Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose target planeswalker with the same colors as your commander and put that planeswalker in your command zone. It becomes your commander. Then shuffle any other commander in your command zone into your library.
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Chose one or both — Fiery Pogrom deals 4 damage to each enchanted creature; or destroy all enchanted lands and artifacts.
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Target player reveals their hand. You choose a card from it with converted mana cost 3 or more. That player discards that card.
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You may sacrifice three untapped Mountains or Swamps rather than pay Ripplescour's mana cost.
Destroy target land. |
Haste, intimidate
1/2
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Whenever Veilripper blocks or becomes blocked, destroy all auras and equipments attached to target creature blocking or blocked by it.
2/2
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When Poison Elemental enters the battlefield, target creature gets -2/-1 until end of turn.
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.) 1/2
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The controller of each creature that dealt damage this turn sacrifices it unless they pay
.Target attacking creature's controller sacrifices it unless they pay
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Draw two cards, then discard a card unless you reveal your hand.
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Reveal the top card of your library. If it is a land, you may put it into your hand, otherwise put into your graveyard. You may repeat this process until you have put two cards into your hand.
Escalate (Then any opponent may pay this spell's escalate cost and copy it.) |
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Return any number of target permanents you control to their owner's hand.
Return target permanent you control to its owner's hand.
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Fun deals 1 damage to target creature and 1 damage to that creature's controller.
Each creature deals 1 damage to its controller, then Games deals 1 damage to each creature.
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You may cast Cormorant Vigil as though it had flash by spending only
to do so.
Flying When Cormorant Vigil enters the battlefield, you may tap or untap target permanent. 2/1
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Flying
Whenever an artifact enters the battlefield, you may have target creature get -1/-1. "Let us see what happens when their precious gadgets, gizmos and utensils turn on them!"
2/3
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Leadership Transition
(rare)
Fiery Pogrom
(uncommon)
Counterinquisition
(uncommon)
Ripplescour
(uncommon)
Krenko's Fanatic
(common)
Veilripper
(common)
Poison Elemental
(common)
Fine // Dandy
(common)
Thumb Through
(common)
Metempsychosis
(common)
Search // Replace
(common)
Fun // Games
(common)
Cormorant Vigil
(common)
Harpy Lieutenant
(common)
Island
(basic)





to do so.