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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Seek enters, search your library for a card, exile it, then shuffle.
At the beginning of your upkeep, put the card exiled with Seek in your hand. |
Delve.
You can't spend mana to cast this spell. Put target exiled card you own into your graveyard. |
Whenever Swamp Leech deals combat damage to a creature or player, put a bloodsuck counter on that creature or player.
At the beginning of your end step, for each bloodsuck counter on a creature or player, Swamp Leech deals 1 damage to that creature or player and you gain 1 life. 1/2
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Whenever a permanent enters under your control, you may have target opponent gain control of it.
Your opponents cannot sacrifice permanents you own. 4/2
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Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
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Flying, haste, affinity for cards in your hand.
When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle. 1/1
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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At the beginning of each upkeep, regenerate Sentinel Redivivus.
3/1
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Whenever this becomes blocked, remove it from combat.
3/1
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Seek
(rare)
Deny the Abyss
(uncommon)
Swamp Leech
(uncommon)
Andras, Sower of Discord
(uncommon)
Gentle Tamer
(common)
Brackish Slime
(common)
Abhorrent Follower
(common)
Young Gorilla
(common)
Unflagging General
(common)
Heartly Veteran
(common)
Mindgurging Firebeetle
(common)
Timber Elemental
(common)
Sentinel Redivivus
(common)
Scaredy Lion
(common)
Mountain
(basic)

Sorcery




