Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target artifact or enchantment spell, then you may destroy up to one target artifact or enchantment.
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When Expulsion Decree enters the battlefield, exile target creature until Expulsion Decree leaves the battlefield.
Spells with the same name as a creature exiled by Expulsion Decree can't be played. |
Enchant permanent
Enchanted permanent is a Plains. |
Target noncreature permanent becomes a 2/2 red Elemental creature with intimidate until end of turn.
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Destroy X target enchantments.
As an additional cost to cast Early, discard a card.
Target player can't draw cards this turn. |
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Flying
Whenever an artifact enters the battlefield, you may have target creature get -1/-1. "Let us see what happens when their precious gadgets, gizmos and utensils turn on them!"
2/3
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Enchant creature
Enchanted creature gets +2/-2 and has lifelink. |
Whenever a land enters the battlefield under your control, it gains "
: Add one mana of any color to your mana pool." until end of turn.1/1
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Target creature you control gains haste.
Furious Charge deals 2 damage to target creature you don't control. |
Defender
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/5
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Target creature gets +4/+4 and gains hexproof until end of turn.
Latch 3 – ![]() (If the last spell you cast this turn had a converted mana cost of 3 or higher, you may cast this spell for its latch cost.) |
Put two 1/1 white Human creature tokens onto the battlefield.
Escalate (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.) |
Stygian Dweller gets +1/+1 as long as you control a blue creature.
: Target creature becomes blue until end of turn.3/3
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![]() : Mutations Expert gets +2/+2 until end of turn. Activate this ability only once each turn.It is the very randomness of mutations that makes them both fascinating and frustrating to study.
2/2
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Preventive End
(common, foil)
Expulsion Decree
(rare)
Inter
(uncommon)
Chant of Animation
(uncommon)
Bright // Early
(uncommon)
Harpy Lieutenant
(common)
Overfeeding
(common)
Rainbow Grafter
(common)
Furious Charge
(common)
Sacred Chamber Wayholder
(common)
Sudden Growth
(common)
Expose the Corrupt
(common)
Stygian Dweller
(common)
Mutations Expert
(common)
Mountain
(basic)





: Add one mana of any color to your mana pool." until end of turn.