Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Prophesied End, sacrifice a creature.
Destroy all permanents that share a color with the sacrificed creature. |
Deathtouch, hexproof
1/3
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, Sacrifice Haphazard Wizard: Change the target of target spell that targets only you to target player chosen at random.Eeny, meeny, miny, moe,
Shoot a wizard in the toe. If he scrambles, make him blow, Eeny, meeny, miny, moe... 1/1
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Enchant permanent
Whenever enchanted permanent becomes tapped, its controller loses 1 life. ![]() : Tap or untap enchanted permanent. |
Target creature gets -1/-1 until end of turn. When that creature dies this urn, draw a card.
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Protection from white, reach
1/2
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Deranged (You may discard a card in addition to any other costs as you cast this spell. If you do, it enters the battlefield with haste and indestructible until end of turn.)
3/2
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Engage (As an opponent's combat phase begins, you may have this creature block this turn if able.)
Whenever Prepared Warrior blocks a creature, if it's engaged, it gain first strike until end of turn. 2/2
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Destroy target attacking or blocking creature.
Escalate (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.) |
Reveal the top card of your library. If it is a land, you may put it into your hand, otherwise put into your graveyard. You may repeat this process until you have put two cards into your hand.
Escalate (Then any opponent may pay this spell's escalate cost and copy it.) |
![]() : The next 1 damage that would be dealt to Corpseguard Captain this turn is dealt to target creature instead.It's easy to give up your life to protect another when you don't have one anymore.
2/2
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Choose one or both —
• Destroy target enchantment. • Prevent all damage unenchanted creatures would deal this turn. |
Target creature gets +4/+4 and gains hexproof until end of turn.
Latch 3 – ![]() (If the last spell you cast this turn had a converted mana cost of 3 or higher, you may cast this spell for its latch cost.) |
Flying
![]() : Snow Shaper gets +0/+2 until end of turn.2/1
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Prophesied End
(rare)
Spellspore
(uncommon)
Haphazard Wizard
(uncommon)
Dimir Puppetry
(uncommon)
Oversimplify
(common)
Draft Tarentula
(common)
Fireweaving Chimera
(common)
Prepared Warrior
(common)
Expunge
(common)
Metempsychosis
(common)
Corpseguard Captain
(common)
Equalize
(common)
Sudden Growth
(common)
Snow Shaper
(common)
Forest
(basic)




)(
, Sacrifice Haphazard Wizard: Change the target of target spell that targets only you to target player chosen at random.
