Yet another card dump (Circeus's): Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Monk
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Monastery Archeologist enters the battlefield, if you control a white permanent and a blue permanent, you may return target creature card and target noncreature card from your graveyard to your hand.
1/1
 U 
Creature – Elephant Cleric
Vigilance
Servant of the Avatars has flying as long as you control an enchantment.
3/4
 U 
Enchantment
When A Sphinx's Classic enters the battlefield, create a 1/1 white human creature token. At the beginning of your upkeep, if you control a creature with base power and toughness 1/1, create a a 2/2 white human creature token. If you control a creature with base power and toughness 2/2, instead create a 3/3 white human creature token.
 U 
Sorcery
Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.
Latch 3 – {g} (If the last spell you cast this turn had a converted mana cost of 3 or higher, you may cast this spell for its latch cost.)
{4}{w}
 
 C 
Instant
The controller of each creature that dealt damage this turn sacrifices it unless they pay {2}.
Dandy
{1}{w}
 
 C 
Instant
Target attacking creature's controller sacrifices it unless they pay {2}.
 C 
Artifact Enchantment – Aura
Enchant land.
Enchanted land has "{t}, Sacrifice this land: Add {3} to your mana pool."
 C 
Instant
Choose one — Counter target creature spell; or return target creature to its owner's hand.
 C 
Sorcery
Target player sacrifices a creature and draws a card.
 C 
Instant
Target creature gets -2/-2 until end of turn.
Add {2} to your mana pool.
 C 
Creature – Elf Cleric
{t}, Mill a card: Add {1} or one mana of any of that card's colors to your mana pool.
1/1
 C 
Creature – Wall
Defender
{r}, {t}: Reconstructed Wall deals 1 damage to target player.
We'll need newly carved rock here, freshly mixed mortar there and most importantly, some white-hot Greek fire over there!
0/4
 C 
Creature – Vampire Warrior
{1}{w}: The next 1 damage that would be dealt to Corpseguard Captain this turn is dealt to target creature instead.
It's easy to give up your life to protect another when you don't have one anymore.
2/2
 C 
Enchantment – Aura
Enchant creature
When Sense of Tranquility enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Enchanted creature gets +1/+1.
 C 
Creature – Goblin Shaman
{u}, Sacrifice Demented Flautist: Counter target spell that targets one or more creatures you control.
He knows cadences that will wrench your ideas from you, and pitches that will throw you into madness.
2/2
Plains
 
 B 
Basic Land – Plains

Monastery Archeologist (rare)
Servant of the Avatars (uncommon)
A Sphinx's Classic (uncommon)
Encroaching Nature (uncommon)
Fine // Dandy (common)
Rigger's Hideout (common)
Return to the Aether (common)
Twice-Reviewed Edict (common)
Excise Brains (common)
Mana Miller (common)
Reconstructed Wall (common)
Corpseguard Captain (common)
Sense of Tranquility (common)
Demented Flautist (common)
Plains (basic)