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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{b}{b}
 
 R 
Enchantment
When Seek enters, search your library for a card, exile it, then shuffle.

At the beginning of your upkeep, put the card exiled with Seek in your hand.
 U 
Creature – Saproling
Replicate {2/g}.
1/1
 U 
Artifact
Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
 U 
Creature – Insect
Exhaust — {0}: Flutterwisp gains flying and becomes the colors of target spell you don't control.

{t}: Add one mana of a color Flutterwisp is.
3/2
 C 
Creature – Nightstalker
You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
 C 
Creature – Fungus
Madness {2}{g}, foretell {g}.

When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it.

Other Fungi you control have +1/+1.
2/1
 C 
Creature – Cat Beast
Whenever this becomes blocked, remove it from combat.
3/1
 C 
Creature – Wall Amoeba
Defender, soft (Creatures blocked by this creature deal excess combat damage to you).

When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step.
0/3
 C 
Creature – Orc Druid
Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.

{8}{g}: create a 8/8 green Dinosaur creature token with trample.
3/4
 C 
Artifact Creature – Myr
When Myr of the Flaming Hearth dies, add {r}{r}{r}
2/1
 C 
Creature – Serpent
Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)

When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with "{1}{u}: Destroy this land".
4/4
 C 
Creature – Elemental
Multikicker — Sacrifice a Forest.

When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it.
0/0
 C 
Instant
Remove all damage marked on target creature. Put a finality counter on it.
 C 
Instant
Gain 1 life.

Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn.
Swamp
 
 B 
Basic Land – Swamp

Seek (rare)
Swarming Weed (uncommon)
Officinal Bandaids (uncommon)
Flutterwisp (uncommon)
Abhorrent Follower (common)
Necrotic Spore (common)
Scaredy Lion (common)
Brackish Slime (common)
Gentle Tamer (common)
Myr of the Flaming Hearth (common)
Floodgate Coilviper (common)
Timber Elemental (common)
Last Wind (common)
Seraphic Summoning (common)
Swamp (basic)