---: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Seek enters, search your library for a card, exile it, then shuffle.
At the beginning of your upkeep, put the card exiled with Seek in your hand. |
Equipped creature has +3/+1 as long as its base toughness is zero.
: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value. |
Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Cleave
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Target player sacrifices one [target] creature. |
Replicate
.1/1
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Whenever this becomes blocked, remove it from combat.
3/1
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
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You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Remove all damage marked on target creature. Put a finality counter on it.
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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Seek
(rare, foil)
Neural Reconfigurator
(rare)
Officinal Bandaids
(uncommon)
Cruel Mandate
(uncommon)
Swarming Weed
(uncommon)
Necrotic Spore
(common)
Scaredy Lion
(common)
Timber Elemental
(common)
Myr of the Flaming Hearth
(common)
Abhorrent Follower
(common)
Reminisce
(common)
Last Wind
(common)
Brackish Slime
(common)
Unflagging General
(common)
Forest
(basic)

: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value.

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