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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature.

Enchanted creature has indestructible, haste and "This creature can't be sacrificed".

When Shakles of Fairness enters and at the beginning of each upkeep, the player whose turn it is gains control of enchanted creature and untaps it.
 U 
Creature – Devil Ogre
Cruel Demolitionist has annihilator 2 as long as its power is less than 7.

{0}: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.
2/2
 U 
Creature – Insect
Exhaust — {0}: Flutterwisp gains flying and becomes the colors of target spell you don't control.

{t}: Add one mana of a color Flutterwisp is.
3/2
 U 
Legendary Creature – Noble Devil
Whenever a permanent enters under your control, you may have target opponent gain control of it.

Your opponents cannot sacrifice permanents you own.
4/2
 C 
Artifact Creature – Myr
When Myr of the Flaming Hearth dies, add {r}{r}{r}
2/1
 C 
Instant
Remove all damage marked on target creature. Put a finality counter on it.
 C 
Instant
Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
 C 
Sorcery
Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
 C 
Creature – Elemental
Multikicker — Sacrifice a Forest.

When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it.
0/0
 C 
Creature – Human Soldier
Vigilance.

Other attacking creatures have +1/+1 if this is tapped and attacking.
1/1
 C 
Creature – Human Soldier
When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
 C 
Creature – Treefolk Beast
Prevent all damage that would be dealt to this. When you do, put that many +1/-1 counters on it.
0/5
 C 
Creature – Serpent
Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)

When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with "{1}{u}: Destroy this land".
4/4
 C 
Creature – Skeleton Cleric
Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Whenever a counter is removed from a creature, its controller loses 1 life.
1/2
Forest
 
 B 
Basic Land – Forest

Shakles of Fairness (rare)
Cruel Demolitionist (uncommon)
Flutterwisp (uncommon)
Andras, Sower of Discord (uncommon)
Myr of the Flaming Hearth (common)
Last Wind (common)
Reminisce (common)
Searing Scald (common)
Timber Elemental (common)
Unflagging General (common)
Heartly Veteran (common)
Grumpy Oak (common)
Floodgate Coilviper (common)
Necrolich Priest (common)
Forest (basic)