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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Sacrifice this artifact: You gain 3 life and one poison counter. Skip the next cleanup step. (Damage marked on permanents is not removed. The active player does not discard to their maximum hand size. Effects that would end at the end of turn do not end.) |
Cruel Demolitionist has annihilator 2 as long as its power is less than 7.
: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.2/2
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Replicate
.1/1
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Cleave
![]() .
Target player sacrifices one [target] creature. |
Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
Remove all damage marked on target creature. Put a finality counter on it.
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
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Whenever this becomes blocked, remove it from combat.
3/1
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You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
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Ludicrously Strong Coffee
(rare)
Cruel Demolitionist
(uncommon)
Swarming Weed
(uncommon)
Cruel Mandate
(uncommon)
Timber Elemental
(common)
Gentle Tamer
(common)
Seraphic Summoning
(common)
Last Wind
(common)
Reminisce
(common)
Brackish Slime
(common)
Searing Scald
(common)
Myr of the Flaming Hearth
(common)
Scaredy Lion
(common)
Abhorrent Follower
(common)
Forest
(basic)
, Sacrifice this artifact: You gain 3 life and one poison counter. Skip the next cleanup step. (Damage marked on permanents is not removed. The active player does not discard to their maximum hand size. Effects that would end at the end of turn do not end.)

: if Cruel Demolitionist power is less than 7, put five +1/+1 counters on it. Only your opponents can activate this ability.
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