Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each player loses life equal to twice the number of nonbasic lands they control.
Progress has a price. Progress for progress’ sake has an especially stiff price.
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Whenever a creature enters the battlefield, if it is the first creature that entered the battlefield that turn, put a token onto the battlefield that is a copy of that creature, except it has "When this permanent dies, destroy all creatures with the same name as this permanent."
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Attention Deficit Ogre gets -2/-2 as long as it's untapped.
3/3
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At the beginning of each player's end step, tap all untapped lands that player controls.
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Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.
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Deranged (You may discard a card in addition to any other costs as you cast this spell. If you do, it enters the battlefield with haste and indestructible until end of turn.)
When Revelbones enters the battlefield, it gets +1/+0 until end of turn. 2/1
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Flying
Whenever an artifact enters the battlefield, you may have target creature get -1/-1. "Let us see what happens when their precious gadgets, gizmos and utensils turn on them!"
2/3
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Whenever a land enters the battlefield under your control, it gains "
: Add one mana of any color to your mana pool." until end of turn.1/1
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Defender
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/5
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You may have Clearance Maker enters the battlefield tapped. If you do, tap target creature.
2/2
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Enchant land.
Enchanted land has " : Add to your mana pool." If it is a nonbasic land, it has " : Add to your mana pool." instead. |
Draw two cards, then discard a card unless you reveal your hand.
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Choose a color at random. Target player discards a card of that color. If that player can't, they discard two cards.
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Whenever Veilripper blocks or becomes blocked, destroy all auras and equipments attached to target creature blocking or blocked by it.
2/2
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Unforeseen Consequence
(rare, foil)
World of Illusions
(rare)
Attention Deficit Ogre
(uncommon)
Artificial Scarcity
(uncommon)
Museum Archives
(uncommon)
Revelbones
(common)
Harpy Lieutenant
(common)
Rainbow Grafter
(common)
Sacred Chamber Wayholder
(common)
Clearance Maker
(common)
Automatization
(common)
Thumb Through
(common)
Spiritual Exploitation
(common)
Veilripper
(common)
Island
(basic)





: Add one mana of any color to your mana pool." until end of turn.