---: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(you can’t cast a legendary instant spell unless you control a legendary creature or a legendary planeswalker.)
You and target player exchange life totals, counters and control of all permanents and emblems. For each Aura attached to you or to that player, attach it to the other. |
Completely Normal Cat has -0/-X, where X is its base toughness minus one.
When Completely Normal Cat dies, if its base toughness is at least two, create a token that's a copy of it, except it has one less base toughness. 1/9
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Cruel Demolitionist has annihilator 2 as long as its power is less than 7.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.2/2
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Cleave
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Target player sacrifices one [target] creature. |
Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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At the beginning of each upkeep, regenerate Sentinel Redivivus.
3/1
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Flying, haste, affinity for cards in your hand.
When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle. 1/1
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Prevent all damage that would be dealt to this. When you do, put that many +1/-1 counters on it.
0/5
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Whenever an opponent gains life, choose one:
— You gain twice that much life; — You draw a card and sacrifice Enforcer of Boons. ![]() : Each opponent gains 1 life.3/5
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Identity Hijacking
(mythic)
Completely Normal Cat
(uncommon)
Cruel Demolitionist
(uncommon)
Cruel Mandate
(uncommon)
Searing Scald
(common)
Sentinel Redivivus
(common)
Reminisce
(common)
Seraphic Summoning
(common)
Timber Elemental
(common)
Mindgurging Firebeetle
(common)
Grumpy Oak
(common)
Brackish Slime
(common)
Young Gorilla
(common)
Enforcer of Boons
(common)
Plains
(basic)






: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.

: Each opponent gains 1 life.