Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Creatures you control get +1/+1 and gain vigilance until end of turn.
Dismiss {2} (Whenever this spell becomes the target of a spell or ability, you may pay {2} to return it to your hand.)
 
 R 
Instant
Counter target spell.
That spell's controller sacrifices a land.
 U 
Instant
Choose a counter type on target creature you control. Put one of those counters on each other creature you control.
 U 
Sorcery
Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.
Latch 3 – {g} (If the last spell you cast this turn had a converted mana cost of 3 or higher, you may cast this spell for its latch cost.)
 U 
Enchantment Creature – Elemental
Ethereal {1}{w} (You may cast this spell for its ethereal cost. If you do, it enters the battlefield as an enchantment with no other types or subtypes.)
Creatures you control get +1/+1 as long as you control a green permanent.
2/2
 C 
Instant
Target player loses 1 life for each {c} they spent to cast spells this turn.
 C 
Creature – Human Rogue
Deathtouch
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.)
1/1
 
 C 
Land
A deck can have any number of cards named City.
This card is a basic land as long at it isn't on the battlefield.
{t}: Add {1} to your mana pool.
 C 
Instant
Creatures your opponents control get -3/-0 until end of turn.
Bide time (If you cast this spell during your main phase, you may draw a card, then discard a card.)
 C 
Instant
As an additional cost to cast Revolting Chuckle, discard a card.
Target creature gets -X/-X until end of turn, where X is the discarded card's converted mana cost.
The laughter of a demon instills a terror far wose than the most rageful of its shrieks.
 C 
Artifact Enchantment – Aura
Enchant land.
Enchanted land has "{t}, Sacrifice this land: Add {3} to your mana pool."
 C 
Sorcery
Draw two cards, then you lose life equal to the number of cards in your hand.
 C 
Artifact Enchantment – Aura
Enchant land.
Enchanted land has "{t}: Add {x} to your mana pool, where X is the number of enchantments in play."
 C 
Instant
Return target nonland, noncreature permanent to its owner's hand.
Escalate {g} (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)
Forest
 
 B 
Basic Land – Forest

Double the Guards (common, foil)
Overstretch (rare)
Unbound Charity (uncommon)
Encroaching Nature (uncommon)
Juniper Spirit (uncommon)
Canker Bloom (common)
Ethereal Killer (common)
City (common)
Sudden Impediments (common)
Revolting Chuckle (common)
Rigger's Hideout (common)
Vulturous Thoughts (common)
Enclosure (common)
Cleansing Pulse (common)
Forest (basic)