---: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until your next upkeep, you may pay 1 life any time you could cast an instant. When you do, choose one that hasn't been chosen:
- Put a permanent card from your hand onto the battlefield. - Put a nonpermanent card from your hand onto the stack (choose targets for it). - Search your library for a card, put it into your hand, then suffle. - Add ![]() ![]() .
Epic. |
Flash.
When Stern Bureaucraut enters the battlefield, if was spent to cast it, exile all spells that weren't cast.1/2
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Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Delve.
You can't spend mana to cast this spell. Put target exiled card you own into your graveyard. |
Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
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Whenever this becomes blocked, remove it from combat.
3/1
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Remove all damage marked on target creature. Put a finality counter on it.
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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Prevent all damage that would be dealt to this. When you do, put that many +1/-1 counters on it.
0/5
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
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Contract of Creation
(rare)
Stern Bureaucraut
(uncommon)
Officinal Bandaids
(uncommon)
Deny the Abyss
(uncommon)
Necrolich Priest
(common)
Floodgate Coilviper
(common)
Heartly Veteran
(common)
Scaredy Lion
(common)
Last Wind
(common)
Timber Elemental
(common)
Unflagging General
(common)
Grumpy Oak
(common)
Reminisce
(common)
Myr of the Flaming Hearth
(common)
Forest
(basic)


was spent to cast it, exile all spells that weren't cast.
Sorcery