Bound in Kherna: Virtual Booster

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Mechanics | Planeswalker's Guide to Kherna | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Khernian Core Guard costs {1} less for each elemental you control and in your graveyard.
Once you've killed enough of the little ones the real monsters come out to play.
Illus. Ryan Kennedy
9/7
 U 
Enchantment – Aura
Enchant Player
Enchanted player cannot play more then one spell each turn.
Illus. Ryan Kennedy
 U 
Creature – Zombie Warrior
Discard 2 Cards: Return target creature in a graveyard to its owners hand.
He keeps making masks, hoping the next will take him from this place, instead they simply take his memories.
Illus. Ryan Kennedy
1/3
 U 
Enchantment
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose 3 life.
Sometimes it hurts to remember what we lost but often it is necessary.
Illus. Ryan Kennedy
 C 
Creature – Elemental
Defender
When Penumbra Wall dies put a 0/8 black wall token with Defender into play.
Illus. Ryan Kennedy
0/8
 C 
Enchantment – Aura
Enchant Creature
Whenever enchanted creature deals combat damage to a player that player must discard a card.
Illus. Ryan Kennedy
 C 
Creature – Spirit
Whenever another creature enters the battlefield Aerial Drucana gains Flying until end of turn.
The Drucana are easily startled and often fly right through the ceiling when they see you.
Illus. Ryan Kennedy
1/2
 C 
Artifact Creature – Construct
{t} : Target creature gets +1/+0 until end of turn.
The little guys run around all over the cells collecting knives, just watch out many a man's lost a foot stepping on one.
Illus. Ryan Kennedy
0/4
 
 C 
Land – Swamp
Illus. Ryan Kennedy
 C 
Creature – Spirit Hound
Flying
Ralph didn't know he was dead, he only new that after the rocks hit him he could fly.
Illus. Ryan Kennedy
1/3
 C 
Creature – Slug
Plip, plop, drip, drop...
- Sounds from the hole in the wall
Illus. Ryan Kennedy
4/6
 
 C 
Land – Island
Illus. Ryan Kennedy
 C 
Creature – Lizard
{r}: Torture 1 AA (When this creature enters the battlefield put a -1/-1 counter on target creature if you paid the Torture cost in addition to its casting cost.)
Illus. Ryan Kennedy
2/1
 C 
Instant
Deal 2 damage to target creature, if that creature had a -1/-1 on it destroy it instead.
The core just loves to aim for the chinks in our armor.
Illus. Ryan Kennedy
Mountain
 
 B 
Basic Land – Mountain

Khernian Core Guard (rare)
Solitary (uncommon)
Asphodel Smith (uncommon)
Dreams of Pain (uncommon)
Penumbra Wall (common)
Viscous Grip (common)
Aerial Drucana (common)
Knife Collector (common)
Swamp (common)
Phase Hound (common)
Brackish Sludge (common)
Island (common)
Needleclaw (common)
Splinter Shot (common)
Mountain (basic)