Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control get +1/+0 and attack every combat phase if able.
Raid — When Blood Festival enters the battlefield, if you attacked with a creature this turn, untap all creatures that attacked this turn. They gain deathtouch until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase. |
Chose one or both — Fiery Pogrom deals 4 damage to each enchanted creature; or destroy all enchanted lands and artifacts.
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Target creature gets +2/+2 and is indestructible until end of turn.
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Counter target instant spell. Flux Barbs deals 1 damage to that spell's controller.
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Fun deals 1 damage to target creature and 1 damage to that creature's controller.
Each creature deals 1 damage to its controller, then Games deals 1 damage to each creature.
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Target player loses 1 life for each
they spent to cast spells this turn. |
Enchant creature
Constellation — Whenever Earthbind or another enchantment enters the battlefield under your control, tap enchanted creature. |
Enchant creature
When Sense of Tranquility enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. Enchanted creature gets +1/+1. |
Echo
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Haste Whenever you pay an echo cost, Spittle Spewer deals 2 damage to target opponent. 2/2
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Put target card from a graveyard on top of its owner's library.
Return up to five target cards with different types from your graveyard to your hand.
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Each opponent loses X life, where X is the number of land cards in all graveyard. You gain life equal to the life lost this way.
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Snuffer Vampire can't be blocked as long as defending player controls two or more artifacts.
3/2
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Spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
If you spied correctly, put two +1/+1 counters on that creature and it gains flying until end of turn. Otherwise, that creature gets +2/+2 and gains flying until end of turn. |
Counter target spell with converted mana cost X. If that spell is countered this way, you may put it on the bottom of its owner’s library instead of into that player’s graveyard.
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Blood Festival
(rare)
Fiery Pogrom
(uncommon)
Olden Masters’ Benediction
(uncommon)
Flux Barbs
(uncommon)
Fun // Games
(common)
Canker Bloom
(common)
Earthbind
(common)
Sense of Tranquility
(common)
Spittle Spewer
(common)
Risks // Returns
(common)
Nixilis' Gambit
(common)
Snuffer Vampire
(common)
Heft of Thoughts
(common)
Alien Geometry
(common)
Mountain
(basic)





they spent to cast spells this turn.

