Yet another card dump (Circeus's): Virtual Booster

Yet another card dump (Circeus's): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
{2}, Sacrifice a land: target player loses 2 life and you gain 2 life.
2/2
 U 
Sorcery
Target creature gets -2/-1 until end of turn. When that creature dies this turn, its controller discards a card.
 U 
Creature – Bird
Flying
When Crystalline Featherbond enters the battlefield, you may a draw a card. If you don't, you may search your library for a card named Crystalline Featherbond, reveal it, put it into your hand, then shuffle your library.
1/2
 U 
Creature – Goblin Rigger
Whenever a nontoken artifact enters the battlefield, you may pay {u}. If you do, put a token onto the battlefield that's a copy of that artifact. That token has "At the beginning of the end step, sacrifice this permanent."
2/2
 C 
Instant
Counter target spell with converted mana cost X. If that spell is countered this way, you may put it on the bottom of its owner’s library instead of into that player’s graveyard.
 C 
Creature – Human Advisor
{1}{g}: Mutations Expert gets +2/+2 until end of turn. Activate this ability only once each turn.
It is the very randomness of mutations that makes them both fascinating and frustrating to study.
2/2
 C 
Creature – Goblin Berserker
Goblin Tumblerusher has haste as long as you control another red creature.
2/1
 C 
Instant
Prevent all damage that would be dealt this turn by creatures with flying.
Draw a card.
Only the elves worship the nephelai, and the cloud nymphs respond in kind.
 C 
Creature – Human Soldier
Vigilance
Garrison (You may have this creature enter the battlefield tapped. If you do, create a 1/1 white and red soldier creature token.)
2/2
 C 
Sorcery
Target creature you control gets +2/+2 until end of turn, then fights another target creature.
 C 
Instant
Creatures your opponents control get -3/-0 until end of turn.
Bide time (If you cast this spell during your main phase, you may draw a card, then discard a card.)
 C 
Creature – Vamipre Rogue
When Dimir Spy enters the battlefield, spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
Whenever you Spy correctly, each opponent mills two cards.
2/1
 C 
Sorcery
Target creature gets -2/-4 until end of turn.
 C 
Creature – Vampire Assassin
Snuffer Vampire can't be blocked as long as defending player controls two or more artifacts.
3/2
Plains
 
 B 
Basic Land – Plains

Magus of the Estate (rare)
Lixiviate Flesh (uncommon)
Crystalline Featherbond (uncommon)
Reverse Engineer (uncommon)
Alien Geometry (common)
Mutations Expert (common)
Goblin Tumblerusher (common)
Intercession of the Clouds (common)
Boros Quartermaster (common)
Bracing for the Duel (common)
Sudden Impediments (common)
Dimir Spy (common)
Fumes Fatale (common)
Snuffer Vampire (common)
Plains (basic)