Bound in Kherna: Virtual Booster
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| Mechanics | Planeswalker's Guide to Kherna | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant Creature.
Whenever enchanted creature becomes blocked put a -1/-1 counter on each creature blocking it. If theys don't get out of Zo's way then they gets the knife!
Illus. Ryan Kennedy
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Haste, First Strike
Protection from Green, Blue, and Black. Discard a card : Sulphur Swallower gets +1/+1 until end of turn.
Illus. Ryan Kennedy
6/3
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Flying
Even the Drucana are effected by the Core's proximity.
Illus. Ryan Kennedy
3/3
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Discard your hand, deal 3 damage to target player for each card discarded this way.
When the core hums any creature nearby becomes a ravenous beast.
Illus. Ryan Kennedy
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"Oh leave that place alone, the Elrin buried something there that even the rebels don't want free." -Undersage Kwon
Illus. Ryan Kennedy
6/9
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Haste
When Flash Spark deals damage sacrifice it.
Illus. Ryan Kennedy
3/1
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Plip, plop, drip, drop...
- Sounds from the hole in the wall
Illus. Ryan Kennedy
4/6
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Illus. Ryan Kennedy
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: Target creature gets +1/+0 until end of turn.The little guys run around all over the cells collecting knives, just watch out many a man's lost a foot stepping on one.
Illus. Ryan Kennedy
0/4
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Deathtouch
They like to hide under rocks, inside boots, under your bed, and inside your mouth when your sleeping.
Illus. Ryan Kennedy
1/3
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: Add to your mana pool.
Sacrifice Core Jet: Add to your mana pool.
Illus. Ryan Kennedy
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Regenerate target creature.
With the right fungus's at your disposal death is nary a worry.
Illus. Ryan Kennedy
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Target creature you control cannot be blocked until end of turn. If that creature is blue it gets +3/+0 until end of turn.
Wizards are incredibly difficult to imprison as anyone who has tried knows.
Illus. Ryan Kennedy
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There were not many elves in the underground. They liked to say it was too hard to catch one, but the real reason was that they simply did not survive very long so far below the surface.
Illus. Ryan Kennedy
2/2
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Vicious Aura
(common, foil)
Sulphur Swallower
(rare)
Twisted Drucana
(uncommon)
Core Rage
(uncommon)
Darkhall Oni
(uncommon)
Flash Spark
(common)
Brackish Sludge
(common)
Plains
(common)
Knife Collector
(common)
Scuttling Scorpion
(common)
Core Jet
(common)
Potent Unguent
(common)
Escape Plans
(common)
Enslaved Elf
(common)
Mountain
(basic)





: Target creature gets +1/+0 until end of turn.