Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike
When Shrieker of the Charge enters the battlefield, if you control a red permanent and a black permanent, creatures you control gain haste and intimidate until end of turn. 2/2
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When Alter Paths enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever a land enters the battlefield under your control, put a counter on Alter Paths. ![]() : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. This ability costs an additional for each counter on Alter Paths. |
When Grafrobber enters the battlefield, choose an artifact card name.
You may play cards with the chosen name form your graveyard. 1/3
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Choose target creature you control.
Hammertime deals X damage divided as you choose among any number of target creatures, where X is the chosen creature's power. |
Target creature gets +1/-1 and gains haste until end of turn. Draw a card.
"Hooking scorching metal to the bones turned out best at getting the reaction we were looking for."
—Sulka, goblin rigger |
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When Vindictive Banishment enters the battlefield, exile target nonland permanent an opponent controls until Vindictive Banishment leaves the battlefield.
When Vindictive Banishment leaves the battlefield, exile a permanent you control. |
First strike
, : Destroy target Wall."As one famous task mage once said: 'Walls? What walls?'"
2/2
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Target creature gets -1/-1 until end of turn.
Bide time (If you cast this spell during your main phase, you may draw a card, then discard a card.) |
Deathtouch
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.) 1/1
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Target creature gets -3/+3 until end of turn.
It's ridiculously unwieldy and disgusting, but it will keep you alive.
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Return any number of target permanents you control to their owner's hand.
Return target permanent you control to its owner's hand.
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Enchant creature you don't control
Enchanted creature's ability can't trigger or be activated. (Abilities that use "at", "when" or "whenever" trigger.) |
Enchant land.
Enchanted land has " : Add to your mana pool." If it is a nonbasic land, it has " : Add to your mana pool." instead. |
When Poison Elemental enters the battlefield, target creature gets -2/-1 until end of turn.
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.) 1/2
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Shrieker of the Charge
(rare)
Alter Paths
(uncommon)
Grafrobber
(uncommon)
Hammertime
(uncommon)
Burning Claws
(common)
Vindictive Banishment
(common)
Foundation Cracker
(common)
Just an Accident
(common)
Ethereal Killer
(common)
Whelk Armor
(common)
Search // Replace
(common)
Mind Stiffening
(common)
Automatization
(common)
Poison Elemental
(common)
Island
(basic)




: Destroy target Wall.

