Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all creatures and planeswalkers.
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Target player returns a creature they controls to its owner's hand, then mills three cards.
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Outlast
( , : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has vigilance. 1/2
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Choose a permanent target opponent controls. That player chooses a permanent you control. Exchange control of the chosen permanents. Those permanents gain haste until end of turn.
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Enchant land.
Enchanted land has " , Sacrifice this land: Add to your mana pool." |
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Put a +1/+1 counter on target creature.
mana trail (Whenever you cast another spell with mana trail, if this is in your graveyard, you may cast it from your graveyard. If you do, exile it as it resolves.) |
Target permanent gains protection from the color of your choice until end of turn.
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![]() : The next 1 damage that would be dealt to Corpseguard Captain this turn is dealt to target creature instead.It's easy to give up your life to protect another when you don't have one anymore.
2/2
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As an additional cost to cast Revolting Chuckle, discard a card.
Target creature gets -X/-X until end of turn, where X is the discarded card's converted mana cost. The laughter of a demon instills a terror far wose than the most rageful of its shrieks.
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Regenerate target creature. You gain 2 life.
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Return up to two target creatures that share a color to their owner's hand.
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Each opponent loses 1 life. You gain life equal to the life lost this way.
Surge ![]() (You may cast this spell for its Surge cost. If you do, change its text by increasing all numbers by one.) |
![]() : Scalelord's Attendant gats +2/+2 and gains reach until end of turn. Activate this ability only one each turn.2/2
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Diverted Flames deals 1 damage to target creature and 2 damage to that creature's controller.
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Mass Condemnation
(rare)
Memory Tow
(uncommon)
Parapet Sentinels
(uncommon)
Prisonner Exchange
(uncommon)
Rigger's Hideout
(common)
Trail of Strength
(common)
Aura Bubble
(common)
Corpseguard Captain
(common)
Revolting Chuckle
(common)
Rejuvenate
(common)
Fad Movement
(common)
Entropic Siphon
(common)
Scalelord's Attendant
(common)
Diverted Flames
(common)
Island
(basic)




(
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
to your mana pool."