Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Coastal Fortifications enters the battlefield tapped.
: Add or tp your mana pool.
Any time you could mulligan and Coastal Fortifications is in your hand, you may exile it, then mulligan. If you do, put it back into your hand after you've mulliganed. |
Whenever you Scry, you may tap target creature.
1/3
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Bolster 1, then bolster 2, then bolster 3.
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Creatures you control gain intimidate until end of turn.
Creature you control gain indestructible until end of turn.
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Regenerate target creature. Put a +1/+1 counter on it.
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Enchant land.
Enchanted land has "Whenever this land is tapped for mana, you may pay 1 life. If you do, add to your mana pool." |
Enchant land.
Enchanted land has " , Sacrifice this land: Add to your mana pool." |
Reveal the top card of your library. If it is a land, you may put it into your hand, otherwise put into your graveyard. You may repeat this process until you have put two cards into your hand.
Escalate (Then any opponent may pay this spell's escalate cost and copy it.) |
Destroy target creature. If only colored mana was spent to cast Night Shards, you may destroy another target creature.
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Choose one — Counter target creature spell; or return target creature to its owner's hand.
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Whenever an enchantment enters or leaves the battlefield, you gain 1 life.
2/3
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Enchant land.
Enchanted land has " : Add to your mana pool, where X is the number of enchantments in play." |
Target creature gets -3/+3 until end of turn.
It's ridiculously unwieldy and disgusting, but it will keep you alive.
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Draw two cards, then you lose life equal to the number of cards in your hand.
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Coastal Fortifications
(rare)
Meletian Swordbound
(uncommon)
Bolstering Growth
(uncommon)
Church // State
(uncommon)
Growth Salve
(common)
Road Toll
(common)
Rigger's Hideout
(common)
Metempsychosis
(common)
Night Shards
(common)
Return to the Aether
(common)
Magic Recycler
(common)
Enclosure
(common)
Whelk Armor
(common)
Vulturous Thoughts
(common)
Island
(basic)
: Add
or
tp your mana pool.






to your mana pool, where X is the number of enchantments in play."