Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until end of turn, creatures you control gain "
![]() , , Sacrifice this permanent: Destroy target permanent."For each creature card in your graveyard, put a 1/1 green Snake token with deathtouch on the battlefield.
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Remove X counters from target permanent.
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Whenever Aura Spiritist enters the battlefield or attacks, you may return target aura card from your graveyard to the battlefield and attach it to Aura Spiritist.
2/1
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Wastes Survivalist enters the battlefield with a +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has Outlast ![]() . (![]() , : Put a +1/+1 counter on it. Outlast only as a sorcery.)1/1
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Target player loses 1 life for each
they spent to cast spells this turn. |
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Target creature gets -2/-1 until end of turn, then Spy on that creature's controller. (To spy, choose land or nonland, then reveal the top card of that player's library.)
If you spied correctly, that creature gets an additional -2/-1 until end of turn. |
Flying
Soulshift 5 (When this creature dies, you may return target Angel card with converted mana cost 4 or less from your graveyard to your hand.) 3/3
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, Sacrifice Demented Flautist: Counter target spell that targets one or more creatures you control.He knows cadences that will wrench your ideas from you, and pitches that will throw you into madness.
2/2
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Enchant land.
Enchanted land has " , Sacrifice this land: Add to your mana pool." |
Target creature gets +4/+4 and gains hexproof until end of turn.
Latch 3 – ![]() (If the last spell you cast this turn had a converted mana cost of 3 or higher, you may cast this spell for its latch cost.) |
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Choose a permanent. Search your library for a card with the same name as the chosen permanent and put it into your graveyard, then shuffle your library.
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At the beginning of your precombat main phase, add
to your mana pool.1/2
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Choose one or both —
• Destroy target enchantment. • Prevent all damage unenchanted creatures would deal this turn. |
![]() : Mutations Expert gets +2/+2 until end of turn. Activate this ability only once each turn.It is the very randomness of mutations that makes them both fascinating and frustrating to study.
2/2
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Sooner // Later
(rare)
Squander Flesh
(uncommon)
Aura Spiritist
(uncommon)
Wastes Survivalist
(uncommon)
Canker Bloom
(common)
Hijack Vigor
(common)
Shepherd of the Unwaited
(common)
Demented Flautist
(common)
Rigger's Hideout
(common)
Sudden Growth
(common)
Thanathonautics
(common)
Elf Drummer
(common)
Equalize
(common)
Mutations Expert
(common)
Forest
(basic)



, Sacrifice this permanent: Destroy target permanent."




they spent to cast spells this turn.
