Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/5
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Exile all lands until your next upkeep. Exile Defy Gravity.
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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Dryad of Plenty is paired with another creature, each of those creatures has " : Add one mana of any color to your mana pool."1/1
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Counter target instant spell. Flux Barbs deals 1 damage to that spell's controller.
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Enchant creature
Enchant creature can't attack or block unless its controller sacrifices two nonland permanents. |
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Enchant land.
Enchanted land has " : Add to your mana pool." If it is a nonbasic land, it has " : Add to your mana pool." instead. |
You may have Clearance Maker enters the battlefield tapped. If you do, tap target creature.
2/2
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Target player sacrifices a creature and draws a card.
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Enchant creature
When Sense of Tranquility enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. Enchanted creature gets +1/+1. |
Target player discards a card at random.
Target player exiles their hand face down. Return those cards to their hand at the beginning of the next end step.
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Enchant creature
Enchanted creature gets -3/-0. Whenever you play a spell that shares a color with enchanted creature, tap it. |
Flying
Soulshift 5 (When this creature dies, you may return target Angel card with converted mana cost 4 or less from your graveyard to your hand.) 3/3
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At the beginning of your precombat main phase, add
to your mana pool.1/2
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Target creature gains intimidate until end of turn.
Draw a card. |
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Sacred Chamber Wayholder
(common, foil)
Defy Gravity
(rare)
Dryad of Plenty
(uncommon)
Flux Barbs
(uncommon)
Sacrificial Absolution
(uncommon)
Automatization
(common)
Clearance Maker
(common)
Twice-Reviewed Edict
(common)
Sense of Tranquility
(common)
Intents // Purposes
(common)
Tone Deafness
(common)
Shepherd of the Unwaited
(common)
Elf Drummer
(common)
Commanding Glare
(common)
Mountain
(basic)



: Add one mana of any color to your mana pool."

