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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Echoes of the Woods is also an Elemental creature with base power and toughness each equal to its loyalty.
Combat damage doesn't cause Echoes of the Woods to lose loyalty. +1 Sacrifice a Forest. -1 Create a Forest land token. 2
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Cleave
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Target player sacrifices one [target] creature. |
Delve.
You can't spend mana to cast this spell. Put target exiled card you own into your graveyard. |
Exhaust —
: Flutterwisp gains flying and becomes the colors of target spell you don't control.
: Add one mana of a color Flutterwisp is.3/2
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Multikicker — Sacrifice a Forest.
When Timber Elemental enters, put a +1/+1 counter on it. Then, for each time it was kicked, double the number of +1/+1 counters on it. 0/0
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Whenever an opponent gains life, choose one:
— You gain twice that much life; — You draw a card and sacrifice Enforcer of Boons. ![]() : Each opponent gains 1 life.3/5
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Undeads you control have persist (Horrors, Specters, Skeletons, Vampires, Wraiths and Zombies are undead. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Whenever a counter is removed from a creature, its controller loses 1 life. 1/2
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Searing Scald deals two damage divided as you choose among any number of targets. Put a wound counter on each of those targets. (If a player or permanent with X wound counters would be dealt damage, they are dealt that much plus X damage instead)
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Choose instant or sorcery. Return a random card of the chosen type from your graveyard to your hand.
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Vigilance.
Other attacking creatures have +1/+1 if this is tapped and attacking. 1/1
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Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step. 0/3
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Gain 1 life.
Create a X/X white Angel creature token with flying, where X is the amount of life you gained this turn. |
Whenever this becomes blocked, remove it from combat.
3/1
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Whenever this deals lethal combat damage, put a +1/+1 counter on it at the end of combat.
1/2
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Echoes of the Woods
(rare)
Cruel Mandate
(uncommon)
Deny the Abyss
(uncommon)
Flutterwisp
(uncommon)
Timber Elemental
(common)
Enforcer of Boons
(common)
Necrolich Priest
(common)
Searing Scald
(common)
Reminisce
(common)
Unflagging General
(common)
Brackish Slime
(common)
Seraphic Summoning
(common)
Scaredy Lion
(common)
Young Gorilla
(common)
Forest
(basic)



Sorcery

: Flutterwisp gains flying and becomes the colors of target spell you don't control.
: Add one mana of a color Flutterwisp is.
