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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Echoes of the Woods is also an Elemental creature with base power and toughness each equal to its loyalty.
Combat damage doesn't cause Echoes of the Woods to lose loyalty. +1 Sacrifice a Forest. -1 Create a Forest land token. 2
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Replicate
.1/1
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Cleave
![]() .
Target player sacrifices one [target] creature. |
Delve.
You can't spend mana to cast this spell. Put target exiled card you own into your graveyard. |
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Flying, haste, affinity for cards in your hand.
When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle. 1/1
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Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Whenever an opponent gains life, choose one:
— You gain twice that much life; — You draw a card and sacrifice Enforcer of Boons. ![]() : Each opponent gains 1 life.3/5
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
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Necrotic Spore
(common, foil)
Echoes of the Woods
(rare)
Swarming Weed
(uncommon)
Cruel Mandate
(uncommon)
Deny the Abyss
(uncommon)
Mindgurging Firebeetle
(common)
Floodgate Coilviper
(common)
Timber Elemental
(common)
Enforcer of Boons
(common)
Necrolich Priest
(common)
Reminisce
(common)
Myr of the Flaming Hearth
(common)
Searing Scald
(common)
Seraphic Summoning
(common)
Swamp
(basic)



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Sorcery


: Each opponent gains 1 life.