Yet another card dump (Circeus's): Virtual Booster

Yet another card dump (Circeus's): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature
If a spell or ability you control would deal lethal damage to a creature, you may have the remaining damage dealt to that creature's controller
2/2
 U 
Creature – Turtle
Menace
{1}{b}: Regenerate Coalpit Turtle.
1/4
 U 
Creature – Zombie Wizard
When Zombie Librarian enters the battlefield, draw a card.
Unearth {u} ({u}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/1
 U 
Sorcery
Cinderstrafe deals 1 damage to each of X target creatures. Tap those creatures.
 
 C 
Land
A deck can have any number of cards named City.
This card is a basic land as long at it isn't on the battlefield.
{t}: Add {1} to your mana pool.
 C 
Creature – Human Rogue
Deathtouch
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.)
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -3/-0.
Whenever you play a spell that shares a color with enchanted creature, tap it.
 C 
Instant
Neck Wring deals 3 damage to target creature or planeswalker.
 C 
Sorcery
Destroy target nonblack creature. Bolster 1 (Choose a creature with the least toughness among creatures you control and put 1 +1/+1 counter on it).
 C 
Creature – Goblin Shaman
{u}, Sacrifice Demented Flautist: Counter target spell that targets one or more creatures you control.
He knows cadences that will wrench your ideas from you, and pitches that will throw you into madness.
2/2
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Dismiss {2} (Whenever this spell becomes the target of a spell or ability, you may pay {2} to return it to your hand.)
 C 
Instant
Spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
If you spied correctly, put two +1/+1 counters on that creature and it gains flying until end of turn. Otherwise, that creature gets +2/+2 and gains flying until end of turn.
 C 
Creature – Merfolk Cleric
When Arawn Oracle enters the battlefield, look at the top card of your library. If it is a land card, you may reveal it and put it on the bottom of your library.
2/1
 C 
Sorcery
Destroy target creature. If only colored mana was spent to cast Night Shards, you may destroy another target creature.
Plains
 
 B 
Basic Land – Plains

Trampler of Spells (rare)
Coalpit Turtle (uncommon)
Zombie Librarian (uncommon)
Cinderstrafe (uncommon)
City (common)
Ethereal Killer (common)
Tone Deafness (common)
Neck Wring (common)
Slice Bones (common)
Demented Flautist (common)
Double the Guards (common)
Heft of Thoughts (common)
Arawn Oracle (common)
Night Shards (common)
Plains (basic)