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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature.
Enchanted creature has indestructible, haste and "This creature can't be sacrificed". When Shakles of Fairness enters and at the beginning of each upkeep, the player whose turn it is gains control of enchanted creature and untaps it. |
Kicker — Discard a card
Kicker — Sacrifice a permanent Kicker — Pay 3 life For each time this spell was kicked, exile the top three cards of your library in a face down pile. As long as that pile isn't empty, whenever you draw a card, you may search that pile for a card and put it into your hand. |
Whenever Swamp Leech deals combat damage to a creature or player, put a bloodsuck counter on that creature or player.
At the beginning of your end step, for each bloodsuck counter on a creature or player, Swamp Leech deals 1 damage to that creature or player and you gain 1 life. 1/2
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Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Flying, haste, affinity for cards in your hand.
When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle. 1/1
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Remove all damage marked on target creature. Put a finality counter on it.
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Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
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Shakles of Fairness
(rare)
Cruel Research
(uncommon)
Swamp Leech
(uncommon)
Officinal Bandaids
(uncommon)
Unflagging General
(common)
Floodgate Coilviper
(common)
Necrotic Spore
(common)
Heartly Veteran
(common)
Searing Scald
(common)
Mindgurging Firebeetle
(common)
Reminisce
(common)
Last Wind
(common)
Gentle Tamer
(common)
Myr of the Flaming Hearth
(common)
Island
(basic)






