Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose two — Target creature gains first strike and hexproof until end of turn; or exile target creature and return it to the battlefield under its owner's control at the beginning of the next end step; or creatures you control get +0/+3 until end of turn; or draw two cards.
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Return target creature card and target noncreature card from your graveyard to your hand.
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When Forceful Enrolment enters the battlefield, choose two creature types.
Creatures you control of the first chosen type are also the chosen second type in addition to their other types. |
Vigilance, deathtouch
1/1
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Target player sacrifices a creature with power 3 or less. If they do, they may draw a card.
Escalate (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.) |
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Return any number of target permanents you control to their owner's hand.
Return target permanent you control to its owner's hand.
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Haste, intimidate
1/2
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When Mana Roiler enters the battlefield, add
to your mana pool. If that mana is spent on a creature spell, that creature gains haste until end of turn. (It can attack and as soon as it comes under your control.)1/1
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Enchant land.
Enchanted land has "Whenever this land is tapped for mana, you may pay 1 life. If you do, add to your mana pool." |
Creatures who attacked this turn don't untap during their controller's next untap step.
A good poker face is often a mage's greatest weapon.
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Contract 2 (This creature enters the battlefield with 2 contract counters on it. At the beginning of your upkeep, remove a contract counter from this.)
At the beginning of your upkeep, if there is no contract counter on Devil of Savgrath, sacrifice a creature and lose 2 life. Every act of servitude comes at the ultimate cost of a soul.
3/3
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Target player discards a card at random.
Target player exiles their hand face down. Return those cards to their hand at the beginning of the next end step.
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When Dimir Spy enters the battlefield, spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
Whenever you Spy correctly, each opponent mills two cards. 2/1
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Trample
Heroic — Whenever you cast a spell that targets Feller of Hydras, put a +1/+1 counter on Feller of Hydras. 3/3
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Azorius Command
(rare)
Grim Memorial
(uncommon)
Forceful Enrolment
(uncommon)
Glissa's Pet
(uncommon)
Abject Refusal
(common)
Search // Replace
(common)
Krenko's Fanatic
(common)
Mana Roiler
(common)
Road Toll
(common)
Composure
(common)
Devil of Savgrath
(common)
Intents // Purposes
(common)
Dimir Spy
(common)
Feller of Hydras
(common)
Mountain
(basic)






as soon as it comes under your control.)
