---: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature.
Enchanted creature has indestructible, haste and "This creature can't be sacrificed". When Shakles of Fairness enters and at the beginning of each upkeep, the player whose turn it is gains control of enchanted creature and untaps it. |
Cleave
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Target player sacrifices one [target] creature. |
Replicate
.1/1
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Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Whenever an opponent gains life, choose one:
— You gain twice that much life; — You draw a card and sacrifice Enforcer of Boons. ![]() : Each opponent gains 1 life.3/5
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Shakles of Fairness
(rare)
Cruel Mandate
(uncommon)
Swarming Weed
(uncommon)
Officinal Bandaids
(uncommon)
Brackish Slime
(common)
Reminisce
(common)
Enforcer of Boons
(common)
Seraphic Summoning
(common)
Necrolich Priest
(common)
Floodgate Coilviper
(common)
Abhorrent Follower
(common)
Young Gorilla
(common)
Necrotic Spore
(common)
Searing Scald
(common)
Mountain
(basic)




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: Each opponent gains 1 life.