Yet another card dump (Circeus's): Virtual Booster

Yet another card dump (Circeus's): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Return target nonland, noncreature permanent to its owner's hand.
Escalate {g} (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)
 
 R 
Creature – Elemental
Trample
Whenever Lava Diver becomes blocked, it deals damage to target creature blocking it equal to the total number of creatures blocking Lava Diver.
4/3
 U 
Creature – Fairy
Flying, Iridescent (This creature gets +1/+1 for each color amongst permanents you control.)
{2}: Target creature becomes the color of your choice until end of turn.
0/0
 U 
Creature – Zombie
Whenever another permanent is returned from your graveyard to the battlefield, if Gravespoiler is in your graveyard, you may return Gravespoiler to the battlefield.
2/2
 U 
Enchantment – Aura
Landlock (This aura comes into play attached also to a land with the same controller as its normal target.)
Enchant creature
Permanents this enchants have "{2}{w}, {t}, Sacrifice this permanent: Destroy target attacking creature."
 C 
Creature – Elemental
Whenever Veilripper blocks or becomes blocked, destroy all auras and equipments attached to target creature blocking or blocked by it.
2/2
 C 
Instant
Choose a permanent. Search your library for a card with the same name as the chosen permanent and put it into your graveyard, then shuffle your library.
 C 
Creature – Human Soldier
Vigilance
Garrison (You may have this creature enter the battlefield tapped. If you do, create a 1/1 white and red soldier creature token.)
2/2
 C 
Creature – Skeleton Assassin
Deranged (You may discard a card in addition to any other costs as you cast this spell. If you do, it enters the battlefield with haste and indestructible until end of turn.)
When Revelbones enters the battlefield, it gets +1/+0 until end of turn.
2/1
 C 
Creature – Goblin
Haste, intimidate
1/2
 C 
Creature – Human Wizard
Whenever an enchantment enters or leaves the battlefield, you gain 1 life.
2/3
{4}{u}
 
 C 
Instant
Return any number of target permanents you control to their owner's hand.
Replace
{1}{u}
 
 C 
Instant
Return target permanent you control to its owner's hand.
 C 
Artifact Enchantment – Aura
Enchant land.
Enchanted land has "{t}: Add {2} to your mana pool." If it is a nonbasic land, it has "{t}: Add {3} to your mana pool." instead.
 C 
Creature – Harpy Shaman
Flying
Whenever an artifact enters the battlefield, you may have target creature get -1/-1.
"Let us see what happens when their precious gadgets, gizmos and utensils turn on them!"
2/3
Plains
 
 B 
Basic Land – Plains

Cleansing Pulse (common, foil)
Lava Diver (rare)
Chromatic Sprite (uncommon)
Gravespoiler (uncommon)
Strikes from Below (uncommon)
Veilripper (common)
Thanathonautics (common)
Boros Quartermaster (common)
Revelbones (common)
Krenko's Fanatic (common)
Magic Recycler (common)
Search // Replace (common)
Automatization (common)
Harpy Lieutenant (common)
Plains (basic)