Yet another card dump (Circeus's): Virtual Booster

Yet another card dump (Circeus's): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Soldier
Defender
Prevent all damage that would be dealt to you by permanents you own or control.
0/2
 U 
Sorcery
Choose a permanent target opponent controls. That player chooses a permanent you control. Exchange control of the chosen permanents. Those permanents gain haste until end of turn.
 U 
Instant
Phoenix's Peck deals 1 damage to target creature or player.
Add {r} to your mana pool.
 U 
Creature – Rhino Soldier
Outlast {w/g} ({w/g}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has vigilance.
1/2
 C 
Creature – Spirit
Flying
When Wisps of Will leaves the battlefield, target creature gets -2/-0 until end of turn.
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.)
1/1
 C 
Instant
Put two 1/1 white Human creature tokens onto the battlefield.
Escalate {r} (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)
 C 
Sorcery
Target creature gets -2/-4 until end of turn.
 C 
Creature – Human Advisor
{1}{g}: Mutations Expert gets +2/+2 until end of turn. Activate this ability only once each turn.
It is the very randomness of mutations that makes them both fascinating and frustrating to study.
2/2
 C 
Creature – Goblin
When Wild Bladeswinger enters the battlefield, another target creature gains haste until end of turn.
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.)
1/1
 C 
Instant
Diverted Flames deals 1 damage to target creature and 2 damage to that creature's controller.
 C 
Creature – Elf
Whenever a land enters the battlefield under your control, it gains "{t}: Add one mana of any color to your mana pool." until end of turn.
1/1
 C 
Instant
Sacrifice a creature, then put X 1/1 black leech creature tokens on the battlefield, where X is the sacrificed creature's power. Those tokens gain haste until end of turn.
Escalate {g} (Then any opponent may pay this spell's escalate cost and copy it.)
 C 
Enchantment
When Vindictive Banishment enters the battlefield, exile target nonland permanent an opponent controls until Vindictive Banishment leaves the battlefield.
When Vindictive Banishment leaves the battlefield, exile a permanent you control.
 C 
Instant
Counter target artifact or enchantment spell, then you may destroy up to one target artifact or enchantment.
Forest
 
 B 
Basic Land – Forest

Gideon's Rear Guard (rare)
Prisonner Exchange (uncommon)
Phoenix's Peck (uncommon)
Parapet Sentinels (uncommon)
Wisps of Will (common)
Expose the Corrupt (common)
Fumes Fatale (common)
Mutations Expert (common)
Wild Bladeswinger (common)
Diverted Flames (common)
Rainbow Grafter (common)
Parasitic Explosion (common)
Vindictive Banishment (common)
Preventive End (common)
Forest (basic)