Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player draws X cards.
Target player mills X cards. |
Target noncreature permanent becomes a 2/2 red Elemental creature with intimidate until end of turn.
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Choose one—
• Draw three cards. • Scry X, where X is the greatest power among creatures you control as you cast Memorialize, then draw a card. |
Landlock (This aura comes into play attached also to a land with the same controller as its normal target.)
Enchant creature Permanents this enchants have haste and " ![]() , : This permanent deals 1 damage to target player." |
Target creature gains intimidate until end of turn.
Draw a card. |
![]() : Target creature blocking Gudul Slitherer gets -2/-0 until end of turn.1/3
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Flying
Whenever a spell is countered, put a +1/+1 counter on Library Familiars. For centuries magic was rare and revered. When sciencists figured out it was just another natural force to be manipulated, mages suddenly found themselves helpless against them.
1/1
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Neck Wring deals 3 damage to target creature or planeswalker.
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Trample
Heroic — Whenever you cast a spell that targets Feller of Hydras, put a +1/+1 counter on Feller of Hydras. 3/3
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Deranged (You may discard a card in addition to any other costs as you cast this spell. If you do, it enters the battlefield with haste and indestructible until end of turn.)
When Revelbones enters the battlefield, it gets +1/+0 until end of turn. 2/1
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Put target card from a graveyard on top of its owner's library.
Return up to five target cards with different types from your graveyard to your hand.
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Target creature gets +1/+0 and gains first strike until end of turn.
Escalate (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.) |
The controller of each creature that dealt damage this turn sacrifices it unless they pay
.Target attacking creature's controller sacrifices it unless they pay
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Engage (As an opponent's combat phase begins, you may have this creature block this turn if able.)
Whenever Prepared Warrior blocks a creature, if it's engaged, it gain first strike until end of turn. 2/2
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Drown in Ideas
(rare)
Chant of Animation
(uncommon)
Memorialize
(uncommon)
Fire Regurgitation
(uncommon)
Commanding Glare
(common)
Gudul Slitherer
(common)
Library Familiars
(common)
Neck Wring
(common)
Feller of Hydras
(common)
Revelbones
(common)
Risks // Returns
(common)
Flay the Enemy
(common)
Fine // Dandy
(common)
Prepared Warrior
(common)
Island
(basic)





: This permanent deals 1 damage to target player."


(Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)