---: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(you can’t cast a legendary instant spell unless you control a legendary creature or a legendary planeswalker.)
You and target player exchange life totals, counters and control of all permanents and emblems. For each Aura attached to you or to that player, attach it to the other. |
Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Delve.
You can't spend mana to cast this spell. Put target exiled card you own into your graveyard. |
Replicate
.1/1
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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Whenever this becomes blocked, remove it from combat.
3/1
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
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Whenever an opponent gains life, choose one:
— You gain twice that much life; — You draw a card and sacrifice Enforcer of Boons. ![]() : Each opponent gains 1 life.3/5
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When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
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Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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Remove all damage marked on target creature. Put a finality counter on it.
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Identity Hijacking
(mythic)
Officinal Bandaids
(uncommon)
Deny the Abyss
(uncommon)
Swarming Weed
(uncommon)
Searing Scald
(common)
Floodgate Coilviper
(common)
Scaredy Lion
(common)
Necrotic Spore
(common)
Abhorrent Follower
(common)
Enforcer of Boons
(common)
Myr of the Flaming Hearth
(common)
Unflagging General
(common)
Last Wind
(common)
Young Gorilla
(common)
Island
(basic)





Sorcery

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: Each opponent gains 1 life.