Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Kenensil Burrows enters the battlefield tapped.
: Add or to your mana pool.
![]() ![]() , , Sacrifice Kenensil Burrows: Creatures you control get +3+3 and gain lifelink and trample until end of turn. |
Choose one or both — Destroy target creature with power 2 or less; and/or destroy target creature with toughness 2 or less.
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Creatures with power equal to 1 can't block.
Creatures with toughness equal to 1 can't be blocked. |
Haste
Whenever Ainoks of War becomes blocked by a green or blue creature, it gains first strike and lifelink until end of turn. 2/2
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Haste
: Rockscratcher Feline gains lifelink until end of turn.2/1
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Exile target creature with flying.
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Target creature gets -4/-0. Tap it. It doesn't untap during its controller next untap step.
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When Vindictive Banishment enters the battlefield, exile target nonland permanent an opponent controls until Vindictive Banishment leaves the battlefield.
When Vindictive Banishment leaves the battlefield, exile a permanent you control. |
Whenever Recoverer of Secrets attacks, Spy on the defending player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
2/2
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When Dimir Spy enters the battlefield, spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
Whenever you Spy correctly, each opponent mills two cards. 2/1
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Each opponent loses X life, where X is the number of land cards in all graveyard. You gain life equal to the life lost this way.
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Diverted Flames deals 1 damage to target creature and 2 damage to that creature's controller.
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Target creature gets -3/+3 until end of turn.
It's ridiculously unwieldy and disgusting, but it will keep you alive.
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Target permanent gains protection from the color of your choice until end of turn.
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Kenensil Burrows
(rare)
Cull the Weak
(uncommon)
Improbable Maths
(uncommon)
Ainoks of War
(uncommon)
Rockscratcher Feline
(common)
Rip Open the Skies
(common)
Necessary Simplicity
(common)
Vindictive Banishment
(common)
Recoverer of Secrets
(common)
Dimir Spy
(common)
Nixilis' Gambit
(common)
Diverted Flames
(common)
Whelk Armor
(common)
Aura Bubble
(common)
Swamp
(basic)
: Add
or
to your mana pool.




