Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target spell.
That spell's controller sacrifices a land. |
Untap all creatures you control.
Draw a card. |
As an additional cost to cast Bait into Inexistence, sacrifice a creature.
Exile target unblocked creature. |
Landlock (This aura comes into play attached also to a land with the same controller as its normal target.)
Enchant creature Permanents this enchants have haste and " ![]() , : This permanent deals 1 damage to target player." |
When Poison Elemental enters the battlefield, target creature gets -2/-1 until end of turn.
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.) 1/2
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Exile target attacking creature and target blocking creature.
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Creatures your opponents control get -3/-0 until end of turn.
Bide time (If you cast this spell during your main phase, you may draw a card, then discard a card.) |
Enchant creature you don't control
Enchanted creature's ability can't trigger or be activated. (Abilities that use "at", "when" or "whenever" trigger.) |
Enchant land.
Whenever enchanted land is tapped for mana, it produces more. Spend that mana to cast spells only if all mana used to cast them is colorless. |
Target creature gets -2/-1 until end of turn, then Spy on that creature's controller. (To spy, choose land or nonland, then reveal the top card of that player's library.)
If you spied correctly, that creature gets an additional -2/-1 until end of turn. |
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Return any number of target permanents you control to their owner's hand.
Return target permanent you control to its owner's hand.
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Fun deals 1 damage to target creature and 1 damage to that creature's controller.
Each creature deals 1 damage to its controller, then Games deals 1 damage to each creature.
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![]() : Firegrove Elemental gains menace until end of turn.3/3
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Xenophobia — Whenever True Berserker becomes blocked by a nonred creature, it gets +2/+0 and gains first strike.
1/1
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Overstretch
(rare)
Mass Untap
(uncommon)
Bait into Inexistence
(uncommon)
Fire Regurgitation
(uncommon)
Poison Elemental
(common)
Duel of Finalities
(common)
Sudden Impediments
(common)
Mind Stiffening
(common)
Cabinet of Curiosities
(common)
Hijack Vigor
(common)
Search // Replace
(common)
Fun // Games
(common)
Firegrove Elemental
(common)
True Berserker
(common)
Island
(basic)




: This permanent deals 1 damage to target player."

