---: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Replicate
.1/1
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When Seek enters, search your library for a card, exile it, then shuffle.
At the beginning of your upkeep, put the card exiled with Seek in your hand. |
Cleave
![]() .
Target player sacrifices one [target] creature. |
Replicate
.1/1
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Cruel Demolitionist has annihilator 2 as long as its power is less than 7.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.2/2
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
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Remove all damage marked on target creature. Put a finality counter on it.
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Swarming Weed
(uncommon, foil)
Seek
(rare)
Cruel Mandate
(uncommon)
Swarming Weed
(uncommon)
Cruel Demolitionist
(uncommon)
Searing Scald
(common)
Myr of the Flaming Hearth
(common)
Necrotic Spore
(common)
Gentle Tamer
(common)
Seraphic Summoning
(common)
Last Wind
(common)
Timber Elemental
(common)
Reminisce
(common)
Necrolich Priest
(common)
Swamp
(basic)

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: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.

