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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 CW01 White Common 1{w} 1 1 CW01 {1}, Sacrifice ~: Destroy target enchantment 0
2 CW02 White Common 3{1}{w}{w} Creature 2 2 CW02 Flying

{w},{t}: tap target creature
0
3 CW03 White Common 3{2}{w} Creature 2 2 CW03 Lifelink
When ~ enters the battlefield,Clash with an opponent. if you win, gain life equal to the number of creatures you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
0
4 CW04 White Common 5{4}{w} Creature 2 5 CW04 defender, first strike

Whenever a creature enters the battlefield under your control, ~ loses defender until end of turn.
0
5 CW05 White Common 2{1}{w} Instant CW05 Target creature gains protection from the color of your choice until end of turn.
refund {w}{w} ({w}{w}, Reveal CARDNAME from your hand: Put CARDNAME on the bottom your library, then draw a card.)
0
6 CW06 White Common 3{1}{w}{w} Sorcery CW06 Creatures you control gain +1/+1 and vigilance until end of turn.Clash with an opponent. If you win, return ~ to its owners hand.(Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 2 1371115540 on 13 Jun 2013 by Alex
7 CU01 Blue Common 2{1}{u} Creature CU01 Flying
When ~ enters the battlefield, Look at the top three cards of your library. Put one in your graveyard and the rest on the top of your library in any order.
0
8 CU02 Blue Common 3{2}{u} Creature 1 1 CU02 Flash
When ~ enters the battlefield, return target nonland permanent to its owners hand.
0
9 CU03 Blue Common 3{2}{u} Instant CU03 Counter target noncreature spell. 0
10 CU04 Blue Common 1{u} Instant CU04 Counter target creature or planeswalker unless its controller pays {2} 0
11 CU05 Blue Common 2{u}{u} Sorcery CU05 Target creature gains hexproof and is unblockable until end of turn.
dredge 3 (If you would draw a card, instead you may put exactly 3 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
1 1371150311 on 13 Jun 2013 by Alex
12 CU06 Blue Common 1{u} Sorcery CU06 Look at the top four cards of your library. Put one of them into your graveyard and the others on the top of your library in any order.
Draw a card.
0
13 CB01 Black Common 3{2}{b} 3 1 CB01 B: regenerate ~. 0
14 CB02 Black Common 1{b} Creature 1 1 CB02 Sacrifice a creature: Target creature you control gains +1/+1 until end of turn. 1 1371150113 on 13 Jun 2013 by Alex
15 CB03 Black Common 4{2}{b}{b} Creature 4 2 CB03 When ~ enters the battlefield, each opponent loses 3 life. 0
16 CB04 Black Common 3{2}{b} Instant CB04 Target creature gets +X/-X until end of turn, where X is that creatures power. 1 1371149988 on 13 Jun 2013 by Alex
17 CB05 Black Common 3{1}{b}{b} Instant CB05 As an additional caost to cast ~, exile 3 cards from your graveyard.
Draw 2 cards.
2 1371106994 on 13 Jun 2013 by aether_tech
18 Mutual Erosion Black Common 2{1}{b} Sorcery CB06 As an additional cost to Mutual Erosion, put the top card of your library into your graveyard.
Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card.
1 1371096908 on 13 Jun 2013 by dude1818
19 CR01 Red Common 1{r} Creature 2 1 CR01 Morbid- When ~ enters the battlefield, if a creature died this turn, ~ gains haste until end of turn. 0
20 CR02 Red Common 2{1}{r} Creature 0 1 CR02 Trample
{r}: ~ gets +1/+0 until end of turn.
1 1371149226 on 13 Jun 2013 by Alex
21 CR03 Red Common 2{1}{r} CR03 ~ deals 2 damage to target creature or player.

Cascade
0
22 CR04 Red Common 2{1}{r} instant CR04 As an additional cost to play ~, sacrifice a permanent.
Put three 1/1 tokens onto the battlefield.
1 1371149668 on 13 Jun 2013 by Alex
23 CR05 Red Common 3{2}{r} CR05 Destroy target artifact.

Morbid- if a creature died this turn, you may destroy target land instead.
0
24 CR06 Red Common 1{r} Sorcery CR06 Discard a card, then draw a card.
{r}, Exile this card from your graveyard: draw a card. Activate this ability only any time you could cast a sorcery.
1 1371149807 on 13 Jun 2013 by Alex
25 CG01 Green Common 0 Creature 1 1 CG01 {t}: Add {g} to your mana pool
transfigure 1GG (1GG, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)
0
26 CG02 Green Common 4{2}{g}{g} Creature 3 3 CG02 Intimidate, trample 0
27 CG03 Green Common 6{4}{g}{g} Creature 5 7 CG03 Reach, Deathtouch
0
28 CG04 Green Common 1{g} Instant CG04 Target creature gets +2/+2 until end of turn.
refund {g}{u} ({g}{u}, Reveal CARDNAME from your hand: Put CARDNAME on the bottom your library, then draw a card.)
0
29 CG05 Green Common 3{1}{g}{g} Instant CG05 Destroy target Artifact or Enchantment.
dredge 4 (If you would draw a card, instead you may put exactly 4 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
1 1371160069 on 13 Jun 2013 by Alex
30 CG06 Green Common 2{g}{g} Sorcery CG06 Search your deck for a basic land card and put it into play. 1 1371160101 on 13 Jun 2013 by Alex
31 CZ06 Multicolour Common 4{2}{w}{u} 3 2 CZ06 Flying, Vigilance
Whenever ~ blocks a creature, it gets +0/+2 until end of turn
0
32 CZ07 Multicolour Common 2{u}{b} Creature 2 2 CZ07 ~ cant be blocked if your opponent controls two or more creatures. 0
33 CZ08 Multicolour Common 4{2}{r}{b} Creature 4 1 CZ08 Haste
When ~ attacks or dies, each player loses 1 life.
1 1371199913 on 14 Jun 2013 by Alex
34 CZ09 Multicolour Common 7{5}{g}{r} Creature 6 6 CZ09 When ~ enters the battlefield, it deals damage equal to its power to target creature with flying. 0
35 Angelic Fog Multicolour Common 2{1}{g/w} Creature 0 2 CZ10 Flash
When Angelic Fog blocks, prevent all combat damage to other creatures you control this turn.
3 1371200161 on 14 Jun 2013 by Alex
36 CZ01 Multicolour Common 3{1}{b}{w} Instant CZ01 Exile target creature. Its controller gains life equal to its toughness.
Morbid-if a creature died this turn, you gain life equal to its toughness and its controller loses life equal to its power.
0
37 CZ11 Multicolour Common 3{1}{w}{b} Enchantment – Aura CZ11 Enchant Permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, prevent all damage that would be dealt by enchanted creature.
At the beginning of your upkeep, pay {1} or lose one life.
3 1371163408 on 13 Jun 2013 by dude1818
38 CZ13 Multicolour Common 2{x}{b/g}{b/g} CZ13 Enchant creature
When ~ enters the battlefield, put X +1/+1 counters on enchanted creature.
When enchanted creature dies, add mana to your mana pool equal to that creatures power.
0
39 CZ05 Multicolour Common 4{1}{u}{g}{g} Instant CZ05 cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.)
Target creature gets +X/+X until end of turn, where X is the number of spells you have cast this turn.
0
40 Terraform Multicolour Common 3{1}{g}{u} Enchantment – Aura CZ15 Enchant land
As Terraform enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
Untap enchanted land during each other player's untap step.
6 1371168403 on 14 Jun 2013 by Circeus
41 CZ02 Multicolour Common 4{2}{u}{r} Creature 3 3 CZ02 Flash, Flying 0
42 CZ12 Multicolour Common 1{u/r} Enchantmen – Aura CZ12 Enchant creature
Whenever enchanted creature deals combat damage, return it and ~ to their owners hand.
0
43 CZ04 Multicolour Common 2{r}{w} Creature 3 1 CZ04 First Strike, Vigilance 0
44 CZ14 Multicolour Common 3{1}{r}{w} Enchantment – Aura CZ14 Enchant creature
When enchanted creature attacks, it gains +1/+1 and deals 1 damage to target creature or player.
0
45 CZ16 Multicolour Common 3{w}{b}{r} Creature – Vampire 2 2 CZ16 Flying
Morbid- During your end step, if a creature died this turn, each opponent loses one life and you gain 1 life.
0
46 CZ17 Multicolour Common 3{u}{r}{g} Creature – Goblin 2 2 CZ17 Haste
cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.)
1 1371325704 on 15 Jun 2013 by Alex
47 CZ18 Multicolour Common 3{b}{g}{w} Creature – Elf 2 2 CZ18 Vigilance
transfigure {1}{b}{b} ({1}{b}{b}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)
0
48 CZ19 Multicolour Common 3{r}{w}{u} Creature – Human 2 2 CZ19 Whenever ~ attacks, Clash with an opponent. If you win, tap target creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) 3 1371268956 on 15 Jun 2013 by OmegaParadox314
49 CZ20 Multicolour Common 3{u}{b}{g} Creature – Merfolk 2 2 CZ20 Deathtouch
dredge 4 (If you would draw a card, instead you may put exactly 4 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
0
50 CZ03 Hybrid Common 3{2}{g/b} Sorcery CZ03 Choose one — Return target creature from the graveyard to your hand; or return two target noncreature cards from your graveyard to your hand. 1 1371160192 on 13 Jun 2013 by Alex
51 CA01 Artifact Common 2{2} Artifact – Wall 0 3 CA01 Defender
{1}{x}, {t}: Add X mana in any combination of colors to your mana pool.
0
52 CA02 Artifact Common 5{5} Artifact 4 4 CA02 vigilance, reach 0
53 CA03 Artifact Common 7{7} Artifact 5 5 CA03 when ~ enters the battlefield or dies, draw a card.
refund {2} ({2}, Reveal CARDNAME from your hand: Put CARDNAME on the bottom your library, then draw a card.)
0
54 CA05 Artifact Common 3{3} Artifact CA05 when ~ enters the battlefield, draw a card
{1},{t}: Look at the top card of your library.
{2}, Sacrifice ~: Search your library for a land, then shuffle your library and put that card on top of it.
1 1371830251 on 21 Jun 2013 by Alex
55 CA06 Artifact Common 3{3} Artifact – Equipment CA06 Equipped creature gets +X/+0, where X is equipped creatures toughness.
Equip {3}
0
56 Fluxing Lens Artifact Common 2{2} Artifact CA04 {t}: Add {1} to your mana pool and put a charge counter on Fluxing Lens.
{t}, Remove a charge counter from Fluxing Lens: add one mana of any color to your mana pool.
9 1371527464 on 18 Jun 2013 by Link
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