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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Seek enters, search your library for a card, exile it, then shuffle.
At the beginning of your upkeep, put the card exiled with Seek in your hand. |
Flash.
When Stern Bureaucraut enters the battlefield, if was spent to cast it, exile all spells that weren't cast.1/2
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Cruel Demolitionist has annihilator 2 as long as its power is less than 7.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.2/2
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Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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When Myr of the Flaming Hearth dies, add
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
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Remove all damage marked on target creature. Put a finality counter on it.
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Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Seek
(rare)
Stern Bureaucraut
(uncommon)
Cruel Demolitionist
(uncommon)
Officinal Bandaids
(uncommon)
Necrotic Spore
(common)
Myr of the Flaming Hearth
(common)
Young Gorilla
(common)
Seraphic Summoning
(common)
Necrolich Priest
(common)
Abhorrent Follower
(common)
Last Wind
(common)
Unflagging General
(common)
Reminisce
(common)
Searing Scald
(common)
Plains
(basic)


was spent to cast it, exile all spells that weren't cast.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.
