Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Monk
Defender
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/5
 
 R 
Sorcery
Exile all lands until your next upkeep. Exile Defy Gravity.
 U 
Creature – Nymph Dryad
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Dryad of Plenty is paired with another creature, each of those creatures has "{t}: Add one mana of any color to your mana pool."
1/1
 U 
Instant
Counter target instant spell. Flux Barbs deals 1 damage to that spell's controller.
 U 
Enchantment – Aura
Enchant creature
Enchant creature can't attack or block unless its controller sacrifices two nonland permanents.
 C 
Artifact Enchantment – Aura
Enchant land.
Enchanted land has "{t}: Add {2} to your mana pool." If it is a nonbasic land, it has "{t}: Add {3} to your mana pool." instead.
 C 
Creature – Kor Scout
You may have Clearance Maker enters the battlefield tapped. If you do, tap target creature.
2/2
 C 
Sorcery
Target player sacrifices a creature and draws a card.
 C 
Enchantment – Aura
Enchant creature
When Sense of Tranquility enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Enchanted creature gets +1/+1.
{2}{b}
 
 C 
Sorcery
Target player discards a card at random.
Purposes
{5}{b}
 
 C 
Sorcery
Target player exiles their hand face down. Return those cards to their hand at the beginning of the next end step.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -3/-0.
Whenever you play a spell that shares a color with enchanted creature, tap it.
 C 
Creature – Angel
Flying
Soulshift 5 (When this creature dies, you may return target Angel card with converted mana cost 4 or less from your graveyard to your hand.)
3/3
 C 
Creature – Elf
At the beginning of your precombat main phase, add {g} to your mana pool.
1/2
 C 
Sorcery
Target creature gains intimidate until end of turn.
Draw a card.
Mountain
 
 B 
Basic Land – Mountain

Sacred Chamber Wayholder (common, foil)
Defy Gravity (rare)
Dryad of Plenty (uncommon)
Flux Barbs (uncommon)
Sacrificial Absolution (uncommon)
Automatization (common)
Clearance Maker (common)
Twice-Reviewed Edict (common)
Sense of Tranquility (common)
Intents // Purposes (common)
Tone Deafness (common)
Shepherd of the Unwaited (common)
Elf Drummer (common)
Commanding Glare (common)
Mountain (basic)