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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Echoes of the Woods is also an Elemental creature with base power and toughness each equal to its loyalty.
Combat damage doesn't cause Echoes of the Woods to lose loyalty. +1 Sacrifice a Forest. -1 Create a Forest land token. 2
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Delve.
You can't spend mana to cast this spell. Put target exiled card you own into your graveyard. |
Whenever Swamp Leech deals combat damage to a creature or player, put a bloodsuck counter on that creature or player.
At the beginning of your end step, for each bloodsuck counter on a creature or player, Swamp Leech deals 1 damage to that creature or player and you gain 1 life. 1/2
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Kicker — Discard a card
Kicker — Sacrifice a permanent Kicker — Pay 3 life For each time this spell was kicked, exile the top three cards of your library in a face down pile. As long as that pile isn't empty, whenever you draw a card, you may search that pile for a card and put it into your hand. |
Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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At the beginning of each upkeep, regenerate Sentinel Redivivus.
3/1
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
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Flying, haste, affinity for cards in your hand.
When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle. 1/1
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Echoes of the Woods
(rare)
Deny the Abyss
(uncommon)
Swamp Leech
(uncommon)
Cruel Research
(uncommon)
Seraphic Summoning
(common)
Timber Elemental
(common)
Reminisce
(common)
Heartly Veteran
(common)
Brackish Slime
(common)
Sentinel Redivivus
(common)
Searing Scald
(common)
Gentle Tamer
(common)
Myr of the Flaming Hearth
(common)
Mindgurging Firebeetle
(common)
Forest
(basic)

Sorcery




