Yet another card dump (Circeus's): Virtual Booster

Yet another card dump (Circeus's): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
You and target player each reveal your respective hands. Each chooses a nonland card from the other's hand. Each player discards all cards chosen this way.
 U 
Creature – Elf
{t}: Add {g} to your mana pool. You gain 1 life.
1/1
 U 
Enchantment
Whenever an artifact is sacrificed, its controller loses 1 life.
 U 
Enchantment
When Forceful Enrolment enters the battlefield, choose two creature types.
Creatures you control of the first chosen type are also the chosen second type in addition to their other types.
 C 
Instant
Target player loses 1 life for each {c} they spent to cast spells this turn.
 C 
Creature – Human Advisor
{1}{g}: Mutations Expert gets +2/+2 until end of turn. Activate this ability only once each turn.
It is the very randomness of mutations that makes them both fascinating and frustrating to study.
2/2
 C 
Creature – cat
Haste
{w}: Rockscratcher Feline gains lifelink until end of turn.
2/1
 C 
Creature – Human Shaman
{t}: Add {g} to your mana pool.
Ferocious — Freezemist Shaman has "{t}: Add one mana of any color to your mana pool." as long as you control a creature with power 4 or greater
1/1
 C 
Creature – Vamipre Rogue
When Dimir Spy enters the battlefield, spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
Whenever you Spy correctly, each opponent mills two cards.
2/1
 C 
Sorcery
Draw two cards, then you lose life equal to the number of cards in your hand.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/-2 and has lifelink.
 C 
Creature – Kor Scout
You may have Clearance Maker enters the battlefield tapped. If you do, tap target creature.
2/2
 C 
Creature – Skeleton Assassin
Deranged (You may discard a card in addition to any other costs as you cast this spell. If you do, it enters the battlefield with haste and indestructible until end of turn.)
When Revelbones enters the battlefield, it gets +1/+0 until end of turn.
2/1
 C 
Creature – Angel
Flying
Soulshift 5 (When this creature dies, you may return target Angel card with converted mana cost 4 or less from your graveyard to your hand.)
3/3
Island
 
 B 
Basic Land – Island

Invasive Thoughts (rare)
Pristine Elf (uncommon)
Phepsalian Snuffing (uncommon)
Forceful Enrolment (uncommon)
Canker Bloom (common)
Mutations Expert (common)
Rockscratcher Feline (common)
Freezemist Shaman (common)
Dimir Spy (common)
Vulturous Thoughts (common)
Overfeeding (common)
Clearance Maker (common)
Revelbones (common)
Shepherd of the Unwaited (common)
Island (basic)