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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has +3/+1 as long as its base toughness is zero.
: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value. |
Enchant creature.
Enchanted creature has indestructible, haste and "This creature can't be sacrificed". When Shakles of Fairness enters and at the beginning of each upkeep, the player whose turn it is gains control of enchanted creature and untaps it. |
Cleave
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Target player sacrifices one [target] creature. |
Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Delve.
You can't spend mana to cast this spell. Put target exiled card you own into your graveyard. |
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Flying, haste, affinity for cards in your hand.
When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle. 1/1
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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Remove all damage marked on target creature. Put a finality counter on it.
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Neural Reconfigurator
(rare, foil)
Shakles of Fairness
(rare)
Cruel Mandate
(uncommon)
Officinal Bandaids
(uncommon)
Deny the Abyss
(uncommon)
Reminisce
(common)
Seraphic Summoning
(common)
Timber Elemental
(common)
Gentle Tamer
(common)
Searing Scald
(common)
Mindgurging Firebeetle
(common)
Young Gorilla
(common)
Unflagging General
(common)
Last Wind
(common)
Forest
(basic)
: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value.


Sorcery

