevance while on the battlefield. That's somewhat unpleasant.
For the same block as Muraganda Petroglyphs, I guess.
Oh! That's a lovely way to do the "Kill complex stuff". And black gets plenty of "kill creature (with a limitation)" - I can imagine the frustration of your poking them to bits with vanilla creatures.
Obviously, this is not a card I'd put in a Mirrodin (Well, New Phyrexia) set. In a random set? Sure (see also Ancient Grudge). it's hardly too much for limited (where it will destroy mroe auras than equipments), and standard will have plenty of ways to deal with an otherwise harmless Gray Ogre.
Yeah, but this kinda says "You've got non-evasion equipment? You might as well not have. At least until you Shock this."
Well, ish. Remember there are lots of commons that destroy any artifact; destroying equipment is less good than that.
To handle the complexity, it could be unattach the equipment and destroy the aura - identical but clearer. But it's nowhere near as exciting as blowing them both up.
A common that blows up equipment is kinda a powerful statement of "Ok, equipment is too good; HOSE."
Does 'unnattaching' the auras and equipment make more sense, flavor-wise? Or does flavor even matter?
You know, strike that. I'm pretty sure that unattaching auras needs to at least be uncommon for rules complexity issues.
Although I think adding reach is doable,
feels a little too aggressively costed for a common. I'd happily use that cost on an uncom/rare, though.
If this had reach and was aggressively costed, it could be an answer to annoying hexproof aura decks.
I thought that since traditionally Enchantments and artifacts see limited use in standard, this would not be all that strong in a typical block (you do get 3 thurns to try and deal with her before she ultimates).I am aware that she would be VERY good in eternal formats, but costing for those format? I'm no good at it.
Huh, I would have thought it cost a little more.
There have been repeatable Disenchants occasionally. Aura Shards is one that springs to mind; Soltari Visionary is another.