Yet another card dump (Circeus's): Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Other creatures you control enter the battlefield with an additional +1/+1 counter on them. 4/4
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Exile target creature card from your graveyard, then draw cards equal to the exile card's power.
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Reach
Netcaster Blightwidow can block an additional creature if that creature has flying. 2/4
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: Add to your mana pool.
: Add one mana of any color to your mana pool. Activate this ability only if you control no other land. |
Creatures blocking or blocked by Romantic Duellist have first strike.
2/1
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Spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
If you spied correctly, put two +1/+1 counters on that creature and it gains flying until end of turn. Otherwise, that creature gets +2/+2 and gains flying until end of turn. |
![]() : Firegrove Elemental gains menace until end of turn.3/3
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Destroy target nonblack creature. Bolster 1 (Choose a creature with the least toughness among creatures you control and put 1 +1/+1 counter on it).
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Target creature gets +2/+2.
Sublimate (You may cast this card face down as a 2/2 creature for . Cast it as a noncreature spell while face-down for its sublimate cost.) |
Creatures you control get +1/+1 and gain vigilance until end of turn.
Dismiss (Whenever this spell becomes the target of a spell or ability, you may pay to return it to your hand.) |
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Each opponent loses 1 life. You gain life equal to the life lost this way.
Surge ![]() (You may cast this spell for its Surge cost. If you do, change its text by increasing all numbers by one.) |
Target creature gets -1/-1 until end of turn.
Bide time (If you cast this spell during your main phase, you may draw a card, then discard a card.) |
Until end of turn, gain control of target creature that was dealt damage this turn. Untap that creature. It gains haste until end of turn.
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You may cast Cormorant Vigil as though it had flash by spending only
to do so.
Flying When Cormorant Vigil enters the battlefield, you may tap or untap target permanent. 2/1
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Leafwing Messenger
(rare)
Dig Up Bones
(uncommon)
Netcaster Blightwidow
(uncommon)
Temporary Shelter
(uncommon)
Romantic Duellist
(common)
Heft of Thoughts
(common)
Firegrove Elemental
(common)
Slice Bones
(common)
Vortex of Claws
(common)
Double the Guards
(common)
Entropic Siphon
(common)
Just an Accident
(common)
Final Straw
(common)
Cormorant Vigil
(common)
Forest
(basic)





: Add
to your mana pool.
to do so.