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Showing 16 of 16 Green cards
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Show rarities: N C U
Bushido -3 (Whenever this creature blocks or becomes blocked, it gets -3/-3 until end of turn.)
3/4
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Choose one:
-- Target attacking creature's controller creates a 4/4 white Spirit Bear creature token tapped and attacking the same player that creature is attacking
-- Each opponent creates a 2/2 black Nightmare Bear creature token.
Oath.
-- Target attacking creature's controller creates a 4/4 white Spirit Bear creature token tapped and attacking the same player that creature is attacking
-- Each opponent creates a 2/2 black Nightmare Bear creature token.
Oath.
Target tapped creature you control deals damage equal to its power to another target creature. If this spell was cast and no mana was spent to cast it, copy it, and you may choose new targets for the copy.
Harmonize
.
Harmonize

Cumulative upkeep — put an age counter on this.
Fungi and Oozes have +1/+1 for each counter on Exponential Meiosis.
Fungi and Oozes have +1/+1 for each counter on Exponential Meiosis.
0/1
Target creature fights itself, then you put three +1/+1 counters on it. (Whenever a creature fights itself, it deals double its power to itself)
Create a 2/2 green Bear creature token for each untapped basic Forest you control.
You may reveal a Beast, Bear or Brushwagg from your hand. If you do, put it onto the battlefield. If this spell was cast, it gains epic.
You may reveal a Beast, Bear or Brushwagg from your hand. If you do, put it onto the battlefield. If this spell was cast, it gains epic.
Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.

: create a 8/8 green Dinosaur creature token with trample.


3/4
You can cast this spell as thou it had flash by paying
instead of its mana cost if it targets a permanent you control.
Enchant creature.
Enchanted creature is a Wall and has defender, +0/+3 and "You assign the combat damage of creatures blocked by this creature".

Enchant creature.
Enchanted creature is a Wall and has defender, +0/+3 and "You assign the combat damage of creatures blocked by this creature".
Other creatures without flying have "Whenever this becomes tapped, put three stun counters on it".
Other creatures without flying have "Whenever this creature becomes untapped, put a +1/+1 and a flying counter on it".
When this enters, tap all other creatures without flying.
Other creatures without flying have "Whenever this creature becomes untapped, put a +1/+1 and a flying counter on it".
When this enters, tap all other creatures without flying.
2/2
Madness 
, foretell
.
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it.
Other Fungi you control have +1/+1.



When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it.
Other Fungi you control have +1/+1.
2/1
As long as Paradise Bear isn't on the battlefield, it is a land with all basic land types in addition to its other types.
2/2
Whenever fortified land is tapped for mana, you may add
or one mana of any kind that land could produce.
: Attach this to target land you don't control.


Until end of turn, target creature has +3/+3, trample and "Whenever this creature deals damage to a player, put that many +1/+1 counters on it at the end of combat".
Enchant permanent.


or
: The next time you would activate an activated ability of enchanted permanent this turn, it costs
or
less to activate.






Replicate
.

1/1
Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it.
0/0
Go to section: Colourless (3) White (16) Blue (11) Black (12) Red (11) Green (16) Multicolour (16) Hybrid (3) Artifact (6) Land (7)
Show rarities: N C U
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Mechanics | Skeleton |