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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Food
{2}, {t}, Sacrifice this artifact: You gain 3 life and one poison counter. Skip the next cleanup step. (Damage marked on permanents is not removed. The active player does not discard to their maximum hand size. Effects that would end at the end of turn do not end.)
 U 
Creature – Cat
Completely Normal Cat has -0/-X, where X is its base toughness minus one.

When Completely Normal Cat dies, if its base toughness is at least two, create a token that's a copy of it, except it has one less base toughness.
1/9
 U 
Creature – Insect
Exhaust — {0}: Flutterwisp gains flying and becomes the colors of target spell you don't control.

{t}: Add one mana of a color Flutterwisp is.
3/2
 U 
Artifact
Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
 C 
Creature – Nightstalker
You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
 C 
Creature – Orc Druid
Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.

{8}{g}: create a 8/8 green Dinosaur creature token with trample.
3/4
 C 
Creature – Wall Amoeba
Defender, soft (Creatures blocked by this creature deal excess combat damage to you).

When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step.
0/3
 C 
Creature – Elemental Insect
Flying, haste, affinity for cards in your hand.

When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle.
1/1
 C 
Instant
Remove all damage marked on target creature. Put a finality counter on it.
 C 
Creature – Cat Beast
Whenever this becomes blocked, remove it from combat.
3/1
 C 
Creature – Fungus
Madness {2}{g}, foretell {g}.

When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it.

Other Fungi you control have +1/+1.
2/1
 C 
Artifact Creature – Myr
When Myr of the Flaming Hearth dies, add {r}{r}{r}
2/1
 C 
Creature – Serpent
Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)

When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with "{1}{u}: Destroy this land".
4/4
 C 
Creature – Ape Berserker
Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
Forest
 
 B 
Basic Land – Forest

Ludicrously Strong Coffee (rare)
Completely Normal Cat (uncommon)
Flutterwisp (uncommon)
Officinal Bandaids (uncommon)
Abhorrent Follower (common)
Gentle Tamer (common)
Brackish Slime (common)
Mindgurging Firebeetle (common)
Last Wind (common)
Scaredy Lion (common)
Necrotic Spore (common)
Myr of the Flaming Hearth (common)
Floodgate Coilviper (common)
Young Gorilla (common)
Forest (basic)