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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature has +3/+1 as long as its base toughness is zero.

{2}: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value.
 U 
Creature – Saproling
Replicate {2/g}.
1/1
 U 
Creature – Insect
Exhaust — {0}: Flutterwisp gains flying and becomes the colors of target spell you don't control.

{t}: Add one mana of a color Flutterwisp is.
3/2
 U 
Legendary Creature – Noble Devil
Whenever a permanent enters under your control, you may have target opponent gain control of it.

Your opponents cannot sacrifice permanents you own.
4/2
 C 
Creature – Elemental
Multikicker — Sacrifice a Forest.

When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it.
0/0
 C 
Creature – Wall Amoeba
Defender, soft (Creatures blocked by this creature deal excess combat damage to you).

When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step.
0/3
 C 
Sorcery
Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
 C 
Creature – Elemental Insect
Flying, haste, affinity for cards in your hand.

When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle.
1/1
 C 
Instant
Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
 C 
Instant
Remove all damage marked on target creature. Put a finality counter on it.
 C 
Creature – Cat Beast
Whenever this becomes blocked, remove it from combat.
3/1
 C 
Creature – Ape Berserker
Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
 C 
Creature – Human Soldier
When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
 C 
Creature – Nightstalker
You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
Island
 
 B 
Basic Land – Island

Neural Reconfigurator (rare)
Swarming Weed (uncommon)
Flutterwisp (uncommon)
Andras, Sower of Discord (uncommon)
Timber Elemental (common)
Brackish Slime (common)
Searing Scald (common)
Mindgurging Firebeetle (common)
Reminisce (common)
Last Wind (common)
Scaredy Lion (common)
Young Gorilla (common)
Heartly Veteran (common)
Abhorrent Follower (common)
Island (basic)