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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Remove all damage marked on target creature. Put a finality counter on it.
 
 R 
Artifact – Food
{2}, {t}, Sacrifice this artifact: You gain 3 life and one poison counter. Skip the next cleanup step. (Damage marked on permanents is not removed. The active player does not discard to their maximum hand size. Effects that would end at the end of turn do not end.)
 U 
Colour indicator B Sorcery
Delve.

You can't spend mana to cast this spell.

Put target exiled card you own into your graveyard.
 U 
Artifact
Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
 U 
Creature – Cat
Completely Normal Cat has -0/-X, where X is its base toughness minus one.

When Completely Normal Cat dies, if its base toughness is at least two, create a token that's a copy of it, except it has one less base toughness.
1/9
 C 
Creature – Skeleton Cleric
Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Whenever a counter is removed from a creature, its controller loses 1 life.
1/2
 C 
Creature – Human Soldier
When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
 C 
Sorcery
Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
 C 
Creature – Fungus
Madness {2}{g}, foretell {g}.

When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it.

Other Fungi you control have +1/+1.
2/1
 C 
Creature – Serpent
Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)

When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with "{1}{u}: Destroy this land".
4/4
 C 
Artifact Creature – Myr
When Myr of the Flaming Hearth dies, add {r}{r}{r}
2/1
 C 
Creature – Angel Soldier
At the beginning of each upkeep, regenerate Sentinel Redivivus.
3/1
 C 
Creature – Elemental Insect
Flying, haste, affinity for cards in your hand.

When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle.
1/1
 C 
Creature – Human Soldier
Vigilance.

Other attacking creatures have +1/+1 if this is tapped and attacking.
1/1
Plains
 
 B 
Basic Land – Plains

Last Wind (common, foil)
Ludicrously Strong Coffee (rare)
Deny the Abyss (uncommon)
Officinal Bandaids (uncommon)
Completely Normal Cat (uncommon)
Necrolich Priest (common)
Heartly Veteran (common)
Searing Scald (common)
Necrotic Spore (common)
Floodgate Coilviper (common)
Myr of the Flaming Hearth (common)
Sentinel Redivivus (common)
Mindgurging Firebeetle (common)
Unflagging General (common)
Plains (basic)