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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(you can’t cast a legendary instant spell unless you control a legendary creature or a legendary planeswalker.)
You and target player exchange life totals, counters and control of all permanents and emblems. For each Aura attached to you or to that player, attach it to the other. |
Replicate
.1/1
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Whenever a permanent enters under your control, you may have target opponent gain control of it.
Your opponents cannot sacrifice permanents you own. 4/2
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Whenever Swamp Leech deals combat damage to a creature or player, put a bloodsuck counter on that creature or player.
At the beginning of your end step, for each bloodsuck counter on a creature or player, Swamp Leech deals 1 damage to that creature or player and you gain 1 life. 1/2
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Remove all damage marked on target creature. Put a finality counter on it.
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Whenever this becomes blocked, remove it from combat.
3/1
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When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
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Prevent all damage that would be dealt to this. When you do, put that many +1/-1 counters on it.
0/5
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Identity Hijacking
(mythic)
Swarming Weed
(uncommon)
Andras, Sower of Discord
(uncommon)
Swamp Leech
(uncommon)
Seraphic Summoning
(common)
Necrotic Spore
(common)
Reminisce
(common)
Last Wind
(common)
Young Gorilla
(common)
Brackish Slime
(common)
Necrolich Priest
(common)
Scaredy Lion
(common)
Heartly Veteran
(common)
Grumpy Oak
(common)
Swamp
(basic)






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