---: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1 add
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-3 add three mana of any one color. 1
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Cruel Demolitionist has annihilator 2 as long as its power is less than 7.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.2/2
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Kicker — Discard a card
Kicker — Sacrifice a permanent Kicker — Pay 3 life For each time this spell was kicked, exile the top three cards of your library in a face down pile. As long as that pile isn't empty, whenever you draw a card, you may search that pile for a card and put it into your hand. |
Delve.
You can't spend mana to cast this spell. Put target exiled card you own into your graveyard. |
Whenever this becomes blocked, remove it from combat.
3/1
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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Remove all damage marked on target creature. Put a finality counter on it.
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Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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Blossoming Spark
(mythic)
Cruel Demolitionist
(uncommon)
Cruel Research
(uncommon)
Deny the Abyss
(uncommon)
Scaredy Lion
(common)
Reminisce
(common)
Timber Elemental
(common)
Myr of the Flaming Hearth
(common)
Brackish Slime
(common)
Gentle Tamer
(common)
Last Wind
(common)
Unflagging General
(common)
Necrolich Priest
(common)
Floodgate Coilviper
(common)
Island
(basic)
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: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.
Sorcery
