Yet another card dump (Circeus's): Virtual Booster

Yet another card dump (Circeus's): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{b}{b}
 
 C 
Instant
Destroy target attacking or blocking creature.
Escalate {w} (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)
 
 R 
Instant
Draw X cards. X may not be more than the number of creatures you control.
 U 
Sorcery
Target noncreature permanent becomes a 2/2 red Elemental creature with intimidate until end of turn.
 U 
Creature – Human Wizard
{t}, Sacrifice Haphazard Wizard: Change the target of target spell that targets only you to target player chosen at random.
Eeny, meeny, miny, moe,
Shoot a wizard in the toe.
If he scrambles, make him blow,
Eeny, meeny, miny, moe...
1/1
 U 
Enchantment Creature – Elemental
Ethereal {1}{w} (You may cast this spell for its ethereal cost. If you do, it enters the battlefield as an enchantment with no other types or subtypes.)
Creatures you control get +1/+1 as long as you control a green permanent.
2/2
 C 
Sorcery
Target creature gains intimidate until end of turn.
Draw a card.
 C 
Instant
Return target nonland, noncreature permanent to its owner's hand.
Escalate {g} (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)
 C 
Instant
Spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
If you spied correctly, put two +1/+1 counters on that creature and it gains flying until end of turn. Otherwise, that creature gets +2/+2 and gains flying until end of turn.
 C 
Sorcery
Target creature you control gets +2/+2 until end of turn, then fights another target creature.
 C 
Instant
Target permanent gains protection from the color of your choice until end of turn.
 C 
Instant
Put a +1/+1 counter on target creature.
mana trail (Whenever you cast another spell with mana trail, if this is in your graveyard, you may cast it from your graveyard. If you do, exile it as it resolves.)
 C 
Creature – Goblin
When Wild Bladeswinger enters the battlefield, another target creature gains haste until end of turn.
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.)
1/1
 C 
Sorcery
Choose a color at random. Target player discards a card of that color. If that player can't, they discard two cards.
 C 
Instant
Target opponent loses 1 life for each artifact they control and you gain that much life.
Forest
 
 B 
Basic Land – Forest

Expunge (common, foil)
Collective Mind (rare)
Chant of Animation (uncommon)
Haphazard Wizard (uncommon)
Juniper Spirit (uncommon)
Commanding Glare (common)
Cleansing Pulse (common)
Heft of Thoughts (common)
Bracing for the Duel (common)
Aura Bubble (common)
Trail of Strength (common)
Wild Bladeswinger (common)
Spiritual Exploitation (common)
Misplaced Greed (common)
Forest (basic)