Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Change the text of all permanents by replacing all instances of one color word with another. (This effects last indefinitely.)
 U 
Enchantment – Aura
Enchant Creature.
When enchanted creature becomes untapped, exile it until its controller's next upkeep.
When Enchanted creature leaves the battlefield, you may pay {2}{u}. If you do, you may attach Retroaction to target creature.
 U 
Sorcery
Choose one or both — Destroy target creature with power 2 or less; and/or destroy target creature with toughness 2 or less.
{w/u}{w/u}
 
 U 
Enchantment
Enchant creature
Enchanted creature is an artifact and loses all other abilities and types.
 C 
Creature – Merfolk Cleric
When Arawn Oracle enters the battlefield, look at the top card of your library. If it is a land card, you may reveal it and put it on the bottom of your library.
2/1
 C 
Creature – Vampire Warrior
{1}{w}: The next 1 damage that would be dealt to Corpseguard Captain this turn is dealt to target creature instead.
It's easy to give up your life to protect another when you don't have one anymore.
2/2
 C 
Instant
Target creature gets -4/-0. Tap it. It doesn't untap during its controller next untap step.
 C 
Instant
Choose one or both —
• Destroy target enchantment.
• Prevent all damage unenchanted creatures would deal this turn.
 C 
Creature – Elemental
Whenever Veilripper blocks or becomes blocked, destroy all auras and equipments attached to target creature blocking or blocked by it.
2/2
 C 
Sorcery
Target creature you control gains haste.
Furious Charge deals 2 damage to target creature you don't control.
 C 
Enchantment – Aura
Landlock (This aura comes into play attached also to a land with the same controller as its normal target.)
Enchant creature
Permanents this enchants have "{t}: Add one mana of any color."
 C 
Sorcery
Destroy target nonblack creature. Bolster 1 (Choose a creature with the least toughness among creatures you control and put 1 +1/+1 counter on it).
 C 
Artifact Enchantment – Aura
Enchant land.
Enchanted land has "{t}, Sacrifice this land: Add {3} to your mana pool."
 C 
Sorcery
Destroy target creature. If only colored mana was spent to cast Night Shards, you may destroy another target creature.
Plains
 
 B 
Basic Land – Plains

Mental Mordant (rare)
Retroaction (uncommon)
Cull the Weak (uncommon)
Statufy (uncommon)
Arawn Oracle (common)
Corpseguard Captain (common)
Necessary Simplicity (common)
Equalize (common)
Veilripper (common)
Furious Charge (common)
Rainbow Sprout (common)
Slice Bones (common)
Rigger's Hideout (common)
Night Shards (common)
Plains (basic)