Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Limblatch Armor blocks or becomes blocked by one creature, gain control of that creature at the beginning of the next upkeep. It gains haste and "Sacrifice this creature at the beginning of the next end step."
The autonomous armors are very good at what they do. Unfortunately one of the things they do is kill their users.
1/1
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Haste
Other artifact creatures you control have haste 2/2
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Target player sacrifices a creature with converted mana cost 2 or less.
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Flying
Creatures you control with flying get +1/+1. Ethereal ![]() (You may cast this spell for its ethereal cost. If you do, it enters the battlefield as an enchantment with no other types or subtypes.)1/1
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Vigilance
Garrison (You may have this creature enter the battlefield tapped. If you do, create a 1/1 white and red soldier creature token.) 2/2
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Deranged (You may discard a card in addition to any other costs as you cast this spell. If you do, it enters the battlefield with haste and indestructible until end of turn.)
3/2
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Counter target spell with converted mana cost X. If that spell is countered this way, you may put it on the bottom of its owner’s library instead of into that player’s graveyard.
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Snuffer Vampire can't be blocked as long as defending player controls two or more artifacts.
3/2
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Return any number of target permanents you control to their owner's hand.
Return target permanent you control to its owner's hand.
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Enchant land.
Enchanted land has " , Sacrifice this land: Add to your mana pool." |
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Target player discards a card at random.
Target player exiles their hand face down. Return those cards to their hand at the beginning of the next end step.
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Enchant creature
Enchanted creature has " ![]() : Regenerate this creature. If was spent to pay this cost, it gains flying until end of turn." |
When Dimir Spy enters the battlefield, spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
Whenever you Spy correctly, each opponent mills two cards. 2/1
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Whenever a land enters the battlefield under your control, it gains "
: Add one mana of any color to your mana pool." until end of turn.1/1
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Limblatch Armor
(rare)
Coal-Powered Firestoker
(uncommon)
Edict of Strength
(uncommon)
Shadow of the Griffin
(uncommon)
Boros Quartermaster
(common)
Fireweaving Chimera
(common)
Alien Geometry
(common)
Snuffer Vampire
(common)
Search // Replace
(common)
Rigger's Hideout
(common)
Intents // Purposes
(common)
Death Glide
(common)
Dimir Spy
(common)
Rainbow Grafter
(common)
Forest
(basic)






, Sacrifice this land: Add
to your mana pool."