---: Virtual Booster
| ---: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Until your next upkeep, you may pay 1 life any time you could cast an instant. When you do, choose one that hasn't been chosen:
- Put a permanent card from your hand onto the battlefield. - Put a nonpermanent card from your hand onto the stack (choose targets for it). - Search your library for a card, put it into your hand, then suffle. - Add ![]() ![]() .
Epic. |
Whenever you are dealt damage, you gain a wound counter and 4 life. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
|
Cleave
![]() .
Target player sacrifices one [target] creature. |
Completely Normal Cat has -0/-X, where X is its base toughness minus one.
When Completely Normal Cat dies, if its base toughness is at least two, create a token that's a copy of it, except it has one less base toughness. 1/9
|
Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
|
Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
|
Whenever a Beast or Dinosaur dies, its controller may create a tapped Forest token.
![]() : create a 8/8 green Dinosaur creature token with trample.3/4
|
Remove all damage marked on target creature. Put a finality counter on it.
|
Whenever an opponent gains life, choose one:
— You gain twice that much life; — You draw a card and sacrifice Enforcer of Boons. ![]() : Each opponent gains 1 life.3/5
|
Islandwalk, Islandhome (If defending player controls an Island, this creature can't be blocked, otherwise it can't attack. If you control no Islands, sacrifice this creature.)
When Floodgate Coilviper enters the battlefield, each opponent creates an Island token with " ![]() : Destroy this land".4/4
|
|
When Myr of the Flaming Hearth dies, add
![]() ![]() ![]() 2/1
|
Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
|
Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
|
Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
|
|
Contract of Creation
(rare)
Officinal Bandaids
(uncommon)
Cruel Mandate
(uncommon)
Completely Normal Cat
(uncommon)
Seraphic Summoning
(common)
Necrolich Priest
(common)
Gentle Tamer
(common)
Last Wind
(common)
Enforcer of Boons
(common)
Floodgate Coilviper
(common)
Myr of the Flaming Hearth
(common)
Reminisce
(common)
Timber Elemental
(common)
Searing Scald
(common)
Mountain
(basic)






: Each opponent gains 1 life.
