Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may have Enduring Master enter the battlefield as a copy of any creature on the battlefield except it gains indestructible.
0/0
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Whenever Fiery Doombringer is dealt combat damage, add
![]() to your mana pool at the beginning of your next main phase.2/1
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Flying, Iridescent (This creature gets +1/+1 for each color amongst permanents you control.)
: Target creature becomes the color of your choice until end of turn.0/0
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Whenever an aura becomes attached to a creature you control, you may pay
. If you do, put a +1/+1 counter on that creature.2/3
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Echo
![]()
Haste Whenever you pay an echo cost, Spittle Spewer deals 2 damage to target opponent. 2/2
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Target creature gains intimidate until end of turn.
Draw a card. |
At the beginning of your precombat main phase, add
to your mana pool.1/2
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Whenever Recoverer of Secrets attacks, Spy on the defending player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
2/2
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Enchant creature
Enchanted creature gets +2/-2 and has lifelink. |
First strike
, : Destroy target Wall."As one famous task mage once said: 'Walls? What walls?'"
2/2
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Haste, intimidate
1/2
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Untap target creature. It gains reach and deathtouch until end of turn.
Escalate (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.) |
Creatures you control get +1/+1 and gain vigilance until end of turn.
Dismiss (Whenever this spell becomes the target of a spell or ability, you may pay to return it to your hand.) |
Flying
Whenever a spell is countered, put a +1/+1 counter on Library Familiars. For centuries magic was rare and revered. When sciencists figured out it was just another natural force to be manipulated, mages suddenly found themselves helpless against them.
1/1
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Enduring Master
(rare)
Fiery Doombringer
(uncommon)
Chromatic Sprite
(uncommon)
Weird Aura Guy
(uncommon)
Spittle Spewer
(common)
Commanding Glare
(common)
Elf Drummer
(common)
Recoverer of Secrets
(common)
Overfeeding
(common)
Foundation Cracker
(common)
Krenko's Fanatic
(common)
Spider's Leap
(common)
Double the Guards
(common)
Library Familiars
(common)
Plains
(basic)





: Destroy target Wall.