---: Virtual Booster

---: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact
Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
 
 M 
Instant
Abilities that can trigger or be activated only once or only once per turn can trigger or be activated as if they never triggered nor were activated before this spell resolved.
 U 
Instant
Cleave {b}{b}.

Target player sacrifices one [target] creature.
 U 
Creature – Leech
Whenever Swamp Leech deals combat damage to a creature or player, put a bloodsuck counter on that creature or player.

At the beginning of your end step, for each bloodsuck counter on a creature or player, Swamp Leech deals 1 damage to that creature or player and you gain 1 life.
1/2
 U 
Legendary Creature – Noble Devil
Whenever a permanent enters under your control, you may have target opponent gain control of it.

Your opponents cannot sacrifice permanents you own.
4/2
 C 
Creature – Human Soldier
Vigilance.

Other attacking creatures have +1/+1 if this is tapped and attacking.
1/1
 C 
Artifact Creature – Myr
When Myr of the Flaming Hearth dies, add {r}{r}{r}
2/1
 C 
Sorcery
Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
 C 
Creature – Elemental
Multikicker — Sacrifice a Forest.

When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it.
0/0
 C 
Creature – Angel Soldier
At the beginning of each upkeep, regenerate Sentinel Redivivus.
3/1
 C 
Creature – Skeleton Cleric
Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Whenever a counter is removed from a creature, its controller loses 1 life.
1/2
 C 
Creature – Human Soldier
When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
 C 
Creature – Orc Druid
Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.

{8}{g}: create a 8/8 green Dinosaur creature token with trample.
3/4
 C 
Creature – Serpent
Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)

When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with "{1}{u}: Destroy this land".
4/4
Island
 
 B 
Basic Land – Island

Officinal Bandaids (uncommon, foil)
Jamais Vu (mythic)
Cruel Mandate (uncommon)
Swamp Leech (uncommon)
Andras, Sower of Discord (uncommon)
Unflagging General (common)
Myr of the Flaming Hearth (common)
Searing Scald (common)
Timber Elemental (common)
Sentinel Redivivus (common)
Necrolich Priest (common)
Heartly Veteran (common)
Gentle Tamer (common)
Floodgate Coilviper (common)
Island (basic)