---

Printable
---: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

Showing 11 of 11 Red cards

Go to section: Colourless (3) White (16) Blue (12) Black (12) Red (11) Green (16) Multicolour (17) Hybrid (3) Artifact (11) Land (7)

Show rarities: N C

Creature – Insect
Flying.

When Buzzing Firefly enters, it deals 1 damage to up to four nonplayer targets. Lethal damage can't be dealt in this way.
1/1
Creature – Drake
Haste.

{r}: This gets +1/+0 until end of turn. Activate only if this entered this turn.

Splice onto Dragon or Drake {r}.
1/1
Creature – Goblin Army
Armies you control have "{0}: Until end of turn, this is not an Army."

Whenever you attack, amass Goblins X, where X is the number of attacking creatures.
3/3
Instant
Light Ablaze deal 13 damage to target creature. At end of turn, that creature deals 3 damage to its controller and to each other creature they control.
 C 
Creature – Elemental Insect
Flying, haste, affinity for cards in your hand.

When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle.
1/1
Legendary Creature – Goblin Berseker
Haste.

At the end of each combat phase, if Pickrot attacked or blocked and is on the battlefield, untap it. You have an additional combat phase after this phase (you are the active player during that phase).
2/2
Instant
Pyrotechnic Finale deals 3 damage to any target.

Hellbent — If you have no cards in hand, Pyrotechnic Finale deals 3 damage to any number of targets. For the rest of the game, if you would draw one or more cards, you may skip that draw. If this spell was cast, it gains epic.
 C 
Sorcery
Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
Artifact – Equipment
Equipped creature is goaded.

Whenever equipped creature deals combat damage, it deals that much damage to its controller.

{r}{r}: Attach this to target creature.
Sorcery
Target opponent chooses odd or even.

Reveal the top card of your library. If it is a land, put it in your graveyard; otherwise, if its mana value has the chosen parity, put it in your hand; otherwise, put it in your graveyard and discard a card. Repeat this process until you have seven cards in hand or you have no cards in hand or your library is empty. (Zero is even.)
2 comments
last 2024-11-14 16:02:58 by biancospino
Sorcery
Each player chooses any number of lands they control. They lose that much life, then they sacrifice all lands that weren't chosen in this way.

Go to section: Colourless (3) White (16) Blue (12) Black (12) Red (11) Green (16) Multicolour (17) Hybrid (3) Artifact (11) Land (7)

Show rarities: N C


---: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton