Yet another card dump (Circeus's): Virtual Booster

Yet another card dump (Circeus's): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Chose one or both — Fiery Pogrom deals 4 damage to each enchanted creature; or destroy all enchanted lands and artifacts.
 
 R 
Enchantment
Legendary and enchanted lands you control are 3/3 green elemental creatures. They're still lands.
 U 
Creature – Zombie Wizard
When Zombie Librarian enters the battlefield, draw a card.
Unearth {u} ({u}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/1
 U 
Instant
Counter target instant or sorcery spell. You may copy that spell and choose new targets for the copy.
Escalate {r}{r} (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)
 U 
Creature – Elf
{t}: Add {g} to your mana pool. You gain 1 life.
1/1
 C 
Instant
Spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
If you spied correctly, put two +1/+1 counters on that creature and it gains flying until end of turn. Otherwise, that creature gets +2/+2 and gains flying until end of turn.
 C 
Creature – Vampire Assassin
Snuffer Vampire can't be blocked as long as defending player controls two or more artifacts.
3/2
 C 
Instant
Neck Wring deals 3 damage to target creature or planeswalker.
{1}{g}
 
 C 
Sorcery
Put target card from a graveyard on top of its owner's library.
Returns
{5}{g}
 
 C 
Sorcery
Return up to five target cards with different types from your graveyard to your hand.
 C 
Instant
Exile target attacking creature and target blocking creature.
 C 
Sorcery
Target creature you control gets +2/+2 until end of turn, then fights another target creature.
 C 
Instant
Choose one –
• Remove a counter from target creature;
• Target creature gets -1/-1 until end of turn.
 C 
Creature – Kor Soldier
Engage (As an opponent's combat phase begins, you may have this creature block this turn if able.)
Whenever Prepared Warrior blocks a creature, if it's engaged, it gain first strike until end of turn.
2/2
 C 
Sorcery
Each opponent loses 1 life. You gain life equal to the life lost this way.
Surge {3}{b} (You may cast this spell for its Surge cost. If you do, change its text by increasing all numbers by one.)
Swamp
 
 B 
Basic Land – Swamp

Fiery Pogrom (uncommon, foil)
Armies of Nature (rare)
Zombie Librarian (uncommon)
Plagiarize (uncommon)
Pristine Elf (uncommon)
Heft of Thoughts (common)
Snuffer Vampire (common)
Neck Wring (common)
Risks // Returns (common)
Duel of Finalities (common)
Bracing for the Duel (common)
Rape the Soul (common)
Prepared Warrior (common)
Entropic Siphon (common)
Swamp (basic)