---: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an opponent gains life, choose one:
— You gain twice that much life; — You draw a card and sacrifice Enforcer of Boons. ![]() : Each opponent gains 1 life.3/5
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Until your next upkeep, you may pay 1 life any time you could cast an instant. When you do, choose one that hasn't been chosen:
- Put a permanent card from your hand onto the battlefield. - Put a nonpermanent card from your hand onto the stack (choose targets for it). - Search your library for a card, put it into your hand, then suffle. - Add ![]() ![]() .
Epic. |
Cleave
![]() .
Target player sacrifices one [target] creature. |
Cruel Demolitionist has annihilator 2 as long as its power is less than 7.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.2/2
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Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Remove all damage marked on target creature. Put a finality counter on it.
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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Enforcer of Boons
(common, foil)
Contract of Creation
(rare)
Cruel Mandate
(uncommon)
Cruel Demolitionist
(uncommon)
Officinal Bandaids
(uncommon)
Abhorrent Follower
(common)
Reminisce
(common)
Brackish Slime
(common)
Myr of the Flaming Hearth
(common)
Searing Scald
(common)
Last Wind
(common)
Necrotic Spore
(common)
Unflagging General
(common)
Floodgate Coilviper
(common)
Plains
(basic)

: Each opponent gains 1 life.

: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.
