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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has +3/+1 as long as its base toughness is zero.
: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value. |
Delve.
You can't spend mana to cast this spell. Put target exiled card you own into your graveyard. |
Flash.
When Stern Bureaucraut enters the battlefield, if was spent to cast it, exile all spells that weren't cast.1/2
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Cruel Demolitionist has annihilator 2 as long as its power is less than 7.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.2/2
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Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
Remove all damage marked on target creature. Put a finality counter on it.
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Flying, haste, affinity for cards in your hand.
When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle. 1/1
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Neural Reconfigurator
(rare)
Deny the Abyss
(uncommon)
Stern Bureaucraut
(uncommon)
Cruel Demolitionist
(uncommon)
Gentle Tamer
(common)
Necrotic Spore
(common)
Necrolich Priest
(common)
Young Gorilla
(common)
Seraphic Summoning
(common)
Last Wind
(common)
Mindgurging Firebeetle
(common)
Brackish Slime
(common)
Reminisce
(common)
Searing Scald
(common)
Island
(basic)
: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value.
Sorcery

was spent to cast it, exile all spells that weren't cast.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.
