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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Echoes of the Woods is also an Elemental creature with base power and toughness each equal to its loyalty.
Combat damage doesn't cause Echoes of the Woods to lose loyalty. +1 Sacrifice a Forest. -1 Create a Forest land token. 2
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Completely Normal Cat has -0/-X, where X is its base toughness minus one.
When Completely Normal Cat dies, if its base toughness is at least two, create a token that's a copy of it, except it has one less base toughness. 1/9
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Cleave
![]() .
Target player sacrifices one [target] creature. |
Exhaust —
: Flutterwisp gains flying and becomes the colors of target spell you don't control.
: Add one mana of a color Flutterwisp is.3/2
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Whenever an opponent gains life, choose one:
— You gain twice that much life; — You draw a card and sacrifice Enforcer of Boons. ![]() : Each opponent gains 1 life.3/5
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You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Remove all damage marked on target creature. Put a finality counter on it.
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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Echoes of the Woods
(rare)
Completely Normal Cat
(uncommon)
Cruel Mandate
(uncommon)
Flutterwisp
(uncommon)
Enforcer of Boons
(common)
Abhorrent Follower
(common)
Brackish Slime
(common)
Last Wind
(common)
Necrolich Priest
(common)
Searing Scald
(common)
Young Gorilla
(common)
Timber Elemental
(common)
Floodgate Coilviper
(common)
Gentle Tamer
(common)
Plains
(basic)





: Flutterwisp gains flying and becomes the colors of target spell you don't control.
: Add one mana of a color Flutterwisp is.
