Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Heroic — Whenever you cast a spell that targets Feller of Hydras, put a +1/+1 counter on Feller of Hydras. 3/3
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Choose one —
• Destroy all colored creatures. • Destroy all colorless creatures. |
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Put X +1/+1 counters on target creature, then put an additional counter on it for each card exiled with Soul Impression's delve ability. |
Menace
![]() : Regenerate Coalpit Turtle.1/4
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Landlock (This aura comes into play attached also to a land with the same controller as its normal target.)
Enchant creature or artifact Permanents this enchants don't untap during their controller's untap step. |
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Each opponent loses X life, where X is the number of land cards in all graveyard. You gain life equal to the life lost this way.
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Whenever an enchantment enters or leaves the battlefield, you gain 1 life.
2/3
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Enchant creature you don't control
Enchanted creature's ability can't trigger or be activated. (Abilities that use "at", "when" or "whenever" trigger.) |
Snuffer Vampire can't be blocked as long as defending player controls two or more artifacts.
3/2
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When Mana Roiler enters the battlefield, add
to your mana pool. If that mana is spent on a creature spell, that creature gains haste until end of turn. (It can attack and as soon as it comes under your control.)1/1
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Flying
When Chthonian Eidolon enters the battlefield, all nonbasic lands target player controls become swamps until end of turn. 1/2
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Spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
If you spied correctly, put two +1/+1 counters on that creature and it gains flying until end of turn. Otherwise, that creature gets +2/+2 and gains flying until end of turn. |
Landlock (This aura comes into play attached also to a land with the same controller as its normal target.)
Enchant creature Permanents this enchants have " : Add one mana of any color." |
Whenever a player casts a red spell, Dwarven Gas Knocker gets +1/+0 until end of turn.
1/1
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Feller of Hydras
(common, foil)
Mess Up the Masses
(rare)
Soul Impression
(uncommon)
Coalpit Turtle
(uncommon)
Freezer Burns
(uncommon)
Nixilis' Gambit
(common)
Magic Recycler
(common)
Mind Stiffening
(common)
Snuffer Vampire
(common)
Mana Roiler
(common)
Chthonian Eidolon
(common)
Heft of Thoughts
(common)
Rainbow Sprout
(common)
Dwarven Gas Knocker
(common)
Mountain
(basic)




.)

as soon as it comes under your control.)