Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Colour indicator U Creature – Drake
Blue inflation (This card's mana cost is equal to the number of lands you control, one of which must add {u}.)
Flying
When Inflating Drake enters the battlefield, if you control five lands or more, draw two cards.
2/2
 U 
Creature – Rhino Soldier
Outlast {w/g} ({w/g}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has vigilance.
1/2
 U 
Sorcery
Cast Find the Trails only if a creature entered the battlefield under your control this turn.
Draw two cards.
 U 
Enchantment
When Alter Paths enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever a land enters the battlefield under your control, put a counter on Alter Paths.
{1}{g}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. This ability costs an additional {1} for each counter on Alter Paths.
 C 
Sorcery
Draw two cards, then you lose life equal to the number of cards in your hand.
 C 
Instanr
Untap target creature. It gains reach and deathtouch until end of turn.
Escalate {b} (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)
 C 
Creature – Dwarf Barbarian
Xenophobia — Whenever True Berserker becomes blocked by a nonred creature, it gets +2/+0 and gains first strike.
1/1
 C 
Creature – Dwarf Soldier
First strike
{r}, {t}: Destroy target Wall.
"As one famous task mage once said: 'Walls? What walls?'"
2/2
 C 
Instant
Target player loses 1 life for each {c} they spent to cast spells this turn.
 C 
Creature – Human Shaman
{t}: Add {g} to your mana pool.
Ferocious — Freezemist Shaman has "{t}: Add one mana of any color to your mana pool." as long as you control a creature with power 4 or greater
1/1
 C 
Creature – Zombie
Whenever Recoverer of Secrets attacks, Spy on the defending player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
2/2
 C 
Creature – Hound
{3}{g}: Scalelord's Attendant gats +2/+2 and gains reach until end of turn. Activate this ability only one each turn.
2/2
{4}{u}
 
 C 
Instant
Return any number of target permanents you control to their owner's hand.
Replace
{1}{u}
 
 C 
Instant
Return target permanent you control to its owner's hand.
 C 
Instant
Target creature gets -2/-1 until end of turn, then Spy on that creature's controller. (To spy, choose land or nonland, then reveal the top card of that player's library.)
If you spied correctly, that creature gets an additional -2/-1 until end of turn.
Forest
 
 B 
Basic Land – Forest

Inflating Drake (rare)
Parapet Sentinels (uncommon)
Find the Trails (uncommon)
Alter Paths (uncommon)
Vulturous Thoughts (common)
Spider's Leap (common)
True Berserker (common)
Foundation Cracker (common)
Canker Bloom (common)
Freezemist Shaman (common)
Recoverer of Secrets (common)
Scalelord's Attendant (common)
Search // Replace (common)
Hijack Vigor (common)
Forest (basic)