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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Instant
(you can’t cast a legendary instant spell unless you control a legendary creature or a legendary planeswalker.)

You and target player exchange life totals, counters and control of all permanents and emblems. For each Aura attached to you or to that player, attach it to the other.
 U 
Colour indicator B Sorcery
Delve.

You can't spend mana to cast this spell.

Put target exiled card you own into your graveyard.
 U 
Creature – Devil Ogre
Cruel Demolitionist has annihilator 2 as long as its power is less than 7.

{0}: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.
2/2
 U 
Artifact
Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
 C 
Artifact Creature – Myr
When Myr of the Flaming Hearth dies, add {r}{r}{r}
2/1
 C 
Creature – Serpent
Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)

When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with "{1}{u}: Destroy this land".
4/4
 C 
Creature – Fungus
Madness {2}{g}, foretell {g}.

When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it.

Other Fungi you control have +1/+1.
2/1
 C 
Creature – Nightstalker
You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
 C 
Instant
Remove all damage marked on target creature. Put a finality counter on it.
 C 
Creature – Treefolk Beast
Prevent all damage that would be dealt to this. When you do, put that many +1/-1 counters on it.
0/5
 C 
Creature – Cat Beast
Whenever this becomes blocked, remove it from combat.
3/1
 C 
Creature – Skeleton Cleric
Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Whenever a counter is removed from a creature, its controller loses 1 life.
1/2
 C 
Creature – Human Soldier
When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
 C 
Instant
Gain 1 life.

Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn.
Forest
 
 B 
Basic Land – Forest

Identity Hijacking (mythic)
Deny the Abyss (uncommon)
Cruel Demolitionist (uncommon)
Officinal Bandaids (uncommon)
Myr of the Flaming Hearth (common)
Floodgate Coilviper (common)
Necrotic Spore (common)
Abhorrent Follower (common)
Last Wind (common)
Grumpy Oak (common)
Scaredy Lion (common)
Necrolich Priest (common)
Heartly Veteran (common)
Seraphic Summoning (common)
Forest (basic)