Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/-2 and has lifelink.
 
 M 
Legendary Enchantment Creature – Avatar
Ethereal {2}{g}{w} (You may cast this spell for its ethereal cost. If you do, it enters the battlefield as an enchantment with no other types or subtypes.)
Flash
You may cast creature and enchantment cards as though they had flash.
Each player can't cast more than one noncreature nonenchantment spell each turn.
5/5
 U 
Creature – Human Rogue
When Grafrobber enters the battlefield, choose an artifact card name.
You may play cards with the chosen name form your graveyard.
1/3
 U 
Artifact
{t}: Put a coal counter on Brazen Bull.
{t}, Remove all coal counters from Brazen Bull: Deal damage to target creature equal to half the number of counters removed this way, rounded down.
 U 
Creature – Bear Beast
{3}{g}: Rageful Bear gets +2/+2 and gains your choice of trample or hexproof. Activate this ability only during your turn and only once each turn.
2/2
 C 
Creature – Spider
Reach
Cliffstrider can block an additional creature.
Cliffstrider can block only creatures with flying.
2/4
 C 
Creature – Rat
Flying
Whenever a spell is countered, put a +1/+1 counter on Library Familiars.
For centuries magic was rare and revered. When sciencists figured out it was just another natural force to be manipulated, mages suddenly found themselves helpless against them.
1/1
 C 
Creature – Vampire Assassin
Snuffer Vampire can't be blocked as long as defending player controls two or more artifacts.
3/2
 C 
Creature – Angel
Flying
Soulshift 5 (When this creature dies, you may return target Angel card with converted mana cost 4 or less from your graveyard to your hand.)
3/3
 C 
Instant
Target opponent loses 1 life for each artifact they control and you gain that much life.
 C 
Instant
Return target enchantment to its owner’s hand. If only colored mana was used to cast Depermeate, you may put that enchantment on the bottom of its owner’s library instead.
 C 
Instant
Target creature gets +4/+4 and gains hexproof until end of turn.
Latch 3 – {1}{g} (If the last spell you cast this turn had a converted mana cost of 3 or higher, you may cast this spell for its latch cost.)
 C 
Creature – Dwarf Barbarian
Xenophobia — Whenever True Berserker becomes blocked by a nonred creature, it gets +2/+0 and gains first strike.
1/1
 C 
Creature – Harpy Shaman
Flying
Whenever an artifact enters the battlefield, you may have target creature get -1/-1.
"Let us see what happens when their precious gadgets, gizmos and utensils turn on them!"
2/3
Swamp
 
 B 
Basic Land – Swamp

Overfeeding (common, foil)
Sophrosyne, Who Moderates (mythic)
Grafrobber (uncommon)
Brazen Bull (uncommon)
Rageful Bear (uncommon)
Cliffstrider (common)
Library Familiars (common)
Snuffer Vampire (common)
Shepherd of the Unwaited (common)
Misplaced Greed (common)
Depermeate (common)
Sudden Growth (common)
True Berserker (common)
Harpy Lieutenant (common)
Swamp (basic)