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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Abilities that can trigger or be activated only once or only once per turn can trigger or be activated as if they never triggered nor were activated before this spell resolved.
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Whenever a permanent enters under your control, you may have target opponent gain control of it.
Your opponents cannot sacrifice permanents you own. 4/2
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Cruel Demolitionist has annihilator 2 as long as its power is less than 7.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.2/2
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Completely Normal Cat has -0/-X, where X is its base toughness minus one.
When Completely Normal Cat dies, if its base toughness is at least two, create a token that's a copy of it, except it has one less base toughness. 1/9
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At the beginning of each upkeep, regenerate Sentinel Redivivus.
3/1
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Prevent all damage that would be dealt to this. When you do, put that many +1/-1 counters on it.
0/5
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When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Flying, haste, affinity for cards in your hand.
When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle. 1/1
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Jamais Vu
(mythic)
Andras, Sower of Discord
(uncommon)
Cruel Demolitionist
(uncommon)
Completely Normal Cat
(uncommon)
Sentinel Redivivus
(common)
Brackish Slime
(common)
Reminisce
(common)
Unflagging General
(common)
Searing Scald
(common)
Necrotic Spore
(common)
Grumpy Oak
(common)
Heartly Veteran
(common)
Young Gorilla
(common)
Mindgurging Firebeetle
(common)
Forest
(basic)




: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.
