Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Coastal Fortifications enters the battlefield tapped.
{t}: Add {w} or {u} tp your mana pool.
Any time you could mulligan and Coastal Fortifications is in your hand, you may exile it, then mulligan. If you do, put it back into your hand after you've mulliganed.
 U 
Instant
Target creature gets +2/+2 and is indestructible until end of turn.
 U 
Enchantment
Creatures with power equal to 1 can't block.
Creatures with toughness equal to 1 can't be blocked.
 U 
Creature – Warrior
Wastes Survivalist enters the battlefield with a +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has Outlast {b/g}{w}. ({b/g}{w}, {t}: Put a +1/+1 counter on it. Outlast only as a sorcery.)
1/1
 C 
Creature – Zombie
Whenever Recoverer of Secrets attacks, Spy on the defending player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
2/2
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Dismiss {2} (Whenever this spell becomes the target of a spell or ability, you may pay {2} to return it to your hand.)
 C 
Instant
Creatures your opponents control get -3/-0 until end of turn.
Bide time (If you cast this spell during your main phase, you may draw a card, then discard a card.)
{b}{b}
 
 C 
Instant
Destroy target attacking or blocking creature.
Escalate {w} (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)
 C 
Artifact Enchantment – Aura
Enchant land.
Whenever enchanted land is tapped for mana, it produces {2} more. Spend that mana to cast spells only if all mana used to cast them is colorless.
 C 
Instant
Target creature gets -4/-0. Tap it. It doesn't untap during its controller next untap step.
 C 
Instant
Prevent all damage that would be dealt this turn by creatures with flying.
Draw a card.
Only the elves worship the nephelai, and the cloud nymphs respond in kind.
 C 
Creature – Goblin
Echo {1}{r}
Haste
Whenever you pay an echo cost, Spittle Spewer deals 2 damage to target opponent.
2/2
 C 
Enchantment – Aura
Enchant creature
When Sense of Tranquility enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Enchanted creature gets +1/+1.
 C 
Sorcery
Until end of turn, gain control of target creature that was dealt damage this turn. Untap that creature. It gains haste until end of turn.
Island
 
 B 
Basic Land – Island

Coastal Fortifications (rare)
Olden Masters’ Benediction (uncommon)
Improbable Maths (uncommon)
Wastes Survivalist (uncommon)
Recoverer of Secrets (common)
Double the Guards (common)
Sudden Impediments (common)
Expunge (common)
Cabinet of Curiosities (common)
Necessary Simplicity (common)
Intercession of the Clouds (common)
Spittle Spewer (common)
Sense of Tranquility (common)
Final Straw (common)
Island (basic)