Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Construct
Whenever Limblatch Armor blocks or becomes blocked by one creature, gain control of that creature at the beginning of the next upkeep. It gains haste and "Sacrifice this creature at the beginning of the next end step."
The autonomous armors are very good at what they do. Unfortunately one of the things they do is kill their users.
1/1
 U 
Artifact Creature – Construct
Haste
Other artifact creatures you control have haste
2/2
 U 
Instant
Target player sacrifices a creature with converted mana cost 2 or less.
 U 
Enchantment Creature – Elemental
Flying
Creatures you control with flying get +1/+1.
Ethereal {2}{u} (You may cast this spell for its ethereal cost. If you do, it enters the battlefield as an enchantment with no other types or subtypes.)
1/1
 C 
Creature – Human Soldier
Vigilance
Garrison (You may have this creature enter the battlefield tapped. If you do, create a 1/1 white and red soldier creature token.)
2/2
 C 
Creature – Chimera
Deranged (You may discard a card in addition to any other costs as you cast this spell. If you do, it enters the battlefield with haste and indestructible until end of turn.)
3/2
 C 
Instant
Counter target spell with converted mana cost X. If that spell is countered this way, you may put it on the bottom of its owner’s library instead of into that player’s graveyard.
 C 
Creature – Vampire Assassin
Snuffer Vampire can't be blocked as long as defending player controls two or more artifacts.
3/2
{4}{u}
 
 C 
Instant
Return any number of target permanents you control to their owner's hand.
Replace
{1}{u}
 
 C 
Instant
Return target permanent you control to its owner's hand.
 C 
Artifact Enchantment – Aura
Enchant land.
Enchanted land has "{t}, Sacrifice this land: Add {3} to your mana pool."
{2}{b}
 
 C 
Sorcery
Target player discards a card at random.
Purposes
{5}{b}
 
 C 
Sorcery
Target player exiles their hand face down. Return those cards to their hand at the beginning of the next end step.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{1}{b}: Regenerate this creature. If {u} was spent to pay this cost, it gains flying until end of turn."
 C 
Creature – Vamipre Rogue
When Dimir Spy enters the battlefield, spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
Whenever you Spy correctly, each opponent mills two cards.
2/1
 C 
Creature – Elf
Whenever a land enters the battlefield under your control, it gains "{t}: Add one mana of any color to your mana pool." until end of turn.
1/1
Forest
 
 B 
Basic Land – Forest

Limblatch Armor (rare)
Coal-Powered Firestoker (uncommon)
Edict of Strength (uncommon)
Shadow of the Griffin (uncommon)
Boros Quartermaster (common)
Fireweaving Chimera (common)
Alien Geometry (common)
Snuffer Vampire (common)
Search // Replace (common)
Rigger's Hideout (common)
Intents // Purposes (common)
Death Glide (common)
Dimir Spy (common)
Rainbow Grafter (common)
Forest (basic)