Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
When Sense of Tranquility enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Enchanted creature gets +1/+1.
 
 R 
Creature – Elemental
Trample
Whenever Lava Diver becomes blocked, it deals damage to target creature blocking it equal to the total number of creatures blocking Lava Diver.
4/3
 U 
Creature – Human
Outshine {2} (Whenever you cast a noncreature spell, you may pay {2}. If you do, put a +1/+1 counter on this creature.)
2/1
 U 
Sorcery
Target player exiles two cards from their hand.
Latch 4 – {1}{b} (If the last spell you cast this turn had a converted mana cost of 4 or higher, you may cast this spell for its latch cost.)
As far as accounting goes, vampires consider mental stability to hinder more than it helps.
 U 
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Put X +1/+1 counters on target creature, then put an additional counter on it for each card exiled with Soul Impression's delve ability.
 C 
Sorcery
Target creature gets -2/-4 until end of turn.
 C 
Instant
Choose one — Counter target creature spell; or return target creature to its owner's hand.
 C 
Instant
Regenerate target creature. You gain 2 life.
 C 
Creature – Goblin
Haste, intimidate
1/2
 C 
Creature – Vamipre Rogue
When Dimir Spy enters the battlefield, spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
Whenever you Spy correctly, each opponent mills two cards.
2/1
 C 
Creature – Skeleton Assassin
Deranged (You may discard a card in addition to any other costs as you cast this spell. If you do, it enters the battlefield with haste and indestructible until end of turn.)
When Revelbones enters the battlefield, it gets +1/+0 until end of turn.
2/1
 C 
Creature – Dwarf Soldier
First strike
{r}, {t}: Destroy target Wall.
"As one famous task mage once said: 'Walls? What walls?'"
2/2
 C 
Sorcery
Target player sacrifices a creature and draws a card.
 C 
Artifact Creature – Bird
You may cast Cormorant Vigil as though it had flash by spending only {c} to do so.
Flying
When Cormorant Vigil enters the battlefield, you may tap or untap target permanent.
2/1
Forest
 
 B 
Basic Land – Forest

Sense of Tranquility (common, foil)
Lava Diver (rare)
Street Performer (uncommon)
Sanity Leech (uncommon)
Soul Impression (uncommon)
Fumes Fatale (common)
Return to the Aether (common)
Rejuvenate (common)
Krenko's Fanatic (common)
Dimir Spy (common)
Revelbones (common)
Foundation Cracker (common)
Twice-Reviewed Edict (common)
Cormorant Vigil (common)
Forest (basic)