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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature.

Enchanted creature has indestructible, haste and "This creature can't be sacrificed".

When Shakles of Fairness enters and at the beginning of each upkeep, the player whose turn it is gains control of enchanted creature and untaps it.
 U 
Creature – Insect
Exhaust — {0}: Flutterwisp gains flying and becomes the colors of target spell you don't control.

{t}: Add one mana of a color Flutterwisp is.
3/2
 U 
Creature – Human Advisor
Flash.

When Stern Bureaucraut enters the battlefield, if {u} was spent to cast it, exile all spells that weren't cast.
1/2
 U 
Colour indicator B Sorcery
Delve.

You can't spend mana to cast this spell.

Put target exiled card you own into your graveyard.
 C 
Creature – Nightstalker
You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
 C 
Artifact Creature – Myr
When Myr of the Flaming Hearth dies, add {r}{r}{r}
2/1
 C 
Creature – Human Soldier
Vigilance.

Other attacking creatures have +1/+1 if this is tapped and attacking.
1/1
 C 
Creature – Orc Druid
Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.

{8}{g}: create a 8/8 green Dinosaur creature token with trample.
3/4
 C 
Creature – Wall Amoeba
Defender, soft (Creatures blocked by this creature deal excess combat damage to you).

When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step.
0/3
 C 
Creature – Skeleton Cleric
Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Whenever a counter is removed from a creature, its controller loses 1 life.
1/2
 C 
Creature – Cat Beast
Whenever this becomes blocked, remove it from combat.
3/1
 C 
Creature – Elephant Monk
Whenever an opponent gains life, choose one:
— You gain twice that much life;
— You draw a card and sacrifice Enforcer of Boons.

{w}{t}: Each opponent gains 1 life.
3/5
 C 
Creature – Elemental
Multikicker — Sacrifice a Forest.

When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it.
0/0
 C 
Creature – Serpent
Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)

When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with "{1}{u}: Destroy this land".
4/4
Forest
 
 B 
Basic Land – Forest

Shakles of Fairness (rare)
Flutterwisp (uncommon)
Stern Bureaucraut (uncommon)
Deny the Abyss (uncommon)
Abhorrent Follower (common)
Myr of the Flaming Hearth (common)
Unflagging General (common)
Gentle Tamer (common)
Brackish Slime (common)
Necrolich Priest (common)
Scaredy Lion (common)
Enforcer of Boons (common)
Timber Elemental (common)
Floodgate Coilviper (common)
Forest (basic)