---: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1 add
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-3 add three mana of any one color. 1
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Exhaust —
: Flutterwisp gains flying and becomes the colors of target spell you don't control.
: Add one mana of a color Flutterwisp is.3/2
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Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Cleave
![]() .
Target player sacrifices one [target] creature. |
Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Remove all damage marked on target creature. Put a finality counter on it.
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Blossoming Spark
(mythic)
Flutterwisp
(uncommon)
Officinal Bandaids
(uncommon)
Cruel Mandate
(uncommon)
Unflagging General
(common)
Floodgate Coilviper
(common)
Reminisce
(common)
Searing Scald
(common)
Young Gorilla
(common)
Necrolich Priest
(common)
Timber Elemental
(common)
Brackish Slime
(common)
Necrotic Spore
(common)
Last Wind
(common)
Swamp
(basic)
.

: Flutterwisp gains flying and becomes the colors of target spell you don't control.
: Add one mana of a color Flutterwisp is.


