---: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(you can’t cast a legendary instant spell unless you control a legendary creature or a legendary planeswalker.)
You and target player exchange life totals, counters and control of all permanents and emblems. For each Aura attached to you or to that player, attach it to the other. |
Kicker — Discard a card
Kicker — Sacrifice a permanent Kicker — Pay 3 life For each time this spell was kicked, exile the top three cards of your library in a face down pile. As long as that pile isn't empty, whenever you draw a card, you may search that pile for a card and put it into your hand. |
Replicate
.1/1
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Whenever a permanent enters under your control, you may have target opponent gain control of it.
Your opponents cannot sacrifice permanents you own. 4/2
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Prevent all damage that would be dealt to this. When you do, put that many +1/-1 counters on it.
0/5
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
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Remove all damage marked on target creature. Put a finality counter on it.
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Whenever this becomes blocked, remove it from combat.
3/1
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Identity Hijacking
(mythic)
Cruel Research
(uncommon)
Swarming Weed
(uncommon)
Andras, Sower of Discord
(uncommon)
Young Gorilla
(common)
Abhorrent Follower
(common)
Brackish Slime
(common)
Grumpy Oak
(common)
Seraphic Summoning
(common)
Heartly Veteran
(common)
Last Wind
(common)
Necrolich Priest
(common)
Timber Elemental
(common)
Scaredy Lion
(common)
Mountain
(basic)






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