Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin Wizard
Haste, flash
{t}: Shard Launcher deals 1 damage to target creature or player.
1/2
 U 
Artifact
Rigged Power Cell enters the battlefield tapped.
As Rigged Power Cell enters the battlefield, choose a color.
{t}: Add one mana of the chosen color to your mana pool.
 U 
Enchantment – Aura
Landlock (This aura comes into play attached also to a land with the same controller as its normal target.)
Enchant creature
Permanents this enchants have "When this permanent leaves the battlefield, each opponent loses 2 life and you gain 2 life."
 U 
Creature – Human Warrior
Whenever you Scry, you may tap target creature.
1/3
 C 
Instant
Sacrifice a creature, then put X 1/1 black leech creature tokens on the battlefield, where X is the sacrificed creature's power. Those tokens gain haste until end of turn.
Escalate {g} (Then any opponent may pay this spell's escalate cost and copy it.)
 C 
Creature – Elf
At the beginning of your precombat main phase, add {g} to your mana pool.
1/2
 C 
Instant
Target creature gets +2/+2.
Sublimate {g} (You may cast this card face down as a 2/2 creature for {3}. Cast it as a noncreature spell while face-down for its sublimate cost.)
 C 
Creature – Human Advisor
{1}{g}: Mutations Expert gets +2/+2 until end of turn. Activate this ability only once each turn.
It is the very randomness of mutations that makes them both fascinating and frustrating to study.
2/2
 C 
Creature – Spirit
Flying
When Wisps of Will leaves the battlefield, target creature gets -2/-0 until end of turn.
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.)
1/1
 C 
Instant
Choose one or both —
• Destroy target enchantment.
• Prevent all damage unenchanted creatures would deal this turn.
 C 
Creature – Goblin Berserker
Goblin Tumblerusher has haste as long as you control another red creature.
2/1
 C 
Instant
Return target instant or sorcery card from your graveyard to your hand, then discard a card.
Escalate {u} (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)
 C 
Instant
Target opponent loses 1 life for each artifact they control and you gain that much life.
 C 
Instant
Return target nonland, noncreature permanent to its owner's hand.
Escalate {g} (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)
Swamp
 
 B 
Basic Land – Swamp

Shard Launcher (rare)
Rigged Power Cell (uncommon)
Pestiferous Emanations (uncommon)
Meletian Swordbound (uncommon)
Parasitic Explosion (common)
Elf Drummer (common)
Vortex of Claws (common)
Mutations Expert (common)
Wisps of Will (common)
Equalize (common)
Goblin Tumblerusher (common)
Sudden Recall (common)
Misplaced Greed (common)
Cleansing Pulse (common)
Swamp (basic)