Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Break Resolve deals 3 damage to target creature or planeswalker, then you gain control of that permanent until end of turn. It gains haste until end of turn.
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Target player sacrifices two creatures.
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Prevent all damage a source of your choice would deal this turn.
If was spent to cast Bant Lore, you may destroy target artifact.
If was spent to cast Bant Lore, draw a card. |
As an additional cost to cast Latch to Memory, return a creature you control to its owner's hand.
Return target instant or sorcery card from your graveyard to your hand. |
Whenever Recoverer of Secrets attacks, Spy on the defending player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
2/2
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Enchant land.
Enchanted land has " : Add to your mana pool." If it is a nonbasic land, it has " : Add to your mana pool." instead. |
Vigilance
Garrison (You may have this creature enter the battlefield tapped. If you do, create a 1/1 white and red soldier creature token.) 2/2
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Engage (As an opponent's combat phase begins, you may have this creature block this turn if able.)
Whenever Prepared Warrior blocks a creature, if it's engaged, it gain first strike until end of turn. 2/2
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Creatures your opponents control get -3/-0 until end of turn.
Bide time (If you cast this spell during your main phase, you may draw a card, then discard a card.) |
Target creature gets -2/-1 until end of turn, then Spy on that creature's controller. (To spy, choose land or nonland, then reveal the top card of that player's library.)
If you spied correctly, that creature gets an additional -2/-1 until end of turn. |
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Bulwark
(Whenever you cast a creature, you may pay an additional . If you do, that creature enters the battlefield with an additional +1/+1 counter on it.)1/4
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Target creature gets +1/+0 and gains first strike until end of turn.
Escalate (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.) |
: Add to your mana pool. Activate this ability only if a creature is attached to Pendulum Engine.
Operate ( : Attach an unattached creature you control to this artifact. An attached creature can't attack or block. Operate only as a sorcery.) |
Whenever a land enters the battlefield under your control, it gains "
: Add one mana of any color to your mana pool." until end of turn.1/1
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Break Resolve
(rare)
Twin Execution
(uncommon)
Bant Lore
(uncommon)
Latch to Memory
(uncommon)
Recoverer of Secrets
(common)
Automatization
(common)
Boros Quartermaster
(common)
Prepared Warrior
(common)
Sudden Impediments
(common)
Hijack Vigor
(common)
Shellmaker Tortoise
(common)
Flay the Enemy
(common)
Pendulum Engine
(common)
Rainbow Grafter
(common)
Plains
(basic)



was spent to cast Bant Lore, you may destroy target artifact.
was spent to cast Bant Lore, draw a card.
: Add