Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Gain control of target creature that entered the battlefield this turn.
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Target creature you control gets +X/+0 until end of turn, then deals X damage to another target creature or player.
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Choose target creature you control.
Hammertime deals X damage divided as you choose among any number of target creatures, where X is the chosen creature's power. |
Defender
: Extensible Wall can block an additional creature this turn.
Extensible Wall gets +0/+2 for each creature it's blocking beyond the first. 2/2
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Exile target creature with flying.
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When Poison Elemental enters the battlefield, target creature gets -2/-1 until end of turn.
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.) 1/2
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Neck Wring deals 3 damage to target creature or planeswalker.
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. At the beginning of its controller's untap step, if enchanted creature is untapped, return it to its owner's hand. |
![]() : The next 1 damage that would be dealt to Corpseguard Captain this turn is dealt to target creature instead.It's easy to give up your life to protect another when you don't have one anymore.
2/2
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Target player sacrifices a creature and draws a card.
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Enchant creature
Enchanted creature gets +2/-2 and has lifelink. |
Vigilance
Garrison (You may have this creature enter the battlefield tapped. If you do, create a 1/1 white and red soldier creature token.) 2/2
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Enchant creature you don't control
Enchanted creature's ability can't trigger or be activated. (Abilities that use "at", "when" or "whenever" trigger.) |
Flying, Protection from green
2/1
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Snatch Mind
(rare)
Egobreathing
(uncommon)
Hammertime
(uncommon)
Extensible Wall
(uncommon)
Rip Open the Skies
(common)
Poison Elemental
(common)
Neck Wring
(common)
Lumengrid Coercion
(common)
Corpseguard Captain
(common)
Twice-Reviewed Edict
(common)
Overfeeding
(common)
Boros Quartermaster
(common)
Mind Stiffening
(common)
Goldhoof Chelopter
(common)
Island
(basic)





