Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a player Scry, that player loses 1 life.
"The future has only ever held misery for me."
 U 
Artifact
{t}: Put a coal counter on Brazen Bull.
{t}, Remove all coal counters from Brazen Bull: Deal damage to target creature equal to half the number of counters removed this way, rounded down.
 U 
Sorcery
Return target creature or enchantment card from your graveyard to the battlefield. If it's an aura, it enters the battlefield attached to target permanent.
 U 
Sorcery
Target creature you control gains protection from the color of your choice until end of turn, then that creature fights target creature you don't control.
Fun
{1}{r}
 
 C 
Sorcery
Fun deals 1 damage to target creature and 1 damage to that creature's controller.
Games
{4}{r}
 
 C 
Sorcery
Each creature deals 1 damage to its controller, then Games deals 1 damage to each creature.
 C 
Creature – Kor Soldier
Engage (As an opponent's combat phase begins, you may have this creature block this turn if able.)
Whenever Prepared Warrior blocks a creature, if it's engaged, it gain first strike until end of turn.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of its controller's untap step, if enchanted creature is untapped, return it to its owner's hand.
 C 
Instant
Target opponent loses 1 life for each artifact they control and you gain that much life.
 C 
Instanr
Untap target creature. It gains reach and deathtouch until end of turn.
Escalate {b} (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)
{1}{g}
 
 C 
Sorcery
Put target card from a graveyard on top of its owner's library.
Returns
{5}{g}
 
 C 
Sorcery
Return up to five target cards with different types from your graveyard to your hand.
 C 
Instant
Target creature gets -3/+3 until end of turn.
It's ridiculously unwieldy and disgusting, but it will keep you alive.
 C 
Creature – Dwarf Artificer
Whenever a player casts a red spell, Dwarven Gas Knocker gets +1/+0 until end of turn.
1/1
 C 
Creature – Zombie
Whenever Recoverer of Secrets attacks, Spy on the defending player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
2/2
 C 
Creature – Warrior
Creatures blocking or blocked by Romantic Duellist have first strike.
2/1
Forest
 
 B 
Basic Land – Forest

Doompeek (rare)
Brazen Bull (uncommon)
From the Soul (uncommon)
In the Name of Selesnya (uncommon)
Fun // Games (common)
Prepared Warrior (common)
Lumengrid Coercion (common)
Misplaced Greed (common)
Spider's Leap (common)
Risks // Returns (common)
Whelk Armor (common)
Dwarven Gas Knocker (common)
Recoverer of Secrets (common)
Romantic Duellist (common)
Forest (basic)