Bound in Kherna: Recent Activity
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Mechanics | Planeswalker's Guide to Kherna | Skeleton |
Recent updates to Bound in Kherna: (Generated at 2025-05-01 17:44:25)
I agree with adding may.
Good point, but I'd take that not to be "this ability is bad" but "this ability should be written with a 'may'".
This ability actually looks pretty bad. It makes it so you can't counter stuff like Wrath of God, because gaining control of that doesn't really help.
Your right I forgot about how amazing guile actually is. Still the ability would be mythic in this era. I will add some oomph to the card however.
More like "all my counterspells are actually Desertion". But again, Guile did that already. (You may also like to note that Guile had basically this ability and also an ability that made it fairly hard to block.)
And yeah, if you decline to pay a spell's cost the game reverses everything, and nothing triggers off it. The only problems with that reversal occur if you've moved cards into or out of a library as part of paying some of the card's costs, such as sacrificing a Darksteel Colossus to a Death Bomb without any legal targets, or popping a Chromatic Sphere halfway through casting something, or suchlike.
Vitenka, you can't just not pay a spells mana cost to counter it. It just goes back to your hand.
Well, it's "All of my counterspells are actually Confiscate"
If it let you change targets too, then maybe it's sufficiently nasty.
Oh, and I think there's some potential horrible nastiness on "I don't pay the mana cost, oops, the spell is countered, ooops instead of it being countered I control it" but the rule lawyers will chime in on how to fix that, if it really is there.
Agree with not being able to attack and the art will make the no flying make sense, I do not want it to be much of a threat on its own because stealing spells so easily is pretty nasty.
Made him legendary to make it unable to dump four of him and added some mana to make it a little less easy win.
Clearly it's not THAT heavy a prison. (And it can't attack very well)
But it can attack?
Doesn't let you re-target that spell, though?
And it's imprisoned; that's presumably why it can't fly.
Reminds me of Guile.
If this is a Sphinx, it probably ought to fly.
Turn six, Vitenka. Black/Red isn't a guarantee for haste.
I don't know about it being an auto-win. But I got to admit that if this was a 3/3 flying angel that returned all soldiers to the battlefield every turn, I'd be hard pressed to imagine how you would lose. Reya Dawnbringer still gets a lot of respect, and she only returns one creature every turn for 9 mana. Like 4.4 stars worth of respect. About the same amount of respect we reserve for Sol Ring.
Um, is it fair to mentally translate that sentence as "It's turn 5? Win"?