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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has +3/+1 as long as its base toughness is zero.
: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value. |
Completely Normal Cat has -0/-X, where X is its base toughness minus one.
When Completely Normal Cat dies, if its base toughness is at least two, create a token that's a copy of it, except it has one less base toughness. 1/9
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Whenever Swamp Leech deals combat damage to a creature or player, put a bloodsuck counter on that creature or player.
At the beginning of your end step, for each bloodsuck counter on a creature or player, Swamp Leech deals 1 damage to that creature or player and you gain 1 life. 1/2
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Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
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Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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Flying, haste, affinity for cards in your hand.
When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle. 1/1
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Remove all damage marked on target creature. Put a finality counter on it.
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Whenever an opponent gains life, choose one:
— You gain twice that much life; — You draw a card and sacrifice Enforcer of Boons. ![]() : Each opponent gains 1 life.3/5
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Neural Reconfigurator
(rare)
Completely Normal Cat
(uncommon)
Swamp Leech
(uncommon)
Officinal Bandaids
(uncommon)
Myr of the Flaming Hearth
(common)
Floodgate Coilviper
(common)
Unflagging General
(common)
Gentle Tamer
(common)
Mindgurging Firebeetle
(common)
Last Wind
(common)
Timber Elemental
(common)
Enforcer of Boons
(common)
Searing Scald
(common)
Reminisce
(common)
Mountain
(basic)
: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value.






: Each opponent gains 1 life.