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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has +3/+1 as long as its base toughness is zero.
: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value. |
Delve.
You can't spend mana to cast this spell. Put target exiled card you own into your graveyard. |
Completely Normal Cat has -0/-X, where X is its base toughness minus one.
When Completely Normal Cat dies, if its base toughness is at least two, create a token that's a copy of it, except it has one less base toughness. 1/9
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Kicker — Discard a card
Kicker — Sacrifice a permanent Kicker — Pay 3 life For each time this spell was kicked, exile the top three cards of your library in a face down pile. As long as that pile isn't empty, whenever you draw a card, you may search that pile for a card and put it into your hand. |
Remove all damage marked on target creature. Put a finality counter on it.
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Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
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Neural Reconfigurator
(rare)
Deny the Abyss
(uncommon)
Completely Normal Cat
(uncommon)
Cruel Research
(uncommon)
Last Wind
(common)
Gentle Tamer
(common)
Abhorrent Follower
(common)
Brackish Slime
(common)
Reminisce
(common)
Searing Scald
(common)
Necrolich Priest
(common)
Necrotic Spore
(common)
Unflagging General
(common)
Myr of the Flaming Hearth
(common)
Plains
(basic)
: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value.
Sorcery


