---: Virtual Booster

---: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker Land
+1 add {1}.

-3 add three mana of any one color.
1
 U 
Artifact
Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
 U 
Instant
Kicker — Discard a card
Kicker — Sacrifice a permanent
Kicker — Pay 3 life

For each time this spell was kicked, exile the top three cards of your library in a face down pile. As long as that pile isn't empty, whenever you draw a card, you may search that pile for a card and put it into your hand.
 U 
Instant
Cleave {b}{b}.

Target player sacrifices one [target] creature.
 C 
Creature – Cat Beast
Whenever this becomes blocked, remove it from combat.
3/1
 C 
Instant
Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
 C 
Artifact Creature – Myr
When Myr of the Flaming Hearth dies, add {r}{r}{r}
2/1
 C 
Sorcery
Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
 C 
Creature – Elemental
Multikicker — Sacrifice a Forest.

When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it.
0/0
 C 
Creature – Fungus
Madness {2}{g}, foretell {g}.

When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it.

Other Fungi you control have +1/+1.
2/1
 C 
Instant
Remove all damage marked on target creature. Put a finality counter on it.
 C 
Creature – Human Soldier
Vigilance.

Other attacking creatures have +1/+1 if this is tapped and attacking.
1/1
 C 
Creature – Skeleton Cleric
Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Whenever a counter is removed from a creature, its controller loses 1 life.
1/2
 C 
Creature – Wall Amoeba
Defender, soft (Creatures blocked by this creature deal excess combat damage to you).

When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step.
0/3
Island
 
 B 
Basic Land – Island

Blossoming Spark (mythic)
Officinal Bandaids (uncommon)
Cruel Research (uncommon)
Cruel Mandate (uncommon)
Scaredy Lion (common)
Reminisce (common)
Myr of the Flaming Hearth (common)
Searing Scald (common)
Timber Elemental (common)
Necrotic Spore (common)
Last Wind (common)
Unflagging General (common)
Necrolich Priest (common)
Brackish Slime (common)
Island (basic)