Bound in Kherna: Virtual Booster

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Mechanics | Planeswalker's Guide to Kherna | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Sphinx
Flying, Hexproof
If you would counter a spell you may instead gain control of that spell. You may choose new targets for that spell. (All abilities, effects, or permanents that come into play due to the effect of the spell are under your control.)
Illus. Ryan Kennedy
4/6
{3}{g}{r}
 
 U 
Sorcery
Destroy target creature with flying and target land.
When the caves collapse nothing gets out alive.
Illus. Ryan Kennedy
 U 
Creature – Elrin
When Elrin Drone Lord enters the battlefield put 2 0/1 constructs artifact tokens into play.
Construct creatures you control get +1/+1 and First Strike.
An artiface never argues with its master.
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1/1
 U 
Creature – Elemental
Haste
When Crackling Coreling deals combat damage to a player sacrifice it, it deals 1 damage to each creature.
Even after it's dead you've still lost.
- Enslaved Core Guard
Illus. Ryan Kennedy
3/1
 C 
Creature – Elf
There were not many elves in the underground. They liked to say it was too hard to catch one, but the real reason was that they simply did not survive very long so far below the surface.
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2/2
 C 
Creature – Zombie Warrior
First Strike, Riot (Creatures with Riot may attack as one creature, they share all abilities. The controller decides how to distribute damage during blocks.)
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3/1
 C 
Enchantment
Whenever a nontoken spirit enters the battlefield under your control put a 1/1 flying blue spirit token into play.
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 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+5 and is an Artifact in addition to its other types.
The Elrin learned the secrets of artiface from prisoners they captured on a plane of metal.
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 C 
Land – Forest
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 C 
Creature – Dryad
Riot (Creatures with Riot may attack as one creature, they share all abilities. The controller decides how to distribute damage during blocks.)
She has not seen sunlight in years and while it may be killing her slowly her anger grows quickly.
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3/5
 
 C 
Land – Island
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 C 
Enchantment
Whenever you or an opponent casts an instant or sorcery spell put a charge counter on Cranial Build Up.
When Cranial Build Up has 3 or more charge counters on it, sacrifice it. You and each opponent draw 3 cards.
Illus. Ryan Kennedy
 C 
 
Defender, Flying
{r}: Chained Whelp gets +1/+0 until end of turn.
They are perhaps the meanest things you can possibly have on the end of a chain.
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0/3
 C 
Insant
Deal 3 damage to target creature or Planeswalker.
Technically the sheer heat from the lava cooks your insides before you ever get near it.
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Plains
 
 B 
Basic Land – Plains

Escaped Sphinx (mythic)
Cave In (uncommon)
Elrin Drone Lord (uncommon)
Crackling Coreling (uncommon)
Enslaved Elf (common)
Rebellious Dead (common)
Gather Souls (common)
Golem Skin (common)
Forest (common)
Verdant Malcontent (common)
Island (common)
Cranial Build Up (common)
Chained Whelp (common)
Lava Haze (common)
Plains (basic)