Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Counter target artifact or enchantment spell, then you may destroy up to one target artifact or enchantment.
 
 R 
Enchantment
When Expulsion Decree enters the battlefield, exile target creature until Expulsion Decree leaves the battlefield.
Spells with the same name as a creature exiled by Expulsion Decree can't be played.
{2}{w}
 
 U 
Enchantment – Aura
Enchant permanent
Enchanted permanent is a Plains.
 U 
Sorcery
Target noncreature permanent becomes a 2/2 red Elemental creature with intimidate until end of turn.
{x}{w}
 
 U 
Instant
Destroy X target enchantments.
Early
{3}{b}
 
 U 
Instant
As an additional cost to cast Early, discard a card.
Target player can't draw cards this turn.
 C 
Creature – Harpy Shaman
Flying
Whenever an artifact enters the battlefield, you may have target creature get -1/-1.
"Let us see what happens when their precious gadgets, gizmos and utensils turn on them!"
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/-2 and has lifelink.
 C 
Creature – Elf
Whenever a land enters the battlefield under your control, it gains "{t}: Add one mana of any color to your mana pool." until end of turn.
1/1
 C 
Sorcery
Target creature you control gains haste.
Furious Charge deals 2 damage to target creature you don't control.
 C 
Creature – Human Monk
Defender
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/5
 C 
Instant
Target creature gets +4/+4 and gains hexproof until end of turn.
Latch 3 – {1}{g} (If the last spell you cast this turn had a converted mana cost of 3 or higher, you may cast this spell for its latch cost.)
 C 
Instant
Put two 1/1 white Human creature tokens onto the battlefield.
Escalate {r} (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)
 C 
Creature – Zombie
Stygian Dweller gets +1/+1 as long as you control a blue creature.
{u}: Target creature becomes blue until end of turn.
3/3
 C 
Creature – Human Advisor
{1}{g}: Mutations Expert gets +2/+2 until end of turn. Activate this ability only once each turn.
It is the very randomness of mutations that makes them both fascinating and frustrating to study.
2/2
Mountain
 
 B 
Basic Land – Mountain

Preventive End (common, foil)
Expulsion Decree (rare)
Inter (uncommon)
Chant of Animation (uncommon)
Bright // Early (uncommon)
Harpy Lieutenant (common)
Overfeeding (common)
Rainbow Grafter (common)
Furious Charge (common)
Sacred Chamber Wayholder (common)
Sudden Growth (common)
Expose the Corrupt (common)
Stygian Dweller (common)
Mutations Expert (common)
Mountain (basic)