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# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | CW01 | White | Common | 1 | 1 | CW01 | , Sacrifice ~: Destroy target enchantment | 0 | |||
2 | CW02 | White | Common | Creature | 2 | 2 | CW02 |
Flying
,: tap target creature |
0 | ||
3 | CW03 | White | Common | Creature | 2 | 2 | CW03 |
Lifelink
When ~ enters the battlefield,Clash with an opponent. if you win, gain life equal to the number of creatures you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) |
0 | ||
4 | CW04 | White | Common | Creature | 2 | 5 | CW04 |
defender, first strike
Whenever a creature enters the battlefield under your control, ~ loses defender until end of turn. |
0 | ||
5 | CW05 | White | Common | Instant | CW05 |
Target creature gains protection from the color of your choice until end of turn.
refund (, Reveal CARDNAME from your hand: Put CARDNAME on the bottom your library, then draw a card.) |
0 | ||||
6 | CW06 | White | Common | Sorcery | CW06 | Creatures you control gain +1/+1 and vigilance until end of turn.Clash with an opponent. If you win, return ~ to its owners hand.(Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) | 2 | on 13 Jun 2013 by Alex | |||
7 | CU01 | Blue | Common | Creature | CU01 |
Flying
When ~ enters the battlefield, Look at the top three cards of your library. Put one in your graveyard and the rest on the top of your library in any order. |
0 | ||||
8 | CU02 | Blue | Common | Creature | 1 | 1 | CU02 |
Flash
When ~ enters the battlefield, return target nonland permanent to its owners hand. |
0 | ||
9 | CU03 | Blue | Common | Instant | CU03 | Counter target noncreature spell. | 0 | ||||
10 | CU04 | Blue | Common | Instant | CU04 | Counter target creature or planeswalker unless its controller pays | 0 | ||||
11 | CU05 | Blue | Common | Sorcery | CU05 |
Target creature gains hexproof and is unblockable until end of turn.
dredge 3 (If you would draw a card, instead you may put exactly 3 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) |
1 | on 13 Jun 2013 by Alex | |||
12 | CU06 | Blue | Common | Sorcery | CU06 |
Look at the top four cards of your library. Put one of them into your graveyard and the others on the top of your library in any order.
Draw a card. |
0 | ||||
13 | CB01 | Black | Common | 3 | 1 | CB01 | B: regenerate ~. | 0 | |||
14 | CB02 | Black | Common | Creature | 1 | 1 | CB02 | Sacrifice a creature: Target creature you control gains +1/+1 until end of turn. | 1 | on 13 Jun 2013 by Alex | |
15 | CB03 | Black | Common | Creature | 4 | 2 | CB03 | When ~ enters the battlefield, each opponent loses 3 life. | 0 | ||
16 | CB04 | Black | Common | Instant | CB04 | Target creature gets +X/-X until end of turn, where X is that creatures power. | 1 | on 13 Jun 2013 by Alex | |||
17 | CB05 | Black | Common | Instant | CB05 |
As an additional caost to cast ~, exile 3 cards from your graveyard.
Draw 2 cards. |
2 | on 13 Jun 2013 by aether_tech | |||
18 | Mutual Erosion | Black | Common | Sorcery | CB06 |
As an additional cost to Mutual Erosion, put the top card of your library into your graveyard.
Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. |
1 | on 13 Jun 2013 by dude1818 | |||
19 | CR01 | Red | Common | Creature | 2 | 1 | CR01 | Morbid- When ~ enters the battlefield, if a creature died this turn, ~ gains haste until end of turn. | 0 | ||
20 | CR02 | Red | Common | Creature | 0 | 1 | CR02 |
Trample
: ~ gets +1/+0 until end of turn. |
1 | on 13 Jun 2013 by Alex | |
21 | CR03 | Red | Common | CR03 |
~ deals 2 damage to target creature or player.
Cascade |
0 | |||||
22 | CR04 | Red | Common | instant | CR04 |
As an additional cost to play ~, sacrifice a permanent.
Put three 1/1 tokens onto the battlefield. |
1 | on 13 Jun 2013 by Alex | |||
23 | CR05 | Red | Common | CR05 |
Destroy target artifact.
Morbid- if a creature died this turn, you may destroy target land instead. |
0 | |||||
24 | CR06 | Red | Common | Sorcery | CR06 |
Discard a card, then draw a card.
, Exile this card from your graveyard: draw a card. Activate this ability only any time you could cast a sorcery. |
1 | on 13 Jun 2013 by Alex | |||
25 | CG01 | Green | Common | Creature | 1 | 1 | CG01 |
: Add to your mana pool
transfigure 1GG (1GG, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.) |
0 | ||
26 | CG02 | Green | Common | Creature | 3 | 3 | CG02 | Intimidate, trample | 0 | ||
27 | CG03 | Green | Common | Creature | 5 | 7 | CG03 |
Reach, Deathtouch
|
0 | ||
28 | CG04 | Green | Common | Instant | CG04 |
Target creature gets +2/+2 until end of turn.
refund (, Reveal CARDNAME from your hand: Put CARDNAME on the bottom your library, then draw a card.) |
0 | ||||
29 | CG05 | Green | Common | Instant | CG05 |
Destroy target Artifact or Enchantment.
dredge 4 (If you would draw a card, instead you may put exactly 4 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) |
1 | on 13 Jun 2013 by Alex | |||
30 | CG06 | Green | Common | Sorcery | CG06 | Search your deck for a basic land card and put it into play. | 1 | on 13 Jun 2013 by Alex | |||
31 | CZ06 | Multicolour | Common | 3 | 2 | CZ06 |
Flying, Vigilance
Whenever ~ blocks a creature, it gets +0/+2 until end of turn |
0 | |||
32 | CZ07 | Multicolour | Common | Creature | 2 | 2 | CZ07 | ~ cant be blocked if your opponent controls two or more creatures. | 0 | ||
33 | CZ08 | Multicolour | Common | Creature | 4 | 1 | CZ08 |
Haste
When ~ attacks or dies, each player loses 1 life. |
1 | on 14 Jun 2013 by Alex | |
34 | CZ09 | Multicolour | Common | Creature | 6 | 6 | CZ09 | When ~ enters the battlefield, it deals damage equal to its power to target creature with flying. | 0 | ||
35 | Angelic Fog | Multicolour | Common | Creature | 0 | 2 | CZ10 |
Flash
When Angelic Fog blocks, prevent all combat damage to other creatures you control this turn. |
3 | on 14 Jun 2013 by Alex | |
36 | CZ01 | Multicolour | Common | Instant | CZ01 |
Exile target creature. Its controller gains life equal to its toughness.
Morbid-if a creature died this turn, you gain life equal to its toughness and its controller loses life equal to its power. |
0 | ||||
37 | CZ11 | Multicolour | Common | Enchantment – Aura | CZ11 |
Enchant Permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, prevent all damage that would be dealt by enchanted creature. At the beginning of your upkeep, pay or lose one life. |
3 | on 13 Jun 2013 by dude1818 | |||
38 | CZ13 | Multicolour | Common | CZ13 |
Enchant creature
When ~ enters the battlefield, put X +1/+1 counters on enchanted creature. When enchanted creature dies, add mana to your mana pool equal to that creatures power. |
0 | |||||
39 | CZ05 | Multicolour | Common | Instant | CZ05 |
cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.)
Target creature gets +X/+X until end of turn, where X is the number of spells you have cast this turn. |
0 | ||||
40 | Terraform | Multicolour | Common | Enchantment – Aura | CZ15 |
Enchant land
As Terraform enters the battlefield, choose a basic land type. Enchanted land is the chosen type. Untap enchanted land during each other player's untap step. |
6 | on 14 Jun 2013 by Circeus | |||
41 | CZ02 | Multicolour | Common | Creature | 3 | 3 | CZ02 | Flash, Flying | 0 | ||
42 | CZ12 | Multicolour | Common | Enchantmen – Aura | CZ12 |
Enchant creature
Whenever enchanted creature deals combat damage, return it and ~ to their owners hand. |
0 | ||||
43 | CZ04 | Multicolour | Common | Creature | 3 | 1 | CZ04 | First Strike, Vigilance | 0 | ||
44 | CZ14 | Multicolour | Common | Enchantment – Aura | CZ14 |
Enchant creature
When enchanted creature attacks, it gains +1/+1 and deals 1 damage to target creature or player. |
0 | ||||
45 | CZ16 | Multicolour | Common | Creature – Vampire | 2 | 2 | CZ16 |
Flying
Morbid- During your end step, if a creature died this turn, each opponent loses one life and you gain 1 life. |
0 | ||
46 | CZ17 | Multicolour | Common | Creature – Goblin | 2 | 2 | CZ17 |
Haste
cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.) |
1 | on 15 Jun 2013 by Alex | |
47 | CZ18 | Multicolour | Common | Creature – Elf | 2 | 2 | CZ18 |
Vigilance
transfigure (, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.) |
0 | ||
48 | CZ19 | Multicolour | Common | Creature – Human | 2 | 2 | CZ19 | Whenever ~ attacks, Clash with an opponent. If you win, tap target creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) | 3 | on 15 Jun 2013 by OmegaParadox314 | |
49 | CZ20 | Multicolour | Common | Creature – Merfolk | 2 | 2 | CZ20 |
Deathtouch
dredge 4 (If you would draw a card, instead you may put exactly 4 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) |
0 | ||
50 | CZ03 | Hybrid | Common | Sorcery | CZ03 | Choose one — Return target creature from the graveyard to your hand; or return two target noncreature cards from your graveyard to your hand. | 1 | on 13 Jun 2013 by Alex | |||
51 | CA01 | Artifact | Common | Artifact – Wall | 0 | 3 | CA01 |
Defender
, : Add X mana in any combination of colors to your mana pool. |
0 | ||
52 | CA02 | Artifact | Common | Artifact | 4 | 4 | CA02 | vigilance, reach | 0 | ||
53 | CA03 | Artifact | Common | Artifact | 5 | 5 | CA03 |
when ~ enters the battlefield or dies, draw a card.
refund (, Reveal CARDNAME from your hand: Put CARDNAME on the bottom your library, then draw a card.) |
0 | ||
54 | CA05 | Artifact | Common | Artifact | CA05 |
when ~ enters the battlefield, draw a card
,: Look at the top card of your library. , Sacrifice ~: Search your library for a land, then shuffle your library and put that card on top of it. |
1 | on 21 Jun 2013 by Alex | |||
55 | CA06 | Artifact | Common | Artifact – Equipment | CA06 |
Equipped creature gets +X/+0, where X is equipped creatures toughness.
Equip |
0 | ||||
56 | Fluxing Lens | Artifact | Common | Artifact | CA04 |
: Add to your mana pool and put a charge counter on Fluxing Lens.
, Remove a charge counter from Fluxing Lens: add one mana of any color to your mana pool. |
9 | on 18 Jun 2013 by Link |
"Work": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |