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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature has +3/+1 as long as its base toughness is zero.

{2}: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value.
 U 
Creature – Saproling
Replicate {2/g}.
1/1
 U 
Instant
Cleave {b}{b}.

Target player sacrifices one [target] creature.
 U 
Creature – Devil Ogre
Cruel Demolitionist has annihilator 2 as long as its power is less than 7.

{0}: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.
2/2
 C 
Creature – Nightstalker
You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
 C 
Creature – Orc Druid
Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.

{8}{g}: create a 8/8 green Dinosaur creature token with trample.
3/4
 C 
Creature – Skeleton Cleric
Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Whenever a counter is removed from a creature, its controller loses 1 life.
1/2
 C 
Instant
Gain 1 life.

Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn.
 C 
Instant
Remove all damage marked on target creature. Put a finality counter on it.
 C 
Creature – Cat Beast
Whenever this becomes blocked, remove it from combat.
3/1
 C 
Creature – Ape Berserker
Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
 C 
Creature – Elephant Monk
Whenever an opponent gains life, choose one:
— You gain twice that much life;
— You draw a card and sacrifice Enforcer of Boons.

{w}{t}: Each opponent gains 1 life.
3/5
 C 
Creature – Fungus
Madness {2}{g}, foretell {g}.

When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it.

Other Fungi you control have +1/+1.
2/1
 C 
Creature – Serpent
Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)

When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with "{1}{u}: Destroy this land".
4/4
Island
 
 B 
Basic Land – Island

Neural Reconfigurator (rare)
Swarming Weed (uncommon)
Cruel Mandate (uncommon)
Cruel Demolitionist (uncommon)
Abhorrent Follower (common)
Gentle Tamer (common)
Necrolich Priest (common)
Seraphic Summoning (common)
Last Wind (common)
Scaredy Lion (common)
Young Gorilla (common)
Enforcer of Boons (common)
Necrotic Spore (common)
Floodgate Coilviper (common)
Island (basic)