Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste, flash
: Shard Launcher deals 1 damage to target creature or player.1/2
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Rigged Power Cell enters the battlefield tapped.
As Rigged Power Cell enters the battlefield, choose a color. : Add one mana of the chosen color to your mana pool. |
Landlock (This aura comes into play attached also to a land with the same controller as its normal target.)
Enchant creature Permanents this enchants have "When this permanent leaves the battlefield, each opponent loses 2 life and you gain 2 life." |
Whenever you Scry, you may tap target creature.
1/3
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Sacrifice a creature, then put X 1/1 black leech creature tokens on the battlefield, where X is the sacrificed creature's power. Those tokens gain haste until end of turn.
Escalate (Then any opponent may pay this spell's escalate cost and copy it.) |
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At the beginning of your precombat main phase, add
to your mana pool.1/2
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Target creature gets +2/+2.
Sublimate (You may cast this card face down as a 2/2 creature for . Cast it as a noncreature spell while face-down for its sublimate cost.) |
![]() : Mutations Expert gets +2/+2 until end of turn. Activate this ability only once each turn.It is the very randomness of mutations that makes them both fascinating and frustrating to study.
2/2
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Flying
When Wisps of Will leaves the battlefield, target creature gets -2/-0 until end of turn. Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.) 1/1
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Choose one or both —
• Destroy target enchantment. • Prevent all damage unenchanted creatures would deal this turn. |
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Goblin Tumblerusher has haste as long as you control another red creature.
2/1
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Return target instant or sorcery card from your graveyard to your hand, then discard a card.
Escalate (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.) |
Target opponent loses 1 life for each artifact they control and you gain that much life.
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Return target nonland, noncreature permanent to its owner's hand.
Escalate (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.) |
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Shard Launcher
(rare)
Rigged Power Cell
(uncommon)
Pestiferous Emanations
(uncommon)
Meletian Swordbound
(uncommon)
Parasitic Explosion
(common)
Elf Drummer
(common)
Vortex of Claws
(common)
Mutations Expert
(common)
Wisps of Will
(common)
Equalize
(common)
Goblin Tumblerusher
(common)
Sudden Recall
(common)
Misplaced Greed
(common)
Cleansing Pulse
(common)
Swamp
(basic)


: Shard Launcher deals 1 damage to target creature or player.
(Then any opponent may pay this spell's escalate cost and copy it.)
. Cast it as a noncreature spell while face-down for its sublimate cost.)
