Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all enchantments and enchanted permanents.
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Chose one or both — Fiery Pogrom deals 4 damage to each enchanted creature; or destroy all enchanted lands and artifacts.
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When Alter Paths enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever a land enters the battlefield under your control, put a counter on Alter Paths. ![]() : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. This ability costs an additional for each counter on Alter Paths. |
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Destroy target colorless permanent.
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Exile target attacking creature and target blocking creature.
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When Arawn Oracle enters the battlefield, look at the top card of your library. If it is a land card, you may reveal it and put it on the bottom of your library.
2/1
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Target player sacrifices a creature and draws a card.
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Untap target creature. It gains reach and deathtouch until end of turn.
Escalate (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.) |
Deathtouch
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.) 1/1
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Return up to two target creatures that share a color to their owner's hand.
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Target player discards a card at random.
Target player exiles their hand face down. Return those cards to their hand at the beginning of the next end step.
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Choose a color at random. Target player discards a card of that color. If that player can't, they discard two cards.
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Target creature gets -3/+3 until end of turn.
It's ridiculously unwieldy and disgusting, but it will keep you alive.
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Target creature you control gets +2/+2 until end of turn, then fights another target creature.
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Bared Bones
(rare)
Fiery Pogrom
(uncommon)
Alter Paths
(uncommon)
Lock // Load
(uncommon)
Duel of Finalities
(common)
Arawn Oracle
(common)
Twice-Reviewed Edict
(common)
Spider's Leap
(common)
Ethereal Killer
(common)
Fad Movement
(common)
Intents // Purposes
(common)
Spiritual Exploitation
(common)
Whelk Armor
(common)
Bracing for the Duel
(common)
Mountain
(basic)






