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--- by biancospino

108 cards in Multiverse

81 with no rarity, 12 commons, 8 uncommons,
4 rares, 3 mythics

3 colourless, 16 white, 12 blue, 12 black, 11 red,
16 green, 17 multicolour, 3 hybrid, 11 artifact, 7 land

15 comments total

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Mechanics | Skeleton

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Recently active cards: (all recent activity)

Sorcery
Cantrip (when you draw this card, you may reveal it and cast it. If you do, draw a card).

This turn, all cards with mana value 3-X or more have cantrip.
Artifact – Talisman
Indestructible, shroud.

Malison — If you would draw one or more cards, instead target opponent fateseals 1 then you draw that many cards.

Benison — When you have no cards in hand, exile Talisman of Memories. If you do, draw 3 cards.
Artifact – Talisman
Indestructible, shroud.

Malison — Whenever a creature enters the battlefield from your graveyard, put a finality counter on it.

Benison — When four or more creatures you control die, exile Talisman of Souls. If you do, you may return a creature from each graveyard onto the battlefield under your control.
Artifact – Talisman
Indestructible, shroud.

Malison — If a source you control would deal noncombat damage, prevent 1 of that damage.

Benison — If a source you don't control would deal X damage to you, you may exile Talisman of Vengeances instead. If you do, you may cast a spell with mana value X or less from your hand without paying its mana cost.
Artifact – Talisman
Indestructible, shroud.

Malison — The first spell you cast each turn costs {1} more to cast.

Benison — If you would lose the game, exile Talisman of Bones instead. If you do, your life total becomes your starting life total.

Recent comments: (all recent activity)
On Exponential Meiosis:

(N.B.: if you keep paying the cost, this has 2 age counters after the first upkeep, 6 after the second, then 14, 30, 62 etc, since each time it goes n -> (n+1)*2)

On Dreams of Valiantise:

Uh. That's indeed a problem. I think this trick (quite ugly, admittedly) may work? This way, it enters as a 0/1, the soulbond "when this enters" trigger can be allowed to resolve, then this becomes a -7/-7 when it is already (possibly) paired

On Dreams of Valiantise:

I think there's a mechanical problem here. Soulbond's nested rulings begin with "When this creature enters, ..." - notably not "As this creature enters, ...", meaning that this would as is this die to state-based actions before it could ever get that +10/+10 from the soulbond ability.

On Sink Cost:

That's fair; added a clause to make the process essentially ignore lands

On Panic Button:

Rebound is a may. This is specifically designed to force being cast again, as a drawback

On Panic Button:

You misspelled "rebound" as "oath".

On Sink Cost:

I feel lands skew the viability of the two options too much and there needs to be a further distinction for land/nonland.

On Cruel Research:

What does concern me a bit is that this with "in addition" would effectively allow for up to nine extra cards (thou likely over multiple turns) with some selection. Maybe it's fine but seems a bit much?

I might actually recert back to two cards per kicker cost. May be too much of a nerf, not sure

On Cruel Research:

The cost and hoops are strong enough that you could easily replace "instead" with "in addition".

Correct wording for a replacement effect is "if you would draw a card" rather than "whenever you would draw a card".

On Condemn to Eternity:

This is an attempt at a monowhite no-question-asked removal

(All recent activity)
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