Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature
If a spell or ability you control would deal lethal damage to a creature, you may have the remaining damage dealt to that creature's controller
2/2
 U 
Creature – Ogre
Attention Deficit Ogre gets -2/-2 as long as it's untapped.
3/3
 U 
Instant
Put two 1/1 white Monk creature tokens with prowess onto the battlefield. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)
 U 
Instant
Target creature gets +2/+2 and is indestructible until end of turn.
 C 
Sorcery
Draw two cards, then you lose life equal to the number of cards in your hand.
 C 
Creature – Goblin
Echo {1}{r}
Haste
Whenever you pay an echo cost, Spittle Spewer deals 2 damage to target opponent.
2/2
 C 
Sorcery
Target creature gets -1/-1 until end of turn. When that creature dies this urn, draw a card.
 C 
Instant
Creatures your opponents control get -3/-0 until end of turn.
Bide time (If you cast this spell during your main phase, you may draw a card, then discard a card.)
 C 
Instant
Target creature gets -2/-2 until end of turn.
Add {2} to your mana pool.
 C 
Artifact Creature – Bird
You may cast Cormorant Vigil as though it had flash by spending only {c} to do so.
Flying
When Cormorant Vigil enters the battlefield, you may tap or untap target permanent.
2/1
 C 
Instant
Counter target spell with converted mana cost X. If that spell is countered this way, you may put it on the bottom of its owner’s library instead of into that player’s graveyard.
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Dismiss {2} (Whenever this spell becomes the target of a spell or ability, you may pay {2} to return it to your hand.)
 C 
Enchantment – Aura
Landlock (This aura comes into play attached also to a land with the same controller as its normal target.)
Enchant creature
Permanents this enchants have "{t}: Add one mana of any color."
 C 
Enchantment – Aura
Enchant creature
When Sense of Tranquility enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Enchanted creature gets +1/+1.
Swamp
 
 B 
Basic Land – Swamp

Trampler of Spells (rare)
Attention Deficit Ogre (uncommon)
Alarm Bells (uncommon)
Olden Masters’ Benediction (uncommon)
Vulturous Thoughts (common)
Spittle Spewer (common)
Oversimplify (common)
Sudden Impediments (common)
Excise Brains (common)
Cormorant Vigil (common)
Alien Geometry (common)
Double the Guards (common)
Rainbow Sprout (common)
Sense of Tranquility (common)
Swamp (basic)