Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Street Barricades enters the battlefield tapped
When Street Barricades enters the battlefield, you may add {r} or {w} to your mana pool. If you do, it doesn't untap during your next untap step.
{t}: add {r} or {w} to your mana pool.
 U 
Creature – Vampire
Whenever a creature card is put in your graveyard, exile it until Soulguzzler leaves the battlefield.
When Soulguzzler dies, you gain 2 life for each card returned to your graveyard this way.
2/3
 U 
Sorcery
Choose a permanent target opponent controls. That player chooses a permanent you control. Exchange control of the chosen permanents. Those permanents gain haste until end of turn.
 U 
Creature – Bird Shaman
If a permanent you control would be exiled by a spell or effect you don't control, instead you may exile Selfless Beyonder.
1/4
 C 
Artifact Enchantment – Aura
Enchant land.
Enchanted land has "Whenever this land is tapped for mana, you may pay 1 life. If you do, add {b} to your mana pool."
 C 
Artifact
As Misleading Map enters the battlefield, an opponent chooses a color.
{1}, {t}: Add one mana of the chosen color to your mana pool.
"Are you sure it's not upside down?"
 C 
Creature – Merfolk Shaman
Inspired — Whenever Machaimancer becomes untapped, Scry 1.
2/2
 C 
Creature – Human Shaman
{t}: Add {g} to your mana pool.
Ferocious — Freezemist Shaman has "{t}: Add one mana of any color to your mana pool." as long as you control a creature with power 4 or greater
1/1
 C 
Creature – Snake
{2}{u}: Target creature blocking Gudul Slitherer gets -2/-0 until end of turn.
1/3
 C 
Instant
Destroy target artifact.
Add {r}{r} to your mana pool.
 C 
Creature – Goblin
When Wild Bladeswinger enters the battlefield, another target creature gains haste until end of turn.
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.)
1/1
 C 
Creature – Vampire Warrior
{1}{w}: The next 1 damage that would be dealt to Corpseguard Captain this turn is dealt to target creature instead.
It's easy to give up your life to protect another when you don't have one anymore.
2/2
 C 
Creature – Dwarf Artificer
Whenever a player casts a red spell, Dwarven Gas Knocker gets +1/+0 until end of turn.
1/1
 C 
Creature – Wall
Defender
{r}, {t}: Reconstructed Wall deals 1 damage to target player.
We'll need newly carved rock here, freshly mixed mortar there and most importantly, some white-hot Greek fire over there!
0/4
Swamp
 
 B 
Basic Land – Swamp

Street Barricades (rare)
Soulguzzler (uncommon)
Prisonner Exchange (uncommon)
Selfless Beyonder (uncommon)
Road Toll (common)
Misleading Map (common)
Machaimancer (common)
Freezemist Shaman (common)
Gudul Slitherer (common)
Crushing Pressure (common)
Wild Bladeswinger (common)
Corpseguard Captain (common)
Dwarven Gas Knocker (common)
Reconstructed Wall (common)
Swamp (basic)