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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature.
Enchanted creature has indestructible, haste and "This creature can't be sacrificed". When Shakles of Fairness enters and at the beginning of each upkeep, the player whose turn it is gains control of enchanted creature and untaps it. |
Exhaust —
: Flutterwisp gains flying and becomes the colors of target spell you don't control.
: Add one mana of a color Flutterwisp is.3/2
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Kicker — Discard a card
Kicker — Sacrifice a permanent Kicker — Pay 3 life For each time this spell was kicked, exile the top three cards of your library in a face down pile. As long as that pile isn't empty, whenever you draw a card, you may search that pile for a card and put it into your hand. |
Delve.
You can't spend mana to cast this spell. Put target exiled card you own into your graveyard. |
Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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You may cast Abhorrent Follower from your graveyard if it is exacty sixth from the top.
1/1
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Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Remove all damage marked on target creature. Put a finality counter on it.
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
Madness
![]() , foretell .
When this enters, if it was cast from anywhere other than your hand, create a token that's a copy of it. Other Fungi you control have +1/+1. 2/1
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Shakles of Fairness
(rare)
Flutterwisp
(uncommon)
Cruel Research
(uncommon)
Deny the Abyss
(uncommon)
Brackish Slime
(common)
Abhorrent Follower
(common)
Floodgate Coilviper
(common)
Searing Scald
(common)
Last Wind
(common)
Young Gorilla
(common)
Timber Elemental
(common)
Seraphic Summoning
(common)
Necrotic Spore
(common)
Necrolich Priest
(common)
Swamp
(basic)



: Flutterwisp gains flying and becomes the colors of target spell you don't control.
: Add one mana of a color Flutterwisp is.
Sorcery