Yet another card dump (Circeus's): Virtual Booster

Yet another card dump (Circeus's): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Insect Druid
If a spell or effect you don't control would counter a spell you control, instead you may pay {3}.
{t}: Add {g}.
2/2
 U 
Creature – Elemental
Whenever Fiery Doombringer is dealt combat damage, add {r}{r} to your mana pool at the beginning of your next main phase.
2/1
 U 
Instant
Target creature gets +2/+2 until end of turn.
If {w} was spent to cast Naya Lore, put a 1/1 warrior token onto the battlefield.
If {r} was spent to cast Naya Lore, target creature gains first strike until end of turn.
{2}{u}
 
 U 
Instant
Target player mills three cards.
Practice
{1}{r}{r}
 
 U 
Instant
As an additional cost to cast Practice, exile a card from your hand.
Draw two cards.
{2}{b}
 
 C 
Sorcery
Target player discards a card at random.
Purposes
{5}{b}
 
 C 
Sorcery
Target player exiles their hand face down. Return those cards to their hand at the beginning of the next end step.
 C 
Sorcery
Target creature gets -1/-1 until end of turn. When that creature dies this urn, draw a card.
 C 
Creature – Elf
Whenever a land enters the battlefield under your control, it gains "{t}: Add one mana of any color to your mana pool." until end of turn.
1/1
 C 
Artifact Creature – Bird
You may cast Cormorant Vigil as though it had flash by spending only {c} to do so.
Flying
When Cormorant Vigil enters the battlefield, you may tap or untap target permanent.
2/1
 C 
Instant
Put a +1/+1 counter on target creature.
mana trail (Whenever you cast another spell with mana trail, if this is in your graveyard, you may cast it from your graveyard. If you do, exile it as it resolves.)
 C 
Instant
Target permanent gains protection from the color of your choice until end of turn.
 C 
Instant
Target player loses 1 life for each {c} they spent to cast spells this turn.
 C 
Creature – Chimera
Deranged (You may discard a card in addition to any other costs as you cast this spell. If you do, it enters the battlefield with haste and indestructible until end of turn.)
3/2
 C 
Creature – Human Wizard
Whenever an enchantment enters or leaves the battlefield, you gain 1 life.
2/3
 C 
Sorcery
Target creature you control gets +2/+2 until end of turn, then fights another target creature.
Island
 
 B 
Basic Land – Island

Fatecrawler (rare)
Fiery Doombringer (uncommon)
Naya Lore (uncommon)
Theory // Practice (uncommon)
Intents // Purposes (common)
Oversimplify (common)
Rainbow Grafter (common)
Cormorant Vigil (common)
Trail of Strength (common)
Aura Bubble (common)
Canker Bloom (common)
Fireweaving Chimera (common)
Magic Recycler (common)
Bracing for the Duel (common)
Island (basic)