Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{1}{b}: Regenerate this creature. If {u} was spent to pay this cost, it gains flying until end of turn."
 
{3}{b}{g}
 
 R 
Sorcery
Black or green creatures you control get +2/+2. All other creatures get -2/-2.
Swim
{2}{g}{u}
 
 R 
Sorcery
Until end of turn, creatures you control gain "{t}: Tap or untap target permanent."
 U 
Creature – Vampire
Lifelink
{2}{b}: Underworld Barterer gets +1/+1 until end of turn.
2/2
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Add one mana of any color to your mana pool. Activate this ability only if you control no other land.
 U 
Instant
Put two 1/1 white Monk creature tokens with prowess onto the battlefield. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)
 C 
Enchantment – Aura
Landlock (This aura comes into play attached also to a land with the same controller as its normal target.)
Enchant creature
Permanents this enchants have "{t}: Add one mana of any color."
 C 
Creature – Ogre Berserker
First strike
{3}{b}: Kolaghan Sprintblade gains deathtouch until end of turn.
3/1
 C 
Creature – Merfolk Cleric
When Arawn Oracle enters the battlefield, look at the top card of your library. If it is a land card, you may reveal it and put it on the bottom of your library.
2/1
 C 
Instant
Target creature gets +1/-1 and gains haste until end of turn. Draw a card.
"Hooking scorching metal to the bones turned out best at getting the reaction we were looking for."
—Sulka, goblin rigger
 C 
Sorcery
Draw two cards, then discard a card unless you reveal your hand.
 C 
Enchantment – Aura
Enchant creature
Constellation — Whenever Earthbind or another enchantment enters the battlefield under your control, tap enchanted creature.
 C 
Creature – Vamipre Rogue
When Dimir Spy enters the battlefield, spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
Whenever you Spy correctly, each opponent mills two cards.
2/1
 C 
Sorcery
Each opponent loses 1 life. You gain life equal to the life lost this way.
Surge {3}{b} (You may cast this spell for its Surge cost. If you do, change its text by increasing all numbers by one.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/-2 and has lifelink.
Mountain
 
 B 
Basic Land – Mountain

Death Glide (common, foil)
Sink // Swim (rare)
Underworld Barterer (uncommon)
Temporary Shelter (uncommon)
Alarm Bells (uncommon)
Rainbow Sprout (common)
Kolaghan Sprintblade (common)
Arawn Oracle (common)
Burning Claws (common)
Thumb Through (common)
Earthbind (common)
Dimir Spy (common)
Entropic Siphon (common)
Overfeeding (common)
Mountain (basic)