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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until your next upkeep, you may pay 1 life any time you could cast an instant. When you do, choose one that hasn't been chosen:
- Put a permanent card from your hand onto the battlefield. - Put a nonpermanent card from your hand onto the stack (choose targets for it). - Search your library for a card, put it into your hand, then suffle. - Add ![]() ![]() .
Epic. |
Cruel Demolitionist has annihilator 2 as long as its power is less than 7.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.2/2
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Exhaust —
: Flutterwisp gains flying and becomes the colors of target spell you don't control.
: Add one mana of a color Flutterwisp is.3/2
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Cleave
![]() .
Target player sacrifices one [target] creature. |
Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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When this enters, if you control no creature token, you may create a 1/1 white Soldier token named "Rookie".
2/2
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Remove all damage marked on target creature. Put a finality counter on it.
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Prevent all damage that would be dealt to this. When you do, put that many +1/-1 counters on it.
0/5
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Whenever this becomes blocked, remove it from combat.
3/1
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
Flying, haste, affinity for cards in your hand.
When Mindgurging Firebeetle enters the battlefield, it deals X damage to any target and it has +X/+0 until end of turn, where X is the amount you mana spent to cast Mindgurging Firebeetle. 1/1
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Contract of Creation
(rare)
Cruel Demolitionist
(uncommon)
Flutterwisp
(uncommon)
Cruel Mandate
(uncommon)
Floodgate Coilviper
(common)
Heartly Veteran
(common)
Last Wind
(common)
Grumpy Oak
(common)
Scaredy Lion
(common)
Reminisce
(common)
Timber Elemental
(common)
Seraphic Summoning
(common)
Mindgurging Firebeetle
(common)
Young Gorilla
(common)
Plains
(basic)


: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.
: Add one mana of a color Flutterwisp is.


