Yet another card dump (Circeus's): Virtual Booster

Yet another card dump (Circeus's): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
Trample, Flying
Whenever Magus of the Passage deals damage to a player, reveal the top card of your library. If that card is a creature or instant card, put it into your hand. Otherwise, put it into your graveyard.
3/3
 U 
Enchantment – Aura
Enchant permanent
Whenever enchanted permanent becomes tapped, its controller loses 1 life.
{u}{b}: Tap or untap enchanted permanent.
 U 
Sorcery
Target opponent reveals their hand. You choose a nonland card from it and exile it. If a card is exiled this way, its owner may cast it during their next turn.
 U 
Instant
Counter target instant or sorcery spell. You may copy that spell and choose new targets for the copy.
Escalate {r}{r} (Then any opponent may pay this spell's escalate cost and copy it. They may choose new targets for the copy.)
 C 
Creature – Devil
Contract 2 (This creature enters the battlefield with 2 contract counters on it. At the beginning of your upkeep, remove a contract counter from this.)
At the beginning of your upkeep, if there is no contract counter on Devil of Savgrath, sacrifice a creature and lose 2 life.
Every act of servitude comes at the ultimate cost of a soul.
3/3
 C 
Instant
Target creature gets -2/-2 until end of turn.
Add {2} to your mana pool.
 C 
Sorcery
Target creature you control gets +2/+2 until end of turn, then fights another target creature.
 C 
Instant
Target creature gets -4/-0. Tap it. It doesn't untap during its controller next untap step.
 C 
Instant
Regenerate target creature. Put a +1/+1 counter on it.
 C 
Creature – Kor Soldier
Engage (As an opponent's combat phase begins, you may have this creature block this turn if able.)
Whenever Prepared Warrior blocks a creature, if it's engaged, it gain first strike until end of turn.
2/2
 C 
Instant
Diverted Flames deals 1 damage to target creature and 2 damage to that creature's controller.
 C 
Enchantment – Aura
Landlock (This aura comes into play attached also to a land with the same controller as its normal target.)
Enchant creature
Permanents this enchants have "{t}: Add one mana of any color."
 C 
Creature – Skeleton Assassin
Deranged (You may discard a card in addition to any other costs as you cast this spell. If you do, it enters the battlefield with haste and indestructible until end of turn.)
When Revelbones enters the battlefield, it gets +1/+0 until end of turn.
2/1
 C 
Instant
Return target enchantment to its owner’s hand. If only colored mana was used to cast Depermeate, you may put that enchantment on the bottom of its owner’s library instead.
Mountain
 
 B 
Basic Land – Mountain

Magus of the Passage (rare)
Dimir Puppetry (uncommon)
Cranial Emphasis (uncommon)
Plagiarize (uncommon)
Devil of Savgrath (common)
Excise Brains (common)
Bracing for the Duel (common)
Necessary Simplicity (common)
Growth Salve (common)
Prepared Warrior (common)
Diverted Flames (common)
Rainbow Sprout (common)
Revelbones (common)
Depermeate (common)
Mountain (basic)