---: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has +3/+1 as long as its base toughness is zero.
: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value. |
Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Replicate
.1/1
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Cruel Demolitionist has annihilator 2 as long as its power is less than 7.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.2/2
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Whenever an opponent gains life, choose one:
— You gain twice that much life; — You draw a card and sacrifice Enforcer of Boons. ![]() : Each opponent gains 1 life.3/5
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
Remove all damage marked on target creature. Put a finality counter on it.
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Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Neural Reconfigurator
(rare)
Officinal Bandaids
(uncommon)
Swarming Weed
(uncommon)
Cruel Demolitionist
(uncommon)
Enforcer of Boons
(common)
Seraphic Summoning
(common)
Last Wind
(common)
Floodgate Coilviper
(common)
Searing Scald
(common)
Timber Elemental
(common)
Gentle Tamer
(common)
Necrotic Spore
(common)
Necrolich Priest
(common)
Reminisce
(common)
Mountain
(basic)
: Attach Neural Reconfigurator to target noncreature, non-Aura permanent. As long as Neural Reconfigurator is attached to it, it is a creature in addition to its other types and has base power and toughness equal to its mana value.

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: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.
: Each opponent gains 1 life.
