---: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Seek enters, search your library for a card, exile it, then shuffle.
At the beginning of your upkeep, put the card exiled with Seek in your hand. |
Kicker — Discard a card
Kicker — Sacrifice a permanent Kicker — Pay 3 life For each time this spell was kicked, exile the top three cards of your library in a face down pile. As long as that pile isn't empty, whenever you draw a card, you may search that pile for a card and put it into your hand. |
Cruel Demolitionist has annihilator 2 as long as its power is less than 7.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.2/2
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Delve.
You can't spend mana to cast this spell. Put target exiled card you own into your graveyard. |
Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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At the beginning of each upkeep, regenerate Sentinel Redivivus.
3/1
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Flying, haste, affinity for cards in your hand.
When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle. 1/1
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Seek
(rare)
Cruel Research
(uncommon)
Cruel Demolitionist
(uncommon)
Deny the Abyss
(uncommon)
Gentle Tamer
(common)
Sentinel Redivivus
(common)
Seraphic Summoning
(common)
Heartly Veteran
(common)
Reminisce
(common)
Young Gorilla
(common)
Searing Scald
(common)
Mindgurging Firebeetle
(common)
Brackish Slime
(common)
Timber Elemental
(common)
Swamp
(basic)


: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.
Sorcery


