Yet another card dump (Circeus's): Virtual Booster

Yet another card dump (Circeus's): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wizard Spirit
If a nontoken creature would enter the battlefield without having been cast, exile it instead.
You shall not pass.
2/1
 U 
Creature – Warrior
Wastes Survivalist enters the battlefield with a +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has Outlast {b/g}{w}. ({b/g}{w}, {t}: Put a +1/+1 counter on it. Outlast only as a sorcery.)
1/1
 U 
Land
{t}, Sacrifice Overgrown Ruins: add one mana of any color to your mana pool.
Recover {1} (When a creature is put into your graveyard from the battlefield, you may pay{1}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 U 
Sorcery
Choose two card types amongst instant, sorcery, creature, enchantment and land. Target player discards two cards. You lose 2 life for each card discarded this way that is one of the chosen types.
 C 
Creature – Chimera
Deranged (You may discard a card in addition to any other costs as you cast this spell. If you do, it enters the battlefield with haste and indestructible until end of turn.)
3/2
 C 
Instant
Return target enchantment to its owner’s hand. If only colored mana was used to cast Depermeate, you may put that enchantment on the bottom of its owner’s library instead.
 C 
Creature – Spirit
Flying
When Wisps of Will leaves the battlefield, target creature gets -2/-0 until end of turn.
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.)
1/1
 C 
Instant
Regenerate target creature. Put a +1/+1 counter on it.
 C 
Creature – Human Advisor
{1}{g}: Mutations Expert gets +2/+2 until end of turn. Activate this ability only once each turn.
It is the very randomness of mutations that makes them both fascinating and frustrating to study.
2/2
 C 
Creature – Human Wizard
Whenever an enchantment enters or leaves the battlefield, you gain 1 life.
2/3
 C 
Artifact Enchantment – Aura
Enchant land.
Enchanted land has "{t}, Sacrifice this land: Add {3} to your mana pool."
 C 
Instant
Regenerate target creature. You gain 2 life.
 C 
Sorcery
Each opponent loses X life, where X is the number of land cards in all graveyard. You gain life equal to the life lost this way.
 C 
Creature – Zombie
Stygian Dweller gets +1/+1 as long as you control a blue creature.
{u}: Target creature becomes blue until end of turn.
3/3
Swamp
 
 B 
Basic Land – Swamp

Trespasser's Bane (rare)
Wastes Survivalist (uncommon)
Overgrown Ruins (uncommon)
Psychic Culling (uncommon)
Fireweaving Chimera (common)
Depermeate (common)
Wisps of Will (common)
Growth Salve (common)
Mutations Expert (common)
Magic Recycler (common)
Rigger's Hideout (common)
Rejuvenate (common)
Nixilis' Gambit (common)
Stygian Dweller (common)
Swamp (basic)