Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control get +1/+0 and attack every combat phase if able.
Raid — When Blood Festival enters the battlefield, if you attacked with a creature this turn, untap all creatures that attacked this turn. They gain deathtouch until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase. |
Iridescent (This creature gets +1/+1 for each color amongst permanents you control.)
1/1
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Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.
Latch 3 – (If the last spell you cast this turn had a converted mana cost of 3 or higher, you may cast this spell for its latch cost.) |
Whenever you Scry, you may tap target creature.
1/3
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Whenever a player casts a red spell, Dwarven Gas Knocker gets +1/+0 until end of turn.
1/1
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![]() : Scalelord's Attendant gats +2/+2 and gains reach until end of turn. Activate this ability only one each turn.2/2
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Diverted Flames deals 1 damage to target creature and 2 damage to that creature's controller.
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Target creature gets -4/-0. Tap it. It doesn't untap during its controller next untap step.
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Target creature gets -2/-2 until end of turn.
Add to your mana pool. |
Contract 2 (This creature enters the battlefield with 2 contract counters on it. At the beginning of your upkeep, remove a contract counter from this.)
At the beginning of your upkeep, if there is no contract counter on Devil of Savgrath, sacrifice a creature and lose 2 life. Every act of servitude comes at the ultimate cost of a soul.
3/3
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Deranged (You may discard a card in addition to any other costs as you cast this spell. If you do, it enters the battlefield with haste and indestructible until end of turn.)
When Revelbones enters the battlefield, it gets +1/+0 until end of turn. 2/1
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Enchant land.
Enchanted land has " : Add to your mana pool." If it is a nonbasic land, it has " : Add to your mana pool." instead. |
Target creature gets +4/+4 and gains hexproof until end of turn.
Latch 3 – ![]() (If the last spell you cast this turn had a converted mana cost of 3 or higher, you may cast this spell for its latch cost.) |
![]() : Firegrove Elemental gains menace until end of turn.3/3
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Blood Festival
(rare)
Chromatic Bear
(uncommon)
Encroaching Nature
(uncommon)
Meletian Swordbound
(uncommon)
Dwarven Gas Knocker
(common)
Scalelord's Attendant
(common)
Diverted Flames
(common)
Necessary Simplicity
(common)
Excise Brains
(common)
Devil of Savgrath
(common)
Revelbones
(common)
Automatization
(common)
Sudden Growth
(common)
Firegrove Elemental
(common)
Plains
(basic)




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