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Mechanics | Skeleton

Showing 16 of 16 Multicolour cards

Go to section: Colourless (3) White (16) Blue (11) Black (12) Red (11) Green (16) Multicolour (16) Hybrid (3) Artifact (6) Land (7)

Show rarities: N U R M

Instant
Choose a card name. If the card with the chosen name has mana cost X or less and is legal, create a copy of that card. You may cast the copy without paying its mana cost, and the spell it becomes cannot be countered. Exile Wish of Omnipotence.
Legendary Creature – Archon
Flying.

Cards cannot leave exile.

Spells with mana value 3 or more have cascade.
2/4
Legendary Creature – Archon
If a creature would die, its controller may put an eternity counter on it instead. As long as it has an eternity counter on it, it is an artifact and it isn't a creature.
3/3
Artifact Creature – Blood Praetor
As an additional cost to cast nonpermanent spells from your hand, you may put a blood counter on Keeper of the Pact and have it deal damage to you equal to the number of blood counters on it. If you do, that spell gains oath.

{1}, {t}: Discard a card, Sacrifice this artifact: Draw a card for each blood counter on it.
1/1
Legendary Creature – Zombie Noble
Vikry can't be sacrificed.

Vikry can't be the target of spells or abilities you control.

When Vikry dies, create a token that's a copy of it, except it isn't legendary. It gains haste until end of turn.
2/2
Creature – Gorgon
Hexproof from spells.

Whenever a creature blocks or become blocked by this, or it becomes the source of an ability targeting this, put a stone counter on it. As long as it has a stone counter on it, it is an artifact in addition to its other types and has "As long as this has two or more stone counters on it, it is not a creature".
3/3
 U 
Creature – Devil Ogre
Cruel Demolitionist has annihilator 2 as long as its power is less than 7.

{0}: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.
2/2
Instant
Oath (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, cast it from exile without paying its mana cost.)

Each player other than the player whose turn it is may put a creature from that player's graveyard onto the battlefield.
Legendary Creature – Zombie Dinosaur
If you would discard a card due to an effect, instead each player discards a card.

Hellbent Enrage — Whenever this is dealt damage, if you have no cards in hand, you discard a card.
3/4
Enchantment
When this enters, choose a creature type, then target opponent chooses a different creature type. You and that opponent each create a 1/1 creature token which is the chosen types.

Creatures without changeling that are both the chosen types have base power and toughness 7/7.
{g}{u}
 
Instant
Counter target spell or ability unless its controller changes all of its targets (changing zero targets requires doing nothing).
Legendary Creature – Zombie Wizard
Discard a card: Copy the last nonpermanent card that was put into an opponent's graveyard this turn. You may cast the copy. It costs {w}{u}{b}{r}{g}{c} less to cast; this reduction cannot reduce generic mana costs.

{2}: add {c} or one mana of any color.
3/4
Legendary Creature – Archon
Prowess.

Nonpermanent spells you control, if they are cards, have "As this spell resolves, put it face down onto the battlefield. It is a 2/2 artifact creature."
1/1
 R 
Enchantment – Aura
Enchant creature.

Enchanted creature has indestructible, haste and "This creature can't be sacrificed".

When Shakles of Fairness enters and at the beginning of each upkeep, the player whose turn it is gains control of enchanted creature and untaps it.
Enchantment
As Vulcanic Blessing enters the battlefield, choose glacier or magma.

- Glacier — If a source would deal exactly 1 damage, it deals no damage instead.
- Magma — If a source would deal exactly 1 damage, it deals 3 damage instead.
 M 
Legendary Instant
(you can’t cast a legendary instant spell unless you control a legendary creature or a legendary planeswalker.)

You and target player exchange life totals, counters and control of all permanents and emblems. For each Aura attached to you or to that player, attach it to the other.

Go to section: Colourless (3) White (16) Blue (11) Black (12) Red (11) Green (16) Multicolour (16) Hybrid (3) Artifact (6) Land (7)

Show rarities: N U R M


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Mechanics | Skeleton