---: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Seek enters, search your library for a card, exile it, then shuffle.
At the beginning of your upkeep, put the card exiled with Seek in your hand. |
Whenever Swamp Leech deals combat damage to a creature or player, put a bloodsuck counter on that creature or player.
At the beginning of your end step, for each bloodsuck counter on a creature or player, Swamp Leech deals 1 damage to that creature or player and you gain 1 life. 1/2
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Kicker — Discard a card
Kicker — Sacrifice a permanent Kicker — Pay 3 life For each time this spell was kicked, exile the top three cards of your library in a face down pile. As long as that pile isn't empty, whenever you draw a card, you may search that pile for a card and put it into your hand. |
Delve.
You can't spend mana to cast this spell. Put target exiled card you own into your graveyard. |
You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
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Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
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When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
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Whenever this becomes blocked, remove it from combat.
3/1
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At the beginning of each upkeep, regenerate Sentinel Redivivus.
3/1
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Seek
(rare)
Swamp Leech
(uncommon)
Cruel Research
(uncommon)
Deny the Abyss
(uncommon)
Abhorrent Follower
(common)
Necrotic Spore
(common)
Brackish Slime
(common)
Heartly Veteran
(common)
Gentle Tamer
(common)
Seraphic Summoning
(common)
Myr of the Flaming Hearth
(common)
Scaredy Lion
(common)
Sentinel Redivivus
(common)
Necrolich Priest
(common)
Island
(basic)


Sorcery

