Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Shapeshifter
Whenever Skillsnatcher blocks or becomes blocked by a creature with flying, it gains flying until the end of your next turn. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
Skillsnatcher can block an additional creature.
2/3
 U 
Sorcery
Target creature gets -2/-1 until end of turn. When that creature dies this turn, its controller discards a card.
 U 
Creature – Leech
Xenophobia — Whenever Xenophobe Boy becomes blocked by a nonblack creature, defending player loses 3 life.
1/2
 U 
Instant
Phoenix's Peck deals 1 damage to target creature or player.
Add {r} to your mana pool.
 C 
Creature – Spirit
Flying
When Wisps of Will leaves the battlefield, target creature gets -2/-0 until end of turn.
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.)
1/1
 C 
Creature – Elemental
{2}{r}: Firegrove Elemental gains menace until end of turn.
3/3
 C 
Instant
Diverted Flames deals 1 damage to target creature and 2 damage to that creature's controller.
 C 
Creature – Elemental
When Mana Roiler enters the battlefield, add {r} to your mana pool. If that mana is spent on a creature spell, that creature gains haste until end of turn. (It can attack and {t} as soon as it comes under your control.)
1/1
 C 
Instant
Choose one –
• Remove a counter from target creature;
• Target creature gets -1/-1 until end of turn.
 C 
Instant
Return target enchantment to its owner’s hand. If only colored mana was used to cast Depermeate, you may put that enchantment on the bottom of its owner’s library instead.
 C 
Sorcery
Destroy target creature. If only colored mana was spent to cast Night Shards, you may destroy another target creature.
 C 
Enchantment – Aura
Enchant creature
When Sense of Tranquility enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Enchanted creature gets +1/+1.
{4}{u}
 
 C 
Instant
Return any number of target permanents you control to their owner's hand.
Replace
{1}{u}
 
 C 
Instant
Return target permanent you control to its owner's hand.
 C 
Instant
Counter target spell with converted mana cost X. If that spell is countered this way, you may put it on the bottom of its owner’s library instead of into that player’s graveyard.
Swamp
 
 B 
Basic Land – Swamp

Skillsnatcher (rare)
Lixiviate Flesh (uncommon)
Xenophobe Boy (uncommon)
Phoenix's Peck (uncommon)
Wisps of Will (common)
Firegrove Elemental (common)
Diverted Flames (common)
Mana Roiler (common)
Rape the Soul (common)
Depermeate (common)
Night Shards (common)
Sense of Tranquility (common)
Search // Replace (common)
Alien Geometry (common)
Swamp (basic)