Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creature you control have haste.
Whenever a creature you control attacks, it gets +1/+1 and gains lifelink and first strike until end of turn. 1/3
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Choose two card types amongst instant, sorcery, creature, enchantment and land. Target player discards two cards. You lose 2 life for each card discarded this way that is one of the chosen types.
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Enchant permanent
Whenever enchanted permanent becomes tapped, its controller loses 1 life. ![]() : Tap or untap enchanted permanent. |
Choose a counter type on target creature you control. Put one of those counters on each other creature you control.
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Enchant land.
Enchanted land has " , Sacrifice this land: Add to your mana pool." |
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Enchant creature
Constellation — Whenever Earthbind or another enchantment enters the battlefield under your control, tap enchanted creature. |
Choose a color at random. Target player discards a card of that color. If that player can't, they discard two cards.
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When Dimir Spy enters the battlefield, spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
Whenever you Spy correctly, each opponent mills two cards. 2/1
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Target opponent loses 1 life for each artifact they control and you gain that much life.
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You may cast Cormorant Vigil as though it had flash by spending only
to do so.
Flying When Cormorant Vigil enters the battlefield, you may tap or untap target permanent. 2/1
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Return target nonland, noncreature permanent to its owner's hand.
Escalate (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.) |
Landlock (This aura comes into play attached also to a land with the same controller as its normal target.)
Enchant creature Permanents this enchants have " : Add one mana of any color." |
Target creature gets -3/+3 until end of turn.
It's ridiculously unwieldy and disgusting, but it will keep you alive.
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Diverted Flames deals 1 damage to target creature and 2 damage to that creature's controller.
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Magus of the Charge
(rare)
Psychic Culling
(uncommon)
Dimir Puppetry
(uncommon)
Unbound Charity
(uncommon)
Rigger's Hideout
(common)
Earthbind
(common)
Spiritual Exploitation
(common)
Dimir Spy
(common)
Misplaced Greed
(common)
Cormorant Vigil
(common)
Cleansing Pulse
(common)
Rainbow Sprout
(common)
Whelk Armor
(common)
Diverted Flames
(common)
Mountain
(basic)





, Sacrifice this land: Add
to your mana pool."

to do so.