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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(you can’t cast a legendary instant spell unless you control a legendary creature or a legendary planeswalker.)
You and target player exchange life totals, counters and control of all permanents and emblems. For each Aura attached to you or to that player, attach it to the other. |
Replicate
.1/1
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Cruel Demolitionist has annihilator 2 as long as its power is less than 7.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.2/2
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Flash.
When Stern Bureaucraut enters the battlefield, if was spent to cast it, exile all spells that weren't cast.1/2
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Prevent all damage that would be dealt to this. When you do, put that many +1/-1 counters on it.
0/5
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Whenever this becomes blocked, remove it from combat.
3/1
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Remove all damage marked on target creature. Put a finality counter on it.
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When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
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Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Identity Hijacking
(mythic)
Swarming Weed
(uncommon)
Cruel Demolitionist
(uncommon)
Stern Bureaucraut
(uncommon)
Grumpy Oak
(common)
Reminisce
(common)
Seraphic Summoning
(common)
Necrotic Spore
(common)
Scaredy Lion
(common)
Young Gorilla
(common)
Last Wind
(common)
Heartly Veteran
(common)
Floodgate Coilviper
(common)
Necrolich Priest
(common)
Swamp
(basic)






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: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.